Mr. Game & Watch: Difference between revisions

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|image=[[File:G&WSSB4.png|250px]]<br>'''Mr. Game & Watch''''s artwork in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''.
|image=[[File:G&WSSB4.png|250px]]<br>'''Mr. Game & Watch''''s artwork in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''.
|full_name=Mr. Game & Watch
|full_name=Mr. Game & Watch
|first_appearance=''[[Ball]]'' (1980) ''Game & Watch'' series)<br>''[[Super Smash Bros. Melee ]]'' (''Mario'' series) ([[List of games by date#2001|2001]])
|first_appearance=''[[Super Smash Bros. Melee]]'' ([[List of games by date#2001|2001]])
|species=Unknown
|latest_appearance=''[[Super Mario Maker]]'' ([[List of games by date#2015|2015]])
|latest_appearance=''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Wii U]]'' ([[List of games by date#2014|2014]])
}}
}}


'''Mr. Game & Watch''' is a 2-D character and mascot of the ''[[Game & Watch Gallery]]'' games and the [[Game & Watch]] handheld systems. Despite this, however, none of the original ''Game & Watch'' games feature Mr. Game & Watch, instead featuring a variety of other usually nameless characters. Mr. Game & Watch himself is a compilation of all of these characters, first designed to function as a playable character in ''[[Super Smash Bros. Melee]]''. His appearance seems to be based on the generic people in ''[[Fire (Game & Watch)|Fire]]'' and ''[[Parachute]]''.
'''Mr. Game & Watch''' is a 2D character meant to serve as the mascot of the ''[[Game & Watch Gallery]]'' games and the [[Game & Watch]] handheld systems. Mr. Game & Watch is not a character from any of the Game & Watch titles, instead being created as a playable character for ''[[Super Smash Bros. Melee]]'' to represent the Game & Watch line. His appearance seems to be based on the generic people in ''[[Fire (Game & Watch)|Fire]]'' and ''[[Parachute]]''.


==History==
==History==
===[[Game & Watch]]===
Although Mr. Game & Watch does not appear in any of the original Game & Watch systems, his moveset in ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl'' is almost entirely based on games within the series.
===''[[Wario Land 4]]''===
===''[[Wario Land 4]]''===
[[File:Princessgameandwatch.png|frame|left|The [[Item Shopkeeper]] sprites in ''Wario Land 4''.]]
[[File:Princessgameandwatch.png|frame|left|The [[Item Shopkeeper]] sprites in ''Wario Land 4''.]]
In ''Wario Land 4'', a character that is very similar to Mr. Game & Watch appears as the [[Item Shopkeeper]]. She is an alternate form of the [[Black Cat]]'s (which is additionally [[Princess Shokora]] in her feline form) and serves as the shopkeeper of the [[Item Shop (Wario Land 4)|Item Shop]]. She also appears as pictures on the walls of the level [[Hall of Hieroglyphs]]. A notable difference between Mr. Game & Watch and the Item Shopkeeper is that the shopkeeper has eyes.  
In ''Wario Land 4'', a character that is very similar to Mr. Game & Watch appears as the [[Item Shopkeeper]]. She is an alternate form of the [[Black Cat]]'s (which is additionally [[Princess Shokora]] in her feline form) and serves as the shopkeeper of the [[Item Shop (Wario Land 4)|Item Shop]]. She also appears as pictures on the walls of the level [[Hall of Hieroglyphs]]. A notable difference between Mr. Game & Watch and the Item Shopkeeper is that the shopkeeper has eyes.  
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===''[[Game & Watch Gallery 4]]''===
[[File:MrGW-GameWatchGallery4.png|frame]]
Mr. Game & Watch, along with [[Mario]], hosts the Gift Mode in the Gallery Corner. This is his only speaking role.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
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|emblem=Game&Watch Emblem.png
|emblem=Game&Watch Emblem.png
|image=G&WSSB4.png
|image=G&WSSB4.png
|games=''[[Super Smash Bros. Melee]]'' (unlockable) ''[[Super Smash Bros. Brawl]]'' (unlockable)<br>''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'' (unlockable)<br>''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Wii U]]'' (unlockable)  
|games=''[[Super Smash Bros. Melee]]'' (unlockable) ''[[Super Smash Bros. Brawl]]'' (unlockable)<br>''[[Super Smash Bros. for Nintendo 3DS]]'' (unlockable)<br>''[[Super Smash Bros. for Wii U]]'' (unlockable)  
|standard=Chef
|standard=[[Chef (move)|Chef]]
|side=Judge
|side=[[Judge (move)|Judge]]
|up=Fire
|up=[[Fire (move)|Fire]]
|down=Oil Panic
|down=[[Oil Panic (move)|Oil Panic]]
|final=Octopus
|final=[[Octopus (character)|Octopus]]
|entrance=Walks in Game & Watch Quartams.
|entrance=Walks onto the battlefield in Game & Watch Quartams.
}}
}}
====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
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|caption2=The Mr. Game & Watch team, in All-Star mode.
|caption2=The Mr. Game & Watch team, in All-Star mode.
}}
}}
Mr. Game & Watch also appears in ''[[Super Smash Bros. Melee]]'' with the rest of the Mario cast. Here, he is the final unlockable, as the player has to get all of the other twenty-four characters first. After beating [[smashwiki:Classic Mode|Classic]] or [[smashwiki:Adventure Mode|Adventure]] mode with every other character, the player will be challenged by Mr. Game & Watch in [[Flat Zone]]. He is unlocked when he is defeated in the match. In All-Star mode, the Mr. Game and Watch team is always the final enemy stage. Here, the player must beat twenty-five Mr. Game & Watches.
Mr. Game & Watch makes his character debut in ''[[Super Smash Bros. Melee]]'' as the final unlockable character. He can be unlocked by playing 1000 Melee matches, beating [[smashwiki:Classic Mode|Classic]] or [[smashwiki:Adventure Mode|Adventure]] mode with every other character, or by clearing [[Break the Targets!|Target Test]] with every other character. Afterward, the player must defeat Mr. Game & Watch on [[Flat Zone]] to unlock him. In All-Star mode, the Mr. Game and Watch team is always the final enemy stage. Here, the player must beat twenty-five Mr. Game & Watches.


Mr. Game & Watch's movement in the game is rather unusual, as he moves in G&W Quartams. All of his "voice" clips (including screams, taunts, and other such noises) are actually the sounds heard when playing the various Game & Watch titles. Mr. Game & Watch is portrayed as one of the lightest fighters in the ''Super Smash Bros.'' series, thanks to his flat appearance.
Mr. Game & Watch is unique in that his movements are individual frames like with a Game & Watch game. All of his "voice" clips (including screams, taunts, and other such noises) are also sounds heard during various Game & Watch titles. Mr. Game & Watch is portrayed as one of the lightest characters in the game thanks to his flat appearance, heavier than only [[Pichu]], which makes him easier to KO, but he makes up for this in speed.
 
All of Mr. Game & Watch's moves also reference the various Game & Watch units. His neutral special is [[Chef (move)|Chef]], which tosses food from a frying pan. His down special is [[Oil Panic (move)|Oil Panic]], which absorbs projectiles in a bucket that can be dumped onto opponents to deal a combined damage total. His up special is [[Fire (move)|Fire]], which springs him into the air with a trampoline. His side special is [[Judge (move)|Judge]], which has Mr. Game & Watch swing a hammer, its effects based on the number he holds up. His standard attack is based on ''[[Greenhouse]]'', and his dash attack has him wearing the helmet from ''[[Helmet (Game & Watch)|Helmet]]''. For his strong attacks, Mr. Game & Watch's forward strong attack is the chair from ''[[Lion]]'', his down strong move has him flip a manhole cover from ''[[Manhole (Game & Watch)|Manhole]]'', and his up strong attack is the flag from ''[[Flagman]]''. His neutral aerial is the parachute from ''[[Parachute]]'', his forward aerial is a package from ''[[Mario Bros. (Game & Watch)|Mario Bros.]]'', his back aerial is a turtle from ''[[Turtle Bridge]]'', his up aerial is based on ''[[Spitball Sparky]]'', and his down aerial is a key from ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]''. His side smash is the torch from ''[[Fire Attack]]'', his up smash has him wearing the helmet from ''[[Octopus (Game & Watch)|Octopus]]'', and his down smash is the hammers from ''[[Vermin]]''. All four of his grab animations have him juggling the character like in ''[[Ball (Game & Watch)|Ball]]''. His taunt has him ring a bell, based on the alarm feature of Game & Watch units.
{{br|left}}
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====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
{{main|SmashWiki:Mr. Game & Watch (SSBB)}}
{{main|SmashWiki:Mr. Game & Watch (SSBB)}}
Mr. Game & Watch returns in ''[[Super Smash Bros. Brawl]]'', as an unlockable character. His [[Final Smash]] makes him transform into a giant octopus that extends its tentacles. After the octopus appears, anyone who gets hit by the tentacles will take damage. This octopus is from the [[Game & Watch]] ''[[Octopus (game)|Octopus]]'', which is also a mini-game in ''WarioWare: Smooth Moves''.
Mr. Game & Watch returns in ''[[Super Smash Bros. Brawl]]'', as an unlockable character. He can be unlocked by playing 250 Brawl matches, clearing Target Smash!! with 30 characters on any difficulty, or having him join the party in The Subspace Emissary; with either of the former methods, he must be defeated on [[Flat Zone 2]] to be unlocked.
 
In terms of his moveset, his neutral aerial has been replaced with the fishbowl from ''Tropical Fish'', as the parachute is now a part of his up special move. His [[Final Smash]] is [[Octopus (character)|Octopus]], which transforms Mr. Game & Watch into the giant octopus from the [[Game & Watch]] unit ''[[Octopus (game)|Octopus]]''.


=====The Subspace Emissary=====
=====The Subspace Emissary=====
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Mr. Game & Watch is the only major character to not have a snapshot.
Mr. Game & Watch is the only major character to not have a snapshot.
{{br|left}}
{{br|left}}
====''Super Smash Bros. for Nintendo 3DS / Wii U''====
====''Super Smash Bros. for Nintendo 3DS / Wii U''====
Mr. Game & Watch reappears in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' as an unlockable character. His appearance has been altered a bit, which includes having a smaller nose, and more rounded hands. His moveset appears unchanged, however, though there are minor differences in his looks when performing certain moves. Much like previous games in the series, Mr. Game & Watch is very lightweight, making him quite easy to send flying.
Mr. Game & Watch reappears in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' as an unlockable character. In ''[[Super Smash Bros. for Nintendo 3DS]]'', he can be unlocked by playing 90 Smash matches or by clearing Classic mode 10 times, and must be defeated on Flat Zone 2. In ''[[Super Smash Bros. for Wii U]]'', he can be unlocked by either playing 80 Smash matches or by clearing Classic mode on Intensity 2.0 or higher with five characters, and must then be defeated on [[Flat Zone X]] .His inclusion in the game was briefly hinted at in [[Pac-Man]]'s reveal trailer, where at the end of the video, the screen compares the debut years between him, Pac-Man, [[Mario]] and [[Donkey Kong]]. His debut year is technically incorrect, because Mr. Game & Watch did not receive an official name or debut appearance until ''Super Smash Bros. Melee'', and his ''Super Smash Bros. Brawl'' trophy description considers his debut to be 2002's ''Game & Watch Gallery''. Despite being hinted at in the trailer, he wasn't officially confirmed to be in the game until its release, and was not officially revealed until afterward.


His inclusion in the game was briefly hinted at in [[Pac-Man]]'s reveal trailer, where at the end of the video, the screen compares the debut years between him, Pac-Man, [[Mario]] and [[Donkey Kong]]. His debut year is technically incorrect, because Mr. Game & Watch did not receive an official name or debut appearance until ''Super Smash Bros. Melee'', and his ''Super Smash Bros. Brawl'' trophy description considers his debut to be 2002's ''Game & Watch Gallery''. Despite being hinted at in the trailer, he wasn't officially confirmed in the game until its release.
His appearance has been altered a bit, which includes having a smaller nose, and more rounded hands. While moveset is unchanged from ''Super Smash Bros. Brawl'', there are minor differences in his looks when performing certain moves. He is also given a new down taunt in which he sits down and sighs, based on ''Mario Bros.''


In terms of customizations, Mr. Game & Watch is the only fighter who can be equipped with the Torch, Watch Battery, and Microchip equipment.
In terms of customizations, Mr. Game & Watch is the only fighter who can be equipped with the Torch, Watch Battery, and Microchip equipment.
===''[[Game & Watch Gallery 4]]''===
[[File:MrGW-GameWatchGallery4.png|frame]]
Mr. Game & Watch, along with [[Mario]], hosts the Gift Mode in the Gallery Corner. This is his only speaking role.


===''WarioWare'' series===
===''WarioWare'' series===
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Mr. Game & Watch makes cameos on the menus of ''WarioWare: Twisted!'' and in the 'Games' icon in the character selection screen in ''[[WarioWare: Touched!]]'' Several audiences in The Invent-Off stage cutscenes from ''[[WarioWare: Smooth Moves]]'' resemble Mr. Game & Watch people. Finally, he also appears in the microgames that are based on the ''Game & Watch'' games.
Mr. Game & Watch makes cameos on the menus of ''WarioWare: Twisted!'' and in the 'Games' icon in the character selection screen in ''[[WarioWare: Touched!]]'' Several audiences in The Invent-Off stage cutscenes from ''[[WarioWare: Smooth Moves]]'' resemble Mr. Game & Watch people. Finally, he also appears in the microgames that are based on the ''Game & Watch'' games.
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===''[[Donkey Kong Country Returns]]''===
===''[[Donkey Kong Country Returns]]''===
[[File:FoggyFumes-MrGW-DKCR.png|thumb|Mr. Game & Watch's cameo in ''Donkey Kong Country Returns''.]]
[[File:FoggyFumes-MrGW-DKCR.png|thumb|Mr. Game & Watch's cameo in ''Donkey Kong Country Returns''.]]
In ''Donkey Kong Country Returns'' and its [[Nintendo 3DS]] [[Donkey Kong Country Returns 3D|remake]], Mr. Game & Watch makes a cameo appearance in the background of [[Foggy Fumes]]. He is seen hammering a pipe.
In ''Donkey Kong Country Returns'' and its [[Nintendo 3DS]] [[Donkey Kong Country Returns 3D|remake]], Mr. Game & Watch makes a cameo appearance in the background of [[Foggy Fumes]]. He is seen hammering a pipe.
<br clear=all>
==Special Moves==
===Chef===
{{multiframe
|[[File:MrGWChef-Melee.png|200px]] [[File:Chef Brawl.jpg|200px]]
|'''Chef''', in ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl'' respectively.
|size=420
|align=right
}}
{{main|SmashWiki:Chef}}
'''Chef''' is a move that Mr. Game & Watch uses in the game ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It is simply done by pressing the B button. He will pull out a [[Frying Pan]] and sling it up, flinging bacon into the air. However, in ''Brawl'', it can also toss ham and fish. The move usually does around 2-9 damage. The move is a long-distance, and the bacon can also get flung really high up. However, it doesn't go as far as other long-range moves. Nevertheless, the move is a perfect move for long-distance fighting. It is named after the ''[[Game & Watch]]'' game, ''[[Chef (Game & Watch)|Chef]]'', which had been used earlier in ''[[Game & Watch Gallery 2]]''.
If another player does manage to get past the flying food items, they will get hit by Mr. Game & Watch's frying pan.  This does more damage, and will cause the opponent to fly away while burning.
===Judge===
{{multiframe
|[[File:MrGW-Judgment-Melee.png|x158px]] [[File:Judge.jpg|200px]]
|'''Judge''', from ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl'' respectively.
|size=360
|align=left
}}
{{main|SmashWiki:Judge}}
'''Judge''' (known as '''Judgment''' in ''[[Super Smash Bros. Melee]]'') is a move that Mr. Game & Watch uses in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]''. It is his side special move. Mr. Game & Watch will hold up a flag with a number on it, and pulls out a [[Hammer]]. The Flag will show a number on the instant the attack is used and, depending on the number, the effect of the move will vary. After the number is shown, Mr. Game & Watch will hit the opponent (or sometimes himself), causing a different effect to the foe. When a person is about to attack the player, they should use Judge right when they attack them.
Judge is based on the Game & Watch game ''Judge'', and Mr. Game & Watch's actions when performing Judge are similar to those done by the protagonists of ''Judge''. This game was also put into ''[[Game & Watch Gallery 3]]'', before ''Super Smash Bros. Melee'' was released.
====Effects====
With some very minor differences, in both games the attacks remain roughly the same.
*1 - An attack that causes only 2% damage which doesn't even cause the opponent to flinch. Mr. Game & Watch also does 12% damage to himself, even if the attack doesn't connect.
*2 - A weak attack at 4% damage.
*3 - A 6% damage attack which pierces defenses and causes the opponent to fly towards Mr. Game & Watch, similarly to a [[Fan]].
*4 - An 8% damage slash which launches the opponent diagonally.
*5 - An attack that deals electric damage three times, dealing 4% damage each time.
*6 - A 12% flame attack (which can be disastrous if near any explosives.)
*7 - Creates an [[food|apple]] and causes 14% damage. Mr. Game & Watch must be standing on the ground and land the attack in order for the apple to appear.
*8 - A freezing attack which deals 9% damage.
*9 - An electric attack, comparable to a hit from the [[Home-Run Bat]], which causes 32% damage. It also makes the Home-Run Bat sound effect.
===Fire===
[[File:MrGWFire-Melee.png|200px|thumb|right|'''Fire''']]
{{main|SmashWiki:Fire}}
'''Fire''' is an attack that is used by Mr. Game & Watch in ''[[Super Smash Bros. Melee]]''. It is executed by pressing Up on the Control Stick, and then pressing the B Button. A fire crew will appear out of nowhere, and appear underneath him. They will bounce him back up onto the field with a trampoline. It acts as his third jump, and can also be used to damage opponents, by jumping into an enemy. It is a very useful third jump, as Mr. Game & Watch jumps very high up into the air. Unlike in the next game, Mr. Game & Watch doesn't open a parachute at the end of the attack, becomes helpless. The attack is named after the Game & Watch game called ''[[Fire (Game & Watch)|Fire]]'', which was previously included in ''[[Game & Watch Gallery 3]]''.
In ''[[Super Smash Bros. Brawl]]'', Mr. Game & Watch gains a parachute to slow his descent on the way down, similarly to [[Peach Parasol]]. In ''Melee'', the parachute was originally his standard air attack, but it doesn't slow his descent in any way. Canceling his parachute causes Mr. Game & Watch to not use his up-special again until he touches the ground (although this attack no longer leaves Mr. Game & Watch helpless). To compromise its new role in ''Brawl'', he gains a new standard air attack based on the Game & Watch game called ''Tropical Fish'', which was previously included in ''[[Game & Watch Gallery 4]]''.
===Oil Panic===
{{multiframe
|[[File:Oil Panic.jpg|200px]] [[File:Oil Panic2.jpg|200px]]
|'''Oil Panic''', while being charged up, and when it's released.
|size=420
|align=left
}}
{{main|SmashWiki:Oil Panic}}
'''Oil Panic''' is a move used by Mr. Game & Watch in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It is done by pressing {{button|paddown}}+{{button|B}}. Mr. Game & Watch will then pull out a bucket, which he can use to suck in any energy projectiles (like [[Pikachu|Pikachu's]] [[Pikachu#Thunder Jolt|Thunder Jolt]], or [[Fox McCloud|Fox's]] [[Fox McCloud#Blaster|Blaster]]). After absorbing three blows, all Mr. Game & Watch has to do now is wait for the right timing, and then press {{button|paddown}}+{{button|B}}. This will launch a bucket load of oil at the opponent. The damage varies depending on the projectiles the player absorbed. It can do about 3% of damage, to 200% in ''Melee'' and 60% in ''Brawl'', to an instant KO. Because of this, and how the attack works, it is very difficult to master, but is incredibly powerful once done correctly. At maximum power, Oil Panic is the most damaging single-hit attack in Super Smash Bros.
This move is named after a Game & Watch game called ''[[Oil Panic]]'', which is available in ''[[Game & Watch Gallery]]''.
===Octopus===
[[File:Octopus Smash Screenshot - Super Smash Bros Brawl.png|200px|thumb|right|'''Octopus''']]
{{main|SmashWiki:Octopus}}
'''Octopus''' is Mr. Game & Watch's [[Final Smash]] featured in ''[[Super Smash Bros. Brawl]]'', [[Super Smash Bros. for Nintendo 3DS]], and [[Super Smash Bros. for Wii U]]. When Game & Watch breaks open the [[Smash Ball]], he will transform into the [[Octopus (character)|Octopus]] from the [[Game & Watch]] game of the same name. The Octopus will float above the stage, with the option to attack by extending its tentacles, or ram opponents with its body. When extending its tentacles, the body will not do as much damage.  Because it hovers directly above the stage, it will fall and KO Mr. Game & Watch if it leaves the side of the stage. It can do a mid-air jump, and in [[Rumble Falls]], it can jump off of platforms, but other than the mid-air jump, it has no recovery move.
This move is named after a Game & Watch game called ''Octopus'', which is available in ''[[Game & Watch Gallery]]'' and ''[[Game & Watch Gallery 4]]''.
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{{br}}


===Other Attacks===
==Profiles and statistics==
{{Rewrite-expand}}
====Greenhouse====
'''Greenhouse''' is Mr. Game & Watch's Standard Attack move in ''[[Super Smash Bros. Brawl]]'', based on [[Stanley (Donkey Kong 3)|Stanley]]'s [[Bug-Spray Gun]] from ''[[Greenhouse]]''. Unlike in ''Greenhouse'', however, the attack sprays clouds horizontally, which can build up damage and trap opponents inside by rapidly pressing the Attack Button.
 
====Lion====
Mr. Game & Watch holds out a chair as his side A strong attack, based on the lion tamers in ''[[Lion]]''.
 
====Fire Attack====
'''Fire Attack''' is Mr. Game & Watch's Side Smash move in ''[[Super Smash Bros. Brawl]]'', from the ''Game & Watch'' of the same name. Mr. Game & Watch will attack opponents by using a torch, like the Indians in ''Fire Attack''.
 
====Manhole====
Mr. Game & Watch flips a manhole cover from ''[[Manhole (Game & Watch)|Manhole]]'' beneath him while using his down A attack.
 
====Vermin====
'''Vermin''' is Mr. Game & Watch's Down Smash move in ''[[Super Smash Bros. Brawl]]'', from ''[[Vermin]]''. Mr. Game & Watch attacks from both sides using twin hammers.
 
====Flagman====
Mr. Game & Watch waves the 1 flag from ''[[Flagman]]'' above him in an arc, as his Up A attack.
 
====Octopus====
Not to be confused with Mr. Game & Watch's Final Smash, his Up Smash involves him headbutting a target above him while wearing the diver's helmet from ''Octopus''.
 
====Parachute====
'''Parachute''' is the name of Mr. Game & Watch's Standard Aerial move in ''Super Smash Bros. Melee''.  The move is slow in execution, but it does have good range, and packs a decent amount of power too.
 
In ''Super Smash Bros. Brawl'', this move was replaced by Tropical Fish.  Parachute was instead used after the player uses Fire, which is used for recovery and does 6% damage to opponents.
 
====Tropical Fish====
'''Tropical Fish''' is the name of Mr. Game & Watch's Standard Aerial move in ''[[Super Smash Bros. Brawl]]''. Its name is based on the [[Game & Watch]] game ''Tropical Fish''.  It replaces the move Parachute from ''Super Smash Bros. Melee''.
<br clear=all>
 
====Mario Bros.====
Mr. Game & Watch's Forward Aerial swings a package from ''[[Mario Bros. (Game & Watch)|Mario Bros.]]'' in front of him.
 
====Spitball Sparky====
While using his Up Aerial move, Mr. Game & Watch shoots a puff of air and loses his arms, referencing ''[[Spitball Sparky]]''. The move can blow distant targets away, much like Spitball Sparky can do with his ball. Deals 2 hits; the second hit is stronger than the first hit, however it is very difficult to land due to the wind effect of the first hitbox and it has a knockback growth.
 
====Turtle Bridge====
Mr. Game & Watch swings a turtle from ''[[Turtle Bridge]]'' behind him as his Back Aerial move, which can score multiple hits.
 
====Donkey Kong Jr.====
Mr. Game & Watch rushes down with a key, in the same manner as ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' in the ''Game & Watch'' of the same name.
 
====Ball====
All four of Mr. Game & Watch's throws are based on the marionette from ''[[Ball]]'', which could juggle two or three balls at a time.
 
====Helmet====
As his Running Attack, Mr. Game & Watch sports the helmet from ''[[Helmet (Game & Watch)|Helmet]]''.
 
====Business Bell====
Mr. Game & Watch uses a bell whenever he taunts.  In ''Super Smash Bros. Brawl'', two of his taunts involved the bell.  The bell was also used to pummel an opponent that Mr. Game & Watch has grabbed, as well as attack while climbing up a ledge.
 
===Images===
<center><gallery>
File:MrGW-Greenhouse-Melee.png|'''Greenhouse''' (''Super Smash Bros. Melee'')
File:MrGW-Lion-Melee.png|'''Lion''' (''Super Smash Bros. Melee'')
File:MrGW-FireAttack-Melee.png|'''Fire Attack''' (''Super Smash Bros. Melee'')
File:MrGW-Flagman-Melee.png|'''Flagman''' (''Super Smash Bros. Melee'')
File:MrGW-Octopus-Melee.png|'''Octopus''' (''Super Smash Bros. Melee'')
File:MrGW-Manhole-Melee.png|'''Manhole''' (''Super Smash Bros. Melee'')
File:MrGW-Vermin-Melee.png|'''Vermin''' (''Super Smash Bros. Melee'')
File:MrGW-Helmet-Melee.png|'''Helmet''' (''Super Smash Bros. Melee'')
File:MrGW-Parachute-Melee.png|'''Parachute''' (''Super Smash Bros. Melee'')
File:MrGW-MarioBros-Melee.png|'''Mario Bros.''' (''Super Smash Bros. Melee'')
File:MrGW-TurtleBridge-Melee.png|'''Turtle Bridge''' (''Super Smash Bros. Melee'')
File:MrGW-SpitballSparky-Melee.png|'''Spitball Sparky''' (''Super Smash Bros. Melee'')
File:MrGW-DKJr-Melee.png|'''Donkey Kong Jr.''' (''Super Smash Bros. Melee'')
File:MrGW-Ball-Melee.png|'''Ball''' (''Super Smash Bros. Melee'')
File:MrGW-Alarm-Melee.png|'''Business Bell''' (''Super Smash Bros. Melee'')
File:TropicalFish.jpg|'''Tropical Fish'''
File:Game&Watch Melee.png|His pose when choosing him on the character selection screen. (''Super Smash Bros. Melee'')
File:G&WMeleeSymbol.png|His emblem. (''Super Smash Bros. Melee'')
File:GameandWatch.jpg|Artwork from ''[[Super Smash Bros. Brawl]]''
</gallery></center>
 
==Profiles and Statistics==
===''Super Smash Bros. Melee''===
===''Super Smash Bros. Melee''===
====Trophies====
====Trophies====
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*'''Otacon''': Well, um... He's... I mean... Look, just start fighting him, and I'm sure everything will make sense.
*'''Otacon''': Well, um... He's... I mean... Look, just start fighting him, and I'm sure everything will make sense.
*'''Snake''': ...
*'''Snake''': ...
===''Super Smash Bros. for Nintendo 3DS / Wii U''===
===''Super Smash Bros. for Nintendo 3DS / Wii U''===
====Trophies (both versions)====
====Trophies (both versions)====
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|-
|-
!Mr. Game & Watch
!Mr. Game & Watch
|[[File:MrGame&WatchTrophyWiiU.png|frameless|center]]
|[[File:MrGame&WatchTrophyWiiU.png|100px]]
|align=center bgcolor=lightblue|'''Game and Watch''' (4/1980)
|align=center bgcolor=lightblue|'''Game and Watch''' (4/1980)
|'''3DS''': Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying.
|'''3DS''': Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying.
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|-
|-
!rowspan=2|Mr. Game & Watch (Alt.)
!rowspan=2|Mr. Game & Watch (Alt.)
|align=center bgcolor=#FF4433|[[File:Game&WatchAllStarTrophy3DS.png|frameless|center]]<br>
|align=center bgcolor=#FF4433|[[File:Game&WatchAllStarTrophy3DS.png|100px]]<br>
|align=center bgcolor=#FF4433|N/A
|align=center bgcolor=#FF4433|N/A
|rowspan=2|Mr. Game & Watch's Oil Panic special catches shots and turns them into oil. After catching three, the bucket will be full and you'll be able to throw oil all over your enemies. Some shots, like Samus's fully powered Charge Shot, will fill the bucket in one go! Throwing the oil you get from a shot like that can KO your foes in a flash!
|rowspan=2|Mr. Game & Watch's Oil Panic special catches shots and turns them into oil. After catching three, the bucket will be full and you'll be able to throw oil all over your enemies. Some shots, like Samus's fully powered Charge Shot, will fill the bucket in one go! Throwing the oil you get from a shot like that can KO your foes in a flash!
|-
|-
|align=center bgcolor=lightblue|[[File:MrGame&WatchAltTrophyWiiU.png|150px]]<br>
|align=center bgcolor=lightblue|[[File:MrGame&WatchAltTrophyWiiU.png|100px]]<br>
|align=center bgcolor=lightblue|'''Game and Watch''' (4/1980)
|align=center bgcolor=lightblue|'''Game and Watch''' (4/1980)
|}
|}
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!Octopus
!Octopus
|[[File:OctopusTrophyWiiU.png|200px]]
|[[File:OctopusTrophyWiiU.png|100px]]
|The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform into that octopus! Ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change the direction you're facing.
|The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform into that octopus! Ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change the direction you're facing.
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| [[Wii]]
| [[Wii]]
|-
|-
| ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''
| ''[[Super Smash Bros. for Nintendo 3DS]]''
| Unlockable Playable Character
| Unlockable Playable Character
| 2014
| 2014
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==Trivia==
==Trivia==
*Although he generally has a 2D appearance, Mr. Game & Watch's model is actually a 3D model flattened to give the impression that he is a 2D character.
*Mr. Game & Watch is the only character in ''Super Smash Bros. Melee'' whose All-Star trophy does not display him in an alternate coloration.  Additionally, that trophy isn't affected by the background lighting, which is shown with most trophies.
*Mr. Game & Watch is the only character in ''Super Smash Bros. Melee'' whose All-Star trophy does not display him in an alternate coloration.  Additionally, that trophy isn't affected by the background lighting, which is shown with most trophies.
*When turned into metal by a [[Metal Box]], Mr. Game & Watch will still make beeping noises when attacking, moving around, or taking damage.  This is likely because he has no voice effects. He also appears more 3-D when metal.
*When turned into metal by a [[Metal Box]], Mr. Game & Watch will still make beeping noises when attacking, moving around, or taking damage.  This is likely because he has no voice effects. He also appears more 3-D when metal.
**In ''Super Smash Bros. Brawl'', however, Mr. Game & Watch will make clanking noises while moving in metal form.
**In ''Super Smash Bros. Brawl'', however, Mr. Game & Watch will make clanking noises while moving in metal form.
**While Mr. Game & Watch keeps his silver outline in his Metal form in ''[[Super Smash Bros. Melee]]'', his outline becomes black in Metal form in ''[[Super Smash Bros. Brawl]]''.
**While Mr. Game & Watch keeps his silver outline in his Metal form in ''[[Super Smash Bros. Melee]]'', his outline becomes black in Metal form in ''[[Super Smash Bros. Brawl]]''.
*Mr. Game & Watch is one of only two fighters who isn't actually a specific video game character. The other is [[R.O.B]], who isn't even a video game character at all.
*Mr. Game & Watch is one of only two fighters who isn't actually a specific video game character. The other is [[R.O.B]], who isn't even a video game character at all.
*Mr. Game & Watch is the only character is ''Super Smash Bros. Brawl'' who doesn't have a snapshot in the Subspace Emissary.
*Mr. Game & Watch is the only character is ''Super Smash Bros. Brawl'' who doesn't have a snapshot in the Subspace Emissary.
*In ''[[Super Smash Bros. Brawl]]'', when the Judge attack spawns a 7, an apple will spawn even in places where items are turned off (i.e. Cruel Smash).


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Revision as of 22:10, November 9, 2015

Template:Character-infobox

Mr. Game & Watch is a 2D character meant to serve as the mascot of the Game & Watch Gallery games and the Game & Watch handheld systems. Mr. Game & Watch is not a character from any of the Game & Watch titles, instead being created as a playable character for Super Smash Bros. Melee to represent the Game & Watch line. His appearance seems to be based on the generic people in Fire and Parachute.

History

Wario Land 4

File:Princessgameandwatch.png
The Item Shopkeeper sprites in Wario Land 4.

In Wario Land 4, a character that is very similar to Mr. Game & Watch appears as the Item Shopkeeper. She is an alternate form of the Black Cat's (which is additionally Princess Shokora in her feline form) and serves as the shopkeeper of the Item Shop. She also appears as pictures on the walls of the level Hall of Hieroglyphs. A notable difference between Mr. Game & Watch and the Item Shopkeeper is that the shopkeeper has eyes.

Super Smash Bros. series

Template:SSB Infobox

Super Smash Bros. Melee

Main article: SmashWiki:Mr. Game & Watch (SSBM)
Mr. Game & Watch
Mr. Game and Watch's artwork in Melee.
The Mr. Game & Watch team, in All-Star mode.

Mr. Game & Watch makes his character debut in Super Smash Bros. Melee as the final unlockable character. He can be unlocked by playing 1000 Melee matches, beating Classic or Adventure mode with every other character, or by clearing Target Test with every other character. Afterward, the player must defeat Mr. Game & Watch on Flat Zone to unlock him. In All-Star mode, the Mr. Game and Watch team is always the final enemy stage. Here, the player must beat twenty-five Mr. Game & Watches.

Mr. Game & Watch is unique in that his movements are individual frames like with a Game & Watch game. All of his "voice" clips (including screams, taunts, and other such noises) are also sounds heard during various Game & Watch titles. Mr. Game & Watch is portrayed as one of the lightest characters in the game thanks to his flat appearance, heavier than only Pichu, which makes him easier to KO, but he makes up for this in speed.

All of Mr. Game & Watch's moves also reference the various Game & Watch units. His neutral special is Chef, which tosses food from a frying pan. His down special is Oil Panic, which absorbs projectiles in a bucket that can be dumped onto opponents to deal a combined damage total. His up special is Fire, which springs him into the air with a trampoline. His side special is Judge, which has Mr. Game & Watch swing a hammer, its effects based on the number he holds up. His standard attack is based on Greenhouse, and his dash attack has him wearing the helmet from Helmet. For his strong attacks, Mr. Game & Watch's forward strong attack is the chair from Lion, his down strong move has him flip a manhole cover from Manhole, and his up strong attack is the flag from Flagman. His neutral aerial is the parachute from Parachute, his forward aerial is a package from Mario Bros., his back aerial is a turtle from Turtle Bridge, his up aerial is based on Spitball Sparky, and his down aerial is a key from Donkey Kong Jr.. His side smash is the torch from Fire Attack, his up smash has him wearing the helmet from Octopus, and his down smash is the hammers from Vermin. All four of his grab animations have him juggling the character like in Ball. His taunt has him ring a bell, based on the alarm feature of Game & Watch units.

Super Smash Bros. Brawl

Main article: SmashWiki:Mr. Game & Watch (SSBB)

Mr. Game & Watch returns in Super Smash Bros. Brawl, as an unlockable character. He can be unlocked by playing 250 Brawl matches, clearing Target Smash!! with 30 characters on any difficulty, or having him join the party in The Subspace Emissary; with either of the former methods, he must be defeated on Flat Zone 2 to be unlocked.

In terms of his moveset, his neutral aerial has been replaced with the fishbowl from Tropical Fish, as the parachute is now a part of his up special move. His Final Smash is Octopus, which transforms Mr. Game & Watch into the giant octopus from the Game & Watch unit Octopus.

The Subspace Emissary
Mr. Game & Watch, in the Subspace Emissary.

In the Subspace Emissary from Super Smash Bros. Brawl, Mr. Game & Watch clones made from Shadow Bugs are in direct command of the Halberd. In addition, according to the Shadow Bugs' trophy information, his body produces Shadow Bugs — a substance that is used to form members of the Subspace Army, which can be endlessly extracted from him. He doesn't revolt against the Subspace Army at first, as he is unaware of the concept of good and evil. After Meta Knight gets back the Halberd, he takes control. Snake knocks out all the Mr. Game & Watches out of an open window and into the Halberd's bridge, where they melt into Shadow Bugs that merge into Duon, except for the real one. Following the foe's defeat, a Mr. Game & Watch's trophy is left behind. Fox McCloud attempts to shoot it but Princess Peach revives it and gives Mr. Game & Watch her Parasol. Mr. Game & Watch fiddles with it, then walks around with it in Game & Watch quartams, making Peach giggle. He then joins the party helping the rest throughout the game.

Mr. Game & Watch is the only major character to not have a snapshot.

Super Smash Bros. for Nintendo 3DS / Wii U

Mr. Game & Watch reappears in Super Smash Bros. for Nintendo 3DS / Wii U as an unlockable character. In Super Smash Bros. for Nintendo 3DS, he can be unlocked by playing 90 Smash matches or by clearing Classic mode 10 times, and must be defeated on Flat Zone 2. In Super Smash Bros. for Wii U, he can be unlocked by either playing 80 Smash matches or by clearing Classic mode on Intensity 2.0 or higher with five characters, and must then be defeated on Flat Zone X .His inclusion in the game was briefly hinted at in Pac-Man's reveal trailer, where at the end of the video, the screen compares the debut years between him, Pac-Man, Mario and Donkey Kong. His debut year is technically incorrect, because Mr. Game & Watch did not receive an official name or debut appearance until Super Smash Bros. Melee, and his Super Smash Bros. Brawl trophy description considers his debut to be 2002's Game & Watch Gallery. Despite being hinted at in the trailer, he wasn't officially confirmed to be in the game until its release, and was not officially revealed until afterward.

His appearance has been altered a bit, which includes having a smaller nose, and more rounded hands. While moveset is unchanged from Super Smash Bros. Brawl, there are minor differences in his looks when performing certain moves. He is also given a new down taunt in which he sits down and sighs, based on Mario Bros.

In terms of customizations, Mr. Game & Watch is the only fighter who can be equipped with the Torch, Watch Battery, and Microchip equipment.

Game & Watch Gallery 4

A sprite of Mr. Game & Watch, from Game & Watch Gallery 4.

Mr. Game & Watch, along with Mario, hosts the Gift Mode in the Gallery Corner. This is his only speaking role.

WarioWare series

Mr. Game & Watch's cameo in WarioWare: Touched!
The icon of Mr. Game & Watch in WarioWare: Touched!

Mr. Game & Watch makes cameos on the menus of WarioWare: Twisted! and in the 'Games' icon in the character selection screen in WarioWare: Touched! Several audiences in The Invent-Off stage cutscenes from WarioWare: Smooth Moves resemble Mr. Game & Watch people. Finally, he also appears in the microgames that are based on the Game & Watch games.

Donkey Kong Country Returns

File:FoggyFumes-MrGW-DKCR.png
Mr. Game & Watch's cameo in Donkey Kong Country Returns.

In Donkey Kong Country Returns and its Nintendo 3DS remake, Mr. Game & Watch makes a cameo appearance in the background of Foggy Fumes. He is seen hammering a pipe.

Profiles and statistics

Super Smash Bros. Melee

Trophies

Name Image Game / Moves Description
Mr. Game & Watch (Classic) Game & Watch
1980
First appearing in 1980, the Game & Watch series is the father of all portable liquid crystal games. The main character is simple and monochrome but has a timeless individuality. There are 39 different games in the series and they've sold over 43 million units worldwide. Pictured at left is the particularly popular Fire model.
Mr. Game & Watch (Adventure) B: Chef
Smash B: Judgment
A resident of a totally flat world, Mr. Game & Watch's frame-by-frame movement is distinctive. His image is known far and wide and respected by gamers everywhere. In Super Smash Bros. Melee, he hurls sausages with his Chef technique. The random strength of his Judgment is determined by the number displayed; food appears on lucky 7.
Mr. Game & Watch (All-Star) Up & B: Fire
Down & B: Oil Panic
A man of great stature in the world of Nintendo characters, Mr. Game & Watch is a comparatively light fellow and doesn't feature many powerful attacks. When he's in danger of falling, Fire calls out a rescue brigade to send him skyward once more. He can also catch missile weapons with Oil Panic; once he's caught three, he can dump the bucket on his foes.

Super Smash Bros. Brawl

Trophies

Name Image Game Description
Mr. Game & Watch BrawlTrophy069.png GB Game & Watch Gallery The monochrome hero of the Game & Watch series, a fellow who oozes personality. First appearing in 1980, the series were the original portable game systems. The first games in the series were quite simple, but as time passed, technology evolved. The multiscreen series featured game play on dual screens. As the name states, the games also kept time.
Octopus BrawlTrophy070.png Wii Super Smash Bros. Brawl Mr. Game & Watch's Final Smash. He turns into the huge cephalopod that made its debut in the Game & Watch game Octopus. Of course, you can damage enemies by running into them, but you can do more damage by pressing the attack button to extend four arms and launch foes. In the original Octopus game, you had to avoid the octopus while salvaging treasure from the sea.

Snake's codec

  • Snake: Otacon, there's a guy walking around in here...and he's only got two dimensions!
  • Otacon: That's Mr. Game & Watch. He comes from a world where everything is flat. Game & Watch was a series of portable games released by Nintendo in 1980. They were powered by large-scale integrated circuits and only had mono-chrome LCD displays, so characters kinda looked like the numbers on a calculator. The guy you're looking at now, Mr. Game & Watch, was a character who appeared in these games.
  • Snake: This is making my head hurt.
  • Otacon: Well, um... He's... I mean... Look, just start fighting him, and I'm sure everything will make sense.
  • Snake: ...

Super Smash Bros. for Nintendo 3DS / Wii U

Trophies (both versions)

Name Image Appears in Description
Mr. Game & Watch Mr. Game & Watch's trophy, from Super Smash Bros. for Wii U. Game and Watch (4/1980) 3DS: Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying.

Wii U: Game & Watch was a series of handheld video games that started in 1980, which pretty much makes Mr. Game & Watch the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he only has two dimensions, so he's pretty easy to send flying.

Mr. Game & Watch (Alt.) Game&WatchAllStarTrophy3DS.png
N/A Mr. Game & Watch's Oil Panic special catches shots and turns them into oil. After catching three, the bucket will be full and you'll be able to throw oil all over your enemies. Some shots, like Samus's fully powered Charge Shot, will fill the bucket in one go! Throwing the oil you get from a shot like that can KO your foes in a flash!
Mr. Game & Watch's alternate trophy, from Super Smash Bros. for Wii U.
Game and Watch (4/1980)

Red indicates exclusive to the Nintendo 3DS version.
Blue indicates exclusive to the Wii U version.

Trophies (Wii U version)

Name Image Description
Octopus Mr. Game & Watch's Final Smash trophy, from Super Smash Bros. for Wii U. The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform into that octopus! Ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change the direction you're facing.

Palutena's Guidance

  • Pit: Hey, it's a Shadow Bug!
  • Palutena: No, that's just Mr. Game & Watch.
  • Viridi: Watch out for number nine. Pit.
  • Pit: Uh, what are you talking about?
  • Palutena: Mr. Game & Watch's Judge attack displays random numbers. And when it displays "9," the attack is devastating.
  • Viridi: Getting hit with a nine will knock out any fighter with a single strike, no matter who it is. When his back is against the wall, Mr. Game & Watch might try his luck with a Judge attack.
  • Pit: Leaving victory up to luck doesn't seem like the best strategy.
  • Palutena: Well, luck is part of every victory.
  • Viridi: So you'd better watch yourself, Pit.

Appearances

Title Description Release Date System/Format
Super Smash Bros. Melee Unlockable Playable Character 2001 Gamecube
Game & Watch Gallery 4 Cameo appearance in Gift Mode of Gallery Corner 2002 Game Boy Advance
WarioWare: Twisted! Cameo in Menus 2004 Game Boy Advance
WarioWare: Touched! Cameo in Menus 2004 / 2005 Nintendo DS
Super Smash Bros. Brawl Unlockable Playable Character 2008 Wii
Donkey Kong Country Returns Cameo 2010 Wii
Super Smash Bros. for Nintendo 3DS Unlockable Playable Character 2014 Nintendo 3DS
Super Smash Bros. for Wii U Unlockable Playable Character 2014 Wii U

Names in other languages

Template:Foreignname

Trivia

  • Although he generally has a 2D appearance, Mr. Game & Watch's model is actually a 3D model flattened to give the impression that he is a 2D character.
  • Mr. Game & Watch is the only character in Super Smash Bros. Melee whose All-Star trophy does not display him in an alternate coloration. Additionally, that trophy isn't affected by the background lighting, which is shown with most trophies.
  • When turned into metal by a Metal Box, Mr. Game & Watch will still make beeping noises when attacking, moving around, or taking damage. This is likely because he has no voice effects. He also appears more 3-D when metal.
    • In Super Smash Bros. Brawl, however, Mr. Game & Watch will make clanking noises while moving in metal form.
    • While Mr. Game & Watch keeps his silver outline in his Metal form in Super Smash Bros. Melee, his outline becomes black in Metal form in Super Smash Bros. Brawl.
  • Mr. Game & Watch is one of only two fighters who isn't actually a specific video game character. The other is R.O.B, who isn't even a video game character at all.
  • Mr. Game & Watch is the only character is Super Smash Bros. Brawl who doesn't have a snapshot in the Subspace Emissary.

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