Wonder Effect: Difference between revisions
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|align=center|[[Scram, Skedaddlers!]]*<br>[[The Sugarstar Trial: Across the Night Sky]]*<br>[[The Final Test Wonder Gauntlet]]* | |align=center|[[Scram, Skedaddlers!]]*<br>[[The Sugarstar Trial: Across the Night Sky]]*<br>[[The Final Test Wonder Gauntlet]]* | ||
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|align=center|[[File:SMBW Bulrush stampede.jpg|250px]]||Summons a | |align=center|[[File:SMBW Bulrush stampede.jpg|250px]]||Summons a stampeding [[Wonder Bulrush herd]]. | ||
|align=center|[[Bulrush Coming Through!]]*<br>[[Bulrush Express]]<br>[[The Final Battle! Bowser's Rage Stage]] | |align=center|[[Bulrush Coming Through!]]*<br>[[Bulrush Express]]<br>[[The Final Battle! Bowser's Rage Stage]] | ||
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|align=center|[[File:SMBW Here Come the Hoppos.png|250px]]||[[Wonder Hoppo | |align=center|[[File:SMBW Here Come the Hoppos.png|250px]]||A [[Wonder Hoppo]] appears. | ||
|align=center|[[Here Come the Hoppos]]*<br>[[Cosmic Hoppos]]<br>[[Pipe-Rock Plateau Special Bounce, Bounce, Bounce]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | |align=center|[[Here Come the Hoppos]]*<br>[[Cosmic Hoppos]]<br>[[Pipe-Rock Plateau Special Bounce, Bounce, Bounce]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | ||
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|align=center|[[File:Rollakoopaderby wonder.jpg|250px]]||Creates | |align=center|[[File:Rollakoopaderby wonder.jpg|250px]]||Creates [[Mienai Ashiba]] for the player and [[Rolla Koopa]]s to run on. | ||
|align=center|[[Rolla Koopa Derby]]†<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | |align=center|[[Rolla Koopa Derby]]†<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | ||
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|align=center|[[Pipe-Rock Plateau Palace]] (boss) | |align=center|[[Pipe-Rock Plateau Palace]] (boss) | ||
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|align=center|[[File:LeapingSmackerel Wonder.jpg|250px]]||Summons a [[Wonder | |align=center|[[File:LeapingSmackerel Wonder.jpg|250px]]||Summons a [[Wonder Smackerel]]. | ||
|align=center|[[Leaping Smackerel]]† | |align=center|[[Leaping Smackerel]]† | ||
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|align=center|[[Robbird Cove]]<br>[[Sunbaked Desert Palace]] (boss)<br>Credits sequence | |align=center|[[Robbird Cove]]<br>[[Sunbaked Desert Palace]] (boss)<br>Credits sequence | ||
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|align=center|[[File:BlewbirdRoost Wonder.jpg|250px]]||Causes [[Blewbird]]s to blow rainbow-colored bouncy bubbles instead of arrows. | |align=center|[[File:BlewbirdRoost Wonder.jpg|250px]]||Causes [[Wonder Blewbird]]s to blow rainbow-colored bouncy bubbles instead of arrows. | ||
|align=center|[[Blewbird Roost]]*<br>[[Petal Isles Special Way of the Goomba]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | |align=center|[[Blewbird Roost]]*<br>[[Petal Isles Special Way of the Goomba]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | ||
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|align=center|[[Outmaway Valley]] | |align=center|[[Outmaway Valley]] | ||
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|align=center|[[File:PokipedePass Wonder.jpg|250px]]||A snowstorm begins, creating [[ | |align=center|[[File:PokipedePass Wonder.jpg|250px]]||A snowstorm begins, creating [[Snow Block (Super Mario Bros. Wonder)|Snow Block]]s everywhere. | ||
|align=center|[[Pokipede Pass]]<br>Credits sequence | |align=center|[[Pokipede Pass]]<br>Credits sequence | ||
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|align=center|[[Up 'n' Down with Puffy Lifts]]* | |align=center|[[Up 'n' Down with Puffy Lifts]]* | ||
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|align=center|[[File:SMBW Fluff-Puff Peaks Flying Battleship Wonder Effect.jpg|250px]]||A [[Bowser cannon]] appears and begins firing explosive blasts at the player. | |align=center|[[File:SMBW Fluff-Puff Peaks Flying Battleship Wonder Effect.jpg|250px]]||A [[Bowser cannon]]{{conjectural}} appears and begins firing explosive blasts at the player. | ||
|align=center|[[Fluff-Puff Peaks Flying Battleship]]<br>[[Petal Isles Flying Battleship]]<br>[[Deep Magma Bog Flying Battleship]] | |align=center|[[Fluff-Puff Peaks Flying Battleship]]<br>[[Petal Isles Flying Battleship]]<br>[[Deep Magma Bog Flying Battleship]] | ||
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|align=center|[[Countdown to Drop Down]]*<br>[[Fungi Mines Special Dangerous Donut Ride]] | |align=center|[[Countdown to Drop Down]]*<br>[[Fungi Mines Special Dangerous Donut Ride]] | ||
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|align=center|[[File:CruisingwithLinkingLifts Wonder.jpg|250px]]||Causes [[Linking Lift]]s to grow taller and/or wider, and summons a [[Lakitu trio]] to throw [[coin]]s and [[Wonder Token]]s all over the course. | |align=center|[[File:CruisingwithLinkingLifts Wonder.jpg|250px]]||Causes [[Linking Lift]]s to grow taller and/or wider, and summons a [[Lakitu trio]]{{conjectural}} to throw [[coin]]s and [[Wonder Token]]s all over the course. | ||
|align=center|[[Cruising with Linking Lifts]]†* | |align=center|[[Cruising with Linking Lifts]]†* | ||
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|align=center|[[File:BowserJrIce Wonder.jpg|250px]]<br>[[File:SMBW Wonder Bowser Jr. second fight.jpg|250px]]||Causes the ground to become icy or sticky. | |align=center|[[File:BowserJrIce Wonder.jpg|250px]]<br>[[File:SMBW Wonder Bowser Jr. second fight.jpg|250px]]||Causes the ground to become [[ice|icy]] or [[honey|sticky]]. | ||
|align=center|[[Fluff-Puff Peaks Palace]] (boss) | |align=center|[[Fluff-Puff Peaks Palace]] (boss) | ||
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|align=center|[[File:DownpourUproar Wonder.jpg|250px]]||Summons zigzagging [[Lightning (obstacle)|lightning | |align=center|[[File:DownpourUproar Wonder.jpg|250px]]||Summons zigzagging bolts of [[Lightning (obstacle)|lightning]] across the screen. | ||
|align=center|[[Downpour Uproar]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | |align=center|[[Downpour Uproar]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | ||
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|align=center|[[The Hoppycat Trial: Hop, Hop, and Awaaay]]<br>[[The Final Test Wonder Gauntlet]] | |align=center|[[The Hoppycat Trial: Hop, Hop, and Awaaay]]<br>[[The Final Test Wonder Gauntlet]] | ||
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|align=center|[[File:SMBW The Anglefish Trial Ready, Aim, Fly! Wonder Effect.jpg|250px]]||Summons | |align=center|[[File:SMBW The Anglefish Trial Ready, Aim, Fly! Wonder Effect.jpg|250px]]||Summons [[Wonder Anglefish]]. | ||
|align=center|[[The Anglefish Trial: Ready, Aim, Fly!]]*<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Final Test Wonder Gauntlet]] | |align=center|[[The Anglefish Trial: Ready, Aim, Fly!]]*<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Final Test Wonder Gauntlet]] | ||
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|align=center|[[The Midway Trial: Hop to It]]*<br>[[The Sharp Trial: Launch to Victory]]*<br>[[The Final Trial: Zip Track Dash]] | |align=center|[[The Midway Trial: Hop to It]]*<br>[[The Sharp Trial: Launch to Victory]]*<br>[[The Final Trial: Zip Track Dash]] | ||
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|align=center|[[File:JewelBlockCave Wonder.jpg|250px]]||Summons a [[Wonder | |align=center|[[File:JewelBlockCave Wonder.jpg|250px]]||Summons a [[Wonder Konk]]. | ||
|align=center|[[Jewel-Block Cave]]* | |align=center|[[Jewel-Block Cave]]* | ||
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|align=center|[[Rolling-Ball Hall]]†<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | |align=center|[[Rolling-Ball Hall]]†<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | ||
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|align=center|[[File:SMBW Ninji Jump Party first 10-flower coin.jpg|250px]]||Causes "Ninji Disco" to play and | |align=center|[[File:SMBW Ninji Jump Party first 10-flower coin.jpg|250px]]||Causes "Ninji Disco" to play and [[Ninji]]s to dance. | ||
|align=center|[[Ninji Jump Party]]†<br>Credits sequence | |align=center|[[Ninji Jump Party]]†<br>Credits sequence | ||
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|align=center|[[Color-Switch Dungeon]]<br>[[Beware of the Rifts]]† | |align=center|[[Color-Switch Dungeon]]<br>[[Beware of the Rifts]]† | ||
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|align=center|[[File:SecretsofShovaMansion Wonder.jpg|250px]]||A | |align=center|[[File:SecretsofShovaMansion Wonder.jpg|250px]]||A [[Wonder Shova]] pushes a giant [[Bowser Statue|Bowser statue]] towards the player. | ||
|align=center|[[Secrets of Shova Mansion]] | |align=center|[[Secrets of Shova Mansion]] | ||
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|align=center|[[File:WonderBloomp.png|250px]]||Causes [[Bloomp]] | |align=center|[[File:WonderBloomp.png|250px]]||Causes a [[Wonder Bloomp]] to appear. | ||
|align=center|[[Flight of the Bloomps]]<br>[[Sunbaked Desert Special Pole Block Allure]] | |align=center|[[Flight of the Bloomps]]<br>[[Sunbaked Desert Special Pole Block Allure]] | ||
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|align=center|[[File:SMBW Wonder Bowser Jr. third fight.jpg|250px]]|| | |align=center|[[File:SMBW Wonder Bowser Jr. third fight.jpg|250px]]||Causes [[water]] to rise into the air like a lava lamp. | ||
|align=center|[[Sunbaked Desert Palace]] (boss)<br>[[Hot-Hot Hot!]]†*<br>Credits sequence | |align=center|[[Sunbaked Desert Palace]] (boss)<br>[[Hot-Hot Hot!]]†*<br>Credits sequence | ||
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|align=center|[[File:GnawsherLair Wonder.jpg|250px]]||Summons a swarm of | |align=center|[[File:GnawsherLair Wonder.jpg|250px]]||Summons a swarm of [[Wonder Gnawsher]]s. | ||
|align=center|[[Gnawsher Lair]]<br>[[The Final Test Wonder Gauntlet]] | |align=center|[[Gnawsher Lair]]<br>[[The Final Test Wonder Gauntlet]] | ||
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|align=center|[[Another Uncharted Area: Swaying Ruins]]*<br>Credits sequence | |align=center|[[Another Uncharted Area: Swaying Ruins]]*<br>Credits sequence | ||
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|align=center|[[File:MuncherFields Wonder.jpg|250px]]<br>[[File:BowserJrHot Wonder.jpg|250px]]|| Causes [[Semisolid Platform]]s to | |align=center|[[File:MuncherFields Wonder.jpg|250px]]<br>[[File:BowserJrHot Wonder.jpg|250px]]|| Causes [[Semisolid Platform]]s to become [[Totchī]] and move around. | ||
|align=center|[[Muncher Fields]]<br>[[Deep Magma Bog Palace]] (boss)<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | |align=center|[[Muncher Fields]]<br>[[Deep Magma Bog Palace]] (boss)<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | ||
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|align=center|[[Wavy Ride through the Magma Tube]]* | |align=center|[[Wavy Ride through the Magma Tube]]* | ||
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|align=center|[[File:SMBW Dragon Boneyard Wonder Effect.jpg|250px]]||Revives a dragon fossil into an [[Ancient Dragon]]. | |align=center|[[File:SMBW Dragon Boneyard Wonder Effect.jpg|250px]]||Revives a [[fossilized dragon|fossil]] into an [[Ancient Dragon]]. | ||
|align=center|[[Dragon Boneyard]]*<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[Deep Magma Bog Special Solar Roller]]<br>Credits sequence | |align=center|[[Dragon Boneyard]]*<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[Deep Magma Bog Special Solar Roller]]<br>Credits sequence | ||
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|align=center|[[File:SMBW long Bullet Bills.jpg|250px]]||Summons several | |align=center|[[File:SMBW long Bullet Bills.jpg|250px]]||Summons several [[Wonder Missile Meg]]s. | ||
|align=center|[[Missile Meg Mayhem]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | |align=center|[[Missile Meg Mayhem]]<br>[[The Final Test Wonder Gauntlet]]<br>Credits sequence | ||
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Revision as of 04:04, January 25, 2025
Wonder Effects, also referred to as Wonder Powers,[1] are the central mechanic of Super Mario Bros. Wonder, triggered by collecting Wonder Flowers. Collecting them in different levels causes various effects, including making certain pipes move up and down or bend, stretching players and enemies, transforming the player into something different like a Spike Ball, causing hordes of enemies to appear,[2] or spawning flower coins. During a Wonder Effect, a wavy effect is added to the corners of the screen, and a decimal place is added to the flower coin counter as smaller flower coins are scattered throughout the stage, with ten of them adding up to a single coin.[3] The goal of every Wonder Effect is to collect a Wonder Seed, which ends the Wonder Effect. Some Wonder Effects have time limits, and some, like the music-based ones, speed up power-up and power-down animations (the latter also having their sound effect sped up), and remove hitstop like in local multiplayer.
A group of voices can be heard exclaiming "Won-der!" as a Wonder Effect begins (with a more electric guitar-like distorted version being heard in Missile Meg Mayhem). During an effect, the background often changes, ? Blocks (and ! Blocks when the "Add ! Blocks" badge is equipped) turn magenta, and all Coins dance to the music.
Mechanics
A Wonder Flower can be found in almost every level, and each Wonder Effect features a Wonder Seed that ends the effect once collected. Wonder Effects can end prematurely (accompanied by a distinct sound) if:
- All players are defeated.
- The time limit on the effect (if present) runs out.
- Players proceed to the next scene (usually via a Warp Pipe) without collecting the Wonder Seed.
- The Goal Pole is reached.
Failing a Wonder Effect objective causes the Wonder Flower to reappear, allowing the player to try again if it is possible to reach the flower again.
List of Wonder Effects
Wonder Effects marked with an asterisk (*) have a timer. Wonder Effects marked with a dagger (†) contain Wonder Tokens.
Music
"Bendy-Boing Wonder" | File info 0:30 |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ワンダー[4][5] Wandā |
Wonder | |
Chinese (traditional) | 驚奇[6] Jīng Qí |
Wonder | |
Dutch | Wondereffect[7] | Wonder Effect | |
French | Prodige[?] | Wonder/Prodigy | |
Italian | Effetto meraviglia[?] | Wonder effect | |
Korean | 원더[?] Wondeo |
Wonder | |
Spanish | Efecto Maravilla[8] | Wonder Effect |
References
- ^ "Whoa, [Bowser Jr.] used the Wonder Power!" – Jordan (subtitles), Play Nintendo channel (August 31, 2024). An Epic Adventurer: Mario’s Favorite Things to Do 🤩🐘 | @playnintendo (1:02). YouTube. Retrieved September 28, 2024.
- ^ English Nintendo Magazine 2023 summer. nintendo.co.jp. Page 48. Retrieved July 17, 2023.
- ^ Nintendo of America (June 21, 2023). Super Mario Bros. Wonder - Nintendo Direct 6.21.2023. YouTube. Retrieved June 21, 2023.
- ^ Super Mario Bros. Wonder Japanese website. nintendo.co.jp. Retrieved July 17, 2023. (Archived July 30, 2023, 03:37:38 UTC via Wayback Machine.)
- ^ Japanese Nintendo Magazine 2023 summer. nintendo.co.jp. Page 48. Retrieved July 17, 2023.
- ^ 光波大侠 (September 22, 2023). 【中文解说】超级马里奥兄弟:惊奇 中文介绍视频. BiliBili. Retrieved September 22, 2023.
- ^ Nintendo Nederland (September 22, 2023). Super Mario Bros. Wonder - Overzichtstrailer (Nintendo Switch). YouTube. Retrieved September 22, 2023.
- ^ Nintendo España (August 31, 2023). Super Mario Bros. Wonder Direct – 31-08-2023. YouTube. Retrieved September 2, 2023.