Super Scope: Difference between revisions

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<center><gallery>
<center><gallery>
File:SSBM Superscopelogo.png|The logo, found on the side of the Super Scope
File:SSBM Superscopelogo.png|The logo, found on the side of the Super Scope
File:Yoshisafari.jpeg|Mario holding the '''Super Scope''', while [[Yoshi]] is standing next to him.}}
File:Yoshisafari.jpeg|Mario holding the '''Super Scope''', while [[Yoshi]] is standing next to him.
File:SuperScope SuperMarioKun 8.jpg|Volume 8 of ''[[Super Mario-Kun]]''.
File:SuperScope SuperMarioKun 8.jpg|Volume 8 of ''[[Super Mario-Kun]]''.
File:Gal nintendo 13 super-scope.jpg|An actual Super Scope.
File:Gal nintendo 13 super-scope.jpg|An actual Super Scope.

Revision as of 12:42, October 10, 2016

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A Super Scope in Super Smash Bros. for Wii U
The Super Scope in Super Smash Bros. for Wii U.

The Super Scope, known in PAL regions as the Nintendo Scope, is a light gun peripheral for the Super Nintendo Entertainment System. It fires an infrared beam that is picked up by a sensor placed on top of the television, and where on the screen it is aiming is determined by the sensor after calibrating the scope by shooting a test target screen.

The Super Scope is frequently depicted in-game as a type of gun. The weapon is featured in the game Yoshi's Safari, which is played using the actual Super Scope peripheral. Super Scopes also cameo as an in-game item used by Sniper Bills in Mario & Luigi: Superstar Saga, and the peripheral can be seen in the WarioWare: Touched! microgame, Gunslinger. In volume 8 of the Super Mario-Kun, Mario uses a Super Scope (sent by Princess Peach) to defeat the Kurokyura.

The Super Scope is featured as an item in the Super Smash Bros. series starting with Super Smash Bros. Melee, allowing players to fire energy balls at their opponents, either in dozens of small bullets or three (five shots in Super Smash Bros. for Nintendo 3DS / Wii U) huge charged up shots. When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing; in Super Smash Bros. Brawl, though, the player can walk and jump while firing the item.

The Devolution Gun used to cause de-evolution from the Super Mario Bros. movie is a modified Super Scope.

Trophy information

Super Smash Bros. Melee

Name Image Game Description
Super Scope File:Trophy90.PNG Super Scope
9/92
A peripheral device for the Super Nintendo Entertainment System, the Super Scope is a wireless weapon that shoots infrared light to a receiver placed on top of the television. In Super Smash Bros. Melee, it can be fired rapidly or charged up to release a more powerful blast. It only has enough energy for 3 charge shots.

Super Smash Bros. Brawl

Name Image Game Description
Super Scope BrawlTrophy508.png SNES Super Scope 6 A bazooka-shaped peripheral for the Super Nintendo Entertainment System that was used wirelessly with an infrared sensor placed on top of the television. In Smash Bros., it can be fired rapidly or charged up. In Super Smash Bros. Melee, you could not move while shooting it, but in this game, you can move and jump while blasting!

Super Smash Bros. for Nintendo 3DS / Wii U

Name Image Appears in
(Wii U version only)
Description
Super Scope SNES Super Scope 6 (02/1992) This wireless weapon from the SNES era can be used kind of like a bazooka in battle. Press the attack button rapidly to spray shots, or hold it down to charge up a powerful blast. The weapon's ammo won't last forever, so try not to get caught without juice left in your batteries.

Gallery

Names in other languages

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