Bowser Dice Block: Difference between revisions
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|effect=Makes the player move a number of spaces by getting burned.<br>Allows the player to stay where they are when doubles are rolled. (''Island Tour'')<br>Makes Bowser move by space to space depending which number is shown to move. | |effect=Makes the player move a number of spaces by getting burned.<br>Allows the player to stay where they are when doubles are rolled. (''Island Tour'')<br>Makes Bowser move by space to space depending which number is shown to move. | ||
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A '''Bowser Dice Block''' is a [[Dice Block]] appearing in ''[[Mario Party: Island Tour]]''. It only appears in [[Bowser's Peculiar Peak]], where it replaces the normal Dice Blocks | A '''Bowser Dice Block''' is a [[Dice Block]] appearing in ''[[Mario Party: Island Tour]]''. It only appears in [[Bowser's Peculiar Peak]], where it replaces the normal Dice Blocks. The player can get bonus Bowser Dice Blocks by placing 2nd (Bronze), 3rd (Silver), or 4th (Gold). These usually hinder the player by providing more blocks to roll, but if doubles are rolled, the player will stay where they are. | ||
In ''[[Mario Party 10]]'', a different version of the Bowser Dice Block appears in Bowser Party mode, being green with black trim and red dots on its faces. Bowser uses them to move across the boards in his attempts to catch up to Team Mario. He normally has as many Bowser Dice Blocks as there are members of Team Mario, but certain events and spaces can make him gain or lose blocks. | In ''[[Mario Party 10]]'', a different version of the Bowser Dice Block appears in Bowser Party mode, being green with black trim and red dots on its faces. Bowser uses them to move across the boards in his attempts to catch up to Team Mario. He normally has as many Bowser Dice Blocks as there are members of Team Mario, but certain events and spaces can make him gain or lose blocks. |
Revision as of 01:20, June 21, 2017
Template:Item-infobox A Bowser Dice Block is a Dice Block appearing in Mario Party: Island Tour. It only appears in Bowser's Peculiar Peak, where it replaces the normal Dice Blocks. The player can get bonus Bowser Dice Blocks by placing 2nd (Bronze), 3rd (Silver), or 4th (Gold). These usually hinder the player by providing more blocks to roll, but if doubles are rolled, the player will stay where they are.
In Mario Party 10, a different version of the Bowser Dice Block appears in Bowser Party mode, being green with black trim and red dots on its faces. Bowser uses them to move across the boards in his attempts to catch up to Team Mario. He normally has as many Bowser Dice Blocks as there are members of Team Mario, but certain events and spaces can make him gain or lose blocks.
- If Team Mario lands on a "Gain 1 Bowser Dice Block" space, Bowser Jr. gives Bowser an extra Bowser Dice Block for a turn.
- If Team Mario lands on a "Lose 1 Bowser Dice Block" space, Nabbit steals a Bowser Dice Block for a turn.
- On Mushroom Park and Whimsical Waters, one of the options for Bowser Jr's roulette at the Homestretch gives Bowser an extra Bowser Dice Block for the rest of the game.
At the homestretch of Chaos Castle's Bowser Party mode, Bowser fuses all of his Bowser Dice Blocks to create the Super Bowser Dice Block, a dreadful version of the Bowser Dice Block which has a Bowser mark instead of a one; when it lands on the Bowser mark, Bowser instantly catches up to Team Mario.