GBA Bowser's Castle 1: Difference between revisions

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(Created page with "{{articleabout|the race course from ''Mario Kart: Super Circuit'' and retro course in ''Mario Kart 7''|the race course from ''Super Mario Kart'' and retro course i...")
 
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==Gallery==
==Gallery==
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<center><gallery>
File:SMK BowserCastle1.png|Bowser Castle 1 depicted in ''Super Mario Kart''.
File:BowsersCastle1.png|Mario driving past a [[Thwomp]] in the course icon.
File:BowsersCastle1.png|Mario driving past a [[Thwomp]] in the course icon.
File:BowsersCastle1Race.png|The track is relatively simple.
File:BowsersCastle1Race.png|The track is relatively simple.

Revision as of 19:53, December 7, 2013

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Bowser Castle 1 is a Mario Kart: Super Circuit race course and it is the first in a series of various Bowser Castles raced at the end of each cup except of the Lightning Cup. The course is relatively short and contains only five Thwomps, a lot of coins, and a few item boxes. The course takes place inside the castle, as it can note on the background of the course. Bowser Castle 1 also made an appearance as a retro course in Mario Kart 7 in the Shell Cup.

Course layout

After the start, there are two turns to the left. After a long straight piece there's a turn to the right with two Thwomps, with a mud-pool after it on the right. Then there's a swing curve left-right followed with three Thwomps and a bit later two turns to the left. Then there are 5 gaps with Podoboos jumping out. After that there's a turn to the left and a swing curve right-left. Then there's the finish.

Mario Kart 7

Bowser Castle 1 reappears in Mario Kart 7 as the only GBA retro race course in the game. The track is virtually identical to the original course, with the obvious change to 3D graphics like the other retro courses from Mario Kart: Super Circuit and Super Mario Kart. To make further use of this, there are some stone pillars poking out of the lava. One of the platforms in the 5 gap area has been removed. Also, at the first jump, the player can use the glider, however this can only be done past 36 seconds the race has begun, thereby forcing racers to use it on the second and third laps. There are also some added coins on the track. [1] In addition, the flashing signs that tell which direction to go from Mario Kart: Super Circuit are now billboards attached to the track.

Update history

Version 1.1 (May 15 2012)
Removed shortcut exploit which allowed players to skip the second 180-degree turn.

Gallery

References

  1. ^ [1] Video 2

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