Jewel Drop: Difference between revisions

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{{newsubject}}
{{minigame-infobox
{{minigame-infobox
|image=[[File:Jewel Drop.png|260px]]
|image=[[File:Jewel Drop.png|260px]]
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==Controls==
==Controls==
{{button|wii|pad}} − Move set of jewels<br>
*{{button|wii|pad}} − Move set of jewels
{{button|wii|1}} − Rotate clockwise<br>
*{{button|wii|1}} − Rotate clockwise
{{button|wii|2}} − Rotate counterclockwise<br>
*{{button|wii|2}} − Rotate counterclockwise
{{button|wii|Wiimote}} − Shake basket
*{{button|wii|Wiimote}} − Shake basket


==In-game description==
==In-game description==
''"Connect 4 or more jewels of the same color to make them disappear!"''
''"Connect 4 or more jewels of the same color to make them disappear!"''
{{BoxTop}}
{{MP10}}
{{MP10}}
[[Category:Mario Party 10 Minigames]]
[[Category:Mario Party 10 Minigames]]

Revision as of 16:37, April 17, 2015

Template:Minigame-infobox Jewel Drop is an Extra minigame from Mario Party 10. The minigame itself is a cross between Columns and Tetris.

Gameplay

The players are in a mine, with crystals coming out of a conveyor and into each player's basket. The players must link four crystals of the same color to make them disappear. There are a few crystals that appear in the shape of a star, that gives the player a star whenever it is linked to three other crystals. The star allows the player to shake the basket to possibly link a few more crystals together. Additionally, bigger crystals will fall against the players' command. If linked with three other crystals, it will begin to shrink in size until it reaches normal size. In order for a player to win a round, the opposing player must have a crystal fall out of his/her basket. The first player to win two rounds wins the minigame.

Controls

  • +Control Pad − Move set of jewels
  • One Button − Rotate clockwise
  • Two Button − Rotate counterclockwise
  • Wii Remote − Shake basket

In-game description

"Connect 4 or more jewels of the same color to make them disappear!" Template:BoxTop