Mainbrace Mayhem (Donkey Kong Country 2): Difference between revisions

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{{levelbox
{{levelbox
|title=Mainbrace Mayhem
|title=Mainbrace Mayhem
|image=[[File:Mainbrace Mayhem DKC2.png]]
|image=[[File:Mainbrace Mayhem DKC2 screenshot.png]]
|code=1 - 2
|code=1 - 2
|world=[[Gangplank Galleon (world)|Gangplank Galleon]]
|world=[[Gangplank Galleon (world)|Gangplank Galleon]]
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|-
|-
| align="center" |[[File:Kannonball.png]]<br>[[Kannonball]]
| align="center" |[[File:Kannonball.png]]<br>[[Kannonball]]
|2 (1 of which in a Bonus Level)
|2 (1 of which is in a Bonus Level)
|}
|}


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|-
|-
|align="center"|[[File:Warp Barrel sprite GBA.png]]
|align="center"|[[File:Warp Barrel sprite GBA.png]]
|At the beginning of the level, Dixie Kong should roll off of the edge of the first yard and then hover to the left under the yard with her Helicopter Spin to land in a hidden [[Warp Barrel]] that can take her into a Bonus Level. Here, she and Diddy Kong can find a formation of bananas that create an exclamation mark on a yard. If they travel to the right end of the bonus, they can exit the area and reenter the main level near the level's DK Coin, which is positioned above the End of Level Target.
|At the very start, Dixie must jump off the first yard and then use [[Helicopter Spin]] to continue hovering left and below the yard. Almost midway, Dixie lands into a Warp Barrel. This leads her and Diddy into a small warp room (which still retains the level's rigging theme) that only consists of a group of [[banana]]s arranged in the shape of an exclamation point.
|}
|}


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|-
|-
| align="center" |[[File:Mainbrace Mayhem Bonus Area 1.png]]
| align="center" |[[File:Mainbrace Mayhem Bonus Area 1.png]]
|'''''Find the Token!'''''<br>The first Bonus Level is near the very beginning of the level. Dixie Kong must be the Kong in the lead and look for a group of [[banana]]s forming the shape of an arrow to the right of the level's start. She must then use her [[Helicopter Spin]] to hover off of the yard and move through the air in the direction of the arrow, where she should see some ropes to climb on. To the right of the ropes is a Bonus Barrel, which she can go into in order to access a Bonus Level. There, Dixie and Diddy need to climb up a series of ropes until they reach the [[Kremkoin]] and complete the Bonus Level. They have 20 seconds to reach the coin located at the end of the bonus.
|'''''Find the Token!'''''<br>The first Bonus Level is near the start of the level. From the start, the Kongs must continue forward until they find a group of bananas in the shape of a right arrow. They must travel across the gap below (either from Diddy's [[cartwheel]] or Dixie's Helicopter Spin) to reach a grid-shaped rope. They must then jump into a [[Bonus Barrel]] on the right.
 
The Bonus Level's objective is for Diddy and Dixie to collect the [[Kremkoin]] at the top within 20 seconds. To do so, they must climb up a series of three vertical grid ropes, with individual bananas being placed along the way. After climbing up the third rope, the Kongs can jump to the platform on the right for the Kremkoin.
|-
|-
| align="center" |[[File:MainbraceMayhemCannonballBlast.png]]
| align="center" |[[File:MainbraceMayhemCannonballBlast.png]]
|'''''Destroy Them All!'''''<br>The second Bonus Level can be reached by shooting out of a cannon. Shortly after passing the Star Barrel, the primates must find and pick up a kannonball and carry it across the yard. At the end of the yard, there is a cannon. When they put the ball in the cannon, it glows, meaning that it is loaded. The cannon can shoot them into the Bonus Level if they enter it in this state. In the Bonus Level, they must defeat some Klingers who slide on ropes above them within 35 seconds. The two primates must use the crates and kannonballs around them to defeat all of the enemies. Once they are all defeated, a Kremkoin appears to grab within the remaining time.
|'''''Destroy Them All!'''''<br>Past the Star Barrel, after the letter N, the Kongs find a kannonball. They must pick up the object, pass a Klomp and two Click-Clacks along the way, and throw it into the nearby kannon to activate it. By entering it, the Kongs are sent to the second Bonus Level.
 
Here, the Kongs must defeat five Klingers, each one having their own rope to climb up then slide down. The Kongs have options on how to attack the Klingers: they can obtain either a [[crate]] or [[barrel]] from the left or right side respectively, although both items break upon single use. From a yard at the bottom-center, the Kongs can pick up and use a kannonball, which doesnt break after the first hit. Lastly the Kongs can use Team-up to attack the Klingers. After every Klinger is defeated, a Kremkoin spawns just above the center of the bottom yard; the Kongs must collect it within the remaining time.
|-
|-
| align="center" |[[File:MainbraceMayhemStars.png]]
| align="center" |[[File:MainbraceMayhemStars.png]]
|'''''Collect the Stars!'''''<br>The final Bonus Barrel is on a ship yard far west of the [[End of Level Target]]. The Kongs must use their [[Team-up]] move to reach the barrel. The barrel sends them into a Bonus Level, where they must climb up and down some ropes in order to collect 75 stars within the time limit of 35 seconds. Once all of the stars are collected, the Kremkoin appears for them to grab within the remaining time.
|'''''Collect the Stars!'''''<br>After the kannon, the Kongs must climb up a grid-shaped rope, then move across horizontally, and finally move all the way to the top. They must jump left to land on a yard. From there, they must use Team-up to enter a Bonus Barrel at the upper-left.
 
Here, the Kongs must collect 75 stars within 35 seconds, by climbing up and around the grids of a single large set of ropes. After collecting every star, the Kremkoin appears above the upper-right yard, and the Kongs must collect it within the remaining time.
|}
|}


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<gallery>
<gallery>
Gangplank Galleon Rigging concept.jpg|Concept artwork of the level's rigging theme
Gangplank Galleon Rigging concept.jpg|Concept artwork of the level's rigging theme
Mainbrace Mayhem DKC2 start.png|Dixie at the start of the level
Mainbrace Mayhem DKC2.png|Dixie using Helicopter Spin to hover to a rope grid just before the first Bonus Barrel
Mainbrace Mayhem DKC2 first Bonus Barrel.png|Dixie holding on to a rope left of the first Bonus Barrel
MainbraceMayhemCannonball.png|Dixie carrying a kannonball to a Click-Clack on her path to second Bonus Level.
MainbraceMayhemCannonball.png|Dixie carrying a kannonball to a Click-Clack on her path to second Bonus Level.
MainbraceMayhem-SNES-O.png|The letter O
MainbraceMayhem-SNES-O.png|Location of the letter O
MainbraceMayhem-SNES-N.png|The letter N
MainbraceMayhem-SNES-N.png|Location of the letter N
Mainbrace Mayhem DKC2 Klingers.png|The Kongs climbing to the side of two Klingers, near the end of the level.
Mainbrace Mayhem DKC2 BB 2.png|Diddy using Team-up to throw Dixie up into the second Bonus Barrel (leading to the third Bonus Level).
</gallery>
</gallery>


===Game Boy Advance===
===Game Boy Advance===
<gallery>
<gallery>
Mainbrace Mayhem GBA start.png|The Kongs at the start of the level
Mainbrace Mayhem DKC2 GBA.png|The Kongs climbing up a vertical rope
Mainbrace Mayhem DKC2 GBA.png|The Kongs climbing up a vertical rope
MainbraceMayhem-GBA-Feather.png|The location of the Golden Feather
MainbraceMayhem-GBA-Feather.png|The location of the Golden Feather
Mainbrace Mayhem GBA second Bonus Level.png|The Kongs defeat a Klinger with a kannonball in the second Bonus Level
Mainbrace Mayhem GBA DK Coin.png|The Kongs move toward the DK Coin
</gallery>
</gallery>



Revision as of 16:02, June 18, 2019

Template:Levelbox Mainbrace Mayhem is the second level of Donkey Kong Country 2: Diddy's Kong Quest and its world, Gangplank Galleon.

Summary

This is the first rigging level of the game. It involves Diddy and Dixie Kong climbing on multiple ship masts and yards in order to progress. The Kongs must climb many ropes, both vertically and horizontally, in order to reach the top. Unlike Donkey Kong Country, the Kongs cannot swing from these ropes.

Two enemies are introduced in the level: Klingers, who climb up and slide down the ropes throughout, and Click-Clacks, beetles who walk on the yards throughout. There are also Neeks and Klomps, which return from the previous level, Pirate Panic. Mainbrace Mayhem also introduces a kannon and a kannonball, which leads into one of its Bonus Levels. It is the first level to feature these objects.

Layout

The level begins on a yard with a Click-Clack and a few bananas on it. There is a tilted yard just ahead with a pair of Neeks and a barrel on it. A DK Barrel shakes in front of a nearby rope that leads up to a higher yard and the letter K. A Click-Clack is on this yard, and two more of these blue insects are on the following yard to the left. A crate also sits on the yard. Ropes are above here, and a Klinger slides along them, guarding a Banana Coin. The ropes can be used to reach a yard with another Click-Clack on it. A set of ropes floats near here with the letter O and another Klinger on it. Two yards are located around these ropes. The one on the left holds two Banana Coins, while the one to the right leads to some ropes. A Click-Clack is on this yard. Once the Kongs climb the ropes, they find themselves on a higher yard with a barrel. The Star Barrel is also above them here.

Diddy Kong celebrates after completing the level

Neeks march down a tilted yard just ahead. Ropes are right after the mob of foes, holding a DK Barrel. When the Kongs climb the rope, they can find a yard with two Klomps and a crate on it. They can either travel along this yard or continue along the rope, which leads above the Kremling enemies. Many bananas are along the long rope. At the end of the rope and the yard, the heroes can find two sets of ropes, both of which that are infested with Klingers. The letter N is next to the second set of ropes, which can be climbed to reach a yard with a Klomp, a DK Barrel, and a kannonball. There is a tilted yard nearby to the west, which has a pair a Click-Clacks marching along it. A flat yard is at the end of this one, which holds a cannon that can shoot the primates to a Bonus Level if the kannonball found previously is inserted into it. Some ropes with a Klinger on them are above here. The Kongs can climb along the ropes to reach a second set of ropes with two Klingers on them. A yard is hidden to the left of here with a Bonus Barrel located above it. Soon, the heroes climb farther along the ropes, which lead straight to a yard with the End of Level Target. The end prizes include a Banana Bunch, Banana Bunch Coin, or a red Extra Life Balloon.

Enemies

Sprite Name Count
Sprite of a Click-Clack in Donkey Kong Country 2: Diddy's Kong Quest. Click-Clack 8
Sprite of a Neek in Donkey Kong Country 2: Diddy's Kong Quest. Neek 10
Sprite of a Klinger climbing a rope in Donkey Kong Country 2: Diddy's Kong Quest. Klinger 8 (main level)
5 (second Bonus Level)
Total: 13
Sprite of a Klomp in Donkey Kong Country 2: Diddy's Kong Quest. Klomp 3

Items and objects

Name Amount
The sprite of a Banana from the Donkey Kong Country trilogy on Super Nintendo.
Banana
166
Banana Coin
Banana Bunch Coin
3
Barrel
Barrel
3
Crate
Crate
2
DK Barrel
DK Barrel
3
Green Balloon
Extra Life Balloon
1
Kannon
Kannon
1
Kannonball
Kannonball
2 (1 of which is in a Bonus Level)

K-O-N-G Letters

Letter Location
K At the top-right of the first rope, hovering between a square.
O Located on the third set of ropes, to the left of a Klinger.
N After the Star Barrel, the Kongs must climb a few more sets of ropes. The letter N is next to the second Klinger, on the right.
G After the Kannon, the Kongs must climb up a rope, go horizontal, and then straight down to find the letter G hanging at the bottom of a rope.

Collectibles

The DK Coin
Item Location
Cranky's Video Game Hero Coin from Donkey Kong Country 2.
DK Coin
From the yard beneath the third Bonus Barrel, the Kongs must use Team-up to reach an uppermost yard. They can also land on it by exiting the third Bonus Level. From the level's uppermost yard, the Kongs must continue forward and jump to another yard to the right and collect its DK Coin.
Golden Feather DKC2 GBA.png
Golden Feather (GBA version)
To find the Golden Feather, the Kongs must be on a grid-shaped series of ropes with the letter O. They must jump left to land on a hidden yard with two Banana Coins and the Golden Feather.

Warp Barrel

Sprite Location
Sprite of a Warp Barrel in Donkey Kong Country for the Game Boy Advance. At the very start, Dixie must jump off the first yard and then use Helicopter Spin to continue hovering left and below the yard. Almost midway, Dixie lands into a Warp Barrel. This leads her and Diddy into a small warp room (which still retains the level's rigging theme) that only consists of a group of bananas arranged in the shape of an exclamation point.

Bonus Levels

Image Type and description
A bonus area in Mainbrace Mayhem Find the Token!
The first Bonus Level is near the start of the level. From the start, the Kongs must continue forward until they find a group of bananas in the shape of a right arrow. They must travel across the gap below (either from Diddy's cartwheel or Dixie's Helicopter Spin) to reach a grid-shaped rope. They must then jump into a Bonus Barrel on the right.

The Bonus Level's objective is for Diddy and Dixie to collect the Kremkoin at the top within 20 seconds. To do so, they must climb up a series of three vertical grid ropes, with individual bananas being placed along the way. After climbing up the third rope, the Kongs can jump to the platform on the right for the Kremkoin.

A bonus area in Mainbrace Mayhem Destroy Them All!
Past the Star Barrel, after the letter N, the Kongs find a kannonball. They must pick up the object, pass a Klomp and two Click-Clacks along the way, and throw it into the nearby kannon to activate it. By entering it, the Kongs are sent to the second Bonus Level.

Here, the Kongs must defeat five Klingers, each one having their own rope to climb up then slide down. The Kongs have options on how to attack the Klingers: they can obtain either a crate or barrel from the left or right side respectively, although both items break upon single use. From a yard at the bottom-center, the Kongs can pick up and use a kannonball, which doesnt break after the first hit. Lastly the Kongs can use Team-up to attack the Klingers. After every Klinger is defeated, a Kremkoin spawns just above the center of the bottom yard; the Kongs must collect it within the remaining time.

A bonus area in Mainbrace Mayhem Collect the Stars!
After the kannon, the Kongs must climb up a grid-shaped rope, then move across horizontally, and finally move all the way to the top. They must jump left to land on a yard. From there, they must use Team-up to enter a Bonus Barrel at the upper-left.

Here, the Kongs must collect 75 stars within 35 seconds, by climbing up and around the grids of a single large set of ropes. After collecting every star, the Kremkoin appears above the upper-right yard, and the Kongs must collect it within the remaining time.

Gallery

Super Nintendo Entertainment System

Game Boy Advance

Names in other languages

Language Name Meaning
Japanese メインマスト クライシス
Meinmasuto kuraishisu
Main-Mast Crisis

Italian Orde di Corde!
Hordes of Ropes!