Sirena Beach: Difference between revisions

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(→‎Layout: There is only one door that leads to the interior of Hotel Delfino)
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The exterior of the hotel is a large beach with pools of water, torches, cabanas, and terraces nearby. The layout of the beach is, if examined closely, identical to the layout of a GameCube controller, if seen from the hotel looking out to the sea. The pools of water represent the {{button|gcn|Stick}}, {{button|gcn|A}},{{button|gcn|B}},{{button|gcn|X}} and {{button|gcn|Y}} buttons, a small flame to represent the {{button|gcn|Start}}, the chairs set up beyond that to represent where "Nintendo GameCube" would be printed, and two cabana huts to represent the {{button|gcn|Pad}} and {{button|gcn|C}}. During [[The Manta Storm|Episode 1]] and [[Scrubbing Sirena Beach|Episode 6]], the beach is covered in [[Goop#electric goop|electric goop]] and the hotel itself will be inaccessible during those episodes.
The exterior of the hotel is a large beach with pools of water, torches, cabanas, and terraces nearby. The layout of the beach is, if examined closely, identical to the layout of a GameCube controller, if seen from the hotel looking out to the sea. The pools of water represent the {{button|gcn|Stick}}, {{button|gcn|A}},{{button|gcn|B}},{{button|gcn|X}} and {{button|gcn|Y}} buttons, a small flame to represent the {{button|gcn|Start}}, the chairs set up beyond that to represent where "Nintendo GameCube" would be printed, and two cabana huts to represent the {{button|gcn|Pad}} and {{button|gcn|C}}. During [[The Manta Storm|Episode 1]] and [[Scrubbing Sirena Beach|Episode 6]], the beach is covered in [[Goop#electric goop|electric goop]] and the hotel itself will be inaccessible during those episodes.


The interior of the hotel consists of three floors and a maze-like attic. Mario can enter the hotel by talking to the [[hotel manager]] at the front doors. Once Mario enters the level, he is not able to leave unless he returns to Delfino Plaza through the pause menu or completes the current episode. Mario can move through the different rooms in the hotel, though most of the doors to the lobby are locked from the outside. In [[Shadow Mario Checks In|Episode 7]], however, all of the doors to the lobby are open. There are many secret passages in the hotel that either lead from one room to another or to a different floor. During certain missions, [[Boo]]s can be found in various areas in the hotel but are more prevalent in some episodes such as [[The Hotel Lobby's Secret|Episode 2]], with some disguised as Coins and in Episode 7, many of them are also disguised as [[Shadow Mario]]
The interior of the hotel consists of three floors and a maze-like attic. Mario can enter the hotel by talking to the [[hotel manager]] at the front door. Once Mario enters the level, he is not able to leave unless he returns to Delfino Plaza through the pause menu or completes the current episode. Mario can move through the different rooms in the hotel, though most of the doors to the lobby are locked from the outside. In [[Shadow Mario Checks In|Episode 7]], however, all of the doors to the lobby are open. There are many secret passages in the hotel that either lead from one room to another or to a different floor. During certain missions, [[Boo]]s can be found in various areas in the hotel but are more prevalent in some episodes such as [[The Hotel Lobby's Secret|Episode 2]], with some disguised as Coins and in Episode 7, many of them are also disguised as [[Shadow Mario]]


The hotel's casino is accessed by talking to the bellhop to the left of the first floor. Like with the main hotel, Mario cannot leave the casino unless he returns to Delfino Plaza or completes the current episode. He can only access the casino during Episodes [[The Secret of Casino Delfino|4]] and [[King Boo Down Below|5]]. The casino is made up of large slot machines, two of which Mario can turn by using [[F.L.U.D.D.|FLUDD]] to either spray each individual slot on the slanted one or the machine as a whole on the rounded one. A large roulette wheel is placed in the center of the room.
The hotel's casino is accessed by talking to the bellhop to the left of the first floor. Like with the main hotel, Mario cannot leave the casino unless he returns to Delfino Plaza or completes the current episode. He can only access the casino during Episodes [[The Secret of Casino Delfino|4]] and [[King Boo Down Below|5]]. The casino is made up of large slot machines, two of which Mario can turn by using [[F.L.U.D.D.|FLUDD]] to either spray each individual slot on the slanted one or the machine as a whole on the rounded one. A large roulette wheel is placed in the center of the room.

Revision as of 21:40, April 8, 2023

Sirena Beach
SMS Sirena Beach Overview.png
First appearance Super Mario Sunshine (2002)
Latest appearance Super Mario 3D All-Stars (2020)
Greater location Isle Delfino
Inhabitants Piantas, Nokis, Boos
“A day of relaxing by the sea just washes your troubles away.”
Pianta, Super Mario Sunshine

Sirena Beach is a location found on Isle Delfino in Super Mario Sunshine. It is located on the island's south coast, right behind Pinna Park. Its name probably derives from "Sirena", the Italian and Spanish term for "mermaid". It also bears similarity to the term "serene", describing the atmosphere of the beach. Sirena Beach is famous for being the home of Hotel Delfino, a well-known four-star hotel and seaside resort. The level itself can only be accessed through a red Warp Pipe in Delfino Plaza, on top of the building behind the Grand Pianta Statue. The pipe is initially blocked by a giant pineapple and eating it with Yoshi will open up the level, meaning this level can only be accessed after the player has cleared Episode 4 of Pinna Park. Mario only visits Sirena Beach in the evenings (the only time it can be seen during the day is when it is viewed from Pinna Park).

Layout

Mario and Peach gaze towards the sunset at Sirena Beach.
Mario and Peach at Sirena Beach in the ending of Super Mario Sunshine.

Sirena Beach has three main areas: the exterior and the interior of Hotel Delfino, and the hotel's casino.

The exterior of the hotel is a large beach with pools of water, torches, cabanas, and terraces nearby. The layout of the beach is, if examined closely, identical to the layout of a GameCube controller, if seen from the hotel looking out to the sea. The pools of water represent the Control Stick, A Button,B Button,X Button and Y Button buttons, a small flame to represent the START/PAUSE Button, the chairs set up beyond that to represent where "Nintendo GameCube" would be printed, and two cabana huts to represent the +Control Pad and C Stick. During Episode 1 and Episode 6, the beach is covered in electric goop and the hotel itself will be inaccessible during those episodes.

The interior of the hotel consists of three floors and a maze-like attic. Mario can enter the hotel by talking to the hotel manager at the front door. Once Mario enters the level, he is not able to leave unless he returns to Delfino Plaza through the pause menu or completes the current episode. Mario can move through the different rooms in the hotel, though most of the doors to the lobby are locked from the outside. In Episode 7, however, all of the doors to the lobby are open. There are many secret passages in the hotel that either lead from one room to another or to a different floor. During certain missions, Boos can be found in various areas in the hotel but are more prevalent in some episodes such as Episode 2, with some disguised as Coins and in Episode 7, many of them are also disguised as Shadow Mario

The hotel's casino is accessed by talking to the bellhop to the left of the first floor. Like with the main hotel, Mario cannot leave the casino unless he returns to Delfino Plaza or completes the current episode. He can only access the casino during Episodes 4 and 5. The casino is made up of large slot machines, two of which Mario can turn by using FLUDD to either spray each individual slot on the slanted one or the machine as a whole on the rounded one. A large roulette wheel is placed in the center of the room.

Episodes

Image Episode Name Summary
The Manta Storm.png Episode 1:
The Manta Storm
This episode's objective is to defeat the Manta.
The Hotel Lobby's Secret Episode 2:
The Hotel Lobby's Secret
This episode's objective is to enter the Golden Boo[1] on the third floor of the hotel.
Mysterious Hotel Delfino.png Episode 3:
Mysterious Hotel Delfino
This episode's objective is to navigate Hotel Delfino.
The Secret of Casino Delfino.png Episode 4:
The Secret of Casino Delfino
This episode's objective is to find and complete a secret course in the hotel's casino.
King Boo Down Below.png Episode 5:
King Boo Down Below
This episode's objective is to defeat King Boo.
Scrubbing Sirena Beach.png Episode 6:
Scrubbing Sirena Beach
This episode's objective is to clean Sirena Beach within a time limit.
Shadow Mario Checks In.png Episode 7:
Shadow Mario Checks In
This episode's objective is to defeat Shadow Mario as he runs around Hotel Delfino's interior.
Red Coins in the Hotel.png Episode 8:
Red Coins in the Hotel
This episode's objective is to collect the red coins in the hotel.
Red Coins in Boo's Big Mouth.png Secret Shine 1:
Red Coins in Boo's Big Mouth
This episode's objective is to collect the red coins in the Hotel Lobby's Secret.
Red Coin Winnings in the Casino.png Secret Shine 2:
Red Coin Winnings in the Casino
This episode's objective is to collect the red coins in the Casino Delfino's Secret.

Enemies

Blue Coin locations

# Image Episode(s) Location
1 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 2-8 Obtained by spraying the second torch in front of the hotel.
2 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 2-8 On top of a platform behind the hotel.
3 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 2-8 Obtained by spraying the flower bed behind the hotel.
4 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 7 and 8 Obtained by spraying graffiti on a wall in front of a staircase by the hotel.
5 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 2-8 Obtained by spraying a small signpost between the two pools.
6 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. All Off the shore of the beach, behind a wall.
7 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 1 and 6 Reward for saving a Noki from electric goop.
8 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 1 and 6 Reward for saving a Noki from electric goop.
9 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episode 6 Reward for saving a Noki from electric goop.
10 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episode 6 Reward for saving a Noki from electric goop.
11 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 2-8 Underneath one of the huts in front of the hotel.
12 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episode 5 Obtained by spraying graffiti located above the casino door (from the inside).
13 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 4 and 5 Obtained by spraying one of the two torches located above the pools in the casino.
14 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 4 and 5 Obtained by performing a Ground Pound on the second slot machine in one of the sets in the casino.
15 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 7 and 8 Obtained by spraying graffiti on the third floor.
16 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 7 and 8 Obtained by spraying paired X Graffiti on the third and second floors.
17 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 7 and 8 Same as Blue Coin 16.
18 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 7 and 8 Obtained by spraying paired Triangle Graffiti on the first and second floors.
19 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 7 and 8 Same as Blue Coin 18
20 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 4, 5, 7, and 8 Inside a crate in a room in the corner of the second floor.
21 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 3, 4, 5, 7, and 8 In the second room on the second floor.
22 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 3, 4, 5, 7, and 8 In the first room on the second floor.
23 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 3, 4, 5, 7, and 8 Obtained by spraying a board in the first room of the third floor.
24 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 3, 4, 5, 7, and 8 In the second room of the third floor.
25 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 3, 4, 5, 7, and 8 At a dead end of the attic maze.
26 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 7 and 8 Obtained by spraying graffiti in a large room in the attic maze.
27 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 4, 5, 7 and 8 Obtained by defeating the single Boo located in the attic maze.
28 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 3, 4, 5, 7, and 8 Obtained by spraying the ceiling light on the third floor of the hotel.
29 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 3, 4, 5, 7, and 8 Obtained by spraying a bookcase in the third room of the third floor.
30 A Blue Coin in Sirena Beach in the game Super Mario Sunshine. Episodes 2, 3, 4, 5, 7, and 8 Obtained by spraying a lamp on the third floor.

Music

The music of Sirena Beach is mostly inspired by Hawaiian music (albeit adjusted to be slightly unsettling). While an upright bass provides a bassline, a steel guitar slides repetitively. Synthesizer and maracas play constantly in the background, while electronic organ and acoustic guitar also contribute to the melody. The theme was composed by Shinobu Tanaka.

Audio.svg Sirena Beach - Sirena Beach theme (full version)
File infoMedia:Sirena Beach Theme Super Mario Sunshine.oga
0:30
Help:MediaHaving trouble playing?

Official description

Isle Delfino Guide Book information for Sirena Beach.

The gentle lapping of the sea accompanies spectacular sunsets and romantic dinners beneath starry skies. The four-star Hotel Delfino has it all.

Names in other languages

Language Name Meaning Notes
Japanese シレナビーチ[?]
Shirena Bīchi
Sirena Beach
German Lido Sirena[?] Lido Sirena; Italian for Mermaid Beach
Italian Sabbie Rosse[?] Red Sands
Spanish Playa Paradiso[?] Paradiso (Paradise in Italian) Beach

Trivia

  • Sirena Beach is one of two locations that can be accessed during the flood in Delfino Plaza. The other is Pianta Village, via good platforming.
  • In Super Smash Bros. Brawl, the Warp Pipe leading to Sirena Beach is absent in the Delfino Plaza stage.
  • Sirena Beach is one of two areas in the game that do not contain nozzle boxes, the other being Pinna Park.

References

  1. ^ Bogenn, Tim, and Doug Walsh. Super Mario Sunshine BradyGames Official Strategy Guide. Page 94.