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Wario Land II: Difference between revisions

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(For some reason the EU websites have two entries for Wario Land II, one listing the release date as the first and the other listing it as the fifth; I'm just gonna assume the latter is true and take this out for the time being)
 
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{{Infobox|title=Wario Land II
{{media missing}}
|image=[[Image:Wario Land 2 GBC NA cover.jpg|250px]]<br />North American box art (Game Boy Color)
{{game infobox
|developer=[[Nintendo|Nintendo R&D1]]
|image=[[File:Wario Land 2 GBC NA cover.jpg|250px]]<br>North American box art (Game Boy Color)
|developer=[[Nintendo Research & Development 1|Nintendo R&D 1]], [[TOSE Software Co.|TOSE]] (Flagman D-D)
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|designer=
|release='''Game Boy:'''<br>{{flag list|USA|March 1, 1998<ref>''Super Smash Bros. Brawl'' [[smashwiki:Chronicle|Chronicle]]</ref>|Europe|March 26, 1998}}'''Game Boy Color:'''<br>{{flag list|Japan|October 21, 1998|Europe|February 5, 1999|USA|February 10, 1999}}'''Virtual Console (3DS):'''<br>{{flag list|Japan|April 4, 2012|Europe|July 19, 2012|Australia|July 19, 2012|USA|December 20, 2012|South Africa|April 10, 2013<ref>https://www.nintendo.com/en-za/Games/Virtual-Console-Nintendo-3DS-/Wario-Land-II-523844.html</ref>|South Korea|March 2, 2016}}
|released='''Game Boy'''<br>{{releasedate|USA|March 1998|Europe|March 26, 1998}}'''Game Boy Color'''<br>{{releasedate|Japan|October 21, 1998|USA|February 10, 1999|Europe|February 25, 1999}}
|languages={{languages|en_us=y|jp=y}}
|genre=2D Platformer
|genre=2D [[Genre#Platform|Platformer]]
|modes=Single Player
|modes=Single Player
|ratings=[[ESRB]]: Everyone (E)
|ratings={{ratings|esrb=E|usk=0|pegi=3|acb=G}}
|platforms=[[Game Boy]], [[Game Boy Color]]
|platforms=[[Game Boy]], [[Game Boy Color]], [[Virtual Console]] ([[Nintendo 3DS]])
|media=8-megabit cartridge (''[[Game Boy]] version'')<br />16-megabit cartridge (''[[Game Boy Color]] version'')
|format={{format|gb=1|gbc=1|3dsdl=1}}
|requirements=
|input={{input|gb=1|gbc=1|3ds=1}}
|input=
|serials='''Game Boy:'''<br>{{flag list|USA|DMG-AW2E-USA|Europe|DMG-AW2P-EUR (AW2E)}}'''Game Boy Color:'''<br>{{flag list|Japan|DMG-AW2J-JPN|USA|DMG-AWLE-USA|Europe|DMG-AWLP-EUR (AWLE)}}
}}
}}
'''''Wario Land II''''', known in Japan as '''''Wario Land 2: Nusumareta Zaihō''''' (ワリオランド2 盗まれた財宝, lit. "Wario Land 2: The Stolen Treasure"), is a game by [[Nintendo]] that was released in North America and Europe for the [[Game Boy]] in March 1998. Counting ''[[Virtual Boy Wario Land]]'', it is the third installment of the ''[[Wario Land (series)|Wario Land'' series]]. It is a 2D platformer starring [[Wario]], the greedy treasure hunter, who was also the protagonist of the series' first game ''[[Wario Land: Super Mario Land 3]]''. While the game was originally released for the original Game Boy model outside of Japan, the [[Game Boy Color]] version was released in Japan seven months later in October 1998, featuring colored sprites and backgrounds. The remade version came out later in North America and Europe as well. A successor to the game was produced and released in 2000, namely ''[[Wario Land 3]]'', which adapted most of this game's gameplay mechanics.
'''''Wario Land II''''' is a [[list of games|game]] by [[Nintendo]] that was released in Western regions for the [[Game Boy]] in March 1998. This is the second installment of the ''[[Wario Land (series)|Wario Land]]'' series (third counting ''[[Virtual Boy Wario Land]]''). It is a 2D [[Genre#Platform|platformer]] starring [[Wario]], the greedy treasure hunter, who was also the protagonist of the series' first game ''[[Wario Land: Super Mario Land 3]]''.
 
While the game was originally released as a [[Super Game Boy]]-enhanced title outside of Japan, a version adding [[Game Boy Color]] support was released in Japan seven months later as one of the October 1998 launch titles, featuring colored sprites and backgrounds. While the Game Boy Color version of this game is backwards compatible with the Game Boy system, its save is incompatible with the Game Boy if the game is saved on the Game Boy Color and vice-versa, requiring deleting the original save in order to save it on the other system. This version came out later in Western regions as well. It was also rereleased for the [[Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in 2012.
 
A successor to the game, ''[[Wario Land 3]]'', which adapts most of ''Wario Land II''{{'}}s gameplay mechanics, was released in 2000.


==Story==
==Story==
{{Quote|Aaargh! I can't believe that Captain Syrup and the Black Sugar Gang have stolen my treasures! I am one angry Wario! I'm going to get my treasures back if it's the last thing I do!|Wario|Wario Land II}}
{{quote|Aaargh! I can't believe that Captain Syrup and the Black Sugar Gang have stolen my treasures! I am one angry Wario! I'm going to get my treasures back if it's the last thing I do!|Wario|Wario Land II}}
[[Image:sugarpirates.png|left|thumb]]
[[File:sugarpirates.png|left|thumb]]
The story begins at the [[Wario's Castle|castle]] that Wario received from [[Denpuu]] during the previous game. There he lies at his bed, taking a deep nap. However, three shadowy figures approach the castle from outside. They are Spear Guys, loyal minions of [[Captain Syrup]] and members of the [[Black Sugar Gang]]. The pirates infiltrate the building and steal Wario's treasures, which he collected during his earlier adventures. To distract Wario and prevent him from chasing them, the pirates cause havoc in the castle by turning on a giant faucet, abandoning a vicious snake in his cellar, and installing an oversized alarm clock. After this, the pirates escape and leave Wario in the mess they caused. Wario eventually wakes up by the alarm clocks's commotion and sets off to pursue the thieves, but not before rectifying the state of things in his home.
[[Wario]] is taking a nap in [[Wario Castle|his castle]], as three shadowy figures approach it from outside. They are [[Pirate Goom]]s, loyal minions of [[Captain Syrup]] and members of the [[Black Sugar Gang]]. The pirates infiltrate the building and steal Wario's treasures, which he collected during his earlier adventures. To distract Wario and prevent him from chasing them, the pirates cause havoc in the castle by turning on a giant faucet, abandoning a vicious snake in his cellar and installing an oversized [[alarm clock (obstacle)|alarm clock]]. After this, the pirates escape and leave Wario in the mess they caused. Wario eventually wakes up by the alarm clock's commotion and sets off to pursue the thieves, but not before rectifying the state of things in his home.


During his pursuit of the pirates, Wario learns that the fleeing bandids have scared his pet chicken [[Hen]] away, so he ditches his quest for a brief moment to rescue his beloved pet. He resumes the pursuit after Hen is safe again. Wario manages to get to the [[SS Tea Cup|pirate's ship]] before they can set off. He drops the anchor, so the ship is forced to halt, but is then stopped by the ship guard Bobo, who delays his progress so the pirates can escape via a hot-air balloon. Wario chases them through the overgrown jungle of Maze Woods and a city with an unknown name.
During his pursuit of the pirates, Wario learns that the fleeing bandits have scared his pet [[hen]] away, so he ditches his quest for a brief moment to rescue his beloved pet. He resumes the pursuit after the hen is safe again. Wario manages to get to the [[SS Tea Cup|pirate's ship]] before they can set off. He drops the anchor, so the ship is forced to halt, but is then stopped by the ship guard [[Bobo]], who delays his progress so the pirates can escape via a hot-air balloon. Wario chases them through the overgrown jungle of [[Maze Woods]] and a city with an unknown name.


[[Image:WL2 S 5-0.PNG|right|thumb]]
[[File:Wario Land 2 S 5-0.png|thumb]]
Wario eventually arrives at Syrup Castle, the hideout of the mischievous pirate gang. Horrified that the pirates managed to return to their fortress, he continues his pursuit and breaks in the building. After battling many of the pirate grunts and four Elite Dangerous Ducks, Wario confronts the pirate leader herself in combat. After defeating Captain Syrup and demolishing her aircraft, Wario blasts the pirates out of their fortress, reclaims his treasures and returns home to resume his nap.
Wario eventually arrives at [[Syrup Castle]], the hideout of the mischievous pirate gang. Horrified that the pirates managed to return to their fortress, he continues his pursuit and breaks in the building. After battling many of the pirate grunts, including a quartet of [[D.D.]]s, Wario confronts the pirate leader herself in combat. After defeating Captain Syrup and demolishing her aircraft, Wario blasts the pirates out of their fortress, reclaims his treasures and returns home to resume his nap.


In the final chapter, which features a mode called Time Attack, Wario returns to Syrup Castle and proceeds to a mountain range somewhere near the building. There he discovers a secret cave in which the pirates store their treasures. In a final raid, Wario overcomes the difficulties in the pirate cave and plunders Syrup's riches. He then returns home for the final time, but not without the Giant Spear Man following him closely. The pirate henchman's motivation of doing so is unclear.
The game also features alternate pathways and alternate endings, but they generally end with Wario safely back at his castle and his treasures returned. Eventually in the true final chapter (which contains a Time Attack feature), Wario returns to Syrup Castle and proceeds to a mountain range somewhere near the building. There he discovers a secret cave in which the pirates store their treasures. In a final raid, Wario overcomes the difficulties in the pirate cave and plunders Syrup's riches. He then returns home for the final time, but not without the [[giant spear man]] following him closely. The pirate's motivation of doing so is unclear.


==Gameplay==
==Gameplay==
{{Quote|Wario Land 2 is much better than any of my previous games. Why, you ask? Because in this game, I'm immortal! There's no Game Over! With multiple endings, you can play my game MANY times. Isn't that great?! |Wario|Wario Land II}}
{{quote|Wario Land 2 is much better than any of my previous games. Why, you ask? Because in this game, I'm immortal! There's no [[Game Over]]! With multiple endings, you can play my game MANY times. Isn't that great?!|Wario|Wario Land II}}
 
[[File:WL2 Treasure Map.png|160px|left|frame|The Treasure Map.]]
[[Image:WL2 S NavMap.PNG|left|frame|The Treasure Map.]]
''Wario Land II'' is a 2D platforming game, like its predecessor ''Wario Land: Super Mario Land 3''. It is divided into five [[world]]s (called Chapters), which each are divided into five respective [[Level|stages]] (called Stories). The chapters are accessed one after another, so when the player completes a level, they will be instantly transported to the next level. However, after completing the game for the first time, the player will receive a Treasure Map which allows them to choose the level they visit at will.
''Wario Land II'' is a 2D platforming game, like its predecessor ''Wario Land: Super Mario Land 3''. It is divided into five [[World|worlds]] (called Chapters), which each are divided into five respective [[Level|levels]] (called Stories). The chapters are accessed one after another, so when the player completes a level, they will be instantly transported to the next level. However, after completing the game for the first time, the player will receive a Treasure Map which allows them to choose the level they visit at will.


The game is notable for its branching storyline. Throughout the levels, the player can discover many secret exits which lead to five additional Chapters. Five different endings can be unlocked in this way, not counting the real ending that is accessed after completing the unlockable Time Attack level.
The game is notable for its branching storyline. Throughout the levels, the player can discover many secret exits which lead to five additional Chapters. Five different endings can be unlocked in this way, not counting the real ending that is accessed after completing the unlockable Time Attack level.
<br clear=all>
{{br}}
===Basic Abilities===
===Basic abilities===
[[Image:WL2 S 2x-5.PNG|thumb|Wario, using his Dash Attack.]]
[[File:Wario Land 2 S 2x-5.png|thumb|Wario, using his Dash Attack.]]
Wario's primary abilities remain the same as in the previous game. The player can walk, crouch, and enter doors with the directional pad, jump using the A Button and perform Wario's signature [[Dash Attack]] by pressing the B Button. If the directional pad is pressed up while jumping, Wario will jump slightly higher. The Player can use this technique while jumping on an enemy to jump even higher. When standing on a slope, pressing down will cause Wario to perform a rolling attack, that can smash blocks and defeat enemies. Unlike earlier, Wario can now use a [[Ground Pound]] to create shockwaves even without using a [[Bull Pot]]. This can be used to reverse enemies' movement, as well as to defeat them. When Wario stuns an enemy by jumping on it, he can pick up the motionless foe and carry it around. Wario's speed will decrease while he is carrying a heavy foe (e.g. a Grunt, or a Dangerous Duck). A carried foe can be used to defeat other foes by throwing it on them. The player can now also power up Wario's throw by pressing and holding the B Button. This will increase Wario's throwing distance and also instantly defeats the tossed enemy if it hits an obstacle.
Wario's primary abilities remain the same as in the previous game. The player can walk, crouch, and enter doors with the {{button|gbc|pad}}, jump using the {{button|gbc|A}} Button and perform Wario's signature [[Dash Attack]] by pressing the {{button|gbc|B}} Button. If the {{button|gbc|pad}} is pressed up while jumping, Wario will jump slightly higher. The Player can use this technique while jumping on an enemy to jump even higher. When standing on a slope, pressing down will cause Wario to perform a rolling attack, that can smash blocks and defeat enemies. Unlike earlier, Wario can now use a [[Ground Pound]] to create shockwaves even without using a [[Viking helmet]]. This can be used to reverse enemies' movement, as well as to defeat them. When Wario stuns an enemy by jumping on it, he can pick up the motionless foe and carry it around. Wario's speed will decrease while he is carrying a heavy foe (e.g. a Grunt, or a D.D.). A carried foe can be used to defeat other foes by throwing it on them. The player can now also power up Wario's throw by pressing and holding the {{button|gbc|B}} Button. This will increase Wario's throwing distance and also instantly defeats the tossed enemy if it hits an obstacle.


===Reaction Abilities===
===Wario's conditions===
One of the most prominent features in ''Wario Land II'' is Wario's immunity against death. Being hit by an enemy will only cause him to lose some coins, but it is not life-threatening. In addition, some enemies cause Wario to assume new, sometimes bizzare forms which the player can use to make progress. While some abilities can be used to gain advantages, some are rather a hindrance than useful, which depends on the situation. Most of these Reactions can be cured by having Wario touch a body of water, while some wear off after a certain amount of time has passed.
{{quote|No matter how much damage I take, I am immortal! Ha ha! But I am not invincible. Some enemy attacks affect me in different ways.|Wario|Wario Land II}}
 
One of the most prominent features in ''Wario Land II'' is Wario's immunity against death. Being hit by an enemy only causes him to be briefly knocked backwards and lose some coins. In addition, some enemies cause Wario to assume new forms which the player can use to progress through the level. While eleven conditions (later renamed "reactions") can be used to gain advantages, they may sometimes act as a hindrance, depending on the situation. Most conditions are curable if Wario touches a body of water, but some only wear off after a certain amount of time has passed.
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse;"
{|class=wikitable width=100%
|[[image:Bouncy Wario WL2.png|center|70px]]
|-
|'''[[Bouncy Wario]]''' &ndash; When getting hit by an Ape's mallet, Wario transforms into a spring-like creature and bounces around, which can be used to reach higher levels. After a while, the effect will wear off.
!Image
!Name
!Description
|-
|align="center"|[[File:WLIIWarioSprite.png]]
|align="center"|[[Wario]]
|Wario's normal form. In this state he controls normally, he can execute his trademark [[Dash Attack|attack]], [[Ground Pound|smash]] the ground, pick, and throw enemies, etc. While virtually invincible, Wario will recoil some steps back and lose coins in the process if he takes damage, which could be a hindrance sometimes.
|-
|align="center"|[[File:WL2 S BallWario.png]]
|align="center"|[[Ball (form)|Ball]]
|When jumped on by Dunk, Wario becomes a ball. If grabbed, he will be used to score a point, which will revert him to normal if he is still in the basketball game. He can slowly move left or right while bouncing, and can also touch one of Dunk's basketballs to revert to normal. Likewise, Wario can inflict the same effect on Dunk.
|-
|align="center"|[[File:WLIISpringyWarioSprite.png]]
|align="center"|[[Bouncy Wario]]
|When getting hit by an Ape's mallet, Wario transforms into a spring-like creature and bounces around, which can be used to reach higher levels. After a while, the effect will wear off.
|-
|-
|[[Image:bubblewario.jpg|center|100px]]
|align="center"|[[File:WLIIBubbleWarioSprite.png]]
|'''[[Bubble Wario]]''' &ndash; By touching a bubble that emerges from a hole under water, Wario will be trapped in the bubble and float upwards. In this form, Wario can pass currents that would reject him normally. Hitting a ceiling or the surface will end this condition abruptly.
|align="center"|[[Bubble Wario]]
|By touching a bubble that emerges from a hole under water, Wario will be trapped in the bubble and float upwards. In this form, Wario can pass currents that would reject him normally. Hitting a ceiling or the surface will end this condition abruptly.
|-
|-
|[[Image:crazywario.jpg|center|100px]]
|align="center"|[[File:WLIICrazyWarioSprite.png]]
|'''[[Crazy Wario]]''' &ndash; A useless condition that is evoked by ball-throwing Penguins in the English version. In this state, Wario will stumble around and controlling him is much harder. When the player presses the B Button, Wario will exhale a cloud of poisonous gas. Touching water will restore his senses. In the Japanese version, this form is known as '''Drunk Wario''' and the Penguins throw beer rather than balls, but the behavior is identical.
|align="center"|[[Crazy Wario]]
|A useless condition that is evoked by ball-throwing penguins in the English version. In this state, Wario will stumble around and controlling him is much harder. When the player presses the {{button|gbc|B}} Button, Wario will exhale a cloud of poisonous gas. Touching water will restore his senses. In the Japanese version, this form is dubbed "inebriated" and the penguins throw beer rather than balls, but the behavior is identical.
|-
|-
|[[Image:Fat Wario WL2.png|center|100px]]
|align="center"|[[File:WLIIFatWarioSprite.png]]
|'''[[Fat Wario]]''' &ndash; When Wario eats one of Cook's cakes, he will turn fat and his jumping skills will decrease massively. While being obese, any enemy that comes in contact with Wario will instantly be defeated. The effect wears off after Wario moved around enough.
|align="center"|[[Fat Wario]]
|When Wario eats one of Cook's cakes, he will turn fat and his jumping skills will decrease massively. While being obese, any enemy that comes in contact with Wario will instantly be defeated. The effect wears off after Wario moved around enough.
|-
|-
|[[Image:fierywario.jpg|center|120px]]
|align="center"|[[File:WLIIFlatWarioSprite.png]]
|'''[[Flaming Wario|Hot Wario]]''' &ndash; When getting burned by a Flame's torch, Wario will be set on fire and he will run around panicing. After a while, the flames will spread over his whole body, transforming him into a wandering fireball. In this state he can break Fire Blocks. The condition ends when Wario touches water or is burned to ash.
|align="center"|[[Flat Wario]]
|Being smashed by a D-Bat's weight will cause Wario to get flat. In this state, he cannot attack anymore, but can glide through the air and fit into small holes. To assume his normal form, Wario has to touch water or use a D-Bat without a weight.
|-
|-
|[[Image:Flat Wario WL2.png|center|100px]]
|align="center"|[[File:WLIIHotWarioSprite.png]]
|'''[[Flat Wario]]''' &ndash; Being smashed by a Bat's grindstone will cause Wario to get flat. In this state, he cannot attack anymore, but can glide through the air and fit into small holes. To assume his normal form, Wario has to touch water or use a bat without a grindstone.
|align="center"|[[Flaming Wario|Hot Wario]]
|When getting burned by a Flame's torch, Wario will be set on fire and he will run around panicking (similar to [[Mario]] running around with his overalls on fire from ''[[Super Mario 64]]''). After a while, the flames will spread over his whole body, transforming him into a wandering fireball. In this state he can break [[Bonfire Block|certain blocks]]. The condition ends when Wario touches water or is burned to ash.
|-
|-
|[[Image:Frozen Wario WL3.png|center|100px]]
|align="center"|[[File:WLIIFrozenWarioSprite.png]]
|'''[[Frozen Wario|Ice Skatin' Wario]]''' &ndash; When get hit by a Snowman's chilling breath, Wario will be covered in ice and slide backwards until he hits a wall. Every enemy in his way will be defeated.
|align="center"|[[Frozen Wario|Ice Skatin' Wario]]
|When hit by a Yukimaru's chilling breath, Wario will be covered in ice and slide backwards until he hits a wall. Every enemy in his way will be defeated.
|-
|-
|[[Image:Puffy Wario Land 2.jpg|center|100px]]
|align="center"|[[File:WLIIPuffyWarioSprite.png]]
|'''[[Puffy Wario]]''' &ndash; Getting stung by a bee will cause Wario's head to swell to enormous proportions. He will float upwards like a balloon until he hits a ceiling. This can be used to reach higher locations.
|align="center"|[[Puffy Wario]]
|Getting stung by a bee will cause Wario's head to swell to enormous proportions. He will float upwards like a balloon (similar to [[Balloon Mario]] from ''[[Super Mario World]]'') until he hits a ceiling. This can be used to reach higher locations.
|-
|-
|[[Image:tinywario.jpg|center|100px]]
|align="center"|[[File:WLIITinyWarioSprite.png]]
|'''[[Tiny Wario]]''' &ndash; When being cursed by a Wizard's magic, Wario will transform into a dwarf. In this form, he fits through narrow holes and can jump higher. Touching water or suffering a hit from an enemy attack will revert him to his original form.
|align="center"|[[Tiny Wario]]
|When being cursed by a Wizard's magic, Wario will transform into a dwarf. In this form, he fits through narrow holes and can jump higher. Touching water or suffering a hit from an enemy attack will revert him to his original form.
|-
|-
|[[Image:Zombie Wario WL2.png|center|100px]]
|align="center"|[[File:WLIIZombieWarioSprite.png]]
|'''[[Zombie Wario]]''' &ndash; After suffering a bite from an undead, Wario will become a zombie. Zombie Wario cannot jump anymore, but he is impervious and will defeat any enemy upon contact. He can also fall through thin floors and thereby reach locations he cannot enter by normal means. Being exposed to light will change him back to his old form.
|align="center"|[[Zombie Wario]]
|After suffering a bite from an undead, Wario will become a zombie. Unlike his normal form, Zombie Wario cannot jump anymore, but he is impervious and will defeat any enemy upon contact. He can also fall through thin floors and thereby reach locations he cannot enter by normal means. Being exposed to light will change him back to his old form.
|}
|}


==Treasures and Minigames==
==Treasures and Mini-Games==
Like in every installment of the ''Wario Land'' series, the player can obtain various optional treasures during Wario's adventure. The kinds of treasure that can be found in the game are composed of different artifacts, seemingly useless junk, strange oddities, and even references to other Nintendo series. To obtain a treasure, a coin-consuming minigame must be completed. There are two different categories of treasures in the game, each having 50 parts, making 100 obtainable objects in total. Once all the treasures are collected, the player will gain access to the games final level Time Attack, as well as to a remake of the ''[[Game & Watch]]'' minigame [[Flagman]], called [[Flagman DD]].
Like in every installment of the ''Wario Land'' series, the player can obtain various optional treasures during Wario's adventure. The kinds of treasure that can be found in the game are composed of different artifacts, seemingly useless junk, strange oddities, and even references to other Nintendo franchises, such as ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' and ''[[metroidwiki:Metroid (series)|Metroid]]''. To obtain a treasure, a coin-consuming [[minigame|mini-game]] must be completed. There are two different categories of treasures in the game, each having 50 parts, making 100 obtainable objects in total. Once all the treasures are collected, the player will gain access to the game's final stage, as well as to a remake of the ''[[Game & Watch]]'' mini-game ''[[Flagman]]'', titled ''[[Flagman D-D]]''.
 
===Treasure===
===Hidden Treasure===
[[File:WL2 Treasure.png|thumb]]
[[Image:WL2 Treasure.PNG|right|thumb]]
Treasures are items that are hidden somewhere in the game's levels. Each story has one of these, making a total of fifty treasures in the game. The treasure can be obtained by playing a mini-game behind the respective treasure door.
Hidden treasures are items that are hidden somewhere in the games levels. Each story has one of these, making a total of 50 hidden treasures in the game. The treasure can be obtained by playing a minigame behind the respective treasure door.
 
====Matching Game====
====Matching Game====
[[Image:WL2 S TreasureGame.PNG|left|thumb]]
[[File:WL2 S TreasureGame.png|left|thumb]]
Before the Matching Game can be played, the player has to pay a certain amount of coins. The price for one try depends on the difficulty mode that is chosen at the beginning of the game, so the amount of necessary coins vary between 50, 100 and 200 coins. After the preparations are set, a lock will float down from above and attach itself to the treasure chest. The lock shows a picture of an enemy. After that, eight cards will be displayed in the lower half of the screen. The cards will turn around for a short time, showing pictures of various enemies. Then after a moment (the duration of the moment depends on the earlier payment) the cards will turn around again. The player has to choose the card that shows the same enemy as that on the chest's lock to open the chest and receive the treasure. If the player makes a wrong decision, the game is forfeit and it has to be played again (at the full price).
Before the matching game can be played, the player has to pay a certain amount of coins. The price for one try depends on the difficulty mode that is chosen at the beginning of the game, so the amount of necessary coins varies between 50, 100, and 200 coins. After the preparations are set, a lock will float down from above and attach itself to the treasure chest. The lock shows a picture of an enemy. After that, eight panels will be displayed in the lower half of the screen. The panels will turn around for a short time, showing pictures of various enemies. Then after a moment (the duration of the moment depends on the earlier payment), the panels will turn around again. The player has to choose the panel that shows the same enemy as that on the chest's lock to open the chest and receive the treasure. If the player makes a wrong decision, the game is forfeit and it has to be played again (at the full price).


===Picture Panel===
===Picture Panel===
[[Image:WL2 S PicPanel.PNG|right|thumb]]
[[File:WL2 S PicPanel.png|thumb]]
The picture panel is a panel of 50 parts that, when completed, forms a treasure map that reveals the secret entrance to the pirates' treasure cave. One part of the picture panel is hidden at the end of each of the game's levels. The player has to play a minigame to obtain the treasure.
The Picture Panel is a panel of 50 '''Picture Pieces'''<ref>[https://web.archive.org/web/19980610012529/http://www.nintendo.com:80/gb/wario_land_ii/faqs.html ''Wario Land II'': Frequently Asked Questions]. ''Nintendo.com (June 10, 1998 snapshot via WayBack Machine).'' Retrieved October 22, 2018.</ref> that, when completed, forms a treasure map that reveals the secret entrance to the pirates' treasure cave. One piece of the Picture Panel is hidden at the end of each of the game's levels. The player has to play a mini-game to obtain the prize.
 
====Number-Matching Game====
====Number-Matching Game====
[[Image:WL2 S PanelGame.PNG|left|thumb]]
[[File:WL2 S PanelGame.png|left|thumb]]
The Number-matching Game is a minigame mainly composed of nine cards, arranged in a 3x3 pattern, facing to the ground. When turned around, they form the shape of a digit, which can be either digit from zero to nine. The player has to guess which digit is displayed on the cards to obtain the treasure. By paying 50 coins, they can make one of the nine cards turn around. The respective card will be chosen by random. When the player wishes, they can make a guess. If the guess is right, the chest will open and release the picture panel part. if the guess proves to be false, the minigame is forfeit and the player will have to replay the whole level in order to get a new chance.
The number-matching game is a mini-game mainly composed of nine panels, arranged in a 3x3 pattern, facing to the ground. When turned around, they form the shape of a digit, which can be any digit from zero to nine. The player has to guess which digit is displayed on the panels to obtain the treasure. By paying 50 coins, they can make one of the nine panels turn around. The respective panel will be chosen at random. When the player wishes, they can make a guess. If the guess is right, the chest will open and release a piece of the Picture Panel. If not, the mini-game is forfeited and the player will have to replay the whole level in order to get another chance.


After beating the game for the first time, the minigame will slightly change. The cards will now turn around automatically, while Wario's amount of coins is steadily decreasing. This leaves the player with less time to think and makes the minigame more fast-paced.
After beating the game for the first time, the mini-game will slightly change. The panels will now turn around automatically, while Wario's number of coins is steadily decreasing. This leaves the player with less time to think and makes the mini-game more fast-paced. The player can turn it back to the original before the game starts by hitting {{Button|GBC|Select}}.
{{br}}


==Chapters==
==Chapters==
===Regular Chapters===
===Regular chapters===
[[Image:WL2 Treasure Map.png|thumb|'''''Wario Land II''''' is notable for its multiple storylines and many hidden Chapters.]]
[[File:WL2 Treasure Map.png|thumb|''Wario Land II'' is notable for its multiple storylines and many hidden Chapters.]]
====Chapter 1: [[One Noisy Morning]]====
====Chapter 1: [[One Noisy Morning]]====
#[[Turn Off the Alarm Clock!]]
Story 1: [[Turn off the alarm clock!]]<br>
#[[Turn Off the Giant Faucet!]]
Story 2: [[Turn off the giant faucet!]]<br>
#[[Let the Water Out!]]
Story 3: [[Let the water out!]]<br>
#[[Go Down to the Cellar]]
Story 4: [[Go down to the cellar]]<br>
#[[Defeat the Giant Snake]]
Story 5: [[Defeat the giant snake]]


====Chapter 2: [[SS Tea Cup]]====
====Chapter 2: [[SS Tea Cup]]====
#[[Return the Hen to Her Nest]]
Story 1: [[Return the hen to her nest]]<br>
#[[Escape from the Woods!]]
Story 2: [[Escape from the woods!]]<br>
#[[Get in the Tea Cup]]
Story 3: [[Get in the Tea Cup]]<br>
#[[Drop the Anchor!!]]
Story 4: [[Drop the anchor!!]]<br>
#[[Defeat Bobo!!]]
Story 5: [[Defeat Bobo!!]]


====Chapter 3: [[Maze Woods]]====
====Chapter 3: [[Maze Woods]]====
#[[Get to Maze Woods]]
Story 1: [[Get to Maze Woods]]<br>
#[[Defeat the Giant Spear Man (3-2)|Defeat the Giant Spear Man]]
Story 2: [[Defeat the giant spear man (Maze Woods)|Defeat the giant spear man]]<br>
#[[Through the Thorny Maze!!]]
Story 3: [[Through the thorny maze!!]]<br>
#[[Escape from Maze Woods]]
Story 4: [[Escape from Maze Woods]]<br>
#[[Defeat the Giant Bee!]]
Story 5: [[Defeat the giant bee!]]


====Chapter 4: [[In Town]]====
====Chapter 4: [[In Town]]====
#[[Stop that Train! (4-1)|Stop that Train!]]
Story 1: [[Stop that train! (In Town)|Stop that train!]]<br>
#[[Up on the Rooftop!!]]
Story 2: [[Up on the rooftop!!]]<br>
#[[Down in the Cellar]]
Story 3: [[Down in the cellar]]<br>
#[[Escape from the Factory!]]
Story 4: [[Escape from the factory!]]<br>
#[[Anyone for B-Ball?]]
Story 5: [[Anyone for B-ball?]]


====Chapter 5: [[Syrup Castle]]====
====Final Chapter: [[Syrup Castle]]====
#[[Get to the Castle!!]]
Story 1: [[Get to the Castle!!]]<br>
#[[Storm the Castle!! (5-2)|Storm the Castle!!]]
Story 2: [[Storm the castle!! (Syrup Castle)|Storm the castle!!]]<br>
#[[Defeat four Ducks!]]
Story 3: [[Defeat four ducks!]]<br>
#[[Find the Hidden Door!!]]
Story 4: [[Find the hidden door!!]]<br>
#[[The Final Battle!!]]
Final Story: [[The Final Battle!!]]


===Additional Chapters===
===Additional chapters===
[[Image:WL2 S 1-1.PNG|thumb|Secret ways to complete levels that alter the story can be found in many places.]]
[[File:Wario Land 2 S 1-1.png|thumb|Secret ways to complete levels that alter the story can be found in many places.]]
====Chapter 2': [[Invade Wario Castle]]====
====Chapter 2: [[Invade Wario Castle]]====
#[[To the Castle!!]]
Story 1: [[To the castle!!]]<br>
#[[Storm the Castle!! (2-2)|Storm the Castle!!]]
Story 2: [[Storm the castle!! (Invade Wario Castle)|Storm the castle!!]]<br>
#[[Defeat the Giant Spear Man (2-3)|Defeat the Giant Spear Man]]
Story 3: [[Defeat the giant spear man (Invade Wario Castle)|Defeat the giant spear man]]<br>
#[[Go Through the Grand Hall]]
Story 4: [[Go through the grand hall]]<br>
#[[Kick'em Out!]]
Final Story: [[Kick'em out!]]


====Chapter 2": [[Go to the Cellar!!]]====
====Chapter 2: [[Go to the cellar!!]]====
#[[Defeat the Giant Spear Man (2-1)|Defeat the Giant Spear Man]]
Story 1: [[Defeat the giant spear man (Go to the cellar!!)|Defeat the giant spear man]]<br>
#[[Avoid the Rocks!]]
Story 2: [[Avoid the rocks!]]<br>
#[[Stop that Train! (2-3)|Stop that Train!]]
Story 3: [[Stop that train! (Go to the cellar!!)|Stop that train!]]<br>
#[[Find the Exit!!]]
Story 4: [[Find the exit!!]]<br>
#[[Defeat the Cave Master!!]]
Story 5: [[Defeat the cave master!!]]


====Chapter 3': [[Ruins at the Bottom of the Sea]]====
====Chapter 3: [[Ruins at the Bottom of the sea]]====
#[[Escape from the Tea Cup!]]
Story 1: [[Escape from the Tea Cup!]]<br>
#[[Defeat the Giant Spear Man (3-2)(2)|Defeat the Giant Spear Man]]
Story 2: [[Defeat the giant spear man (Ruins at the Bottom of the sea)|Defeat the giant spear man]]<br>
#[[Inside the Ruins!]]
Story 3: [[Inside the ruins!]]<br>
#[[Escape from the Ruins!]]
Story 4: [[Escape from the ruins!]]<br>
#[[Captured Syrup!]]
Final Story: [[Captured Syrup!]]


====Chapter 5': [[Uncanny Mansion]]====
====Final Chapter: [[Uncanny Mansion]]====
#[[Defeat the Giant Spear Man (5-1)(2)|Defeat the Giant Spear Man]]
Story 1: [[Defeat the giant spear man (Uncanny Mansion)|Defeat the giant spear man]]<br>
#[[Hold on to the Owl]]
Story 2: [[Hold on to the owl]]<br>
#[[The Way to the Open Door]]
Story 3: [[The way to the open door]]<br>
#[[Coming Back is Difficult]]
Story 4: [[Coming back is difficult]]<br>
#[[Capture the Ghost!]]
Final Story: [[Capture the ghost!]]


====Chapter 5": [[Mysterious Factory!]]====
====Final Chapter: [[Mysterious Factory!]]====
[[Image:WL2 S 6(3).PNG|thumb|To complete the game with 100%, the player needs to unlock all of the additional Chapters and find the hidden treasures.]]
[[File:Wario Land 2 S 6(3).png|thumb|To complete the game with 100%, the player needs to unlock all of the chapters and find the treasures.]]
#[[Defeat the Giant Spear Man (5-1)(1)|Defeat the Giant Spear Man]]
Story 1: [[Defeat the giant spear man (Mysterious Factory!)|Defeat the giant spear man]]<br>
#[[Into the Factory!]]
Story 2: [[Into the factory!]]<br>
#[[Move Through the Water!]]
Story 3: [[Move through the water!]]<br>
#[[Don't Shock the Owl!]]
Story 4: [[Don't shock the owl!]]<br>
#[[Awaiting Syrup!]]
Final Story: [[Awaiting Syrup!]]


===Time Attack===
===The Really Final Chapter===
#[[Steal the Syrup's Treasure!!]]
Time Attack: [[Steal the Syrup's treasure!!]]


==Bosses==
==Bosses==
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
{|class=wikitable width=100%
|-
|-
!width=10%|Image  
!width=10%|Image  
Line 182: Line 208:
!Description
!Description
|-
|-
|align="center" |[[Image:WL2 GiantSnake.png]]
|align="center"|[[File:WL2 GiantSnake.png]]
|align="center" |[[Giant Snake]]
|align="center"|[[Giant snake]]
|A large green snake that was abandoned in the basement of Wario's Castle. It attacks by biting and can turn Wario into an egg.
|A giant snake that was abandoned in the basement of Wario Castle. It attacks by biting and can turn Wario into an egg.
|-
|-
|align="center" |[[Image:WL2 Bobo.png]]
|align="center"|[[File:WL2 Bobo.png]]
|align="center" |[[Bobo]]
|align="center"|[[Bobo]]
|The guard of the SS Tea Cup. He attacks with dive attacks and uses strong wind gusts to blow Wario away.
|The guard of the SS Tea Cup. He attacks with dive attacks and uses strong wind gusts to blow Wario away.
|-
|-
|align="center" |[[Image:WL2 GiantBee.png]]
|align="center"|[[File:WL2 GiantBee.png]]
|align="center" |[[Giant Bee]]
|align="center"|[[Giant bee]]
|A savage bee of abnormal size that can sting Wario and summon smaller bees.
|A savage bee of abnormal size that can sting Wario and summon smaller bees.
|-
|-
|align="center" |[[Image:WL2 BallBunny.png]]
|align="center"|[[File:WL2 BallBunny.png]]
|align="center" |[[Dunk]]
|align="center"|[[Dunk]]
|An antropomorphic bunny that is proficient in ball games. Wario engages him in a match of basketball. He can turn Wario into a ball and slam dunk him.
|An anthropomorphic bunny that is proficient in ball games. Wario engages him in a match of basketball. He can turn Wario into a ball and slam dunk him.
|-
|-
|align="center" |[[Image:WL2 CaveMaster.png]]
|align="center"|[[File:WL2 CaveMaster.png]]
|align="center" |[[Cave Master]]
|align="center"|[[Cave master]]
|A bulky pig-like creature that attacks by shoving Wario around and tries to kick him out of the battlefield.
|A bulky pig-like creature that attacks by shoving Wario around and tries to kick him out of the battlefield.
|-
|-
|align="center" |[[Image:WL2 BigKamuKamu.png]]
|align="center"|[[File:WL2 BigKamuKamu.png]]
|align="center" |[[Big Kamukamu]]
|align="center"|[[Big Kamukamu]]
|A fish that lives in the flooded ruins of an ancient civilisation. It will try to devour Wario.
|A fish that lives in the flooded ruins of an ancient civilization. It will try to devour Wario.
|-
|-
|align="center" |[[Image:WL2 KingBubble.png]]
|align="center"|[[File:WL2 KingBubble.png]]
|align="center" |[[Awabō]]
|align="center"|[[Awabō]]
|An inflated enemy who captured Captain Syrup. He tries to surround Wario in a bubble and make him float away.
|An inflated enemy who captured Captain Syrup. He tries to surround Wario in a bubble and make him float away.
|-
|-
|align="center" |[[Image:WL2 GrabberGhost.png]]
|align="center"|[[File:WL2 GrabberGhost.png]]
|align="center" |[[Ghost (Wario Land II boss)|Ghost]]
|align="center"|[[Ghost (Wario Land II boss)|Ghost]]
|A phantom, haunting a remote mansion. He attacks by swooping down and tries to grab Wario.
|A phantom, haunting a remote mansion. He attacks by swooping down and tries to grab Wario.
|-
|-
|align="center" |[[Image:WL2 CptSyrup.png]]
|align="center"|[[File:WL2 CptSyrup.png]]
|align="center" |[[Captain Syrup]]
|align="center"|[[Captain Syrup]]
|The main antagonist of the game, who stole Wario's treasure. She can be battled many times in different crafts during the game.
|The main antagonist of the game, who stole Wario's treasure. She can be battled many times in different crafts during the game.
|-
|-
|align="center" |[[Image:WL2 MechaKuri.png]]
|align="center"|[[File:WL2 MechaKuri.png]]
|align="center" |[[Mecha Kuri]]
|align="center"|[[Mecha Kuri]]
|A massive robotic foe. Controlled by Captain Syrup, the robot rampages and tries to catch Wario with his rake.
|A massive robotic foe. Controlled by Captain Syrup, the robot rampages and tries to catch Wario with his rake.
|-
|-
|align="center" |[[Image:WL2 GiantSpearMan.png]]
|align="center"|[[File:WL2 GiantSpearMan.png]]
|align="center" |[[Giant Spear Man]]
|align="center"|[[Giant spear man]]
|A persistent mini-boss who recurs in many levels of the game. He is also the boss of ''Wario Land II's'' Time Attack mode.
|A persistent boss who appears in many levels of the game. He is also the boss of the actual final stage.
|}
|}


==Enemies==
==Enemies==
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
{|class=wikitable width=100%
|-
|-
!Image  
!Image  
!Name
!Name
!Description
!Description
!width=10%|First appearance
!width=10%|Last appearance
|-
|-
|align="center" |[[Image:WL2 E CrazyAlarm.PNG]]
|align="center"|[[File:WL2 E Bee.png]]
|align="center" |[[Alarm Clock (Wario Land II)|Alarm Clock]]  
|align="center"|[[Bee (Wario Land II)|Bee]]  
|An annoying alarm clock that was deposited at Wario's Castle to delay his progress.
|An aggressive bee which stings Wario, causing his head to swell to a ridiculous size.
|-
|align=center|[[Escape from Maze Woods]]
|align="center" |[[Image:WL2 E Ape.PNG]]
|align=center|[[To the castle!!]]
|align="center" |[[Ape]]
|Hammer-wielding apes that try to smash Wario. A hit will transform him into Bouncy Wario.
|-
|align="center" |[[Image:WL2 E Bee.PNG]]
|align="center" |[[Bee (Wario Land II)|Bee]]  
|An agressive bee which stings Wario, causing his head to swell to a ridiculous size.
|-
|-
|align="center" |[[Image:WL2 E BlueBird2.PNG]]
|align="center"|[[File:WL2 E BlueBird2.png]]
|align="center" |[[Bird (Wario Land)|Blue Bird]]  
|align="center"|[[Bird (Wario Land series)|Bird]]  
|A small blue bird that attacks as soon as it spots Wario.
|A small bird that attacks as soon as it spots Wario.
|align=center|[[Get to Maze Woods]]
|align=center|[[Steal the Syrup's treasure!!]]
|-
|-
|align="center" |[[Image:WL2 E Rat.PNG]]
|align="center"|[[File:WL2 E Rat.png]]
|align="center" |[[Chūta]]  
|align="center"|[[Chūta]]  
|A rodent that emerges from mouseholes and attacks by bumping into Wario.
|A rodent that emerges from mouse holes and attacks by bumping into Wario.
|align=center|[[Turn off the alarm clock!]]
|align=center|[[The way to the open door]]
|-
|-
|align="center" |[[Image:WL2 E Cook.PNG]]
|align="center"|[[File:WL2 E Cook.png]]
|align="center" |[[Cook]]  
|align="center"|[[Cook]]  
|A mole-like creature that wears an apron and throws cakes. Its cakes make Wario fat.
|A mole-like creature that wears an apron and throws cakes. Its cakes make Wario fat.
|align=center|[[Drop the anchor!!]]
|align=center|[[Don't shock the owl!]]
|-
|-
|align="center" |[[Image:WL2 E Bat.PNG]]
|align="center"|[[File:WL2 E Bat.png]]
|align="center" |[[D-Bat]]
|align="center"|[[D-Bat]]
|Flying creatures, some of which carry heavy grindstones which they drop at Wario to flatten him, while the other D-Bats try to grab Wario and can cure the flat status.
|Flying creatures, some of which carry heavy [[Pouncer|weight]]s which they drop at Wario to flatten him, while the other bats try to grab Wario and can cure the flat status.
|align=center|[[Go down to the cellar]]
|align=center|[[Into the factory!]]
|-
|-
|align="center" |[[Image:WL2 E DD.PNG]]
|align="center"|[[File:Wario Land 2 E DD.png]]
|align="center" |[[Dangerous Duck|DD]]  
|align="center"|[[D.D.]]  
|A member of the Black Sugar Gang. It wields a boomerang in battle.
|A member of the Black Sugar Gang. It wields a boomerang in battle.
|align=center|[[Let the water out!]]
|align=center|[[Move through the water!]]
|-
|-
|align="center" |[[Image:WL2 E Eel.PNG]]
|align="center"|[[File:WL2 E Swordfish.png]]
|align="center" |[[Eel (Wario Land II)|Eel]]  
|align="center"|[[Drill]]  
|An aquatic creature that grabs Wario and pulls him down into the currents.
|Sawfish-like creatures that have spikes attached to their noses. They dash at Wario when they see him.
|align=center|[[Turn off the giant faucet!]]
|align=center|[[Move through the water!]]
|-
|-
|align="center" |[[Image:WL2 E Flame.PNG]]
|align="center"|[[File:WL2 E Flame.png]]
|align="center" |[[Flame (Wario Land II)|Flame]]  
|align="center"|[[Flame (Wario Land II)|Flame]]  
|A fox that is armed with a burning torch that can light up Wario.
|A fox that is armed with a burning torch that can light up Wario.
|align=center|[[Turn off the giant faucet!]]
|align=center|[[Move through the water!]]
|-
|-
|align="center" |[[Image:WL2 E FlyingFish.PNG]]
|align="center"|[[File:WL2 E Windowpain.png]]
|align="center" |[[Flying Fish (Wario Land II)|Flying Fish]]
|align="center"|[[Gaugau]]  
|A brown fish that jumps out of the water like a [[Cheep Cheep]].
|-
|align="center" |[[Image:WL2 E Windowpain.PNG]]
|align="center" |[[Gaugau]]  
|Members of the Black Sugar Gang which throw bottles at Wario.
|Members of the Black Sugar Gang which throw bottles at Wario.
|align=center|[[Up on the rooftop!!]]
|align=center|[[Into the factory!]]
|-
|-
|align="center" |[[Image:WL2 E Ghost.PNG]]
|align="center"|[[File:WL2 E Ghost.png]]
|align="center" |[[Ghost (Wario Land II enemy)|Ghost]]  
|align="center"|[[Ghost (Wario Land II enemy)|Ghost]]  
|A ghost that lives in dark places and turns Wario into a zombie upon contact.
|A ghost that lives in dark places and turns Wario into a zombie upon contact.
|align=center|[[Storm the castle!! (Syrup Castle)]]
|align=center|[[Capture the ghost!]]
|-
|-
|align="center" |[[Image:WL2 E Grunt.PNG]]
|align="center"|[[File:WL2 E Grunt.png]]
|align="center" |[[Grunt (Wario Land II)|Grunt]]  
|align="center"|[[Grunt (Wario Land II)|Grunt]]  
|An ape-like creature that carries large iron balls with spikes. It will throw them at Wario once he gets near.
|An ape-like creature that carries large iron balls with spikes. It will throw them at Wario once he gets near.
|align=center|[[Stop that train! (Go to the cellar!!)]]
|align=center|[[The way to the open door]]
|-
|-
|align="center" |[[Image:WL2 E ToothBlob.PNG]]
|align="center"|[[File:WL2 E ToothBlob.png]]
|align="center" |[[Gugi]]  
|align="center"|[[Gugi]]  
|A molusk-like creature with a tendency to sleep a lot. It attacks in a frenzy when waken up.
|A mollusk-like creature with a tendency to sleep a lot. It attacks in a frenzy when waken up.
|align=center|[[Get in the Tea Cup]]
|align=center|[[The way to the open door]]
|-
|-
|align="center" |[[Image:WL2 E Bugzapper.PNG]]
|align="center"|[[File:WL2 E Bugzapper.png]]
|align="center" |[[Inamazu]]  
|align="center"|[[Inamazu]]  
|A walking fish that produces electricity in its antennas. It will shoot lightning at Wario.
|A walking fish that produces electricity in its antennas. It will shoot lightning at Wario.
|align=center|[[Through the thorny maze!!]]
|align=center|[[Steal the Syrup's treasure!!]]
|-
|-
|align="center" |[[Image:WL2 E Pelican.PNG]]
|align="center"|[[File:Kamukamu.png]]
|align="center" |[[Pecan]]  
|align="center"|[[Kamukamu]]  
|A pelican who joined the Black Sugar Gang. It spits spiky fishes at Wario.
|A Game Boy-exclusive enemy replaced by Drills in the Game Boy Color version. It attempts to hold Wario in its maw and chomp his coins away.
|align=center|[[Turn off the giant faucet!]]
|align=center|[[Escape from the Tea Cup!]]
|-
|-
|align="center" |[[Image:WL2 E Penguin.PNG]]
|align="center"|[[File:WL2 E Pelican.png]]
|align="center" |[[Penguin (Wario Land II)|Penguin]] (English version)  
|align="center"|[[Pecan]]
|Ball-tossing foes that have the power to make Wario dizzy.
|A pelican wearing a pirate's bandana that spits spiky fish at Wario.
|align=center|[[Storm the castle!! (Syrup Castle)]]
|align=center|[[Coming back is difficult]]
|-
|align="center"|[[File:Penguin WL2C sprite.png]][[File:Penguin WL2J sprite.png]]
|align="center"|[[Penguin (enemy)|Penguin]]
|Foes who toss an orb (or a mug of beer in the Japanese version), which causes Wario to become dizzy.
|align=center|[[The Final Battle!!]]
|align=center|[[Awaiting Syrup!]]
|-  
|-  
|align="center" |[[Image:WL2 E Penguin2.PNG]]
|align="center"|[[File:WL2 E PirateGoom.png]]
|align="center" |[[Penguin (Wario Land II)|Penguin]] (Japanese version)
|align="center"|[[Pirate Goom]]  
|They throw beer rather than balls and make Wario drunk, but it is only a visual difference.
|A common type of enemy that wields a trident as a weapon.
|align=center|[[Turn off the alarm clock!]]
|align=center|[[Steal the Syrup's treasure!!]]
|-
|-
|align="center" |[[Image:WL2 E PirateGoom.PNG]]
|align="center"|[[File:WL2 E Ape.png]]
|align="center" |[[Pirate Goom]]  
|align="center"|[[Pogo Guy]]  
|A common type of enemy that wields a trident as a weapon.
|Hammer-wielding apes that try to smash Wario. A hit will transform him into Bouncy Wario.
|align=center|[[Down in the cellar]]
|align=center|[[Awaiting Syrup!]]
|-
|-
|align="center" |[[Image:WL2 E Punch.PNG]]
|align="center"|[[File:WL2 E Punch.png]]
|align="center" |[[Punch (Wario Land II)|Punch]]  
|align="center"|[[Punch (enemy)|Punch]]  
|A foe that is armed with boxing gloves. It will try to punch Wario off platforms.
|A foe that is armed with boxing gloves. It will try to punch Wario off platforms.
|align=center|[[Turn off the alarm clock!]]
|align=center|[[Move through the water!]]
|-
|-
|align="center" |[[Image:WL2 E Rooster.PNG]]
|align="center"|[[File:WL2 E Rooster.png]]
|align="center" |[[Rooster]]  
|align="center"|[[Rooster]]  
|A chicken that lives in Wario's chicken pen. It attacks only when it is touched.
|A chicken that lives in Wario's chicken pen. It attacks only when it is touched.
|align=center|[[Return the hen to her nest]]
|align=center|[[Defeat the giant spear man (Uncanny Mansion)]]
|-
|-
|align="center" |[[Image:WL2 E Swordfish.PNG]]
|align="center"|[[File:WL2 E FlyingFish.png]]
|align="center" |[[Sawfish]]  
|align="center"|[[Tobī]]  
|Aquatic creatures that have spikes attached to their noses. They dash at Wario when they see him.
|A flying fish that leaps out of the water like a [[Cheep Cheep]].
|align=center|[[Turn off the giant faucet!]]
|align=center|[[Inside the ruins!]]
|-
|-
|align="center" |[[Image:WL2 E Skullcopter.PNG]]
|align="center"|[[File:WL2 E Spikeshell.png]]
|align="center" |[[Skullcopter]]
|align="center"|[[Togemen]]  
|A helicopter-like object with an imprinted skull. They float in the air and block Wario's path.
|-
|align="center" |[[Image:WL2 E Spikeshell.PNG]]
|align="center" |[[Togemen]]  
|A spiked creature that jumps around. Its belly is its weak spot.
|A spiked creature that jumps around. Its belly is its weak spot.
|align=center|[[Return the hen to her nest]]
|align=center|[[The way to the open door]]
|-
|-
|align="center" |[[Image:WL2 E FishingFish.PNG]]
|align="center"|[[File:WL2 E FishingFish.png]]
|align="center" |[[Tsuriuo]]  
|align="center"|[[Tsuriuo]]  
|A fish with a fishing rod that uses a fake coin as a decoy to trick Wario.
|A fish with a fishing rod that uses a fake coin as a decoy to trick Wario.
|align=center|[[Get to Maze Woods]]
|align=center|[[Defeat the giant spear man (Mysterious Factory!)]]
|-
|-
|align="center" |[[Image:WL2 E WhitePuff.PNG]]
|align="center"|[[File:WL2 E Eel.png]]
|align="center" |[[White Puff]]  
|align="center"|[[Utsutsubo]]
|An eel that grabs Wario and pulls him down into the currents.
|colspan="2"align=center|[[Get in the Tea Cup]]
|-
|align="center"|[[File:WL2 E WhitePuff.png]]
|align="center"|[[White puff]]  
|A strange, blob-like creature that will inflate upon contact, blocking the way.
|A strange, blob-like creature that will inflate upon contact, blocking the way.
|align=center|[[Turn off the giant faucet!]]
|align=center|[[Stop that train! (Go to the cellar!!)]]
|-
|-
|align="center" |[[Image:WL2 E WizardGoom.PNG]]
|align="center"|[[File:WL2 E WizardGoom.png]]
|align="center" |[[Wizard (Wario Land II)|Wizard]]  
|align="center"|[[Wizard]]  
|Two Pirate Gooms wearing a wizard's robe. They can shrink Wario, using a magical rod.
|Two Pirate Gooms wearing a wizard's robe. They can shrink Wario, using a magical rod.
|align=center|[[Storm the castle!! (Syrup Castle)]]
|align=center|[[Captured Syrup!]]
|-
|-
|align="center" |[[Image:WL2 E Freezy.PNG]]
|align="center"|[[File:WL2 E Freezy.png]]
|align="center" |[[Yukimaru]]  
|align="center"|[[Yukimaru]]  
|A living snowman that will try to freeze Wario with its icy breath.
|A living snowman that will try to freeze Wario with its icy breath.
|align=center|[[Storm the castle!! (Syrup Castle)]]
|align=center|[[Steal the Syrup's treasure!!]]
|-
|-
|align="center" |[[Image:WL2 E Zombie.PNG]]
|align="center"|[[File:WL2 E Zombie.png]]
|align="center" |[[Zombie]]  
|align="center"|[[Zombie]]  
|An undead creature which can turn Wario into a zombie with one bite.
|An undead creature which can turn Wario into a zombie with one bite.
|align=center|[[Defeat the giant snake]]
|align=center|[[Capture the ghost!]]
|}
|}


==Gameplay Elements==
==Gameplay elements==
===Objects===
===Objects===
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
{|class=wikitable width=100%
|-
|-
!Image  
!Image  
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!Description
!Description
|-
|-
|align="center" |[[Image:WL2 O Coin.png]]
|align="center"|[[File:WL2 O Coin.png]]
|align="center" |[[Coin]]
|align="center"|[[Coin]]
|These are Wario's favorite. They are used to pay the minigames that must be won to obtain a treasure. The player should collect as many as possible.
|Coins are used to pay the mini-games that must be won to obtain a treasure.
|-
|-
|align="center" |[[Image:WL2 O WarioCoin.png]]
|align="center"|[[File:WL2 O WarioCoin.png]]
|align="center" |[[Wario Coin]]
|align="center"|[[10-Coin|10 Gold Coin]]
|A golden coin with Wario's face on it. It is worth 10 regular coins.
|A golden coin with Wario's face on it. It is worth 10 regular coins.
|-
|-
|align="center" |[[Image:WL2 O SilverCoin.png]]
|align="center"|[[File:WL2 O SilverCoin.png]]
|align="center" |[[100 Gold Coin]]
|align="center"|[[100-Coin|100 Coin]]
|A rare flashing coin that randomly appears when defeating an enemy or breaking a block. It is worth 100 regular coins.
|A rare flashing coin that randomly appears when defeating an enemy or breaking a block. It is worth 100 regular coins.
|-
|-
|align="center" |[[Image:WL2 O BreakableBlock.png]]
|align="center"|[[File:WL2 O BreakableBlock.png]]
|align="center" |[[Brick Block|Breakable Block]]
|align="center"|[[Brick Block|Brick]]
|These come in various forms and sizes, depending on the level. Wario can break them with any attack.
|These come in various forms and sizes, depending on the level. Wario can break them with any attack.
|-
|-
|align="center" |[[Image:WL2 O EnemyBlock.png]]
|align="center"|[[File:WL2 O FireBlock.png]]
|align="center" |[[Enemy Block]]
|align="center"|[[Bonfire Block]]
|Only [[Flaming Wario|Hot Wario]] can break these while in his flame state.
|-
|align="center"|[[File:WL2 O EnemyBlock.png]]
|align="center"|[[Enemy Block]]
|These blocks can only be broken by throwing an enemy at them. They are sometimes disguised as normal walls.
|These blocks can only be broken by throwing an enemy at them. They are sometimes disguised as normal walls.
|-
|-
|align="center" |[[Image:WL2 O FireBlock.png]]
|align="center"|[[File:WL2 O CrackedBlock.png]]
|align="center" |[[Bonfire Block]]
|align="center"|[[Doughnut block]]  
|Only [[Flaming Wario|Hot Wario]] can break these while in his flame state.
|-
|align="center" |[[Image:WL2 O CrackedBlock.png]]
|align="center" |[[Weight Block]]  
|A block with cracks in it. Only [[Fat Wario]]'s massive weight can break them.
|A block with cracks in it. Only [[Fat Wario]]'s massive weight can break them.
|-
|-
|align="center" |[[Image:WL2 O Switch.png]]
|align="center"|[[File:WL2 O GlassBlock.png]]
|align="center" |[[Switch Block]]
|align="center"|[[Ice Block|Ice block]]
|Switches that trigger various events. The effects range from switching lights on to moving blocks.
|A special kind of block that appears in [[Defeat four ducks!|stage 5-3]] and [[Defeat the giant spear man (Invade Wario Castle)|2-3]]. It can be picked up and thrown like an enemy, but will break when it touches the ground.
|-
|-
|align="center" |[[Image:WL2 O GlassBlock.png]]
|align="center"|[[File:WL2 O Switch.png]]
|align="center" |[[Glass Block]]
|align="center"|[[Switch (Wario Land II)|Switch]]
|A special kind of block that appears in [[Defeat Four Ducks!|Level 5-3]]. It can be picked up and thrown like an enemy, but will break when touching the ground.
|Switches that trigger various events. The effects range from switching lights on or off to moving blocks.
|-
|-
|align="center" |[[Image:WL2 O Stove.png]]
|align="center"|[[File:WL2 O Stove.png]]
|align="center" |[[Stove]]
|align="center"|[[Stove]]
|Stoves like that can be found in many different areas. They can be moved by ramming and used as stepping stones to reach higher locations.
|Stoves can be found in many different areas. They can be moved by ramming and used as stepping stones to reach higher locations.
|}
|}


===Obstacles===
===Obstacles===
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
{|class=wikitable width=100%
|-
|-
!Image  
!Image  
Line 411: Line 486:
!Description
!Description
|-
|-
|align="center" |[[Image:WL2 O Elevator.png]]
|align="center"|[[File:WL2 E CrazyAlarm.png]]
|align="center" |[[Elevator]]
|align="center"|[[Alarm clock (obstacle)|Alarm clock]]  
|A platform that connects two floors. It will move in the direction the arrow is facing. If the arrow is pointing down it can only be activated by [[Fat Wario]].
|An alarm clock that was deposited at Wario Castle to delay his progress.
|-
|-
|align="center" |[[Image:WL2 O ConveyorBelt.png]]
|align="center"|[[File:WL2 O Elevator.png]]
|align="center" |[[Conveyor Belt]]
|align="center"|[[Elevator]]
|It moves in a certain direction and will affect Wario's movements. When crouching it is impossible to move against it's direction.
|A platform that connects two floors. It will move in the direction the arrow is facing. If the arrow is pointing down it can only be activated by [[Fat Wario]]. If the arrow is pointing up it can only be moved by normal Wario.
|-
|-
|align="center" |[[Image:WL2 O Blade.png]]
|align="center"|[[File:WL2 O ConveyorBelt.png]]
|align="center" |[[Blade (Wario Land)|Blade]]
|align="center"|[[Conveyor Belt]]
|A sharp Blade that launches itself in the air in a set rhythm. Only the tip is dangerous, so Wario can slip underneath it while it is risen.
|It moves in a certain direction and will affect Wario's movements. When crouching it is impossible to move against its direction.
|-
|-
|align="center" |[[Image:WL2 O Thorn.png]]
|align="center"|[[File:WL2 E Skullcopter.png]]
|align="center" |[[Thorn (Wario Land)|Thorn]]  
|align="center"|[[Kotsuheri]]
|A helicopter-like object with an imprinted skull. They float in the air and block Wario's path.
|-
|align="center"|[[File:WL2 O Blade.png]]
|align="center"|[[Lance]]
|A sharp spear that launches itself in the air in a set rhythm. Only the tip is dangerous, so Wario can slip underneath it while it is risen.
|-
|align="center"|[[File:WL2 O Thorn.png]]
|align="center"|[[Spike (Wario Land series)|Spike]]  
|Floating obstacles with thorns. They are usually found in levels featuring the owl. They change their appearance depending on the area. Sometimes they are electric.
|Floating obstacles with thorns. They are usually found in levels featuring the owl. They change their appearance depending on the area. Sometimes they are electric.
|-
|-
|align="center" |[[Image:WL2 O Spikes.png]]
|align="center"|[[File:WL2 O Spikes.png]]
|align="center" |[[Spike (obstacle)|Spikes]]
|align="center"|[[Spike Trap|Spikes]]
|Spikes that are usually found embedded in the ground. Wario will lose coins when touching them.
|Spikes that are usually found embedded in the ground. Wario will lose coins when touching them.
|}
|}


===Supporters===
===Supporters===
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
{|class=wikitable width=100%
|-
|-
!Image  
!Image  
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!Description
!Description
|-
|-
|align="center" |[[Image:WL2 HenSprite.png]]
|align="center"|[[File:WL2 O Seagull.png]]
|align="center" |[[Hen]]  
|align="center"|[[Albatross|Gull]]  
|Hen is Wario's beloved pet chicken. She plays an integral role in [[Return the Hen to Her Nest|stage 2-1]].
|A harmless bird that appears in some levels. Wario can use them as platforms to reach remote locations. Touching them will cause them to fly away.
|-
|-
|align="center" |[[Image:WL2 O Seagull.png]]
|align="center"|[[File:WL2 HenSprite.png]]
|align="center" |[[Seagull]]  
|align="center"|[[Hen]]  
|A harmless bird that appears in some levels. Wario can use them as platforms to reach remote locations. Touching them will cause them to fly away.
|The hen is Wario's beloved pet chicken. She plays an integral role in [[Return the hen to her nest|stage 2-1]].
|-
|-
|align="center" |[[Image:WL2 O Owl.png]]
|align="center"|[[File:WL2 O Owl.png]]
|align="center" |[[Owl]]
|align="center"|[[Owl (species)|Owl]]
|A sleepy owl that appears in some levels. When awakened, it can carry Wario around.
|A sleepy owl that appears in some levels. When awakened, it can carry Wario around.
|-
|-
|align="center" |[[Image:WL2 O Turtle.png]]
|align="center"|[[File:WL2 O Turtle.png]]
|align="center" |[[Turtle (Wario Land)|Turtle]]
|align="center"|[[Turtle (Wario Land series)|Turtle]]
|A sea turtle that can be found near water. It helps Wario by carrying him over strong currents.
|A sea turtle that can be found near water. It helps Wario by carrying him over strong currents.
|}
|}


==Gallery==
==Gallery==
===Box Art===
{{main-gallery}}
<center><gallery>
<gallery>
Image:WarioLand2.jpg|North American box art (Game Boy)
Warioland4.jpg|[[Wario]]
Image:JapCover_WL2.jpg|Japanese box art
Fat Wario WL2.png|[[Fat Wario]]
Image:Wario Land 2 GBC NA cover.jpg|North American box art (Game Boy Color)
WL2 Puffy Wario.png|[[Puffy Wario]]
Image:Wario Land 2 box art.jpg|European box art (Game Boy Color)
Grunt WL2.png|[[Grunt (Wario Land II)|Grunt]]
</gallery></center>
WL2 Cook.gif|[[Cook]]
</gallery>


===Character Artwork===
==References to other games==
====Wario====
*''[[metroidwiki:Metroid (series)|Metroid]]'' series - The treasure of [[Don't shock the owl!]] is a [[metroidwiki:Metroid (species)|Metroid]].
<center><gallery>
*''[[Super Mario Land 2: 6 Golden Coins]]'' - The scenario where Wario is booted out of his own castle by the Pirates (and the ending to that scenario) was very similar to the plotline of ''Super Mario Land 2'', right down to the front of the castle having the emblem removed and placing the Syrup Pirates logo over the front. Ironically enough, it is Wario who gets booted out of his own castle and has to get it back while in ''Super Mario Land 2: 6 Golden Coins'', it is Wario who was the one who stole Mario's Castle.
Image:Warioland4.jpg|<center>[[Wario]]</center>
*''[[Wario Land: Super Mario Land 3]]'' - Syrup Castle and the SS Tea Cup originated from this game, as well as an early form of Wario Castle in the second-best ending. Two portraits of Wario's [[:File:Wario with folded arms WL.jpg|artwork]] depicting him in his explorer's hat from this game can be seen in his room in [[Turn off the alarm clock!]]
Image:WL2 WarioAttack.png|<center>Wario using his signature attack</center>
*''[[Virtual Boy Wario Land]]'' - A treasure that looks like a [[Viking helmet]] as it appeared in this game can be found in the very first stage.
Image:WL2 WarioSleeping.png|<center>Wario asleep</center>
*''[[Super Mario Bros.]]'' - A piece of [[coral]] can be found as a treasure in Chapter 3, Story 3: Inside the ruins!
Image:Bouncy Wario WL2.png|<center>[[Bouncy Wario]]</center>
*''[[Yume Kōjō: Doki Doki Panic]]'' - A Big Face (revised as a [[Red Shell|Turtle Shell]] in ''[[Super Mario Bros. 2]]'') can be found as a treasure in Chapter 3, Story 4: Escape from Maze Woods. A [[Crystal Ball]] (found in both titles) is also a treasure in Final Chapter, Story 3: Defeat four ducks!
Image:Crazywario.jpg|<center>[[Crazy Wario]]</center>
*''[[Dr. Mario (game)|Dr. Mario]]'' - A [[Capsule]] can be found as a treasure in Chapter 2, Story 1: To the castle!!
Image:Fat Wario WL2.png|<center>[[Fat Wario]]</center>
*''[[Super Mario World]]'' - A [[Yoshi's Egg]] can be found as a treasure in Chapter 2, Story 3: Defeat the giant spear man.
Image:Flat Wario WL2.png|<center>[[Flat Wario]]</center>
Image:Fierywario.jpg|<center>[[Flaming Wario|Hot Wario]]</center>
Image:Puffy Wario Land 2.jpg|<center>[[Puffy Wario]]</center>
Image:Tinywario.jpg|<center>[[Tiny Wario]]</center>
Image:Zombie Wario WL2.png|<center>[[Zombie Wario]]</center>
</gallery></center>


====Other Characters====
==Critical reception==
<center><gallery>
''Wario Land II'' generally received good to excellent ratings, and many reviewers agree that it marked a milestone in the genre of 2D Platformers. [http://uk.ign.com/ IGN.com] praised the game's innovative gameplay, its replayability, and its continuous gameplay, and even though it criticized Wario's inability of running out of lives, the game received a rating of 9.0.<ref>[https://web.archive.org/web/20090327120056/http://uk.gameboy.ign.com/articles/161/161140p1.html Review on IGN.com]</ref> [http://www.gamespot.com GameSpot] mentioned its branching storyline, especially highlighted the updated graphics of the [[Game Boy Color]] version, and rewarded the game with an 8.9.<ref>[http://www.gamespot.com/gbc/action/warioland2dx/review.html?om_act=convert&om_clk=gssummary&tag=summary;read-review Review on GameSpot]</ref> [http://www.gamingtarget.com Gaming Target] criticizes the fact that ''Wario Land II'' provides the player only with one save slot and some other save-related issues, but also calls it an "essential game for every GBC owner". Gaming Target reviewed the game with a 9.0.<ref>[http://www.gamingtarget.com/article.php?artid=2428 Review on Gaming Target]</ref> [http://www.nintendojo.com Nintendojo.com] rated the game 9.0 and called it "A unique and addictive platformer that no gamer should be without".<ref>[https://www.nintendojo.com/reviews/GBC/view_item.php?1077121298 Review on Nintendojo.com]</ref> Overall, ''Wario Land II'' received 88.04% on [http://www.gamerankings.com GameRankings.com].<ref>[http://www.gamerankings.com/gbc/199270-wario-land-ii/index.html Rankings on GameRankings.com]</ref>
Image:Puncher.PNG|<center>[[Punch (Wario Land II)|Punch]]</center>
{|class="wikitable reviews"
Image:CookWL2.jpg|<center>[[Cook]]</center>
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
Image:Grunt WL2.png|<center>[[Grunt (Wario Land II)|Grunt]]</center>
|-style="background-color:#E6E6E6"
Image:WarioLandIIHen.png|<center>[[Hen]]</center>
|Release
</gallery></center>
|Reviewer, Publication
|Score
|Comment
|-
|Game Boy Color
|Marcel van Duyn, [http://www.nintendolife.com/reviews/eshop/wario_land_ii_gameboy Nintendo Life]
|9/10
|align="left"|"''Big fans of the first game might lament Wario Land II's sudden significant change in gameplay, but if you give it a try, you'll find that it's actually quite good. All the unique new gameplay features help flesh the series out and turn it into a wildly different, yet still equally entertaining game, which should be checked out by both those who liked and disliked its predecessor.''"
|-
|Game Boy Color
|Alec Matias, [https://www.ign.com/articles/2000/02/16/wario-land-2 IGN]
|9/10
|align="left"|"''Wario Land II is another reason why Nintendo is best at creating entertaining platformers. It has been a while before a game had me craving for more and Wario Land II had me doing just that. It's the perfect game to accompany you on a long road trip because of its lastability and replayability. I can honestly recommend this to anyone and everyone.''"
|-
|Game Boy Color
|Rudy Lavaux, [http://www.cubed3.com/review/1136/1/wario-land-ii-game-boy-color.html Cubed3]
|9/10
|align="left"|"''Wario Land II has quite a few good things going for it. Its excellent gameplay, varied environments, good graphics and sound (for the time), and its impressive selection of transformations and puzzle elements make it easily one of the best [[Game Boy]] games ever conceived. Admittedly it doesn't hold a candle to the inventiveness of its successor and the excellent gameplay, graphics and sound of the [[Game Boy Advance]] episode. With that being said, it's still a must-have classic for any Nintendo fan. The drastic change in gameplay, taking the franchise farther away from its Mario roots might not be to everyone's taste, but ultimately turns out an excellent choice that gave the series nowadays most of its unique personality, even though we quite loved the gameplay with the different hats.''"
|-
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Platform / Score
|-
|colspan=2|GameRankings
|colspan=2|[https://www.gamerankings.com/gbc/199270-wario-land-ii/index.html 88.04%]
|}
{{br}}


===Screenshots===
==Staff==
<center><gallery>
{{main|List of Wario Land II staff}}
Image:WL2 S Title.PNG|<center>The title screen of the game</center>
Both versions of ''Wario Land II'' were directed by Hosokawa Takehiko and produced by Izushi Takehiro. Yamanaka Masaru served as the main programmer on both versions as well.
Image:WL2 S 1-1.PNG|<center>Wario in his bedroom</center>
Image:WL2 S 1-4.PNG|<center>Flat Wario transformation</center>
Image:WL2 S 2-1.PNG|<center>Wario and Hen</center>
Image:WL2 S 2-2.PNG|<center>Crazy Wario</center>
Image:WL2 S 2-5.PNG|<center>Wario battling Bobo</center>
Image:WL2 S 5-5.PNG|<center>Captain Syrup and one of her various crafts</center>
Image:WL2 S 6(2).PNG|<center>A battle against the Giant Spear Man</center>
</gallery></center>


==Reference to Other Games==
==Pre-release and unused content==
*''[[Wario Land: Super Mario Land 3]]'' &ndash; Wario Land II is its sequel. Wario's Castle, the SS Tea Cup and Syrup Castle originated from that game. In addition, a treasure that looks like a [[Bull Pot]] can be found in the very first level.
{{Main|List of Wario Land II pre-release and unused content}}
*''[[Dr. Mario (game)|Dr. Mario]]'' &ndash; A [[Megavitamin]] can be found as a treasure.
''Wario Land II'' was originally scheduled to be released in 1997. {{file link|WL2 Beta 1.jpg|A screenshot}} released in that year depicts an unknown underground area with broken ledges not seen in the final game. In addition, the chain of the weight carried by the D-Bat was longer than any chain in the released version. Breakable jars were also found in the underground area, which is not the case for similar places in the final version. The amount of Wario's coins is also not seen in the screenshot.
*''[[Super Mario World]]'' &ndash; A [[Yoshi]] egg is another treasure.


==Critical Reception==
==Names in other languages==
''Wario Land II'' generally received good to excellent ratings, and many reviewers agree that it marked a milestone in the genre of 2D Platformers. [http://uk.ign.com/ IGN.com] praised the game's innovative gameplay, its replayability, and its continuous gameplay, and even though it critizised Wario's incapability of running out of lives, the game received a rating of 9.0.<ref>[http://uk.gameboy.ign.com/articles/161/161140p1.html Review on IGN.com]</ref> [http://www.gamespot.com GameSpot] mentioned its branching storyline, especially highlighted the updated graphics of the Game Boy Color version, and rewarded the game with a 8.9.<ref>[http://www.gamespot.com/gbc/action/warioland2dx/review.html?om_act=convert&om_clk=gssummary&tag=summary;read-review Review on GameSpot]</ref> [http://www.gamingtarget.com Gaming Target] critizises the fact that ''Wario Land II'' provides the player only with one save slot and some other save-related issues, but also calls it an "essential game for every GBC owner". Gaming Target reviewed the game with a 9.0.<ref>[http://www.gamingtarget.com/article.php?artid=2428 Review on Gaming Target]</ref> [http://www.nintendojo.com Nintendojo.com] rated the game 9.0 and called it "A unique and addictive platformer that no gamer should be without".<ref>[http://www.nintendojo.com/reviews/GBC/view_item.php?1077121298 Review on Nintendojo.com]</ref> Overall, ''Wario Land II'' received 86.94% on [http://www.gamerankings.com GameRankings.com].<ref>[http://www.gamerankings.com/gbc/199270-wario-land-ii/index.html Rankings on GameRankings.com]</ref>
{{foreign names
 
|Jap=ワリオランド2 盗まれた財宝
==Beta Elements==
|JapR=Wario Rando 2: Nusumareta Zaihō
{{Main|Wario Land II/Beta elements}}
|JapM=Wario Land 2: The Stolen Treasure
}}


==Trivia==
==Trivia==
*The game manual states that Wario is unable to jump while being in his flat form, this is not true however.
*This is the first game which depicts Wario as wearing a short-sleeved shirt.
*This is the first game which depicted Wario wearing a short-sleeved shirt.
*The Japanese release of ''Wario Land II'' came with two black decals shaped like Wario's mustache.<ref>[https://www.nintendo.co.jp/n02/dmg/aw2j/page5.html Mustache decals at the official Japanese website]</ref>
*The Japanese release of ''Wario Land II'' came with two black decals shaped like Wario's mustache.<ref>[http://www.nintendo.co.jp/n02/dmg/aw2j/page5.html Mustache decals at the official Japanese website]</ref>
*This is the first ''Wario Land'' title to not feature [[Gunpei Yokoi]] in the main staff due to his death a year prior to its release.
*The treasures [[Wario]] can collect refer to many other games, such as: The Flute, A purple Rupee, the Might Glove, and the Pegasus Shoes from Legend of Zelda: A Link to the Past.
*The theme for both matching mini-games is borrowed from the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]''.
 
==External Links==
*[http://www.nintendo.co.jp/n02/dmg/aw2j/index.html Official Japanese Website]
*[http://web.archive.org/web/19980530130404/http://www.nintendo.com/gb/wario_land_ii/index.html Official American Website (Internet Archive)]


==References==
==References==
<references/>
<references/>
<br clear=all>
 
==External links==
{{TCRF}}
*[https://www.nintendo.co.jp/n02/dmg/aw2j/index.html Official Japanese Website]
*[https://web.archive.org/web/19980530130404/http://www.nintendo.com/gb/wario_land_ii/index.html Official American Website (Internet Archive)]
*[https://www.nintendo.co.uk/Games/Virtual-Console-Nintendo-3DS-/Wario-Land-II-523844.html Official European Website]
*[https://www.nintendo.com/games/detail/Ycez5rxXPR6LZbuNcyfzwPC8ECkZGIJ3 Official American Game Page]
 
{{WL2}}
{{WL2}}
{{WarioGames}}
{{Wario games}}
{{GB}}
{{GB}}
{{GBC}}
{{GBC}}
[[Category:Game Boy Games]]
{{Virtual Console}}
[[Category:Game Boy Color Games]]
[[Category:Wario Land II|*]]
[[Category:Games]]
[[Category:Game Boy games]]
[[Category:Platforming Games]]
[[Category:Game Boy Color games]]
[[Category:Platforming games]]
[[Category:1998 games]]
[[Category:1998 games]]
[[Category:1999 games]]
[[Category:Virtual Console games]]
[[Category:Wario Land series]]
[[de:Wario Land II]]
[[it:Wario Land II]]

Latest revision as of 22:51, November 10, 2024

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Wario Land II
North American box art for Wario Land II on Game Boy Color
North American box art (Game Boy Color)
For alternate box art, see the game's gallery.
Developer Nintendo R&D 1, TOSE (Flagman D-D)
Publisher Nintendo
Platform(s) Game Boy, Game Boy Color, Virtual Console (Nintendo 3DS)
Release date Game Boy:
USA March 1, 1998[1]
Europe March 26, 1998[?]
Game Boy Color:
Japan October 21, 1998[?]
Europe February 5, 1999[?]
USA February 10, 1999[?]
Virtual Console (3DS):
Japan April 4, 2012[?]
Europe July 19, 2012[?]
Australia July 19, 2012[?]
USA December 20, 2012[?]
South Africa April 10, 2013[2]
South Korea March 2, 2016[?]
Language(s) English (United States)
Japanese
Genre 2D Platformer
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
ACB:G - General
USK:0 - All ages
Mode(s) Single Player
Format
Game Boy:
Game Pak
Game Boy Color:
Game Pak
Nintendo 3DS:
Digital download
Input
Game Boy:
Game Boy Color:
Nintendo 3DS:
Serial code(s) Game Boy:
USA DMG-AW2E-USA
Europe DMG-AW2P-EUR (AW2E)
Game Boy Color:
Japan DMG-AW2J-JPN
USA DMG-AWLE-USA
Europe DMG-AWLP-EUR (AWLE)

Wario Land II is a game by Nintendo that was released in Western regions for the Game Boy in March 1998. This is the second installment of the Wario Land series (third counting Virtual Boy Wario Land). It is a 2D platformer starring Wario, the greedy treasure hunter, who was also the protagonist of the series' first game Wario Land: Super Mario Land 3.

While the game was originally released as a Super Game Boy-enhanced title outside of Japan, a version adding Game Boy Color support was released in Japan seven months later as one of the October 1998 launch titles, featuring colored sprites and backgrounds. While the Game Boy Color version of this game is backwards compatible with the Game Boy system, its save is incompatible with the Game Boy if the game is saved on the Game Boy Color and vice-versa, requiring deleting the original save in order to save it on the other system. This version came out later in Western regions as well. It was also rereleased for the Nintendo 3DS's Virtual Console in 2012.

A successor to the game, Wario Land 3, which adapts most of Wario Land II's gameplay mechanics, was released in 2000.

Story[edit]

“Aaargh! I can't believe that Captain Syrup and the Black Sugar Gang have stolen my treasures! I am one angry Wario! I'm going to get my treasures back if it's the last thing I do!”
Wario, Wario Land II
The Black Sugar Gang approaches Wario Castle in the morning.

Wario is taking a nap in his castle, as three shadowy figures approach it from outside. They are Pirate Gooms, loyal minions of Captain Syrup and members of the Black Sugar Gang. The pirates infiltrate the building and steal Wario's treasures, which he collected during his earlier adventures. To distract Wario and prevent him from chasing them, the pirates cause havoc in the castle by turning on a giant faucet, abandoning a vicious snake in his cellar and installing an oversized alarm clock. After this, the pirates escape and leave Wario in the mess they caused. Wario eventually wakes up by the alarm clock's commotion and sets off to pursue the thieves, but not before rectifying the state of things in his home.

During his pursuit of the pirates, Wario learns that the fleeing bandits have scared his pet hen away, so he ditches his quest for a brief moment to rescue his beloved pet. He resumes the pursuit after the hen is safe again. Wario manages to get to the pirate's ship before they can set off. He drops the anchor, so the ship is forced to halt, but is then stopped by the ship guard Bobo, who delays his progress so the pirates can escape via a hot-air balloon. Wario chases them through the overgrown jungle of Maze Woods and a city with an unknown name.

Syrup Castle prologue

Wario eventually arrives at Syrup Castle, the hideout of the mischievous pirate gang. Horrified that the pirates managed to return to their fortress, he continues his pursuit and breaks in the building. After battling many of the pirate grunts, including a quartet of D.D.s, Wario confronts the pirate leader herself in combat. After defeating Captain Syrup and demolishing her aircraft, Wario blasts the pirates out of their fortress, reclaims his treasures and returns home to resume his nap.

The game also features alternate pathways and alternate endings, but they generally end with Wario safely back at his castle and his treasures returned. Eventually in the true final chapter (which contains a Time Attack feature), Wario returns to Syrup Castle and proceeds to a mountain range somewhere near the building. There he discovers a secret cave in which the pirates store their treasures. In a final raid, Wario overcomes the difficulties in the pirate cave and plunders Syrup's riches. He then returns home for the final time, but not without the giant spear man following him closely. The pirate's motivation of doing so is unclear.

Gameplay[edit]

“Wario Land 2 is much better than any of my previous games. Why, you ask? Because in this game, I'm immortal! There's no Game Over! With multiple endings, you can play my game MANY times. Isn't that great?!”
Wario, Wario Land II
Full Treasure Map screen (compressed)
The Treasure Map.

Wario Land II is a 2D platforming game, like its predecessor Wario Land: Super Mario Land 3. It is divided into five worlds (called Chapters), which each are divided into five respective stages (called Stories). The chapters are accessed one after another, so when the player completes a level, they will be instantly transported to the next level. However, after completing the game for the first time, the player will receive a Treasure Map which allows them to choose the level they visit at will.

The game is notable for its branching storyline. Throughout the levels, the player can discover many secret exits which lead to five additional Chapters. Five different endings can be unlocked in this way, not counting the real ending that is accessed after completing the unlockable Time Attack level.

Basic abilities[edit]

Chapter 2, Final Story: Kick'em out!
Wario, using his Dash Attack.

Wario's primary abilities remain the same as in the previous game. The player can walk, crouch, and enter doors with the +Control Pad, jump using the A Button Button and perform Wario's signature Dash Attack by pressing the B Button Button. If the +Control Pad is pressed up while jumping, Wario will jump slightly higher. The Player can use this technique while jumping on an enemy to jump even higher. When standing on a slope, pressing down will cause Wario to perform a rolling attack, that can smash blocks and defeat enemies. Unlike earlier, Wario can now use a Ground Pound to create shockwaves even without using a Viking helmet. This can be used to reverse enemies' movement, as well as to defeat them. When Wario stuns an enemy by jumping on it, he can pick up the motionless foe and carry it around. Wario's speed will decrease while he is carrying a heavy foe (e.g. a Grunt, or a D.D.). A carried foe can be used to defeat other foes by throwing it on them. The player can now also power up Wario's throw by pressing and holding the B Button Button. This will increase Wario's throwing distance and also instantly defeats the tossed enemy if it hits an obstacle.

Wario's conditions[edit]

“No matter how much damage I take, I am immortal! Ha ha! But I am not invincible. Some enemy attacks affect me in different ways.”
Wario, Wario Land II

One of the most prominent features in Wario Land II is Wario's immunity against death. Being hit by an enemy only causes him to be briefly knocked backwards and lose some coins. In addition, some enemies cause Wario to assume new forms which the player can use to progress through the level. While eleven conditions (later renamed "reactions") can be used to gain advantages, they may sometimes act as a hindrance, depending on the situation. Most conditions are curable if Wario touches a body of water, but some only wear off after a certain amount of time has passed.

Image Name Description
Wario sprite on Game Boy Color. Wario Wario's normal form. In this state he controls normally, he can execute his trademark attack, smash the ground, pick, and throw enemies, etc. While virtually invincible, Wario will recoil some steps back and lose coins in the process if he takes damage, which could be a hindrance sometimes.
Ball Wario in Wario Land II (Game Boy Color). Ball When jumped on by Dunk, Wario becomes a ball. If grabbed, he will be used to score a point, which will revert him to normal if he is still in the basketball game. He can slowly move left or right while bouncing, and can also touch one of Dunk's basketballs to revert to normal. Likewise, Wario can inflict the same effect on Dunk.
Bouncy Wario sprite in the Game Boy Color version. Bouncy Wario When getting hit by an Ape's mallet, Wario transforms into a spring-like creature and bounces around, which can be used to reach higher levels. After a while, the effect will wear off.
Bubble Wario sprite in the Game Boy Color version. Bubble Wario By touching a bubble that emerges from a hole under water, Wario will be trapped in the bubble and float upwards. In this form, Wario can pass currents that would reject him normally. Hitting a ceiling or the surface will end this condition abruptly.
Crazy Wario sprite in the Game Boy Color version. Crazy Wario A useless condition that is evoked by ball-throwing penguins in the English version. In this state, Wario will stumble around and controlling him is much harder. When the player presses the B Button Button, Wario will exhale a cloud of poisonous gas. Touching water will restore his senses. In the Japanese version, this form is dubbed "inebriated" and the penguins throw beer rather than balls, but the behavior is identical.
Fat Wario sprite in the Game Boy Color version. Fat Wario When Wario eats one of Cook's cakes, he will turn fat and his jumping skills will decrease massively. While being obese, any enemy that comes in contact with Wario will instantly be defeated. The effect wears off after Wario moved around enough.
Flat Wario sprite in the Game Boy Color version. Flat Wario Being smashed by a D-Bat's weight will cause Wario to get flat. In this state, he cannot attack anymore, but can glide through the air and fit into small holes. To assume his normal form, Wario has to touch water or use a D-Bat without a weight.
Hot Wario sprite in the Game Boy Color version. Hot Wario When getting burned by a Flame's torch, Wario will be set on fire and he will run around panicking (similar to Mario running around with his overalls on fire from Super Mario 64). After a while, the flames will spread over his whole body, transforming him into a wandering fireball. In this state he can break certain blocks. The condition ends when Wario touches water or is burned to ash.
Ice Skatin' Wario sprite in the Game Boy Color version. Ice Skatin' Wario When hit by a Yukimaru's chilling breath, Wario will be covered in ice and slide backwards until he hits a wall. Every enemy in his way will be defeated.
Puffy Wario sprite in the Game Boy Color version. Puffy Wario Getting stung by a bee will cause Wario's head to swell to enormous proportions. He will float upwards like a balloon (similar to Balloon Mario from Super Mario World) until he hits a ceiling. This can be used to reach higher locations.
Tiny Wario sprite in the Game Boy Color version. Tiny Wario When being cursed by a Wizard's magic, Wario will transform into a dwarf. In this form, he fits through narrow holes and can jump higher. Touching water or suffering a hit from an enemy attack will revert him to his original form.
Zombie Wario sprite in the Game Boy Color version. Zombie Wario After suffering a bite from an undead, Wario will become a zombie. Unlike his normal form, Zombie Wario cannot jump anymore, but he is impervious and will defeat any enemy upon contact. He can also fall through thin floors and thereby reach locations he cannot enter by normal means. Being exposed to light will change him back to his old form.

Treasures and Mini-Games[edit]

Like in every installment of the Wario Land series, the player can obtain various optional treasures during Wario's adventure. The kinds of treasure that can be found in the game are composed of different artifacts, seemingly useless junk, strange oddities, and even references to other Nintendo franchises, such as The Legend of Zelda and Metroid. To obtain a treasure, a coin-consuming mini-game must be completed. There are two different categories of treasures in the game, each having 50 parts, making 100 obtainable objects in total. Once all the treasures are collected, the player will gain access to the game's final stage, as well as to a remake of the Game & Watch mini-game Flagman, titled Flagman D-D.

Treasure[edit]

Treasure screen

Treasures are items that are hidden somewhere in the game's levels. Each story has one of these, making a total of fifty treasures in the game. The treasure can be obtained by playing a mini-game behind the respective treasure door.

Matching Game[edit]

Matching Game

Before the matching game can be played, the player has to pay a certain amount of coins. The price for one try depends on the difficulty mode that is chosen at the beginning of the game, so the amount of necessary coins varies between 50, 100, and 200 coins. After the preparations are set, a lock will float down from above and attach itself to the treasure chest. The lock shows a picture of an enemy. After that, eight panels will be displayed in the lower half of the screen. The panels will turn around for a short time, showing pictures of various enemies. Then after a moment (the duration of the moment depends on the earlier payment), the panels will turn around again. The player has to choose the panel that shows the same enemy as that on the chest's lock to open the chest and receive the treasure. If the player makes a wrong decision, the game is forfeit and it has to be played again (at the full price).

Picture Panel[edit]

Picture Panel

The Picture Panel is a panel of 50 Picture Pieces[3] that, when completed, forms a treasure map that reveals the secret entrance to the pirates' treasure cave. One piece of the Picture Panel is hidden at the end of each of the game's levels. The player has to play a mini-game to obtain the prize.

Number-Matching Game[edit]

Number-matching Game

The number-matching game is a mini-game mainly composed of nine panels, arranged in a 3x3 pattern, facing to the ground. When turned around, they form the shape of a digit, which can be any digit from zero to nine. The player has to guess which digit is displayed on the panels to obtain the treasure. By paying 50 coins, they can make one of the nine panels turn around. The respective panel will be chosen at random. When the player wishes, they can make a guess. If the guess is right, the chest will open and release a piece of the Picture Panel. If not, the mini-game is forfeited and the player will have to replay the whole level in order to get another chance.

After beating the game for the first time, the mini-game will slightly change. The panels will now turn around automatically, while Wario's number of coins is steadily decreasing. This leaves the player with less time to think and makes the mini-game more fast-paced. The player can turn it back to the original before the game starts by hitting Select Button.

Chapters[edit]

Regular chapters[edit]

Full Treasure Map screen (compressed)
Wario Land II is notable for its multiple storylines and many hidden Chapters.

Chapter 1: One Noisy Morning[edit]

Story 1: Turn off the alarm clock!
Story 2: Turn off the giant faucet!
Story 3: Let the water out!
Story 4: Go down to the cellar
Story 5: Defeat the giant snake

Chapter 2: SS Tea Cup[edit]

Story 1: Return the hen to her nest
Story 2: Escape from the woods!
Story 3: Get in the Tea Cup
Story 4: Drop the anchor!!
Story 5: Defeat Bobo!!

Chapter 3: Maze Woods[edit]

Story 1: Get to Maze Woods
Story 2: Defeat the giant spear man
Story 3: Through the thorny maze!!
Story 4: Escape from Maze Woods
Story 5: Defeat the giant bee!

Chapter 4: In Town[edit]

Story 1: Stop that train!
Story 2: Up on the rooftop!!
Story 3: Down in the cellar
Story 4: Escape from the factory!
Story 5: Anyone for B-ball?

Final Chapter: Syrup Castle[edit]

Story 1: Get to the Castle!!
Story 2: Storm the castle!!
Story 3: Defeat four ducks!
Story 4: Find the hidden door!!
Final Story: The Final Battle!!

Additional chapters[edit]

Chapter 1, Story 1: Turn off the alarm clock!
Secret ways to complete levels that alter the story can be found in many places.

Chapter 2: Invade Wario Castle[edit]

Story 1: To the castle!!
Story 2: Storm the castle!!
Story 3: Defeat the giant spear man
Story 4: Go through the grand hall
Final Story: Kick'em out!

Chapter 2: Go to the cellar!![edit]

Story 1: Defeat the giant spear man
Story 2: Avoid the rocks!
Story 3: Stop that train!
Story 4: Find the exit!!
Story 5: Defeat the cave master!!

Chapter 3: Ruins at the Bottom of the sea[edit]

Story 1: Escape from the Tea Cup!
Story 2: Defeat the giant spear man
Story 3: Inside the ruins!
Story 4: Escape from the ruins!
Final Story: Captured Syrup!

Final Chapter: Uncanny Mansion[edit]

Story 1: Defeat the giant spear man
Story 2: Hold on to the owl
Story 3: The way to the open door
Story 4: Coming back is difficult
Final Story: Capture the ghost!

Final Chapter: Mysterious Factory![edit]

Perfect!!
To complete the game with 100%, the player needs to unlock all of the chapters and find the treasures.

Story 1: Defeat the giant spear man
Story 2: Into the factory!
Story 3: Move through the water!
Story 4: Don't shock the owl!
Final Story: Awaiting Syrup!

The Really Final Chapter[edit]

Time Attack: Steal the Syrup's treasure!!

Bosses[edit]

Image Name Description
The giant snake. Giant snake A giant snake that was abandoned in the basement of Wario Castle. It attacks by biting and can turn Wario into an egg.
WL2 Bobo.png Bobo The guard of the SS Tea Cup. He attacks with dive attacks and uses strong wind gusts to blow Wario away.
WL2 GiantBee.png Giant bee A savage bee of abnormal size that can sting Wario and summon smaller bees.
WL2 BallBunny.png Dunk An anthropomorphic bunny that is proficient in ball games. Wario engages him in a match of basketball. He can turn Wario into a ball and slam dunk him.
WL2 CaveMaster.png Cave master A bulky pig-like creature that attacks by shoving Wario around and tries to kick him out of the battlefield.
WL2 BigKamuKamu.png Big Kamukamu A fish that lives in the flooded ruins of an ancient civilization. It will try to devour Wario.
WL2 KingBubble.png Awabō An inflated enemy who captured Captain Syrup. He tries to surround Wario in a bubble and make him float away.
WL2 GrabberGhost.png Ghost A phantom, haunting a remote mansion. He attacks by swooping down and tries to grab Wario.
WL2 CptSyrup.png Captain Syrup The main antagonist of the game, who stole Wario's treasure. She can be battled many times in different crafts during the game.
Mecha Kuri in the Game Boy Color version. Mecha Kuri A massive robotic foe. Controlled by Captain Syrup, the robot rampages and tries to catch Wario with his rake.
WL2 GiantSpearMan.png Giant spear man A persistent boss who appears in many levels of the game. He is also the boss of the actual final stage.

Enemies[edit]

Image Name Description First appearance Last appearance
WL2 E Bee.png Bee An aggressive bee which stings Wario, causing his head to swell to a ridiculous size. Escape from Maze Woods To the castle!!
WL2 E BlueBird2.png Bird A small bird that attacks as soon as it spots Wario. Get to Maze Woods Steal the Syrup's treasure!!
WL2 E Rat.png Chūta A rodent that emerges from mouse holes and attacks by bumping into Wario. Turn off the alarm clock! The way to the open door
WL2 E Cook.png Cook A mole-like creature that wears an apron and throws cakes. Its cakes make Wario fat. Drop the anchor!! Don't shock the owl!
WL2 E Bat.png D-Bat Flying creatures, some of which carry heavy weights which they drop at Wario to flatten him, while the other bats try to grab Wario and can cure the flat status. Go down to the cellar Into the factory!
Wario Land 2 E DD.png D.D. A member of the Black Sugar Gang. It wields a boomerang in battle. Let the water out! Move through the water!
WL2 E Swordfish.png Drill Sawfish-like creatures that have spikes attached to their noses. They dash at Wario when they see him. Turn off the giant faucet! Move through the water!
WL2 E Flame.png Flame A fox that is armed with a burning torch that can light up Wario. Turn off the giant faucet! Move through the water!
WL2 E Windowpain.png Gaugau Members of the Black Sugar Gang which throw bottles at Wario. Up on the rooftop!! Into the factory!
WL2 E Ghost.png Ghost A ghost that lives in dark places and turns Wario into a zombie upon contact. Storm the castle!! (Syrup Castle) Capture the ghost!
WL2 E Grunt.png Grunt An ape-like creature that carries large iron balls with spikes. It will throw them at Wario once he gets near. Stop that train! (Go to the cellar!!) The way to the open door
WL2 E ToothBlob.png Gugi A mollusk-like creature with a tendency to sleep a lot. It attacks in a frenzy when waken up. Get in the Tea Cup The way to the open door
WL2 E Bugzapper.png Inamazu A walking fish that produces electricity in its antennas. It will shoot lightning at Wario. Through the thorny maze!! Steal the Syrup's treasure!!
Enemy from original version of Wario Land II. Kamukamu A Game Boy-exclusive enemy replaced by Drills in the Game Boy Color version. It attempts to hold Wario in its maw and chomp his coins away. Turn off the giant faucet! Escape from the Tea Cup!
WL2 E Pelican.png Pecan A pelican wearing a pirate's bandana that spits spiky fish at Wario. Storm the castle!! (Syrup Castle) Coming back is difficult
Sprite of a penguin in Wario Land II on the Game Boy Color.Game Boy Color sprite of a penguin in Wario Land 2: Nusumareta Zaihō. It notably holds a beer mug. Penguin Foes who toss an orb (or a mug of beer in the Japanese version), which causes Wario to become dizzy. The Final Battle!! Awaiting Syrup!
WL2 E PirateGoom.png Pirate Goom A common type of enemy that wields a trident as a weapon. Turn off the alarm clock! Steal the Syrup's treasure!!
Pogo Guy in Wario Land II (Game Boy Color). Pogo Guy Hammer-wielding apes that try to smash Wario. A hit will transform him into Bouncy Wario. Down in the cellar Awaiting Syrup!
WL2 E Punch.png Punch A foe that is armed with boxing gloves. It will try to punch Wario off platforms. Turn off the alarm clock! Move through the water!
WL2 E Rooster.png Rooster A chicken that lives in Wario's chicken pen. It attacks only when it is touched. Return the hen to her nest Defeat the giant spear man (Uncanny Mansion)
WL2 E FlyingFish.png Tobī A flying fish that leaps out of the water like a Cheep Cheep. Turn off the giant faucet! Inside the ruins!
WL2 E Spikeshell.png Togemen A spiked creature that jumps around. Its belly is its weak spot. Return the hen to her nest The way to the open door
WL2 E FishingFish.png Tsuriuo A fish with a fishing rod that uses a fake coin as a decoy to trick Wario. Get to Maze Woods Defeat the giant spear man (Mysterious Factory!)
WL2 E Eel.png Utsutsubo An eel that grabs Wario and pulls him down into the currents. Get in the Tea Cup
A White puff enemy in Wario Land II (Game Boy Color). White puff A strange, blob-like creature that will inflate upon contact, blocking the way. Turn off the giant faucet! Stop that train! (Go to the cellar!!)
WL2 E WizardGoom.png Wizard Two Pirate Gooms wearing a wizard's robe. They can shrink Wario, using a magical rod. Storm the castle!! (Syrup Castle) Captured Syrup!
WL2 E Freezy.png Yukimaru A living snowman that will try to freeze Wario with its icy breath. Storm the castle!! (Syrup Castle) Steal the Syrup's treasure!!
WL2 E Zombie.png Zombie An undead creature which can turn Wario into a zombie with one bite. Defeat the giant snake Capture the ghost!

Gameplay elements[edit]

Objects[edit]

Image Name Description
WL2 O Coin.png Coin Coins are used to pay the mini-games that must be won to obtain a treasure.
WL2 O WarioCoin.png 10 Gold Coin A golden coin with Wario's face on it. It is worth 10 regular coins.
100 Coin in Wario Land II (Game Boy Color). 100 Coin A rare flashing coin that randomly appears when defeating an enemy or breaking a block. It is worth 100 regular coins.
Brick in the Game Boy Color version of Wario Land II. Brick These come in various forms and sizes, depending on the level. Wario can break them with any attack.
WL2 O FireBlock.png Bonfire Block Only Hot Wario can break these while in his flame state.
WL2 O EnemyBlock.png Enemy Block These blocks can only be broken by throwing an enemy at them. They are sometimes disguised as normal walls.
Doughnut block Doughnut block A block with cracks in it. Only Fat Wario's massive weight can break them.
Ice block that can be thrown and respawns upon breaking in Wario Land II (Game Boy Color). Ice block A special kind of block that appears in stage 5-3 and 2-3. It can be picked up and thrown like an enemy, but will break when it touches the ground.
Switch Switch Switches that trigger various events. The effects range from switching lights on or off to moving blocks.
WL2 O Stove.png Stove Stoves can be found in many different areas. They can be moved by ramming and used as stepping stones to reach higher locations.

Obstacles[edit]

Image Name Description
WL2 E CrazyAlarm.png Alarm clock An alarm clock that was deposited at Wario Castle to delay his progress.
WL2 O Elevator.png Elevator A platform that connects two floors. It will move in the direction the arrow is facing. If the arrow is pointing down it can only be activated by Fat Wario. If the arrow is pointing up it can only be moved by normal Wario.
WL2 O ConveyorBelt.png Conveyor Belt It moves in a certain direction and will affect Wario's movements. When crouching it is impossible to move against its direction.
WL2 E Skullcopter.png Kotsuheri A helicopter-like object with an imprinted skull. They float in the air and block Wario's path.
Lance Lance A sharp spear that launches itself in the air in a set rhythm. Only the tip is dangerous, so Wario can slip underneath it while it is risen.
WL2 O Thorn.png Spike Floating obstacles with thorns. They are usually found in levels featuring the owl. They change their appearance depending on the area. Sometimes they are electric.
WL2 O Spikes.png Spikes Spikes that are usually found embedded in the ground. Wario will lose coins when touching them.

Supporters[edit]

Image Name Description
A gull in Wario Land II (Game Boy Color). Gull A harmless bird that appears in some levels. Wario can use them as platforms to reach remote locations. Touching them will cause them to fly away.
WL2 HenSprite.png Hen The hen is Wario's beloved pet chicken. She plays an integral role in stage 2-1.
WL2 O Owl.png Owl A sleepy owl that appears in some levels. When awakened, it can carry Wario around.
The turtle in Wario Land II (Game Boy Color). Turtle A sea turtle that can be found near water. It helps Wario by carrying him over strong currents.

Gallery[edit]

For this subject's image gallery, see Gallery:Wario Land II.

References to other games[edit]

  • Metroid series - The treasure of Don't shock the owl! is a Metroid.
  • Super Mario Land 2: 6 Golden Coins - The scenario where Wario is booted out of his own castle by the Pirates (and the ending to that scenario) was very similar to the plotline of Super Mario Land 2, right down to the front of the castle having the emblem removed and placing the Syrup Pirates logo over the front. Ironically enough, it is Wario who gets booted out of his own castle and has to get it back while in Super Mario Land 2: 6 Golden Coins, it is Wario who was the one who stole Mario's Castle.
  • Wario Land: Super Mario Land 3 - Syrup Castle and the SS Tea Cup originated from this game, as well as an early form of Wario Castle in the second-best ending. Two portraits of Wario's artwork depicting him in his explorer's hat from this game can be seen in his room in Turn off the alarm clock!
  • Virtual Boy Wario Land - A treasure that looks like a Viking helmet as it appeared in this game can be found in the very first stage.
  • Super Mario Bros. - A piece of coral can be found as a treasure in Chapter 3, Story 3: Inside the ruins!
  • Yume Kōjō: Doki Doki Panic - A Big Face (revised as a Turtle Shell in Super Mario Bros. 2) can be found as a treasure in Chapter 3, Story 4: Escape from Maze Woods. A Crystal Ball (found in both titles) is also a treasure in Final Chapter, Story 3: Defeat four ducks!
  • Dr. Mario - A Capsule can be found as a treasure in Chapter 2, Story 1: To the castle!!
  • Super Mario World - A Yoshi's Egg can be found as a treasure in Chapter 2, Story 3: Defeat the giant spear man.

Critical reception[edit]

Wario Land II generally received good to excellent ratings, and many reviewers agree that it marked a milestone in the genre of 2D Platformers. IGN.com praised the game's innovative gameplay, its replayability, and its continuous gameplay, and even though it criticized Wario's inability of running out of lives, the game received a rating of 9.0.[4] GameSpot mentioned its branching storyline, especially highlighted the updated graphics of the Game Boy Color version, and rewarded the game with an 8.9.[5] Gaming Target criticizes the fact that Wario Land II provides the player only with one save slot and some other save-related issues, but also calls it an "essential game for every GBC owner". Gaming Target reviewed the game with a 9.0.[6] Nintendojo.com rated the game 9.0 and called it "A unique and addictive platformer that no gamer should be without".[7] Overall, Wario Land II received 88.04% on GameRankings.com.[8]

Reviews
Release Reviewer, Publication Score Comment
Game Boy Color Marcel van Duyn, Nintendo Life 9/10 "Big fans of the first game might lament Wario Land II's sudden significant change in gameplay, but if you give it a try, you'll find that it's actually quite good. All the unique new gameplay features help flesh the series out and turn it into a wildly different, yet still equally entertaining game, which should be checked out by both those who liked and disliked its predecessor."
Game Boy Color Alec Matias, IGN 9/10 "Wario Land II is another reason why Nintendo is best at creating entertaining platformers. It has been a while before a game had me craving for more and Wario Land II had me doing just that. It's the perfect game to accompany you on a long road trip because of its lastability and replayability. I can honestly recommend this to anyone and everyone."
Game Boy Color Rudy Lavaux, Cubed3 9/10 "Wario Land II has quite a few good things going for it. Its excellent gameplay, varied environments, good graphics and sound (for the time), and its impressive selection of transformations and puzzle elements make it easily one of the best Game Boy games ever conceived. Admittedly it doesn't hold a candle to the inventiveness of its successor and the excellent gameplay, graphics and sound of the Game Boy Advance episode. With that being said, it's still a must-have classic for any Nintendo fan. The drastic change in gameplay, taking the franchise farther away from its Mario roots might not be to everyone's taste, but ultimately turns out an excellent choice that gave the series nowadays most of its unique personality, even though we quite loved the gameplay with the different hats."
Aggregators
Compiler Platform / Score
GameRankings 88.04%

Staff[edit]

Main article: List of Wario Land II staff

Both versions of Wario Land II were directed by Hosokawa Takehiko and produced by Izushi Takehiro. Yamanaka Masaru served as the main programmer on both versions as well.

Pre-release and unused content[edit]

Main article: List of Wario Land II pre-release and unused content

Wario Land II was originally scheduled to be released in 1997. A screenshotMedia:WL2 Beta 1.jpg released in that year depicts an unknown underground area with broken ledges not seen in the final game. In addition, the chain of the weight carried by the D-Bat was longer than any chain in the released version. Breakable jars were also found in the underground area, which is not the case for similar places in the final version. The amount of Wario's coins is also not seen in the screenshot.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ワリオランド2 盗まれた財宝[?]
Wario Rando 2: Nusumareta Zaihō
Wario Land 2: The Stolen Treasure

Trivia[edit]

  • This is the first game which depicts Wario as wearing a short-sleeved shirt.
  • The Japanese release of Wario Land II came with two black decals shaped like Wario's mustache.[9]
  • This is the first Wario Land title to not feature Gunpei Yokoi in the main staff due to his death a year prior to its release.
  • The theme for both matching mini-games is borrowed from the Game Boy version of Donkey Kong.

References[edit]

External links[edit]