Blazing Bazukas: Difference between revisions
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!Location | !Location | ||
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|[[File: | |[[File:Blazing Bazukas K.png]] | ||
|Found after the second Bazuka in the level. | |Found after the second Bazuka in the level. | ||
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|[[File: | |[[File:Blazing Bazukas O.png]] | ||
|High above the ground proceeding Squitter's Animal Barrel. | |High above the ground proceeding Squitter's Animal Barrel. | ||
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|[[File: | |[[File:Blazing Bazukas N.png]] | ||
|Proceeding two Krimp, the "N" Letter is above an Auto Fire Barrel. | |Proceeding two Krimp, the "N" Letter is above an Auto Fire Barrel. | ||
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|[[File: | |[[File:Blazing Bazukas G.png]] | ||
|Following brief tightrope climbing with a Bazuka that shoots TNT Barrels, the "G" Letter is above a barrel cannon. | |Following brief tightrope climbing with a Bazuka that shoots TNT Barrels, the "G" Letter is above a barrel cannon. | ||
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Revision as of 09:02, December 17, 2020
Template:Levelbox Blazing Bazukas is the nineteenth level in Donkey Kong Country 3: Dixie Kong's Double Trouble! and the fourth level of Mekanos.
Summary
The level takes place in a factory. Bazukas first appear in Blazing Bazukas, as the main and titular enemy. They shoot either barrels, Steel Kegs, or TNT Barrels at Dixie and Kiddy. To get across gaps, the Kongs are often required to bounce from barrels or Steel Barrels; in one part of the level, doing so is required to reach the DK Coin. The Kongs must avoid contact with the TNT Barrels, which injure them. Sometimes the Kongs must jump at a Switch Barrel to change the type of barrel that Bazuka fires.
Some Krimps appear in the level. Only one Buzz appears in the main level, guarding a Switch Barrel, but a few more appear in a Bonus Level. During the first half, the Kongs can go behind a Bazuka (or defeat it with a TNT Barrel) to enter an Animal Barrel to transform into Squitter the Spider. Squitter is required for reaching the first Bonus Level and the letter O by utilizing his web platforms. Squitter can shoot web projectiles at barrels fired by Bazukas to break them.
Layout
The level begins one simple barrel-shooting Bazuka that leads up to a barrel that will shoot the monkeys onto a rope, which has a DK Barrel to the far left. The Kongs should continue east, then they fall down, continue east, and defeat a Krimp. Continuing east, the apes must use the help of a Bazuka's barrels to cross a pit of lava. From here is the letter K and two shooting barrels. While in the second, the player must use good timing to decide when to grab onto the rope being hindered by a Bazuka and it's TNT Barrels. If the Kongs fall down, they will fall into lava. Going east, the Kongs will find a barrel that will shoot them up to a No Squitter Sign, which is odd, since Squitter is not found beforehand. Continuing west, there will be a TNT Barrel, which can be used to protect against a Bazuka attacking with the same weapon. Right behind the Bazuka the Kongs can turn into Squitter. Using Squitter, they can get the nearby letter O. Going west, there will be a barrel, that, if jumped into, will allow access to two platforms. On the one to the Left there is the Star Barrel.
If the apes go left after the Star Barrel, they will find a Buzz, which can be easily defeated with Squitter. The Buzz here is guarding a Switch Barrel. When the barrel is touched it will turn the TNT Barrels of a Bazuka found across a gap to the right into normal barrels. The monkeys should then go to this aforementioned Bazuka, and use it's barrels to jump across to the other side. With Squitter, this is not necessary. He can just fall down and walk to the right, make a web platform, and hop over the Bazuka. Past here is the No Squitter Sign, which will give the Kongs a Bear Coin. Continuing east, the monkeys will pass a Krimp, and then climb onto a rope on which they must jump over the TNT Barrels from a nearby Bazuka. Just above the Bazuka is a barrel which will shoot Dixie and Kiddy onto yet another Bazuka. This one also shoots TNT Barrels, and the Kongs must shoot past them to fall and find some Bananas. Continuing west, they will find the letter N and a barrel that will shot them up to a rope. They must go west on this rope to avoid a Bazuka, and, after falling down, find a DK Barrel and two Krimps. When they go east, they must shoot up to avoid two more Bazukas. After going east from the last Bazuka the fall down past a Bazuka and find two Krimps. Past these Kremlings is a bazuka that will lead to a barrel with the letter G and the final Bazuka in the level. Past here is the flagpole.
Enemies
Name | Count |
---|---|
Bazuka |
16 |
Buzz (green) |
3 |
Krimp |
10 |
Items and objects
Sprite | Name | Count |
---|---|---|
Bear Coin | 1 | |
DK Barrel | 3 | |
Switch Barrel | 2 |
K-O-N-G Letters
DK Coin
Image | Location |
---|---|
After the letter O, Squitter must enter an Auto-Fire Barrel which blasts him up. Instead of continuing in that direction, Squitter must blast himself in an upper-left direction to land on a platform with a Koin. A Bazuka is firing barrels at it from another platform to the very left. Squitter must create web platforms to cross a gap to the left and touch a Switch Barrel above the Bazuka, turning its barrels into Steel Barrels. Squitter must then go right back behind the Koin. As Koin faces Squitter to the right, a Steel Keg hits Koin from behind and defeats him. A DK Coin is left behind as a reward. |
Bonus Levels
Image | Type and description |
---|---|
Find the Coin! After transforming into Squitter, he must backtrack to the right and create some web platforms to ascend a wide, open area in the ceiling. Squitter must take a narrow path to the right and shoot web projectiles to break TNT Barrels fired by a Bazuka. When Squitter reaches the Bazuka, he must jump into a Bonus Barrel in a gap in the ceiling. In the Bonus Level, Squitter has 20 seconds to get the Bonus Coin on the other side. He must go straight ahead across some molten lava pits while shooting web projectiles at some Buzzes along the way. | |
Find the Coin! When the Kongs encounter the third Bazuka from the letter N, Dixie must jump to and use her Helicopter Spin to go across a wide gap. The Bonus Barrel is floating above a platform to the left. Alternatively, the Kongs can go into a Barrel Cannon just before the Bazuka. When the Bazuka a barrel fires past the Barrel Cannon, the Kongs must blast to the left and bounce off the barrel to land onto a platform with the Bonus Barrel above. In the Bonus Level, the Kongs have 25 seconds to get the Bonus Coin. They must go left and enter a Barrel Cannon, then blast up to some barrels shot by a Bazuka. They must bounce across the barrels to the right to reach the Bonus Coin on a platform above the Bazuka. |
Gallery
Super Nintendo Entertainment System
Game Boy Advance
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | タルタルパニック[?] Tarutaru panikku |
Barrel Barrel Panic | |
German | Furioses Flinten-Feuer[?] | Furious Shotgun Fire | |
Italian | Bazooka in Fiamme[?] | Bazooka in Flames | |
Spanish | Bazooka en Llamas[?] | Literal translation |