Final Destination: Difference between revisions
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[[Category:Super Smash Bros. Melee Stages]] | [[Category:Super Smash Bros. Melee Stages]] | ||
[[Category:Super Smash Bros. Melee | [[Category:Super Smash Bros. Melee trophies]] | ||
[[Category:Super Smash Bros. Ultimate Stages]] | [[Category:Super Smash Bros. Ultimate Stages]] | ||
[[de:Letzte Station]] | [[de:Letzte Station]] | ||
[[it:Destinazione finale]] | [[it:Destinazione finale]] |
Revision as of 14:28, September 1, 2021
Final Destination is a stage that appears in every Super Smash Bros. game to date. It has absolutely no features, except for the large platform, so the combatants are not bothered by the stage in any way. In all five games, the Final Destination floats all around space, showing all the different landscape of the world. In the games, the places that the Final Destination travels through have changed.
In Super Smash Bros., Final Destination only appears as the battlefield on which the player fights Master Hand in Classic mode.
Final Destination reappears in Super Smash Bros. Melee as an unlockable stage, unlocked by clearing the Event Match "The Showdown", and is still where the battle against Master Hand is held in Classic mode. The player may also battle Crazy Hand, if the right conditions are met. Final Destination is also where the player battles Giant Bowser in Adventure mode. If the right conditions are met, the player is also be able to battle Giga Bowser afterwards.
In Super Smash Bros. Brawl, the stage is available from the start. Like in the past titles, it is a simple platform. In The Subspace Emissary, a Final Destination-like stage is the location of the final battle with Tabuu.
Final Destination returns in Super Smash Bros. for Nintendo 3DS/Wii U, with a different look. Like Brawl, it features a background that takes place in space. It should also be noted that every stage has an alternate Final Destination incarnation. Also, in a new mode of online play, For Glory mode, these versions of the stages are the only stages available. Stages in their Final Destination form are stylized as Stage Name (Ω Form).
Final Destination returns again in Super Smash Bros. Ultimate. Its main platform now has the same length as Battlefield; additionally, all Ω-form stages are standardized to having the stage set on a large platform floating over an abyss like the original Final Destination, as opposed to a large pillar with walls leading down to the bottom as is the case with several Ω-form stages in the previous game. As of the version 8.1 update released on August 4, 2020, any song in the game can be played on this stage as well as on all three variations of Battlefield.[1]
In both Melee and Brawl, the unlock match for Ganondorf takes place here; in the former, this is also true of the unlock match for Mewtwo.
Songs
Super Smash Bros. Brawl
My Music
Name | Source | Credits | Requirements |
---|---|---|---|
Final Destination | Super Smash Bros. Brawl | ||
Credits (Super Smash Bros.) | Super Smash Bros. | Arrangement Supervisor: Yusuke Takahama | Clear Classic mode on Hard difficulty. |
Opening (Super Smash Bros. Melee) | Super Smash Bros. Melee | Arrangement Supervisor: Kentaro Ishizaka | Grab CD |
Final Destination (Melee) | Super Smash Bros. Melee | Original | Grab CD |
Giga Bowser (Melee) | Super Smash Bros. Melee | Original | Grab CD |
Not in My Music
Name | Source | Credits | Plays In |
---|---|---|---|
Hidden Mountain & Forest | The Legend of Zelda: A Link to the Past | Original | Fight with Ganondorf |
Super Smash Bros. for Nintendo 3DS
Name | Source | Credits |
---|---|---|
Final Destination | Original | Arrangement Supervisor: Torine Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. |
Menu (Melee): Ver. 2 | Super Smash Bros. Melee | Arrangement Supervisor: Nobuko Toda Composition: HAL Laboratory, Inc. Arrangement: FILM SCORE LLC |
Super Smash Bros. for Wii U
Name | Source | Credits | Requirements |
---|---|---|---|
Final Destination | Original | Arrangement Supervisor: Torine Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. | |
Final Destination Ver. 2 | Original | Arrangement Supervisor: Junichi Nakatsuru Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. | |
Master Hand | Original | Arrangement Supervisor: LindaAI-CUE Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. | |
Menu (Melee): Ver. 2 | Super Smash Bros. Melee | Arrangement Supervisor: Nobuko Toda Composition: HAL Laboratory, Inc. Arrangement: FILM SCORE LLC | |
Credits (Super Smash Bros.) | Super Smash Bros. Brawl (Super Smash Bros.) |
Arrangement Supervisor: Yusuke Takahama | |
Metal Battle (Melee) | Super Smash Bros. Melee | Original | Collect CD |
Final Destination (Melee) | Super Smash Bros. Melee | ||
Giga Bowser (Melee) | Super Smash Bros. Melee | ||
Final Destination (Brawl) | Super Smash Bros. Brawl | ||
Boss Battle Song 2 (Brawl) | Super Smash Bros. Brawl | ||
Master Core | Original | Arrangement Supervisor: LindaAI-CUE Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. |
Clear Classic at Intensity 5.5 or higher |
Master Fortress: First Wave | Original | Arrangement Supervisor: LindaAI-CUE Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. |
Clear Solo Classic at intensity 8.0 with 2 characters |
Master Fortress: Second Wave | Original | Arrangement Supervisor: LindaAI-CUE Composition: BANDAI NAMCO Studios Inc. Arrangement: BANDAI NAMCO Studios Inc. |
Clear Solo Classic at intensity 8.0 with 3 characters |
Trophy information from Super Smash Bros. Melee
Gallery
Luigi battling Master Hand on the original Final Destination
Final Destination's appearance in Super Smash Bros. Melee
Final Destination's appearance in Super Smash Bros. Brawl
Final Destination in Super Smash Bros. for Nintendo 3DS
Final Destination in Super Smash Bros. for Wii U
Final Destination in Super Smash Bros. Ultimate with the dark background
Name in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 終点[?] Shūten |
Endpoint | |
Chinese | 終點 (Traditional) 终点 (Simplified)[?] Zhōngdiǎn |
Endpoint | |
Dutch | Eindstation[?] | Terminal Station (lit.: End Station) | |
German | Letzte Station[?] | Last Station | |
Italian | Destinazione finale[?] | Final Destination | |
Korean | 종점[?] Jongjeom |
Terminus | |
Portuguese | Destino Final[?] | Final Destination | |
Russian | Последняя арена[?] Poslednyaya arena |
Last Arena | |
Spanish | Destino final[?] | Final Destination |
Trivia
- The ground pattern of the original Final Destination stage is somewhat similar to a Maya calendar. This supposed association may have something to do with the cataclysmic prophecies implied by periodic cycles established by the Mayan civilizations.
References
- ^ @NintendoAmerica (August 4, 2020). "A Super #SmashBrosUltimate update, Ver. 8.1.0, is available now! This update includes a new stage, Small Battlefield. Plus, you’ll now be able to select from all music tracks when playing on Final Destination and Battlefield stages!" Twitter. Retrieved August 4, 2020.
Super Smash Bros. | ||||
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Playable characters | Donkey Kong • Fox • Kirby • Link • Luigi • Mario • Samus • Yoshi • Others | |||
Non-playable characters | Bob-omb • Whispy Woods | |||
Bosses | Giant Donkey Kong • Metal Mario | |||
Stages | Peach's Castle • Yoshi's Island • Congo Jungle • Hyrule Castle • Meta Crystal • Mushroom Kingdom • Others | |||
Items | Barrel • Bob-omb • Crate • Egg • Fire Flower • Green Shell • Hammer • Red Shell • Star • Star Rod • Target | |||
Moves | Miscellaneous | Jump • Taunt | ||
Special | Standard | Up | Down | |
Mario | Fireball | Super Jump Punch | Mario Tornado | |
Luigi | Green Fireball | Luigi Cyclone | ||
Donkey Kong | Giant Punch | Spinning Kong | Hand Slap | |
Yoshi | Egg Lay | Egg Throw | Yoshi Bomb | |
Other | Gallery • Glitches • Pre-release and unused content • Quotes • Smash Card • Staff |