Gold Rush Pack: Difference between revisions

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{{Levelbox
{{Levelbox
|title=Course 1
|title=Course 1
|image=[[File:NSMB2CoinRush1.png|100px]]
|image=[[File:NSMB2CoinRush1.png|200px]]
|code=
|code=
|world=[[Coin Rush#Downloadable Content|Gold Rush Pack]]
|world=[[Coin Rush#Downloadable Content|Gold Rush Pack]]
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{{Levelbox
{{Levelbox
|title=Course 2
|title=Course 2
|image=[[File:NSMB2CoinRush2.png|100px]]
|image=[[File:NSMB2CoinRush2.png|200px]]
|code=
|code=
|world=[[Coin Rush#Downloadable Content|Gold Rush Pack]]
|world=[[Coin Rush#Downloadable Content|Gold Rush Pack]]
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{{Levelbox
{{Levelbox
|title=Course 3
|title=Course 3
|image=[[File:NSMB2CoinRush3.png|100px]]
|image=[[File:NSMB2CoinRush3.png|200px]]
|code=
|code=
|world=[[Coin Rush#Downloadable Content|Gold Rush Pack]]
|world=[[Coin Rush#Downloadable Content|Gold Rush Pack]]
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*'''Star Coin 3''': N/A
*'''Star Coin 3''': N/A


====Enemies====
===Enemies===
* [[Thwomp]]s
* [[Thwomp]]s
* [[Super Thwomp]]s
* [[Super Thwomp]]s

Revision as of 06:32, October 2, 2012

Template:Coinpackbox Gold Rush Pack[1] (named Go! Go! Gold Mario Pack in Japan[2]) is the first of three Coin Rush packs for New Super Mario Bros. 2 released in Japan and Australia on October 2nd, 2012, and in Europe on October 3rd, 2012. The pack consists of courses filled with large amounts of coins (up to a grand total of 30,000 coins), with Gold Flowers being the primary power-up. It is rated one out of five stars in difficulty, making it the easiest pack of the three released on October 2012.

Course 1

Template:Levelbox This course is a sky level, similar to the ones found in World 5, such as World 5-3. The majority of the enemies are Goomba Towers, whose sizes vary.

Star Coins

  • Star Coin 1: Suspended in mid-air, right before a Gold Ring, the player must use the Goomba Tower to reach it.
  • Star Coin 2: Halfway through the level, under a plaform inbetween two Goomba Towers.
  • Star Coin 3: Near the end of the level, within a small gap near a Clock.

Enemies

Course 2

Template:Levelbox A level similar to World 5-A, except in a seaside-like area instead of the sky.

Star Coins

  • Star Coin 1: Suspended over water, the player needs to wait until it is in between the ship's gap in the middle.
  • Star Coin 2: In the middle of the level, in mid-air, between a few coins.
  • Star Coin 3: Between a few Brick Blocks, the player can either enter it from the bottom, or ground-pound the blocks on top.

Enemies

Course 3

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Levelbox A Tower level with Thwomps, Super Thwomps, and Super Dry Bones. One block before the end of the level has a Mega Mushroom. A Moneybag makes an appearance when the player touches the Red Ring near the end of the level.

Star Coins

  • Star Coin 1: N/A
  • Star Coin 2: N/A
  • Star Coin 3: N/A

Enemies

References

<references> Template:BoxTop Template:NSMB2 Levels