Riverside Race: Difference between revisions
Mercury Mech (talk | contribs) mNo edit summary |
No edit summary |
||
(90 intermediate revisions by 45 users not shown) | |||
Line 1: | Line 1: | ||
{{level | {{distinguish|GBA Riverside Park}} | ||
{{DKC level infobox | |||
|image=[[ | |image=[[File:Riverside Race DKC3.png]] | ||
|code = 2 - 2 | |code=2 - 2 | ||
|game = ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]] | |world=[[Kremwood Forest]] | ||
| | |game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | ||
|track=Hot Pursuit (SNES)<br>Enchanted Riverbank (GBA) | |||
|before = [[Barrel Shield Bust-Up|<<]] | |before=[[Barrel Shield Bust-Up|<<]] | ||
|after = [[Squeals on Wheels|>>]] | |after=[[Squeals on Wheels|>>]] | ||
|before3=[[Springin' Spiders|<<]] | |||
|after3=[[Squeals on Wheels|>>]] | |||
}} | }} | ||
{{quote|See that river bank race? I ran that in 01:15:00. You couldn't do it in double that time.|Brash|Donkey Kong Country 3: Dixie Kong's Double Trouble!}} | |||
'''Riverside Race''' is the seventh [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the second level of [[Kremwood Forest]]. As the name suggests, Riverside Race takes place at a river. It is the only level with a timer at the bottom-right screen, keeping track of how long it takes for [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] to complete the level, more specifically under [[Brash]]'s record of 1 minute 15 seconds. Though beating Brash's time is not a requirement for finishing the level, if the Kongs set a new record and then visit Brash, he throws a tantrum from losing and causes a tremor that causes a log to fall in the river, where it acts as a bridge to the [[secret cave]]. Aside from featuring a timer, Riverside Race also has invincible [[killer bees]] that chase the [[Kong]]s throughout the level, and [[Koco]]s are the only underwater enemy in the level. Kiddy can bounce on the water to reach higher areas, which is required to reach the [[Koin]] and the two [[Bonus Barrel]]s. | |||
==Layout== | |||
[[File:Riverside Race DKC3 GBA.png|thumb|left|Riverside Race in the Game Boy Advance version]] | |||
The Kongs begin the level on a pathway positioned under a [[DK Barrel]] and a trail of [[banana]]s. Once the Kongs pass the bananas, a swarm of Buzzes begins to chase them down the area, where they can find a Banana Bunch and a pair of Sneeks. Soon, they come up to a banana trail that leads them into an area of water full of bananas. The Buzzes continue to chase them as they exit the water, which is followed by a pathway supporting a Re-Koil, who bounces near the [[KONG Letters|letter K]]. After the Kongs drop down to a ledge, they come up to a Sneek and another water area that contains a Koco and an underwater passage leading through a large structure that blocks the Kongs' path. Kiddy Kong can use his abilities to reach the top of the structure, where a Bonus Barrel is located. (Alternatively, if the player has both Kongs, jumping into the killer bees will give the player more vertical distance and thus be able to make the jump.) The underwater passage is full of bananas and a Banana Bunch, and once they pass these items and exit the passage, they find their way back onto land, where the letter O is located. If they continue down the pathway, they reach a raised piece of ground with Re-Koils around it. A water area follows the second Re-Koil, and in this water, the Kongs can find another Koco and an underwater passage that leads through a large piece of land that blocks the Kongs' path. The [[Star Barrel]] is in this passage near some trails of bananas. | |||
After the Kongs reach the other side of the passage, they can find another DK Barrel surrounded by bananas in a wider underwater area. To the right of here, they find dry land with a few Knik-Knaks to the left of it. The Kongs can jump on them to reach a high ledge with a red [[Extra Life Balloon]] on it. If the primates journey east from the Knik-Knaks, they come along a pathway that leads to another area of water. As they head towards the liquid, the killer bees chases them past a pair of Re-Koils. In the water, they can find a Koco and some bananas. A small section of dry, solid land is ahead of the water that the Kongs must head down to reach a larger section of water with three red Buzzes flying over it. With the use of a nearby [[Invincibility Barrel]], they can bounce on these foes to reach an area on top of a large area of dry land that can lead them to a Bonus Barrel. (Alternatively, if the player has both Kongs, jumping into the rightmost Buzz will give the player more vertical distance and thus be able to make the jump.) | |||
This area of land cannot be passed unless the Kongs climb over it or unless they head through the underwater passage at the bottom of it. The passage is located next to a Koco and a trail of bananas, and it leads into another wide area of water with a wall of three Kocos in it. On the other side of the Kocos, they can find a section of solid ground above the water. As they travel along the pathway, they come past a few raised pieces of ground with Re-Koils on them. Soon, they reach another underwater area that they can swim into to find a passage leading through a large structure that blocks their path. The letter G is in the center of the passage, which they can find another wide section of water after. They can find a Koco in this water, and to the right of it, they can discover an area of land. Kiddy Kong can use his water-bouncing abilities to reach a hidden ledge to the top-left of here, which holds a [[Koin]]. (Again, if the player has both Kongs, jumping into the killer bees will give the player more vertical distance and thus be able to make the jump.) They head down a solid pathway with a trio of Sneeks and some bananas on it. As they race past the foes, swarms of Buzzes chase them, until they reach the [[Level Flag]]. | |||
{{br}} | |||
==Enemies== | |||
< | The following enemies appear in the following quantities: | ||
<gallery> | |||
Buzz DKC3 red.png|[[Buzz (enemy)|Buzz]] (red) (3) | |||
Knik Knak DKC3 red.png|[[Knik-Knak]] (red) (2) | |||
Koco DKC3 green.png|[[Koco]] (green) (5) | |||
Koco DKC3 red.png|Koco (red) (3) | |||
Rekoil DKC3.png|[[Re-Koil]] (11) | |||
Sneek DKC3.png|[[Sneek]] (3) | |||
</gallery> | |||
[[ | ==Items and objects== | ||
[[ | The following items and objects appear in the following quantities: | ||
[[ | <gallery> | ||
[[Category: | Bear Coin.png|[[Bear coin]] (1) | ||
[[Category: Forests | DK Barrel.png|[[DK Barrel]] (3) | ||
Invincibility Barrel.png|[[Invincibility Barrel]] (1){{footnote|main|a}} | |||
</gallery> | |||
{{footnote|note|a|The Invincibility Barrel is located in the corner of the pond with three Buzzes.}} | |||
===K-O-N-G Letters=== | |||
[[File:Riverside Race N.png|thumb|The location of the letter N]] | |||
*'''K:''' After the first area of water, located near a Re-Koil. | |||
*'''O:''' The Kongs come up to the letter O after reaching the end of the second area of water. | |||
*'''N:''' Shortly after the Star Barrel, the Kongs reach an underwater area with three red Buzzes. The letter N is above the water to the left of the red Buzzes. | |||
*'''G:''' In the final area of water, the Kongs must swim through a thin passage, which has the letter G. | |||
{{br}} | |||
===DK Coin=== | |||
[[File:Riverside Race GBA Koin.png|thumb|The location of Riverside Race's Koin, in the Game Boy Advance version]] | |||
After the letter G, the Kongs must swim to the surface of the river and step onto the end of the solid platform to the right. Before the killer bees attacks, Kiddy should take the lead again and roll over the water towards the left. (Alternatively, if the player has both Kongs, jumping into the killer bees will give the player more vertical distance and thus be able to make the jump.) There, he and Dixie can find a Koin, who stands near a [[Steel Keg]]. The Kongs can take the nearby Steel Keg and throw it above the Koin, causing it to rebound off a wall and hit the Koin from behind. The Kongs obtain the [[DK Coin]]. | |||
{{br}} | |||
==Bonus Levels== | |||
{{multiframe|[[File:Riverside Race Bonus Area 1.png|200px]] [[File:Riverside Race Bonus Area 2.png|200px]]|size=420|The first and second Bonus Levels respectively}} | |||
Riverside Race has two [[Bonus Level]]s, listed by type: | |||
*'''''Grab 15 Bananas!''''': At the second lake, Kiddy must take the lead and bounce on the water to go up to a higher area. (Alternatively, if the player has both Kongs, jumping into the killer bees gives the Kongs more vertical distance and thus be able to make the jump.) By bouncing on the water a second time, Kiddy gets enough vertical distance to land on the area above. The Kongs can find the [[Bonus Barrel]] nearby. In the [[Bonus Level]], the Kongs have 30 seconds to collect 15 [[green banana]]s that appear both above and within the river. A green Koco is in the center of the area, and the green bananas each randomly spawn to the left or right of it. When the Kongs collect all the bananas, a [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears to the right. | |||
*'''''Bash the Baddies!''''': After the letter N, the Kongs find three red Buzzes hovering over a body of water. They must swim underwater to the bottom left to activate a hidden Invincibility Barrel. They must then return to the surface and then bounce on three red Buzzes to reach a ledge. (Alternatively, if the player has both Kongs, jumping into the rightmost Buzz will give the player more vertical distance and thus be able to make the jump.) The Kongs must go down a flat pathway and enter a Bonus Barrel. In the Bonus Level, the Kongs have 15 seconds to go through the area and defeat four Re-Koils. After the Kongs defeat the enemies, the Bonus Coin appears at the end to the right. | |||
{{br}} | |||
==Warp Barrel== | |||
Right before the first body of water, Kiddy must perform a [[team up]] throw for Dixie to enter an invisible [[Warp Barrel]] over the middle of the body of water. The Kongs are warped to the area right before the Level Flag. If the Kongs complete the level with the Warp Barrel, the timer reaches the maximum time of 9:59, penalizing the Kongs. This penalty was removed from the Game Boy Advance remake. | |||
==Gallery== | |||
<gallery> | |||
Riverside Race DKC3 shot.png|The Kongs travel through the level | |||
Riverside Race K.png|The letter K | |||
Riverside Race O.png|The letter O | |||
Riverside Race Re-Koil defeated.png|Kiddy defeats a Re-Koil | |||
Riverside Race DKC3 shot 2.png|The Kongs head into an underwater passage. | |||
Riverside Race second Bonus Barrel.png|The Kongs jump to the second Bonus Barrel | |||
Riverside Race DKC3 shot 4.png|The Kongs jump out of the water | |||
Riverside Race G.png|The letter G | |||
Riverside Race GBA Re-Koil.png|Dixie jumps at a Re-Koil in the Game Boy Advance version | |||
Riverside Race DKC3 GBA 2.png|The Kongs swim in a narrow passage after activating the Star Barrel in the Game Boy Advance version | |||
</gallery> | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=リバーサイド レース | |||
|JapR=Ribāsaido rēsu | |||
|JapM=Riverside Race | |||
|Spa=Carrera en la Orilla | |||
|SpaM=Riverside Race | |||
|Fre=Kourse De La Berge | |||
|FreM=Bank Race | |||
|Ger=Flotte Fluss-Flitzerei | |||
|GerM=Dashing River Runabout | |||
|Ita=Gara Lungofiume | |||
|ItaM=Riverfront Race | |||
}} | |||
{{DKC3}} | |||
[[Category:Aquatic areas]] | |||
[[Category:Forests]] | |||
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! levels]] |
Latest revision as of 15:56, January 20, 2024
- Not to be confused with GBA Riverside Park.
Level | |
---|---|
Riverside Race | |
Level code | 2 - 2 |
World | Kremwood Forest |
Game | Donkey Kong Country 3: Dixie Kong's Double Trouble! |
Music track | Hot Pursuit (SNES) Enchanted Riverbank (GBA) |
<< Directory of levels (SNES) >> | |
<< Directory of levels (GBA) >> |
- “See that river bank race? I ran that in 01:15:00. You couldn't do it in double that time.”
- —Brash, Donkey Kong Country 3: Dixie Kong's Double Trouble!
Riverside Race is the seventh level in Donkey Kong Country 3: Dixie Kong's Double Trouble! and the second level of Kremwood Forest. As the name suggests, Riverside Race takes place at a river. It is the only level with a timer at the bottom-right screen, keeping track of how long it takes for Dixie and Kiddy to complete the level, more specifically under Brash's record of 1 minute 15 seconds. Though beating Brash's time is not a requirement for finishing the level, if the Kongs set a new record and then visit Brash, he throws a tantrum from losing and causes a tremor that causes a log to fall in the river, where it acts as a bridge to the secret cave. Aside from featuring a timer, Riverside Race also has invincible killer bees that chase the Kongs throughout the level, and Kocos are the only underwater enemy in the level. Kiddy can bounce on the water to reach higher areas, which is required to reach the Koin and the two Bonus Barrels.
Layout[edit]
The Kongs begin the level on a pathway positioned under a DK Barrel and a trail of bananas. Once the Kongs pass the bananas, a swarm of Buzzes begins to chase them down the area, where they can find a Banana Bunch and a pair of Sneeks. Soon, they come up to a banana trail that leads them into an area of water full of bananas. The Buzzes continue to chase them as they exit the water, which is followed by a pathway supporting a Re-Koil, who bounces near the letter K. After the Kongs drop down to a ledge, they come up to a Sneek and another water area that contains a Koco and an underwater passage leading through a large structure that blocks the Kongs' path. Kiddy Kong can use his abilities to reach the top of the structure, where a Bonus Barrel is located. (Alternatively, if the player has both Kongs, jumping into the killer bees will give the player more vertical distance and thus be able to make the jump.) The underwater passage is full of bananas and a Banana Bunch, and once they pass these items and exit the passage, they find their way back onto land, where the letter O is located. If they continue down the pathway, they reach a raised piece of ground with Re-Koils around it. A water area follows the second Re-Koil, and in this water, the Kongs can find another Koco and an underwater passage that leads through a large piece of land that blocks the Kongs' path. The Star Barrel is in this passage near some trails of bananas.
After the Kongs reach the other side of the passage, they can find another DK Barrel surrounded by bananas in a wider underwater area. To the right of here, they find dry land with a few Knik-Knaks to the left of it. The Kongs can jump on them to reach a high ledge with a red Extra Life Balloon on it. If the primates journey east from the Knik-Knaks, they come along a pathway that leads to another area of water. As they head towards the liquid, the killer bees chases them past a pair of Re-Koils. In the water, they can find a Koco and some bananas. A small section of dry, solid land is ahead of the water that the Kongs must head down to reach a larger section of water with three red Buzzes flying over it. With the use of a nearby Invincibility Barrel, they can bounce on these foes to reach an area on top of a large area of dry land that can lead them to a Bonus Barrel. (Alternatively, if the player has both Kongs, jumping into the rightmost Buzz will give the player more vertical distance and thus be able to make the jump.)
This area of land cannot be passed unless the Kongs climb over it or unless they head through the underwater passage at the bottom of it. The passage is located next to a Koco and a trail of bananas, and it leads into another wide area of water with a wall of three Kocos in it. On the other side of the Kocos, they can find a section of solid ground above the water. As they travel along the pathway, they come past a few raised pieces of ground with Re-Koils on them. Soon, they reach another underwater area that they can swim into to find a passage leading through a large structure that blocks their path. The letter G is in the center of the passage, which they can find another wide section of water after. They can find a Koco in this water, and to the right of it, they can discover an area of land. Kiddy Kong can use his water-bouncing abilities to reach a hidden ledge to the top-left of here, which holds a Koin. (Again, if the player has both Kongs, jumping into the killer bees will give the player more vertical distance and thus be able to make the jump.) They head down a solid pathway with a trio of Sneeks and some bananas on it. As they race past the foes, swarms of Buzzes chase them, until they reach the Level Flag.
Enemies[edit]
The following enemies appear in the following quantities:
Items and objects[edit]
The following items and objects appear in the following quantities:
a - The Invincibility Barrel is located in the corner of the pond with three Buzzes.
K-O-N-G Letters[edit]
- K: After the first area of water, located near a Re-Koil.
- O: The Kongs come up to the letter O after reaching the end of the second area of water.
- N: Shortly after the Star Barrel, the Kongs reach an underwater area with three red Buzzes. The letter N is above the water to the left of the red Buzzes.
- G: In the final area of water, the Kongs must swim through a thin passage, which has the letter G.
DK Coin[edit]
After the letter G, the Kongs must swim to the surface of the river and step onto the end of the solid platform to the right. Before the killer bees attacks, Kiddy should take the lead again and roll over the water towards the left. (Alternatively, if the player has both Kongs, jumping into the killer bees will give the player more vertical distance and thus be able to make the jump.) There, he and Dixie can find a Koin, who stands near a Steel Keg. The Kongs can take the nearby Steel Keg and throw it above the Koin, causing it to rebound off a wall and hit the Koin from behind. The Kongs obtain the DK Coin.
Bonus Levels[edit]
Riverside Race has two Bonus Levels, listed by type:
- Grab 15 Bananas!: At the second lake, Kiddy must take the lead and bounce on the water to go up to a higher area. (Alternatively, if the player has both Kongs, jumping into the killer bees gives the Kongs more vertical distance and thus be able to make the jump.) By bouncing on the water a second time, Kiddy gets enough vertical distance to land on the area above. The Kongs can find the Bonus Barrel nearby. In the Bonus Level, the Kongs have 30 seconds to collect 15 green bananas that appear both above and within the river. A green Koco is in the center of the area, and the green bananas each randomly spawn to the left or right of it. When the Kongs collect all the bananas, a Bonus Coin appears to the right.
- Bash the Baddies!: After the letter N, the Kongs find three red Buzzes hovering over a body of water. They must swim underwater to the bottom left to activate a hidden Invincibility Barrel. They must then return to the surface and then bounce on three red Buzzes to reach a ledge. (Alternatively, if the player has both Kongs, jumping into the rightmost Buzz will give the player more vertical distance and thus be able to make the jump.) The Kongs must go down a flat pathway and enter a Bonus Barrel. In the Bonus Level, the Kongs have 15 seconds to go through the area and defeat four Re-Koils. After the Kongs defeat the enemies, the Bonus Coin appears at the end to the right.
Warp Barrel[edit]
Right before the first body of water, Kiddy must perform a team up throw for Dixie to enter an invisible Warp Barrel over the middle of the body of water. The Kongs are warped to the area right before the Level Flag. If the Kongs complete the level with the Warp Barrel, the timer reaches the maximum time of 9:59, penalizing the Kongs. This penalty was removed from the Game Boy Advance remake.
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | リバーサイド レース[?] Ribāsaido rēsu |
Riverside Race | |
French | Kourse De La Berge[?] | Bank Race | |
German | Flotte Fluss-Flitzerei[?] | Dashing River Runabout | |
Italian | Gara Lungofiume[?] | Riverfront Race | |
Spanish | Carrera en la Orilla[?] | Riverside Race |