Impossible Pack: Difference between revisions
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{{NSMB2 pack infobox | {{NSMB2 pack infobox | ||
|image=[[File:NSMB2coinrushicon6.png]] | |image=[[File:NSMB2coinrushicon6.png]] | ||
|release={{release|USA|December 20, 2012|Europe|December 20, 2012|Japan|December 21, 2012|Australia|December 21, 2012|South Korea|January 9, 2013|HK|June 28, 2013<ref>Nintendo | |release={{release|USA|December 20, 2012|Europe|December 20, 2012|Japan|December 21, 2012|Australia|December 21, 2012|South Korea|January 9, 2013|HK|June 28, 2013<ref>{{cite|author=Nintendo|language=zh-hant|url=www.nintendo.com.hk/3ds/eshop/downloadtable.html|title=能夠下載的軟體|publisher=Nintendo of HK|accessdate=June 30, 2024}}</ref>}} | ||
|difficulty=DANGER! | |difficulty=DANGER! | ||
|target=100 coins | |target=100 coins | ||
Line 7: | Line 7: | ||
}} | }} | ||
The '''Impossible Pack''' is the tenth and final downloadable course pack for the [[Coin Rush]] mode of ''[[New Super Mario Bros. 2]]'', released along with the [[Mystery Adventures Pack]] on December 20, 2012. The difficulty rating is labeled "DANGER!" (the official website lists the difficulty as five stars) and the icon depicts [[Dry Bowser]]'s emblem on a red and black-striped background. The courses are centered around challenging the player, even more so than the [[Nerve-Wrack Pack]]. Unlike any other courses in the game, there are no coins in any of the courses in this pack, and [[Star Coin]]s are absent as well; players can only earn coins based upon the time remaining at the end of each stage, hence the 100 coin target. The courses also contain no power-ups; if the player has the [[Gold Flower]] in their inventory at the start, they cannot use it at any point. Additionally, at the beginning of each stage is a green [[+ Clock]] barred by several blocks, which only disappear when not playing as [[White Raccoon Mario]]. | The '''Impossible Pack''' is the tenth and final downloadable course pack for the [[Coin Rush]] mode of ''[[New Super Mario Bros. 2]]'', released along with the [[Mystery Adventures Pack]] on December 20, 2012. The difficulty rating is labeled "DANGER!" (the official website lists the difficulty as five stars) and the icon depicts [[Dry Bowser]]'s emblem on a red and black-striped background. The courses are centered around challenging the player, even more so than the [[Nerve-Wrack Pack]]. Unlike any other courses in the game, there are no coins in any of the courses in this pack, and [[Star Coin]]s are absent as well; players can only earn coins based upon the time remaining at the end of each stage, hence the 100 coin target. The courses also contain no power-ups; if the player has the [[Gold Flower]] in their inventory at the start, they cannot use it at any point. Additionally, at the beginning of each stage is a green [[+ Clock]] barred by several blocks, which only disappear when not playing as [[White Raccoon Mario]]. | ||
==Levels== | ==Levels== | ||
{ | {{content description | ||
|name1=[[First Course (Impossible Pack)|First Course]] | |||
|image1=[[File:NSMB2 Impossible Pack Level 1.png|200px]] | |||
|description1=A beach level with an underwater section, followed by a sky section, which both feature various enemies that must be avoided. | |||
|name2=[[Second Course (Impossible Pack)|Second Course]] | |||
|image2=[[File:NSMB2 Impossible Pack Level 2.png|200px]] | |||
|description2=An outside tower level in a mountain area at sunset with many [[Fire Bar]]s and rotating platforms. | |||
|[[File:NSMB2 Impossible Pack Level 1.png|200px]] | |name3=[[Third Course (Impossible Pack)|Third Course]] | ||
|A beach level with an underwater section, followed by a sky section, which both feature various enemies that must be avoided. | |image3=[[File:NSMB2 Impossible Pack Level 3.png|200px]] | ||
| | |description3=A castle level with rising and falling [[Poison (obstacle)|poison]]. | ||
}} | |||
|[[File:NSMB2 Impossible Pack Level 2.png|200px]] | |||
|An outside tower level in a mountain area at sunset with many [[Fire Bar]]s and rotating platforms. | |||
| | |||
|[[File:NSMB2 Impossible Pack Level 3.png|200px]] | |||
|A castle level with rising and falling [[Poison (obstacle)|poison]]. | |||
==Profiles== | ==Profiles== | ||
===''New Super Mario Bros. 2''=== | ===''New Super Mario Bros. 2''=== | ||
{{multilang profile | |||
|type=website | |||
|EngA=<nowiki/> | |||
*''The highest difficulty ever in Mario history! This course pack is exclusively for expert Mario game fans. You can only get coins based on your time. | |||
*''There are no coins, no power-up items, and no stock items. EXTREMELY difficult! | |||
}} | |||
==Names in other languages== | ==Names in other languages== | ||
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|GerM=Neck & Leg Fracture ("break a leg") | |GerM=Neck & Leg Fracture ("break a leg") | ||
|Ita=SovruMario | |Ita=SovruMario | ||
|ItaM=SuperMario; from | |ItaM=SuperMario; from ''sovraumano'' ("superhuman effort") and "Mario" | ||
|PorE=Prova de Fogo | |PorE=Prova de Fogo | ||
|PorEM=Fireproof | |PorEM=Fireproof |
Revision as of 11:58, June 30, 2024
New Super Mario Bros. 2 Coin Rush pack | |
---|---|
Impossible Pack | |
Release date | Template:Release |
Difficulty | DANGER! |
Target | 100 coins |
Description | This pack is for pro players only! |
The Impossible Pack is the tenth and final downloadable course pack for the Coin Rush mode of New Super Mario Bros. 2, released along with the Mystery Adventures Pack on December 20, 2012. The difficulty rating is labeled "DANGER!" (the official website lists the difficulty as five stars) and the icon depicts Dry Bowser's emblem on a red and black-striped background. The courses are centered around challenging the player, even more so than the Nerve-Wrack Pack. Unlike any other courses in the game, there are no coins in any of the courses in this pack, and Star Coins are absent as well; players can only earn coins based upon the time remaining at the end of each stage, hence the 100 coin target. The courses also contain no power-ups; if the player has the Gold Flower in their inventory at the start, they cannot use it at any point. Additionally, at the beginning of each stage is a green + Clock barred by several blocks, which only disappear when not playing as White Raccoon Mario.
Levels
Image | Name | Description
|
---|---|---|
First Course | A beach level with an underwater section, followed by a sky section, which both feature various enemies that must be avoided. | |
Second Course | An outside tower level in a mountain area at sunset with many Fire Bars and rotating platforms. | |
Third Course | A castle level with rising and falling poison. |
Profiles
New Super Mario Bros. 2
- Website description:
- English (American):
- English (American):
- The highest difficulty ever in Mario history! This course pack is exclusively for expert Mario game fans. You can only get coins based on your time.
- There are no coins, no power-up items, and no stock items. EXTREMELY difficult!
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
French (NOE) | Crise de nerfs[?] | Nerve crisis | |
German | Hals- & Beinbruch[?] | Neck & Leg Fracture ("break a leg") | |
Italian | SovruMario[?] | SuperMario; from sovraumano ("superhuman effort") and "Mario" | |
Korean | 지옥의 철인 경기 패키지[?] Jiok-ui Cheorin Gyeonggi Paekiji |
'Ironman Race of Hell' Package | |
Portuguese (NOE) | Prova de Fogo[?] | Fireproof |
References