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{{location infobox | {{location infobox | ||
|image=SMS Sirena Beach Overview.png | |image=[[File:SMS Sirena Beach Overview.png|250px]]<br>A view of Sirena Beach from ''Super Mario Sunshine'' | ||
| | |||
|greater_location=[[Isle Delfino]] | |greater_location=[[Isle Delfino]] | ||
|inhabitants=[[Pianta]]s, [[Noki]]s, [[Boo]]s | |inhabitants=[[Pianta]]s, [[Noki]]s, [[Boo]]s | ||
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'''Sirena Beach''' is a location found on [[Isle Delfino]] in ''[[Super Mario Sunshine]]''. It is located on the island's south coast, right behind [[Pinna Park]]. Its name probably derives from "Sirena", the Italian and Spanish term for "mermaid". It also bears similarity to the term "serene", describing the atmosphere of the beach. Sirena Beach is famous for being the home of [[Hotel Delfino]], a well-known four-star hotel and seaside resort. The level itself can only be accessed through a red [[Warp Pipe]] in [[Delfino Plaza]], on top of the building behind the [[Grand Pianta Statue]]. The pipe is initially blocked by a giant [[pineapple]] and eating it with [[Yoshi]] will open up the level, meaning this level can only be accessed after the player has cleared [[The Wilted Sunflowers|Episode 4]] of Pinna Park. [[Mario]] only visits Sirena Beach in the evenings (the only time it can be seen during the day is when it is viewed from Pinna Park). | '''Sirena Beach''' is a location found on [[Isle Delfino]] in ''[[Super Mario Sunshine]]''. It is located on the island's south coast, right behind [[Pinna Park]]. Its name probably derives from "Sirena", the Italian and Spanish term for "mermaid". It also bears similarity to the term "serene", describing the atmosphere of the beach. Sirena Beach is famous for being the home of [[Hotel Delfino]], a well-known four-star hotel and seaside resort. The level itself can only be accessed through a red [[Warp Pipe]] in [[Delfino Plaza]], on top of the building behind the [[Grand Pianta Statue]]. The pipe is initially blocked by a giant [[pineapple]] and eating it with [[Yoshi]] will open up the level, meaning this level can only be accessed after the player has cleared [[The Wilted Sunflowers|Episode 4]] of Pinna Park. [[Mario]] only visits Sirena Beach in the evenings (the only time it can be seen during the day is when it is viewed from Pinna Park). | ||
==Layout== | ==Layout== | ||
[[File:SunsetMarioPeach.png|200px|thumb|[[Mario]] and [[Princess Peach|Peach]] at Sirena Beach in the ending of | [[File:Sirena Beach hotel delfino.png|thumb|left|Distant view of Sirena Beach]] | ||
[[File:SunsetMarioPeach.png|200px|thumb|[[Mario]] and [[Princess Peach|Peach]] at Sirena Beach in the ending of the game]] | |||
Sirena Beach has three main areas: the exterior and the interior of Hotel Delfino, and the hotel's casino. | Sirena Beach has three main areas: the exterior and the interior of Hotel Delfino, and the hotel's casino. | ||
The exterior of the hotel is a large beach with pools of water, torches, cabanas, and terraces nearby. The layout of the beach is, if examined closely, identical to the layout of a GameCube | The exterior of the hotel is a large beach with pools of water, torches, cabanas, and terraces nearby. The layout of the beach is, if examined closely, identical to the layout of a [[nwiki:Nintendo GameCube Controller|Nintendo GameCube Controller]], if seen from the hotel looking out to the sea. The pools of water represent the {{button|gcn|Stick}}, {{button|gcn|A}},{{button|gcn|B}},{{button|gcn|X}} and {{button|gcn|Y}} buttons, a small flame to represent the {{button|gcn|Start}}, the chairs set up beyond that to represent where "Nintendo GameCube" would be printed, and two cabana huts to represent the {{button|gcn|Pad}} and {{button|gcn|C}}. During [[The Manta Storm|Episode 1]] and [[Scrubbing Sirena Beach|Episode 6]], the beach is covered in [[electric goop]] and the hotel itself will be inaccessible during those episodes. | ||
The interior of the hotel consists of three floors and a maze-like attic. Mario can enter the hotel by talking to the [[hotel manager]] at the front | The interior of the hotel consists of three floors and a maze-like attic. Mario can enter the hotel by talking to the [[hotel manager]] at the front door. Once Mario enters the level, he is not able to leave unless he returns to Delfino Plaza through the pause menu or completes the current episode. Mario can move through the different rooms in the hotel, though most of the doors to the lobby are locked from the outside. In [[Shadow Mario Checks In|Episode 7]], however, all of the doors to the lobby are open. There are many secret passages in the hotel that either lead from one room to another or to a different floor. During certain missions, [[Boo]]s can be found in various areas in the hotel but are more prevalent in some episodes such as [[The Hotel Lobby's Secret|Episode 2]], with some disguised as Coins and in Episode 7, where many of them are also disguised as [[Shadow Mario]]. | ||
The hotel's casino is accessed by talking to the bellhop to the left of the first floor. Like with the main hotel, Mario cannot leave the casino unless he returns to Delfino Plaza or completes the current episode. He can only access the casino during Episodes [[The Secret of Casino Delfino|4]] and [[King Boo Down Below|5]]. The casino is made up of large slot machines, two of which Mario can turn by using [[F.L.U.D.D.|FLUDD]] to either spray each individual slot on the slanted one or the machine as a whole on the rounded one. A large roulette wheel is placed in the center of the room. | The hotel's casino is accessed by talking to the bellhop to the left of the first floor. Like with the main hotel, Mario cannot leave the casino unless he returns to Delfino Plaza or completes the current episode. He can only access the casino during Episodes [[The Secret of Casino Delfino|4]] and [[King Boo Down Below|5]]. The casino is made up of large slot machines, two of which Mario can turn by using [[F.L.U.D.D.|FLUDD]] to either spray each individual slot on the slanted one or the machine as a whole on the rounded one. A large roulette wheel is placed in the center of the room. | ||
==Episodes== | ==Episodes== | ||
{| | {{Sunshine episodes table|sortable=yes | ||
|image1=[[File:The Manta Storm.png|200px]] | |||
|episode1={{sort|Manta Storm, The|[[The Manta Storm]]}} | |||
|summary1=This episode's objective is to defeat the [[Phantamanta|Manta]]. | |||
| | |image2=[[File:SMS The Hotel Lobbys Secret.png|200px]] | ||
|episode2={{sort|Hotel Lobby's Secret, The|[[The Hotel Lobby's Secret]]}} | |||
| | |summary2=This episode's objective is to enter the Golden Boo<ref>{{cite|author=Bogenn, Tim, and Doug Walsh|title=''Super Mario Sunshine'' Official Strategy Guide|page=94|publisher=BradyGAMES|language=en-us|isbn=0-7440-0180-3|date=2002}}</ref> on the third floor of the hotel. | ||
|This episode's objective is to defeat the [[Phantamanta|Manta]]. | |image3=[[File:Mysterious Hotel Delfino.png|200px]] | ||
| | |episode3=[[Mysterious Hotel Delfino]] | ||
|summary3=This episode's objective is to navigate [[Hotel Delfino]]. | |||
| | |image4=[[File:The Secret of Casino Delfino.png|200px]] | ||
|This episode's objective is to enter the Golden Boo<ref>Bogenn, Tim, and Doug Walsh | |episode4={{sort|Secret of Casino Delfino, The|[[The Secret of Casino Delfino]]}} | ||
| | |summary4=This episode's objective is to find and complete a secret course in the hotel's casino. | ||
|image5=[[File:King Boo Down Below.png|200px]] | |||
| | |episode5=[[King Boo Down Below]] | ||
|This episode's objective is to navigate [[Hotel Delfino]]. | |summary5=This episode's objective is to defeat [[Big Boo (character)|King Boo]]. | ||
| | |image6=[[File:Scrubbing Sirena Beach.png|200px]] | ||
|episode6=[[Scrubbing Sirena Beach]] | |||
| | |summary6=This episode's objective is to clean Sirena Beach within the time limit. | ||
|This episode's objective is to find and complete a secret course in the hotel's casino. | |image7=[[File:Shadow Mario Checks In.png|200px]] | ||
| | |episode7=[[Shadow Mario Checks In]] | ||
|summary7=This episode's objective is to defeat [[Shadow Mario]] as he runs around Hotel Delfino's interior. | |||
| | |image8=[[File:Red Coins in the Hotel.png|200px]] | ||
|This episode's objective is to defeat [[ | |episode8=[[Red Coins in the Hotel]] | ||
| | |summary8=This episode's objective is to collect the [[Red Coin|red coin]]s in the hotel within the time limit. | ||
|image9=[[File:Red Coins in Boo%27s Big Mouth.png|200px]] | |||
| | |episode9=[[Red Coins in Boo's Big Mouth]] | ||
|This episode's objective is to clean Sirena Beach within | |summary9=This episode's objective is to collect the red coins in the Hotel Lobby's Secret. | ||
| | |image10=[[File:Red Coin Winnings in the Casino.png|200px]] | ||
|episode10=[[Red Coin Winnings in the Casino]] | |||
| | |summary10=This episode's objective is to collect the red coins in the Casino Delfino's Secret. | ||
|This episode's objective is to defeat [[Shadow Mario]] as he runs around Hotel Delfino's interior. | }} | ||
| | |||
| | |||
|This episode's objective is to collect the [[Red Coin|red coin]]s in the hotel. | |||
| | |||
| | |||
|This episode's objective is to collect the red coins in the Hotel Lobby's Secret. | |||
| | |||
| | |||
|This episode's objective is to collect the red coins in the Casino Delfino's Secret. | |||
==Enemies== | ==Enemies== | ||
<gallery> | |||
{|class="sortable" | Sunshine Blooper Model.png|[[Blooper]]s (during the King Boo boss fight) | ||
Sunshine Boo Model.png|[[Boo]]s | |||
Cataquack SMS.png|Blue [[Cataquack]]s (during the King Boo boss fight) | |||
SMS Asset Model Blue Electrokoopa.png|[[Blue Electrokoopa]] (during the King Boo boss fight) | |||
PinkBoo.jpg|[[Block Boo|Pink Boo]]s | |||
Sunshine Scarlet Cheep Model.png|Red [[Cheep Cheep]]s (during the King Boo boss fight) | |||
SMS Asset Model Sleepy Boo.png|[[Sleepy Boo]]s | |||
SMS Smolderin Stu.png|[[Smolderin' Stu]]s (during the King Boo boss fight) | |||
SMS Strollin Stu Artwork.png|[[Strollin' Stu]]s (during Episode 2 and the King Boo boss fight) | |||
SMS Winged Strollin Stu Artwork.png|[[Winged Strollin' Stu]]s (during [[The Hotel Lobby's Secret|Episode 2]]) | |||
SMS Phatamanta.png|[[Phantamanta|Manta]] (Boss of [[The Manta Storm|Episode 1]]) | |||
KingbooSunshine.jpg|[[Big Boo (character)|King Boo]] (Boss of [[King Boo Down Below|Episode 5]]) | |||
SMS - Shadow Mario (shadowless).png|[[Shadow Mario]] (Boss of [[Shadow Mario Checks In|Episode 7]]) | |||
</gallery> | |||
==Items== | |||
===Blue Coins=== | |||
{|class="wikitable sortable" style="text-align:center" | |||
!# | !# | ||
!Image | !Image | ||
Line 110: | Line 101: | ||
|5 | |5 | ||
|[[File:Sirena_Beach_Blue_Coin_05.png|150px]] | |[[File:Sirena_Beach_Blue_Coin_05.png|150px]] | ||
|Episodes 2 | |Episodes 2-8 | ||
|Obtained by spraying a small signpost between the two pools. | |Obtained by spraying a small signpost between the two pools. | ||
|- | |- | ||
Line 238: | Line 229: | ||
|Obtained by spraying a lamp on the third floor. | |Obtained by spraying a lamp on the third floor. | ||
|} | |} | ||
===1-Up Mushrooms=== | |||
*'''Sirena Beach:''' | |||
**On the beach, in the middle crate of a group of three in the grass on the left. | |||
**In Casino Delfino, obtained by spraying the light on the ceiling of the small room directly behind Mario upon entering. | |||
*'''The Hotel Lobby's Secret:''' | |||
**Inside the first breakable Brick Block from the beginning of the stage, directly in front of the Brick Block with a watermelon block directly above it. | |||
**Near the top of a gap in the large structure of Brick Blocks, watermelon blocks, and ice blocks after the series of sand blocks. Mario can obtain it by going to the bottom row of Brick Blocks, spraying the ice block underneath it to melt it, and wall-jumping up to it, or he can perform a precise spin-jump from the row of watermelon blocks at the top. | |||
**Inside the final solitary watermelon block before the spinning cog platform. | |||
*'''The Secret of Casino Delfino:''' | |||
**Near the northeast corner of the first section of white blocks shifting on the ground around a pit. | |||
**Above the spinning wooden platform just before the large, rotating white block that brings the player to the Shine Sprite platform. | |||
==Music== | ==Music== | ||
Line 249: | Line 252: | ||
{{br|left}} | {{br|left}} | ||
== | ==Profiles== | ||
[[File:SirenaBeachGuide.png|thumb| | [[File:SirenaBeachGuide.png|thumb|Guide Book information for Sirena Beach.]] | ||
''The gentle lapping of the sea accompanies spectacular sunsets and romantic dinners beneath starry skies. The four-star Hotel Delfino has it all.'' | *'''[[Guide Book]]:''' ''The gentle lapping of the sea accompanies spectacular sunsets and romantic dinners beneath starry skies. The four-star Hotel Delfino has it all.'' | ||
==Names in other languages== | ==Names in other languages== | ||
Line 262: | Line 265: | ||
|Ita=Sabbie Rosse | |Ita=Sabbie Rosse | ||
|ItaM=Red Sands | |ItaM=Red Sands | ||
| | |Fre=Plage Sirena | ||
| | |FreM=Sirena Beach | ||
|Ger=Lido Sirena | |Ger=Lido Sirena | ||
|GerM=Lido Sirena; Italian for ''Mermaid Beach'' | |GerM=Lido Sirena; Italian for ''Mermaid Beach'' | ||
Line 269: | Line 272: | ||
==Trivia== | ==Trivia== | ||
* | *This is one of two locations that can be accessed during the flood in Delfino Plaza. The other is [[Pianta Village]], via good platforming. | ||
*In ''[[Super Smash Bros. Brawl]]'', the Warp Pipe leading to Sirena Beach is absent in the [[Delfino Plaza]] stage. | *In ''[[Super Smash Bros. Brawl]]'', the Warp Pipe leading to Sirena Beach is absent in the [[Delfino Plaza]] stage. | ||
* | *This is one of two areas in the game that do not contain [[nozzle box]]es, the other being [[Pinna Park]]. | ||
*This is one of two levels in which the [[sunglasses vendor]] does not appear; the other is [[Noki Bay]]. | |||
*Sirena Beach, alongside [[Noki Bay]], are the only levels with two major bosses. | |||
==References== | ==References== | ||
Line 279: | Line 284: | ||
{{SMS episodes}} | {{SMS episodes}} | ||
[[Category:Beaches]] | [[Category:Beaches]] | ||
[[Category:Haunted areas]] | |||
[[Category:Isle Delfino locations]] | [[Category:Isle Delfino locations]] | ||
[[Category:Super Mario Sunshine locations]] | [[Category:Super Mario Sunshine locations]] | ||
[[de:Lido Sirena]] | [[de:Lido Sirena]] | ||
[[it:Sabbie Rosse]] |
Latest revision as of 21:38, October 8, 2024
Sirena Beach | |
---|---|
A view of Sirena Beach from Super Mario Sunshine | |
First appearance | Super Mario Sunshine (2002) |
Latest appearance | Super Mario 3D All-Stars (2020) |
Greater location | Isle Delfino |
Inhabitants | Piantas, Nokis, Boos |
- “A day of relaxing by the sea just washes your troubles away.”
- —Pianta, Super Mario Sunshine
Sirena Beach is a location found on Isle Delfino in Super Mario Sunshine. It is located on the island's south coast, right behind Pinna Park. Its name probably derives from "Sirena", the Italian and Spanish term for "mermaid". It also bears similarity to the term "serene", describing the atmosphere of the beach. Sirena Beach is famous for being the home of Hotel Delfino, a well-known four-star hotel and seaside resort. The level itself can only be accessed through a red Warp Pipe in Delfino Plaza, on top of the building behind the Grand Pianta Statue. The pipe is initially blocked by a giant pineapple and eating it with Yoshi will open up the level, meaning this level can only be accessed after the player has cleared Episode 4 of Pinna Park. Mario only visits Sirena Beach in the evenings (the only time it can be seen during the day is when it is viewed from Pinna Park).
Layout[edit]
Sirena Beach has three main areas: the exterior and the interior of Hotel Delfino, and the hotel's casino.
The exterior of the hotel is a large beach with pools of water, torches, cabanas, and terraces nearby. The layout of the beach is, if examined closely, identical to the layout of a Nintendo GameCube Controller, if seen from the hotel looking out to the sea. The pools of water represent the , ,, and buttons, a small flame to represent the , the chairs set up beyond that to represent where "Nintendo GameCube" would be printed, and two cabana huts to represent the and . During Episode 1 and Episode 6, the beach is covered in electric goop and the hotel itself will be inaccessible during those episodes.
The interior of the hotel consists of three floors and a maze-like attic. Mario can enter the hotel by talking to the hotel manager at the front door. Once Mario enters the level, he is not able to leave unless he returns to Delfino Plaza through the pause menu or completes the current episode. Mario can move through the different rooms in the hotel, though most of the doors to the lobby are locked from the outside. In Episode 7, however, all of the doors to the lobby are open. There are many secret passages in the hotel that either lead from one room to another or to a different floor. During certain missions, Boos can be found in various areas in the hotel but are more prevalent in some episodes such as Episode 2, with some disguised as Coins and in Episode 7, where many of them are also disguised as Shadow Mario.
The hotel's casino is accessed by talking to the bellhop to the left of the first floor. Like with the main hotel, Mario cannot leave the casino unless he returns to Delfino Plaza or completes the current episode. He can only access the casino during Episodes 4 and 5. The casino is made up of large slot machines, two of which Mario can turn by using FLUDD to either spray each individual slot on the slanted one or the machine as a whole on the rounded one. A large roulette wheel is placed in the center of the room.
Episodes[edit]
# | Image | Episode | Summary
|
---|---|---|---|
1 | The Manta Storm | This episode's objective is to defeat the Manta. | |
2 | The Hotel Lobby's Secret | This episode's objective is to enter the Golden Boo[1] on the third floor of the hotel. | |
3 | Mysterious Hotel Delfino | This episode's objective is to navigate Hotel Delfino. | |
4 | The Secret of Casino Delfino | This episode's objective is to find and complete a secret course in the hotel's casino. | |
5 | King Boo Down Below | This episode's objective is to defeat King Boo. | |
6 | Scrubbing Sirena Beach | This episode's objective is to clean Sirena Beach within the time limit. | |
7 | Shadow Mario Checks In | This episode's objective is to defeat Shadow Mario as he runs around Hotel Delfino's interior. | |
8 | Red Coins in the Hotel | This episode's objective is to collect the red coins in the hotel within the time limit. | |
9 | Red Coins in Boo's Big Mouth | This episode's objective is to collect the red coins in the Hotel Lobby's Secret. | |
10 | Red Coin Winnings in the Casino | This episode's objective is to collect the red coins in the Casino Delfino's Secret. |
Enemies[edit]
Bloopers (during the King Boo boss fight)
Blue Cataquacks (during the King Boo boss fight)
Blue Electrokoopa (during the King Boo boss fight)
Red Cheep Cheeps (during the King Boo boss fight)
Smolderin' Stus (during the King Boo boss fight)
Strollin' Stus (during Episode 2 and the King Boo boss fight)
Winged Strollin' Stus (during Episode 2)
Shadow Mario (Boss of Episode 7)
Items[edit]
Blue Coins[edit]
# | Image | Episode(s) | Location |
---|---|---|---|
1 | Episodes 2-8 | Obtained by spraying the second torch in front of the hotel. | |
2 | Episodes 2-8 | On top of a platform behind the hotel. | |
3 | Episodes 2-8 | Obtained by spraying the flower bed behind the hotel. | |
4 | Episodes 7 and 8 | Obtained by spraying graffiti on a wall in front of a staircase by the hotel. | |
5 | Episodes 2-8 | Obtained by spraying a small signpost between the two pools. | |
6 | All | Off the shore of the beach, behind a wall. | |
7 | Episodes 1 and 6 | Reward for saving a Noki from electric goop. | |
8 | Episodes 1 and 6 | Reward for saving a Noki from electric goop. | |
9 | Episode 6 | Reward for saving a Noki from electric goop. | |
10 | Episode 6 | Reward for saving a Noki from electric goop. | |
11 | Episodes 2-8 | Underneath one of the huts in front of the hotel. | |
12 | Episode 5 | Obtained by spraying graffiti located above the casino door (from the inside). | |
13 | Episodes 4 and 5 | Obtained by spraying one of the two torches located above the pools in the casino. | |
14 | Episodes 4 and 5 | Obtained by performing a Ground Pound on the second slot machine in one of the sets in the casino. | |
15 | Episodes 7 and 8 | Obtained by spraying graffiti on the third floor. | |
16 | Episodes 7 and 8 | Obtained by spraying paired X Graffiti on the third and second floors. | |
17 | Episodes 7 and 8 | Same as Blue Coin 16. | |
18 | Episodes 7 and 8 | Obtained by spraying paired Triangle Graffiti on the first and second floors. | |
19 | Episodes 7 and 8 | Same as Blue Coin 18 | |
20 | Episodes 4, 5, 7, and 8 | Inside a crate in a room in the corner of the second floor. | |
21 | Episodes 3, 4, 5, 7, and 8 | In the second room on the second floor. | |
22 | Episodes 3, 4, 5, 7, and 8 | In the first room on the second floor. | |
23 | Episodes 3, 4, 5, 7, and 8 | Obtained by spraying a board in the first room of the third floor. | |
24 | Episodes 3, 4, 5, 7, and 8 | In the second room of the third floor. | |
25 | Episodes 3, 4, 5, 7, and 8 | At a dead end of the attic maze. | |
26 | Episodes 7 and 8 | Obtained by spraying graffiti in a large room in the attic maze. | |
27 | Episodes 4, 5, 7 and 8 | Obtained by defeating the single Boo located in the attic maze. | |
28 | Episodes 3, 4, 5, 7, and 8 | Obtained by spraying the ceiling light on the third floor of the hotel. | |
29 | Episodes 3, 4, 5, 7, and 8 | Obtained by spraying a bookcase in the third room of the third floor. | |
30 | Episodes 2, 3, 4, 5, 7, and 8 | Obtained by spraying a lamp on the third floor. |
1-Up Mushrooms[edit]
- Sirena Beach:
- On the beach, in the middle crate of a group of three in the grass on the left.
- In Casino Delfino, obtained by spraying the light on the ceiling of the small room directly behind Mario upon entering.
- The Hotel Lobby's Secret:
- Inside the first breakable Brick Block from the beginning of the stage, directly in front of the Brick Block with a watermelon block directly above it.
- Near the top of a gap in the large structure of Brick Blocks, watermelon blocks, and ice blocks after the series of sand blocks. Mario can obtain it by going to the bottom row of Brick Blocks, spraying the ice block underneath it to melt it, and wall-jumping up to it, or he can perform a precise spin-jump from the row of watermelon blocks at the top.
- Inside the final solitary watermelon block before the spinning cog platform.
- The Secret of Casino Delfino:
- Near the northeast corner of the first section of white blocks shifting on the ground around a pit.
- Above the spinning wooden platform just before the large, rotating white block that brings the player to the Shine Sprite platform.
Music[edit]
The music of Sirena Beach is mostly inspired by Hawaiian music (albeit adjusted to be slightly unsettling). While an upright bass provides a bassline, a steel guitar slides repetitively. Synthesizer and maracas play constantly in the background, while electronic organ and acoustic guitar also contribute to the melody. The theme was composed by Shinobu Tanaka.
Sirena Beach - Sirena Beach theme (full version) | File info 0:30 |
Profiles[edit]
- Guide Book: The gentle lapping of the sea accompanies spectacular sunsets and romantic dinners beneath starry skies. The four-star Hotel Delfino has it all.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シレナビーチ[?] Shirena Bīchi |
Sirena Beach | |
French | Plage Sirena[?] | Sirena Beach | |
German | Lido Sirena[?] | Lido Sirena; Italian for Mermaid Beach | |
Italian | Sabbie Rosse[?] | Red Sands | |
Spanish | Playa Paradiso[?] | Paradiso (Paradise in Italian) Beach |
Trivia[edit]
- This is one of two locations that can be accessed during the flood in Delfino Plaza. The other is Pianta Village, via good platforming.
- In Super Smash Bros. Brawl, the Warp Pipe leading to Sirena Beach is absent in the Delfino Plaza stage.
- This is one of two areas in the game that do not contain nozzle boxes, the other being Pinna Park.
- This is one of two levels in which the sunglasses vendor does not appear; the other is Noki Bay.
- Sirena Beach, alongside Noki Bay, are the only levels with two major bosses.
References[edit]
- ^ Bogenn, Tim, and Doug Walsh (2002). Super Mario Sunshine Official Strategy Guide. BradyGAMES (American English). ISBN 0-7440-0180-3. Page 94.