Blackout Basement: Difference between revisions
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'''Blackout Basement''' is the twenty-eighth level of ''[[Donkey Kong Country]]'', and the sixth and final level of the [[Kremkroc Industries, Inc.]] area. | '''Blackout Basement''' is the twenty-eighth level of ''[[Donkey Kong Country]]'', and the sixth and final level of the [[Kremkroc Industries, Inc.]] area. | ||
This level takes place in a factory where the lights are broken. With the lights blinking on and off, it is hard to see where [[enemies]], [[ropes]], moving platforms and pitfalls are. The Kongs must use the short moments of light they get to their advantage. This factory is guarded by [[Kritter]]s, [[Klump]]s, [[Klaptrap]]s, and [[Manky Kong]]s | This level takes place in a factory where the lights are broken. With the lights blinking on and off, it is hard to see where [[enemies]], [[ropes]], moving platforms and pitfalls are. The Kongs must use the short moments of light they get to their advantage. This factory is guarded by [[Kritter]]s, [[Klump]]s, [[Klaptrap]]s, and [[Manky Kong]]s. | ||
==Trivia== | ==Trivia== |
Revision as of 20:51, January 24, 2010
Template:DKClevelbox Blackout Basement is the twenty-eighth level of Donkey Kong Country, and the sixth and final level of the Kremkroc Industries, Inc. area.
This level takes place in a factory where the lights are broken. With the lights blinking on and off, it is hard to see where enemies, ropes, moving platforms and pitfalls are. The Kongs must use the short moments of light they get to their advantage. This factory is guarded by Kritters, Klumps, Klaptraps, and Manky Kongs.
Trivia
- In the Game Boy Advance remake of Donkey Kong Country, this level switched positions with Mine Cart Madness, making it the fifth level of Kremkroc Industries, Inc.