Wonder Effect: Difference between revisions
(→Mechanics: Didn't know you could "ingore" a Wonder Seed...) Tag: Mobile edit |
Isopetter27 (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{new subject}} | {{new subject}} | ||
{{merge to|Wonder Flower}} | {{merge to|Wonder Flower}} | ||
[[File:SMBW bending pipe.jpg|thumb|250px|A Warp Pipe [[Water spout|spouting water]] and another | [[File:SMBW bending pipe.jpg|thumb|250px|A Warp Pipe [[Water spout|spouting water]] and another becoming an [[Inchworm Pipe]], an example of a Wonder Effect]] | ||
'''Wonder Effects''' are the central mechanic of ''[[Super Mario Bros. Wonder]]'', triggered by collecting [[Wonder Flower]]s. Collecting them in different levels causes various effects, including making certain pipes move up and down or bend, stretching players and enemies, transforming the player into something different like a [[Spike Ball]], causing hordes of enemies to appear,<ref>[https://www.nintendo.co.jp/software/feature/magazine_2023summer/index_en.html?page=25&device=pc English ''Nintendo Magazine'' 2023 summer], page 48.</ref> or spawning [[flower coin]]s. During a Wonder Effect, a wavy effect is added to the corners of the screen, and a decimal place is added to the flower coin counter as smaller flower coins are scattered throughout the stage, with ten of them adding up to a single coin.<ref>Nintendo of America (June 21, 2023). [https://youtu.be/JStAYvbeSHc Super Mario Bros. Wonder - Nintendo Direct 6.21.2023]. ''YouTube''. Retrieved June 21, 2023.</ref> The goal of every Wonder Effect is to collect a [[Wonder Seed]], which ends the Wonder Effect. Some Wonder Effects have time limits. | '''Wonder Effects''' are the central mechanic of ''[[Super Mario Bros. Wonder]]'', triggered by collecting [[Wonder Flower]]s. Collecting them in different levels causes various effects, including making certain pipes move up and down or bend, stretching players and enemies, transforming the player into something different like a [[Spike Ball]], causing hordes of enemies to appear,<ref>[https://www.nintendo.co.jp/software/feature/magazine_2023summer/index_en.html?page=25&device=pc English ''Nintendo Magazine'' 2023 summer], page 48.</ref> or spawning [[flower coin]]s. During a Wonder Effect, a wavy effect is added to the corners of the screen, and a decimal place is added to the flower coin counter as smaller flower coins are scattered throughout the stage, with ten of them adding up to a single coin.<ref>Nintendo of America (June 21, 2023). [https://youtu.be/JStAYvbeSHc Super Mario Bros. Wonder - Nintendo Direct 6.21.2023]. ''YouTube''. Retrieved June 21, 2023.</ref> The goal of every Wonder Effect is to collect a [[Wonder Seed]], which ends the Wonder Effect. Some Wonder Effects have time limits. | ||
Revision as of 22:19, October 27, 2023
This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting.
This notice should be removed after a month has passed since the game was first released.
It has been suggested that this page be merged into Wonder Flower. (discuss) |
Wonder Effects are the central mechanic of Super Mario Bros. Wonder, triggered by collecting Wonder Flowers. Collecting them in different levels causes various effects, including making certain pipes move up and down or bend, stretching players and enemies, transforming the player into something different like a Spike Ball, causing hordes of enemies to appear,[1] or spawning flower coins. During a Wonder Effect, a wavy effect is added to the corners of the screen, and a decimal place is added to the flower coin counter as smaller flower coins are scattered throughout the stage, with ten of them adding up to a single coin.[2] The goal of every Wonder Effect is to collect a Wonder Seed, which ends the Wonder Effect. Some Wonder Effects have time limits.
Mechanics
Wonder Flowers can be found in almost every level, and each flower has a respective Wonder Seed that ends the effect once collected. Wonder Effects can end prematurely (represented with a distinct sound) if:
- All players are defeated.
- The time limit on the effect (if present) is reached.
- Players ignore the Wonder Seed and proceed to the next scene (via a pipe in general).
- The Goal Pole is reached.
Failing a Wonder Effect does not cause the Wonder Flower to disappear, allowing the player to try again as long as it is possible to reach the flower.
Wonder Effects
- SMBW spherical hippos.jpg
Hoppos rolling around a level
Mario transformed into a red Spike Ball
- SMBW bovid stampede.jpg
A herd of Bulrushes charging through a level
The stage tilting and releasing a rolling Giant Spiked Ball
Mario, Luigi, Peach, and Daisy transformed into balloons
King Boo chasing Mario, Daisy, Toadette, and Light-Blue Yoshi
Music
File info 0:30 |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Chinese (traditional) | 驚奇[3] Jīng Qí |
Wonder | |
Dutch | Wondereffect [6] | Wonder Effect | |
Italian | Effetto meraviglia[?] | Wonder effect | |
Spanish | Efecto Maravilla[7] | Wonder Effect |
References
- ^ English Nintendo Magazine 2023 summer, page 48.
- ^ Nintendo of America (June 21, 2023). Super Mario Bros. Wonder - Nintendo Direct 6.21.2023. YouTube. Retrieved June 21, 2023.
- ^ 【中文解说】超级马里奥兄弟:惊奇 中文介绍视频, p1, BiliBili
- ^ Super Mario Bros. Wonder Japanese website
- ^ Japanese Nintendo Magazine 2023 summer, page 48.
- ^ Nintendo Nederland (September 22, 2023). Super Mario Bros. Wonder - Overzichtstrailer (Nintendo Switch). YouTube. Retrieved September 22, 2023.
- ^ Super Mario Bros. Wonder Direct – 31-08-2023