Donkey Konk: Difference between revisions
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|title=Donkey Konk | |title=Donkey Konk | ||
|image=[[File:DonkeyKonk titlescreen.png|250px]] | |image=[[File:DonkeyKonk titlescreen.png|250px]] | ||
|developer= | |developer=POP Multimedia<ref>[https://web.archive.org/web/20040217230426/http://www.experiencepop.com/work/studies/nintendo.aspx Nintendo]. ''POP''. Archived from the original on February 17, 2004, 23:04:26 UTC via Wayback Machine. Retrieved July 15, 2023.</ref> | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release=1999 | |release=1999 | ||
|genre=Action | |genre=Action | ||
|modes=Single player | |modes=Single player | ||
|ratings=N/A | |ratings=N/A | ||
|platforms={{wp|Adobe Shockwave}} | |platforms={{wp|Adobe Shockwave}} | ||
| | |format=HTML | ||
|input=Mouse | |input=Mouse | ||
}} | }} | ||
'''''Donkey Konk''''' was an online {{wp|Adobe Shockwave|Shockwave}} game published | '''''Donkey Konk''''' was an online ''[[Donkey Kong 64]]''-themed {{wp|Adobe Shockwave|Shockwave}} game published for [[Camp Hyrule]],<ref>[https://archive.org/details/ch-99map-night_flash Camp Hyrule 1999 Map - Night]. ''archive.org''.</ref> also released on the official ''Donkey Kong 64'' website, [[DKTV (microsite)|DKTV]].<ref>[https://archive.org/details/game_donkeykonk Donkey Konk Adobe Director Game (.dcr)] on archive.org</ref> It has an antithesis known as ''[[Kremling Krunch]]'', where the player must defeat [[Kong]]s instead of [[Kremling]]s. | ||
==Gameplay== | ==Gameplay== | ||
Using the mouse, the player has to bonk Kremlings that peek out of six hatches on a wall. Many types of Kremlings show up, such as [[Kritter]]s, [[Krusha]]s, [[Kruncha]]s, [[Kuff 'n' Klout]] and even [[King K. Rool]] himself. With every hit, 5 points are added up to a score counter at the bottom of the screen. Another counter located next to the score tallies any missed Kremlings. [[Donkey Kong]] and [[Diddy Kong]] often appear along with the Kremlings and must be avoided, as hitting them depletes one of the player's hearts. If all three lives are lost, the game is over, prompting the player to restart it. | |||
==Gallery== | ==Gallery== | ||
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==External link== | ==External link== | ||
*[https://youtu.be/QdR0wrV4jiY?t=11m2s Gameplay video on YouTube] | *[https://youtu.be/QdR0wrV4jiY?t=11m2s Gameplay video on YouTube] | ||
==References== | |||
<references/> | |||
{{DK64}} | {{DK64}} |
Latest revision as of 14:50, June 5, 2024
- Not to be confused with Donkey Kong.
Donkey Konk | |
---|---|
Developer | POP Multimedia[1] |
Publisher | Nintendo |
Platform(s) | Adobe Shockwave |
Release date | 1999[?] |
Genre | Action |
Rating(s) | N/A |
Mode(s) | Single player |
Format | HTML |
Input | Mouse |
Donkey Konk was an online Donkey Kong 64-themed Shockwave game published for Camp Hyrule,[2] also released on the official Donkey Kong 64 website, DKTV.[3] It has an antithesis known as Kremling Krunch, where the player must defeat Kongs instead of Kremlings.
Gameplay[edit]
Using the mouse, the player has to bonk Kremlings that peek out of six hatches on a wall. Many types of Kremlings show up, such as Kritters, Krushas, Krunchas, Kuff 'n' Klout and even King K. Rool himself. With every hit, 5 points are added up to a score counter at the bottom of the screen. Another counter located next to the score tallies any missed Kremlings. Donkey Kong and Diddy Kong often appear along with the Kremlings and must be avoided, as hitting them depletes one of the player's hearts. If all three lives are lost, the game is over, prompting the player to restart it.
Gallery[edit]
External link[edit]
References[edit]
- ^ Nintendo. POP. Archived from the original on February 17, 2004, 23:04:26 UTC via Wayback Machine. Retrieved July 15, 2023.
- ^ Camp Hyrule 1999 Map - Night. archive.org.
- ^ Donkey Konk Adobe Director Game (.dcr) on archive.org