Slime Climb (Donkey Kong Country 2): Difference between revisions
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|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]] | |game=''[[Donkey Kong Country 2: Diddy's Kong Quest]] | ||
|notes= | |notes=This is the first level to feature Snapjaw. | ||
|before=[[Rattle Battle|<<]] | |before=[[Rattle Battle|<<]] | ||
|after=[[Bramble Blast|>>]] | |after=[[Bramble Blast|>>]] |
Revision as of 23:40, November 2, 2009
Template:Level Slime Climb is the fifteenth level of Donkey Kong Country 2: Diddy's Kong Quest, and the fifth area of Krem Quay.
Although this is a rigging level, the water level manages to keep rising as the Kongs progress. And they cannot dawdle, as a Snapjaw lurks in the water, and must be avoided at all costs. Klomps, Klingers, Krunchas, Klobbers, Neeks, Click-Clacks, Flitters, Zingers and a single Kannon all are obstacles in the Kongs' path to the top.