GBA Bowser's Castle 1: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Line 9: Line 9:
|wifi=Available ([[Nintendo 3DS|3DS]])
|wifi=Available ([[Nintendo 3DS|3DS]])
|music=[[File:Bowser Castle (GBA).ogg]]
|music=[[File:Bowser Castle (GBA).ogg]]
|map=GBA Map<br>[[Image:Bowser Castle 1.png|220px]]<br>3DS Map<br>[[File:GBA Bowser Castle 1.png|220px]]
|map=GBA map<br>[[Image:Bowser Castle 1.png|240px]]<br>3DS map<br>[[File:MK7 GBABowserCastle1.png|240px]]
}}
}}



Revision as of 18:02, November 21, 2015

Template:Articleabout Template:Racecourse

Bowser Castle 1 is a Mario Kart: Super Circuit race course and it is the first in a series of various Bowser Castles raced at the end of each cup except of the Lightning Cup. The course is relatively short and contains only five Thwomps, a lot of coins, and a few item boxes. The course takes place inside the castle, as it can note on the background of the course. Bowser Castle 1 also made an appearance as a retro course in Mario Kart 7 in the Shell Cup.

Course layout

After the start, there are two turns to the left. After a long straight piece there's a turn to the right with two Thwomps, with a mud-pool after it on the right. Then there's a swing curve left-right followed with three Thwomps and a bit later two turns to the left. Then there are five gaps with Podoboos jumping out. After that there's a turn to the left and a swing curve right-left. Then there's the finish.

Mario Kart 7

Bowser Castle 1 reappears in Mario Kart 7 as the only GBA retro race course in the game. The track is virtually identical to the original course, with the obvious change to 3D graphics like the other retro courses from Mario Kart: Super Circuit and Super Mario Kart. To make further use of this, there are some stone pillars poking out of the lava. One of the platforms in the 5 gap area has been removed. Also, at the first jump, the player can use the glider, however this can only be done past 36 seconds the race has begun, thereby forcing racers to use it on the second and third laps. There are also some added coins on the track. [1] In addition, the flashing signs that tell which direction to go from Mario Kart: Super Circuit are now billboards attached to the track.

Update history

Version 1.1 (May 15, 2012)
Removed shortcut exploit which allowed players to skip the second 180-degree turn.

Gallery


Names in other languages

Template:Foreignname

Trivia

References

  1. ^ [1] Video 2

Template:BoxTop Template:Racecourses