Topsail Trouble (Donkey Kong Country 2): Difference between revisions

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'''Topsail Trouble''' is the fifth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and is located on the [[Gangplank Galleon]].
'''Topsail Trouble''' is the fifth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and is located on the [[Gangplank Galleon]].


There is much to this rigging level that makes it stand out. One is that it takes places during a storm, and another is that it marks [[Rattly]]'s debut. Rattly's crate is located right at the start of the level. The Kongs should open it, as Rattly's jumping ability will prove useful to them as they make their way upwards through the level. The Kongs will also meet [[Flitter]], in addition to previously encountered foes [[Neek]]s, [[Kaboing]]s, [[Click-Clack]]s and [[Kruncha]]s.
There is much to this rigging level that makes it stand out. One is that it takes places during a storm, and another is that it marks [[Rattly]]'s debut. Rattly's crate is located right at the start of the level. The Kongs should open it, as Rattly's jumping ability will prove useful to them as they make their way upwards through the level. The Kongs will also meet [[Flitter]], in addition to previously encountered foes [[Neek]]s, [[Kaboing]]s, [[Click-Clack]]s, [[Klinger]]s, [[Zinger]]s, [[Kruncha]]s and [[Klomp]]s.


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Revision as of 03:36, July 11, 2009

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Topsail Trouble is the fifth level of Donkey Kong Country 2: Diddy's Kong Quest, and is located on the Gangplank Galleon.

There is much to this rigging level that makes it stand out. One is that it takes places during a storm, and another is that it marks Rattly's debut. Rattly's crate is located right at the start of the level. The Kongs should open it, as Rattly's jumping ability will prove useful to them as they make their way upwards through the level. The Kongs will also meet Flitter, in addition to previously encountered foes Neeks, Kaboings, Click-Clacks, Klingers, Zingers, Krunchas and Klomps.