Monkey Mines: Difference between revisions

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{{world infobox
{{world infobox
|image=[[File:MonkeyMines DKC.png|200px]]<br>World map in the original version<br>[[File:DKC-GBC-Monkey-Mines.png|200px]]<br>World map in the [[Game Boy Color]] version<br>[[File:Monkey Mines (GBA).png|200px]]<br>World map in the [[Game Boy Advance]] version
|image=[[File:Monkey Mines (GBA).png|200px]]<br>World map in the [[Donkey Kong Country (Game Boy Advance)|second remake]]
|game=''[[Donkey Kong Country]]
|game=''[[Donkey Kong Country]]
|levels=5
|levels=5
Line 6: Line 6:
|after=[[Vine Valley (world)|>>]]
|after=[[Vine Valley (world)|>>]]
}}
}}
{{quote|The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but [[Klump]] is not about to give up his!|''Donkey Kong Country'' manual, page 23}}
'''Monkey Mines''' (simply known as '''Mines''' in the [[Donkey Kong Country (television series)|television series]]) is the second world of ''[[Donkey Kong Country]]''. It has five levels, most of which take place in a subterranean setting. On [[Donkey Kong Island]], Monkey Mines is located at the foot of the hill leading to next world, [[Vine Valley (world)|Vine Valley]]. [[Winky]] is the only [[Animal Friends|Animal Friend]] who appears in the world. [[Master Necky]] is the boss fought at the end. The [[Ruins]] world from ''[[Donkey Kong Country Returns]]'' is thematically similar and has been suggested to be the same location.<ref>{{cite|author=KynanPearson|language=en|date=August 12, 2021|url=x.com/KynanPearson/status/1425940659152769030|title=Tweet|publisher=X|archive=web.archive.org/web/20210812220225/https://twitter.com/KynanPearson/status/1425940659152769030|accessdate=January 30, 2022}}</ref>
'''Monkey Mines''' (simply known as '''Mines''' in the [[Donkey Kong Country (television series)|television series]]) is the second world of ''[[Donkey Kong Country]]''. It has five levels, most of which take place in a subterranean setting. On [[Donkey Kong Island]], Monkey Mines is located at the foot of the hill leading to next world, [[Vine Valley (world)|Vine Valley]]. [[Winky]] is the only [[Animal Friends|Animal Friend]] who appears in the world. [[Master Necky]] is the boss fought at the end. The [[Ruins]] world from ''[[Donkey Kong Country Returns]]'' is thematically similar and has been suggested to be the same location.<ref>KynanPearson (August 12, 2021). [https://twitter.com/KynanPearson/status/1425940659152769030 Tweet by Kynan Pearson] [https://web.archive.org/web/20210812220225/https://twitter.com/KynanPearson/status/1425940659152769030 (Archived)]. ''Twitter''. Retrieved January 30, 2022.</ref>


In the [[Donkey Kong Country (TV series)|cartoon]], this area is closely connected to King K. Rool and his minions' [[Kremkroc Industries, Inc.|base]]. The area is alluded to in the ''[[Mario + Rabbids Kingdom Battle]]'' [[Donkey Kong Adventure]] story expansion, where it is mentioned in the description of [[Rabbid Cranky]]'s [[List of weapons in Mario + Rabbids Kingdom Battle#Croaker Disposer|Croaker Disposer]]. Since this weapon takes its design after Winky the Frog, the description references how the Animal Buddy first appears in this world in ''Donkey Kong Country''.
In the [[Donkey Kong Country (television series)|cartoon]], this area is closely connected to King K. Rool and his minions' [[Kremkroc Industries, Inc.|base]]. The area is alluded to in the ''[[Mario + Rabbids Kingdom Battle]]'' [[Donkey Kong Adventure]] story expansion, where it is mentioned in the description of [[Rabbid Cranky]]'s [[List of weapons in Mario + Rabbids Kingdom Battle#Croaker Disposer|Croaker Disposer]]. Since this weapon takes its design after Winky the Frog, the description references how the Animal Buddy first appears in this world in ''Donkey Kong Country''.


==Levels==
==Levels==
{{DKC map}}
{{DKC map}}
{{content description|dk=yes
{|class="wikitable dk"
|image1=[[File:Winky's Walkway SNES 5.png]]
!#!!Screenshot!!Level!!Summary
|name1=[[Winky's Walkway]]
|-
|description1=The first level of Monkey Mines, Winky's Walkway introduces [[Winky]], whom the level is named after. It is the shortest level in the game, though it is longer in the Game Boy Color version. The level is an odd series of walkways, featuring [[Kritter]]s, [[Gnawty|Gnawties]], and some [[Necky]]s.
|1
|image2=[[File:Mine Cart Carnage SNES.png]]
|[[File:Winky's Walkway SNES 5.png|200px]]
|name2=[[Mine Cart Carnage]]
|[[Winky's Walkway]]
|description2=The second level of Monkey Mines, Mine Cart Carnage involves Donkey Kong and Diddy Kong riding an unstoppable [[Mine Cart]] on numerous rail segments. There are tipped over Mine Carts that have to be jumped over along the way. [[Krash]]es are the only enemies in the level. There is a [[Warp Barrel]] around the start that allows most of the level to be skipped.
|A short level and the first to feature its namesake, [[Winky]]. The level is longer in the [[Donkey Kong Country (Game Boy Color)|first remake]].
|image3=[[File:Bouncy Bonanza 5.png]]
|-
|name3=[[Bouncy Bonanza]]
|2
|description3=The third level of Monkey Mines, Bouncy Bonanza features a lot of bouncing. There are many bouncing [[tire]]s that the Kongs can bounce on, mostly to reach higher areas. Many bouncing Kritters and [[Zinger]]s also get in the Kongs' way. About halfway into the level is a room with Winky, who can be freed from his animal crate.
|[[File:Mine Cart Carnage SNES.png|200px]]
|image4=[[File:Stop & Go Station tire bouncing.png]]
|[[Mine Cart Carnage]]
|name4=[[Stop & Go Station]]
|The player characters ride a [[Mine Cart]] on several rail segments and jump over abandoned Mine Carts and [[Krash]]es along the way.
|description4=The fourth level of Monkey Mines, Stop & Go Station features rapid, invulnerable [[Rock Kroc]]s. However, jumping at the Stop and Go Barrels along the way can stop the Rock Krocs' movement temporarily, but after a few seconds, the barrels revert to "GO," causing the Rock Krocs to resume their movement.
|-
|image5=[[File:Millstone Mayhem SNES 6.png]]
|3
|name5=[[Millstone Mayhem]]
|[[File:Bouncy Bonanza 5.png|200px]]
|description5=The fifth and final regular level of Monkey Mines, Millstone Mayhem takes place in a temple-like setting spewed with millstone-operating Gnawties, blue Kritters, perched Neckys, [[Slippa]]s, and Zingers. It is the first level where [[Krusha]]s appear.
|[[Bouncy Bonanza]]
|image6=[[File:DKC-NeckyNuts.png]]
|A cave level with several [[tire]]s, including optional assistance from Winky.
|name6=[[Necky's Nuts]]
|-
|description6=The boss level of Monkey Mines, Necky's Nuts involves a boss fight against the giant vulture, [[Master Necky]].
|4
}}
|[[File:Stop & Go Station tire bouncing.png|200px]]
|[[Stop & Go Station]]
|A dark level and the only one to feature the fast-moving [[Rock Kroc]]s that can only be calmed using [[Stop & Go Barrel]]s along the way.
|-
|5
|[[File:Millstone Mayhem SNES 6.png|200px]]
|[[Millstone Mayhem]]
|The first level taking place outside of a temple and to have millstone-operating Gnawties and [[Krusha]]s.
|-
|6
|[[File:DKC-NeckyNuts.png|200px]]
|[[Necky's Nuts]]
|The boss level where [[Master Necky]] is fought.
|}
 
==Profiles==
{{multilang profile
|type=manual
|Eng=The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but [[Klump]] is not about to give up his!<ref>{{cite|title=''Donkey Kong Country'' instruction booklet|page=23|date=1994|publisher=Nintendo of America|language=en}}</ref>}}


==Gallery==
==Gallery==
<gallery>
<gallery>
MonkeyMines DKC.png|World map in the original version
DKC-GBC-Monkey-Mines.png|World map in the [[Game Boy Color]] version
Monkey Mines design.jpg|Monkey Mines design plan
Monkey Mines design.jpg|Monkey Mines design plan
</gallery>
</gallery>
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=レベル2 モンキーマインズ
|Jpn=レベル2 モンキーマインズ
|JapR=Reberu 2 Monkī mainzu
|JpnR=Reberu 2 Monkī mainzu
|JapM=Level 2 Monkey Mines
|JpnM=Level 2 Monkey Mines
|Spa=Minas Mono
|Spa=Minas Mono
|SpaM=Monkey Mines
|SpaM=Monkey Mines

Latest revision as of 12:24, January 7, 2025

Monkey Mines
The world map of Monkey Mines from Donkey Kong Country on Game Boy Advance.
World map in the second remake
Game Donkey Kong Country
Level(s) 5
<< List of worlds >>

Monkey Mines (simply known as Mines in the television series) is the second world of Donkey Kong Country. It has five levels, most of which take place in a subterranean setting. On Donkey Kong Island, Monkey Mines is located at the foot of the hill leading to next world, Vine Valley. Winky is the only Animal Friend who appears in the world. Master Necky is the boss fought at the end. The Ruins world from Donkey Kong Country Returns is thematically similar and has been suggested to be the same location.[1]

In the cartoon, this area is closely connected to King K. Rool and his minions' base. The area is alluded to in the Mario + Rabbids Kingdom Battle Donkey Kong Adventure story expansion, where it is mentioned in the description of Rabbid Cranky's Croaker Disposer. Since this weapon takes its design after Winky the Frog, the description references how the Animal Buddy first appears in this world in Donkey Kong Country.

Levels[edit]

Kongo JungleMonkey MinesVine ValleyGorilla GlacierKremkroc Industries, Inc.Chimp CavernsGang-Plank GalleonDonkey Kong Country - New version of the DKCMap.jpg file, but this time in PNG. Thanks, Scrooge200!
Click a level icon to open the relevant article.
# Screenshot Level Summary
1 Winky's Walkway Winky's Walkway A short level and the first to feature its namesake, Winky. The level is longer in the first remake.
2 Mine Cart Carnage SNES.png Mine Cart Carnage The player characters ride a Mine Cart on several rail segments and jump over abandoned Mine Carts and Krashes along the way.
3 Bouncy Bonanza Bouncy Bonanza A cave level with several tires, including optional assistance from Winky.
4 Donkey Kong bouncing at a Stop & Go Barrel from a tire near the end of Stop & Go Station in Donkey Kong Country Stop & Go Station A dark level and the only one to feature the fast-moving Rock Krocs that can only be calmed using Stop & Go Barrels along the way.
5 Millstone Mayhem Millstone Mayhem The first level taking place outside of a temple and to have millstone-operating Gnawties and Krushas.
6 Necky's Nuts Necky's Nuts The boss level where Master Necky is fought.

Profiles[edit]

  • Instruction booklet description:
    • English:
      The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but Klump is not about to give up his![2]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese レベル2 モンキーマインズ[?]
Reberu 2 Monkī mainzu
Level 2 Monkey Mines
French Mines des Macaques[?] Macaque Mines
German Affen-Minen[?] Monkey Mines
Italian Mondo di Miniere[?] World of Mines
Spanish Minas Mono[?] Monkey Mines

References[edit]

  1. ^ KynanPearson (August 12, 2021). Tweet. X (English). Retrieved January 30, 2022. (Archived August 12, 2021, 22:02:25 UTC via Wayback Machine.)
  2. ^ 1994. Donkey Kong Country instruction booklet. Nintendo of America (English). Page 23.