Mario Artist: Talent Studio: Difference between revisions

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|developer=[[Nintendo Research & Development 1|Nintendo R&D1]]
|developer=[[Nintendo Research & Development 1|Nintendo R&D1]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{release|Japan|February 23, 2000}}  
|release={{flag list|Japan|February 1, 2000<ref>{{cite|author=Sakai, Kazuya (Ambit), et al.|date=October 19, 2015|location=Tokyo|publisher=[[Shogakukan]]|language=ja|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』(''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'')|isbn=978-4-09-106569-8|page=243}}</ref>}}  
|genre=Creative
|genre=Creative
|modes=Single player, multiplayer
|modes=Single player, multiplayer
|ratings={{ratings|cero=A}}
|platforms=[[Nintendo 64DD]]
|platforms=[[Nintendo 64DD]]
|format={{format|64dd=1}}
|format={{format|64dd=1}}
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|serials=NUD-DMTJ-JPN
|serials=NUD-DMTJ-JPN
}}
}}
'''''Mario Artist: Talent Studio'''''<ref>[https://iwataasks.nintendo.com/interviews/wii/wii_fit/3/0/ Iwata Asks - Vol 4: Sound, Design and Planning]. ''Iwataasks.nintendo.com''. Retrieved May 6, 2023.</ref> is a Japan-only game released on February 23, 2000 for the [[Nintendo 64DD]], as part of the ''[[Mario Artist (series)|Mario Artist]]'' series. It was one of the few games released for the system.
'''''Mario Artist: Talent Studio'''''<ref>[https://iwataasks.nintendo.com/interviews/wii/wii_fit/3/0/ Iwata Asks - Vol 4: Sound, Design and Planning]. ''Iwataasks.nintendo.com''. Retrieved May 6, 2023.</ref> is a Japan-only game released on February 1, 2000 for the [[Nintendo 64DD]], as part of the ''[[Mario Artist (series)|Mario Artist]]'' series. It was one of the few games released for the system.


The main feature is the creation of characters, whom the player could put into different movies and animations, such as the character walking down a catwalk. There are many customizable features for the characters, such as body style, size, face, hair, clothes, bio, voice and more. The character creation may be a prototype for [[Mii]]s, even though it has many more features. The player can also import these people into the other Mario Artist games. The game can also insert pictures from cameras and videos onto 3-dimensional models, and then animate the models. Using the bundled Capture Cartridge, the player could create movies by running a video camera through it.
The main feature is the creation of characters, whom the player could put into different movies and animations, such as the character walking down a catwalk. There are many customizable features for the characters, such as body style, size, face, hair, clothes, bio, voice and more. The character creation may be a prototype for [[Mii]]s, even though it has many more features. The player can also import these people into the other Mario Artist games. The game can also insert pictures from cameras and videos onto 3-dimensional models, and then animate the models. Using the bundled Capture Cassette, the player could create movies by running a video camera through it.
==Staff==
==Staff==
{{main|List of Mario Artist: Talent Studio staff}}
{{main|List of Mario Artist: Talent Studio staff}}
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<gallery>
<gallery>
TalentStudioArt.jpg|Cover art
TalentStudioArt.jpg|Cover art
MATalentStudio2.jpg|''Mario Artist: Talent Studio'' game bundled with Capture Cartridge
MATalentStudio2.jpg|''Mario Artist: Talent Studio'' game bundled with Capture Cassette
IMAGE3.JPG|Editing a person
IMAGE3.JPG|Editing a person
MATS Prerelease Character.jpg|Pre-release
MATS Prerelease Character.jpg|Pre-release
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=マリオアーティスト タレントスタジオ
|Jpn=マリオアーティスト タレントスタジオ
|JapR=Mario Ātisuto Tarento Sutajio
|JpnR=Mario Ātisuto Tarento Sutajio
|JapM=Mario Artist Talent Studio
|JpnM=Mario Artist Talent Studio
}}
}}


==Trivia==
==Notes==
*[[Kazumi Totaka]]'s [[Kazumi Totaka#Totaka's Song|song]] is hidden in this game as a music track that can be used in animations.
*[[Kazumi Totaka]]'s [[Totaka's Song|song]] appears in this game as a music track that can be used in animations. This specific arrangement would later be adapted into "{{iw|nookipedia|K.K. Song}}" from the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series.


==References==
==References==

Latest revision as of 14:11, February 2, 2025

It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specifics: More gameplay screenshots

Mario Artist: Talent Studio
Mario Artist: Talent Studio coverart
Developer Nintendo R&D1
Publisher Nintendo
Platform(s) Nintendo 64DD
Release date Japan February 1, 2000[1]
Genre Creative
Mode(s) Single player, multiplayer
Format
Nintendo 64DD:
Magneto-optical drive
Input
Nintendo 64:
Serial code(s) NUD-DMTJ-JPN

Mario Artist: Talent Studio[2] is a Japan-only game released on February 1, 2000 for the Nintendo 64DD, as part of the Mario Artist series. It was one of the few games released for the system.

The main feature is the creation of characters, whom the player could put into different movies and animations, such as the character walking down a catwalk. There are many customizable features for the characters, such as body style, size, face, hair, clothes, bio, voice and more. The character creation may be a prototype for Miis, even though it has many more features. The player can also import these people into the other Mario Artist games. The game can also insert pictures from cameras and videos onto 3-dimensional models, and then animate the models. Using the bundled Capture Cassette, the player could create movies by running a video camera through it.

Staff[edit]

Main article: List of Mario Artist: Talent Studio staff

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese マリオアーティスト タレントスタジオ[?]
Mario Ātisuto Tarento Sutajio
Mario Artist Talent Studio

Notes[edit]

References[edit]

  1. ^ Sakai, Kazuya (Ambit), et al. (October 19, 2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』(Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook). Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 243.
  2. ^ Iwata Asks - Vol 4: Sound, Design and Planning. Iwataasks.nintendo.com. Retrieved May 6, 2023.