Platform Perils: Difference between revisions
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|title=Platform Perils | |title=Platform Perils | ||
|image=[[Image:Plape.png{{!}}230px]] | |image=[[Image:Plape.png{{!}}230px]] | ||
|code=6 - 5 (6 - 6 | |code=6 - 5 (SNES & GBA)<br>6 - 6 (GBC) | ||
|game=''[[Donkey Kong Country]] | |game=''[[Donkey Kong Country]] | ||
|notes=This level features grey Krushas seen only in this level and the [[Gameboy Color]] version exclusive level, [[Necky Nutmare]]. | |notes=This level features grey Krushas seen only in this level and the [[Gameboy Color]] version exclusive level, [[Necky Nutmare]]. |
Revision as of 18:46, September 3, 2009
Template:Articleabout Template:Level Platform Perils is the thirty-third (thirty-fourth in the Game Boy Color version) and final level of Donkey Kong Country - therefore the final level of the Chimp Caverns area.
In this level, the Kongs must navigate using moving platforms. When a platform has an arrow painted on it, it will move in that direction. As the platforms move, the Kongs must avoid Zingers and Neckys. However, some enemies will ambush the Kongs as they ride the platforms, such as Gnawtys and Armys, whereas some enemies will be guarding the platforms, and will have to be pushed off - namely Klumps and Krushas.