Circus Kong: Difference between revisions

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{{conjecture}}
{{distinguish|Donkey Kong Circus}}
[[Image:TossKong_MvsDK2.jpg|thumb|A '''Toss Kong''' manhandling a [[Mini Mario]].]]
{{species infobox
'''Toss Kongs''' are giant [[Mini Donkey Kong]] toys that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. If a [[Mini-Mario]] touches one, the Toss Kong will throw it up in the air.
|image=[[File:CircusKong_MvsDK2.png|200px]]
|first_appearance=''[[Mario vs. Donkey Kong 2: March of the Minis]]'' ([[List of games by date#2006|2006]])
|latest_appearance=''[[Mini Mario & Friends: amiibo Challenge]]'' ([[List of games by date#2016|2016]])
|latest_portrayal=[[Takashi Nagasako]] (2006-present)
|variant_of=[[Donkey Kong's robot]]
|relatives=[[Catapult Kong]]
}}
'''Circus Kongs'''<ref>''Mario vs. Donkey Kong: Mini-Land Mayhem!'' in-game [[Media:MVDKMLM Circus Kong Help.png|Help Menu]].</ref><ref>''Mario vs. Donkey Kong 2: March of the Minis'' official WFC level.</ref> are [[Donkey Kong's robot]]s that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' and every subsequent game in the series, apart from ''[[Mario and Donkey Kong: Minis on the Move]]'', where they are replaced by [[Catapult Kong]]s. If any [[Mini]]s touch one, the Circus Kong will throw them up in the air and juggle them back and forth, causing the Minis to remain suspended in the air. Specifically in ''Mario vs. Donkey Kong 2: March of the Minis'' and ''[[Mario vs. Donkey Kong: Minis March Again!]]'', a Circus Kong can only carry up to two Minis at a time, and any additional Minis will be thrown aside and briefly stunned if they touch the Circus Kong.


Sometimes Toss Kongs will throw Minis up onto a one-way platform, thus providing a boost for them. Other times, Minis will be thrown back and forth (up to two at a time) until help arrives, usually with a [[hammer]]. Other times, [[Color Block]]s can be realized when the Minis are at their highest point to escape his wrath. Toss Kongs cannot damage Minis.
Circus Kongs can stop juggling the Minis if another Mini uses [[Hammer]]s or a [[Fire Flower]] against one, which causes it to flip over and flail around for a short time, rendering it temporarily unable to affect Minis and allowing them to move past the Circus Kong. An exclamation mark appears over a stunned Circus Kong shortly before it flips back upright. Minis can also escape a Circus Kong if a line of [[Pink Block]]s is formed under the Minis while they are in the air, or if they happen to land on a red [[girder]]. Circus Kongs are non-lethal enemies, and can only hurt Minis if they are thrown into something harmful.
[[Category:Enemies]]
 
[[Category:Donkey Kong Species]]
==Names in other languages==
[[Category:Species]]
{{foreign names
[[Category:Robots]]
|Jap=サーカスコング<ref>[[Media:MvDK2 Shogakukan Book.jpg|''Mario vs. Donkey Kong 2'' Shogakukan book]]</ref>
[[Category:Minis]]
|JapR=Sākasu Kongu
|JapM=Circus Kong
|SpaA=Circo Kong
|SpaAM=Circus Kong
|SpaE=Circus Kong
|FreA=Cirque Kong<ref>[https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_vs_DK_Mayhem.pdf ''Mario vs. Donkey Kong: Mini-Land Mayhem!'' instruction booklet] Page 58</ref>
|FreE=Circus Kong
|Ita=Circo Kong
|ItaM=Circus Kong
}}
 
==References==
<references/>
 
{{Kongs}}
{{MVDKMOTM}}
{{MVDKMMA}}
{{MVDKMLM}}
{{MVDKTS}}
{{MM&FaC}}
[[Category:Donkey Kong's robots]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis enemies]]
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! enemies]]
[[Category:Mario vs. Donkey Kong: Minis March Again! enemies]]
[[Category:Mario vs. Donkey Kong: Tipping Stars enemies]]
[[Category:Mini Mario & Friends: amiibo Challenge enemies]]
[[it:Circo Kong]]

Latest revision as of 21:12, August 28, 2024

Not to be confused with Donkey Kong Circus.
Circus Kong
Artwork of Circus Kong from Mario vs. Donkey Kong 2: March of the Minis (later reused in Mario vs. Donkey Kong: Mini-Land Mayhem!)
First appearance Mario vs. Donkey Kong 2: March of the Minis (2006)
Latest appearance Mini Mario & Friends: amiibo Challenge (2016)
Latest portrayal Takashi Nagasako (2006-present)
Variant of Donkey Kong's robot
Relatives

Circus Kongs[1][2] are Donkey Kong's robots that appear in Mario vs. Donkey Kong 2: March of the Minis and every subsequent game in the series, apart from Mario and Donkey Kong: Minis on the Move, where they are replaced by Catapult Kongs. If any Minis touch one, the Circus Kong will throw them up in the air and juggle them back and forth, causing the Minis to remain suspended in the air. Specifically in Mario vs. Donkey Kong 2: March of the Minis and Mario vs. Donkey Kong: Minis March Again!, a Circus Kong can only carry up to two Minis at a time, and any additional Minis will be thrown aside and briefly stunned if they touch the Circus Kong.

Circus Kongs can stop juggling the Minis if another Mini uses Hammers or a Fire Flower against one, which causes it to flip over and flail around for a short time, rendering it temporarily unable to affect Minis and allowing them to move past the Circus Kong. An exclamation mark appears over a stunned Circus Kong shortly before it flips back upright. Minis can also escape a Circus Kong if a line of Pink Blocks is formed under the Minis while they are in the air, or if they happen to land on a red girder. Circus Kongs are non-lethal enemies, and can only hurt Minis if they are thrown into something harmful.

Names in other languages[edit]

Language Name Meaning Notes
Japanese サーカスコング[3]
Sākasu Kongu
Circus Kong
French (NOA) Cirque Kong[4] -
French (NOE) Circus Kong[?] -
Italian Circo Kong[?] Circus Kong
Spanish (NOA) Circo Kong[?] Circus Kong
Spanish (NOE) Circus Kong[?] -

References[edit]

  1. ^ Mario vs. Donkey Kong: Mini-Land Mayhem! in-game Help Menu.
  2. ^ Mario vs. Donkey Kong 2: March of the Minis official WFC level.
  3. ^ Mario vs. Donkey Kong 2 Shogakukan book
  4. ^ Mario vs. Donkey Kong: Mini-Land Mayhem! instruction booklet Page 58