Barbell: Difference between revisions
(Part conjecture isn't needed, since these are blatantly the same thing. (Also I thiiiiink they appear in other stages in GBDK, but I'd need to check again)) |
m (Text replacement - "{{MVDKMOTM" to "{{MVDK2MOTM") |
||
(16 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
[[File:MvDK2 Room 1-DK.png|thumb | {{dev data}} | ||
'''Barbells''' | [[File:MvDK2 Room 1-DK.png|thumb|A barbell falling in Boss Game 1 in ''Mario vs. Donkey Kong 2: March of the Minis'']] | ||
'''Barbells''' are objects that first appear in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], then subsequently appear in two games in the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series. | |||
==History== | ==History== | ||
===''Donkey Kong'' (Game Boy)=== | ===''Donkey Kong'' (Game Boy)=== | ||
Barbells appear in [[Stage 9-9]] of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the Game Boy | Barbells appear in [[Stage 1-4]], [[Stage 9-1]], and [[Stage 9-9]] of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the Game Boy. In Stage 1-4 and Stage 9-1, barbells drop from above alongside [[tire]]s and [[tub|washtub]]s when [[Donkey Kong]] jumps and slams the ground. Barbells also appear in Stage 9-9 during the final battle against Donkey Kong, where they drop from above if Donkey Kong slams the ground with his fists. If Mario is hit by a barbell, he loses a [[Extra life|life]]. However, like other objects, Mario can perform a [[Handstand]] to harmlessly deflect barbells upon contact. | ||
===''Mario vs. Donkey Kong'' series=== | ===''Mario vs. Donkey Kong'' series=== | ||
====''Mario vs. Donkey Kong''==== | ====''Mario vs. Donkey Kong''==== | ||
Barbells reappear in ''[[Mario vs. Donkey Kong]]'', | Barbells reappear in ''[[Mario vs. Donkey Kong]]'', in [[Donkey Kong Plus]] and [[Level 1-DK+]]. They fall down alongside wheels, barrels, and bricks once Donkey Kong slams one of his mech's arms on the ground. As previously, Mario can perform a Handstand to harmlessly deflect the barbells and other falling objects. | ||
====''Mario vs. Donkey Kong 2: March of the Minis''==== | ====''Mario vs. Donkey Kong 2: March of the Minis''==== | ||
Barbells appear in [[ | Barbells appear in [[Boss Game 1]] in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', dropping along with barrels when Donkey Kong slams the ground. If a [[Mini Mario (toy)|Mini Mario]] comes into contact with a barbell, the Mini Mario breaks and the barbell disappears. | ||
==Additional names== | |||
===Internal names=== | |||
{{internal names | |||
|game1=''[[Mario vs. Donkey Kong 2: March of the Minis]]'' | |||
|file1=<tt>contents/data/anims/barbell_anim.bin</tt> | |||
|name1=barbell | |||
|meaning1=- | |||
|game2=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]] | |||
|file2=<tt>Model/DebrisDumbbell.bfres.zs</tt> | |||
|name2=DebrisDumbbell | |||
|meaning2=Dumbbell Debris | |||
}} | |||
===Names in other languages=== | |||
{{foreign names | |||
|Jap={{ruby|鉄|てつ}}アレイ | |||
|JapC=<ref>{{cite|title=「任天堂公式ガイドブック ドンキーコング」 (''Nintendo Kōshiki Guidebook – Donkey Kong'')|page=96|publisher=[[Shogakukan]]|language=ja|isbn=4-09-102485-8|date=August 20, 1994}}</ref> | |||
|JapR=Tetsu Arei | |||
|JapM=Dumbbell | |||
}} | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{ | {{DKGB}} | ||
{{MVDK}} | {{MVDK}} | ||
{{ | {{MVDK2MOTM}} | ||
[[Category:Hazardous objects]] | [[Category:Hazardous objects]] | ||
[[Category:Donkey Kong (Game Boy)]] | [[Category:Donkey Kong (Game Boy)]] | ||
[[Category:Mario vs. Donkey Kong]] | [[Category:Mario vs. Donkey Kong objects]] | ||
[[Category:Mario vs. Donkey Kong 2: March of the Minis]] | [[Category:Mario vs. Donkey Kong 2: March of the Minis]] |
Latest revision as of 15:29, January 1, 2025
The title of this article is from an official source, but is based on development data such as an internal filename. If an acceptable public name is found, then the article should be moved to the new title.
Barbells are objects that first appear in Donkey Kong for the Game Boy, then subsequently appear in two games in the Mario vs. Donkey Kong series.
History[edit]
Donkey Kong (Game Boy)[edit]
Barbells appear in Stage 1-4, Stage 9-1, and Stage 9-9 of Donkey Kong for the Game Boy. In Stage 1-4 and Stage 9-1, barbells drop from above alongside tires and washtubs when Donkey Kong jumps and slams the ground. Barbells also appear in Stage 9-9 during the final battle against Donkey Kong, where they drop from above if Donkey Kong slams the ground with his fists. If Mario is hit by a barbell, he loses a life. However, like other objects, Mario can perform a Handstand to harmlessly deflect barbells upon contact.
Mario vs. Donkey Kong series[edit]
Mario vs. Donkey Kong[edit]
Barbells reappear in Mario vs. Donkey Kong, in Donkey Kong Plus and Level 1-DK+. They fall down alongside wheels, barrels, and bricks once Donkey Kong slams one of his mech's arms on the ground. As previously, Mario can perform a Handstand to harmlessly deflect the barbells and other falling objects.
Mario vs. Donkey Kong 2: March of the Minis[edit]
Barbells appear in Boss Game 1 in Mario vs. Donkey Kong 2: March of the Minis, dropping along with barrels when Donkey Kong slams the ground. If a Mini Mario comes into contact with a barbell, the Mini Mario breaks and the barbell disappears.
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
Mario vs. Donkey Kong 2: March of the Minis | contents/data/anims/barbell_anim.bin | barbell | - |
Mario vs. Donkey Kong (Nintendo Switch) | Model/DebrisDumbbell.bfres.zs | DebrisDumbbell | Dumbbell Debris |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Tetsu Arei |
Dumbbell |
References[edit]
- ^ August 20, 1994. 「任天堂公式ガイドブック ドンキーコング」 (Nintendo Kōshiki Guidebook – Donkey Kong). Shogakukan (Japanese). ISBN 4-09-102485-8. Page 96.