Game & Watch Gallery 2: Difference between revisions

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{{redirect|Game Boy Gallery 2|the game that uses this name in Australia|[[Game & Watch Gallery]]}}
{{italic title}}
{{italic title}}
{{Infobox
{{game infobox
|image=[[File:Game Watch Gallery 2 NA boxart.png|250px]]
|image=[[File:Game Watch Gallery 2 NA boxart.png|250px]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]], Million Colors, [[TOSE Software Co.|TOSE]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]], Million Colors, [[TOSE Software Co.|TOSE]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''Game Boy:'''<br>{{released|Japan|September 27, 1997}} '''Game Boy Color:'''<br>{{released|USA|November 20, 1998<ref>[http://themushroomkingdom.net/games/gwg2 Date info of Game & Watch Gallery 2 (Game Boy Color) from TMK]</ref>|Australia|1998|Europe|November 1, 1998}} '''Virtual Console (3DS):'''<br>{{released|Japan|March 21, 2012|Europe|May 3, 2012|Australia|May 3, 2012|USA|May 24, 2012}}
|release='''Game Boy:'''<br>{{flag list|Japan|September 27, 1997}} '''Game Boy Color:'''<br>{{flag list|South Africa|November 1, 1998<ref>https://www.nintendo.com/en-za/Games/Game-Boy/Game-Watch-Gallery-2-265911.html</ref>|USA|November 18, 1998<ref>{{cite|language=en|deadlink=y|archive=https://web.archive.org/web/20020221233433/http://gamespot.com:80/gamespot/stories/news/0,10870,2465317,00.html|title=Game Boy Color Gets Pushed Up|publisher=GameSpot|accessdate=October 9, 2024}}</ref>|Australia|1998|Europe|November 23, 1998}} '''Virtual Console (3DS):'''<br>{{flag list|Japan|March 21, 2012|Europe|May 3, 2012|Australia|May 3, 2012|USA|May 24, 2012}}
|languages=<div>'''Game Boy:'''</div>{{languages|jp=y}}<div>'''Game Boy Color:'''</div>{{languages|en_us=y}}
|genre=Platformer
|genre=Platformer
|modes=Single player
|modes=Single player
|ratings={{ratings|esrb=K-A}}{{ratings|esrb=E}}
|ratings={{ratings|esrb=E|acb=G}}
|platforms=[[Game Boy]], [[Game Boy Color]], [[Virtual Console]] ([[Nintendo 3DS]])  
|platforms=[[Game Boy]], [[Game Boy Color]], [[Virtual Console]] ([[Nintendo 3DS]])  
|media={{media|gb=1|gbc=1|3dsdl=1}}
|format={{format|gb=1|gbc=1|3dsdl=1}}
|input={{input|gb=1|gbc=1|3ds=1}}
|input={{input|gb=1|gbc=1|3ds=1}}
|serials='''Game Boy:'''<br>{{flag list|Japan|DMG-AGIJ-JPN}} '''Game Boy Color:'''<br>{{flag list|USA|DMG-AGLE-USA|Europe|DMG-AGLP-EUR|Japan|DMG-AGLJ-JPN}}
}}
}}


'''''Game & Watch Gallery 2''''', known as '''''Game Boy Gallery 3''''' in Australia and '''''Game Boy Gallery 2''''' (ゲームボーイギャラリー2 ''Gēmu Bōi Gyararī 2'') in Japan, is the sequel to ''[[Game & Watch Gallery]]'', released in 1997 for the [[Game Boy]] and in 1998 for the [[Game Boy Color]]. The game includes six revisions of classic [[Game & Watch]] games, one of which is not playable from the beginning and must be unlocked. Like all the other ''Game & Watch Gallery'' games, the [[minigame]]s can be played in either Classic Mode or Modern Mode; the former is identical to the original release of the minigame, while the latter has been redone with [[Mario (franchise)|''Mario'']] characters along with updated graphics, updated gameplay, and music. ''Game & Watch Gallery 2'' was rereleased as a Game Boy Color game in Europe and Australia, as well as North America, in 1998 but not in Japan.
'''''Game & Watch Gallery 2''''', known as '''''Game Boy Gallery 3''''' in Australia and '''''Game Boy Gallery 2''''' (ゲームボーイギャラリー2 ''Gēmu Bōi Gyararī 2'') in Japan, is a compilation game that was released for the [[Game Boy]] in 1997. Even though it is the sequel to ''[[Game & Watch Gallery]]'', it is actually the third game in the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]]. The game includes six revisions of [[Game & Watch]] games, one of which is not playable from the beginning and must be unlocked. Like all the other ''Game & Watch Gallery'' games, the [[minigame]]s can be played in either Classic Mode or Modern Mode; the former is identical to the original release of the minigame, while the latter has been redone with characters of the [[Super Mario (franchise)|''Super Mario'' franchise]] along with updated graphics, updated gameplay, and music. ''Game & Watch Gallery 2'' was rereleased as a [[Game Boy Color]] game in Europe and Australia, as well as North America, in 1998 but not in Japan. However, on September 9, 2020, an unreleased Japanese Game Boy Color version was leaked.
 
The game was rereleased on the [[Nintendo 3DS]]'s [[Virtual Console]] in Japan in March 2012; in Europe and Australia on May 3, 2012; and in North America on May 24, 2012.


==Stars==
==Stars==
Like the previous game, ''Game & Watch Gallery 2'' features a system to unlock bonus features. As before, the player earns a star every time they score 200 [[point]]s in a mode of a minigame, being able to earn up to five stars in each mode. The more stars the player earns, the more things they will unlock in the [[Gallery Corner]]. The player unlocks a very hard mode called Star Mode after they reach 1,000 points in a Modern game. The player can earn a total of 120 stars.
Like the previous game, ''Game & Watch Gallery 2'' features a system to unlock bonus features. As before, the player earns a star every time they score 200 [[point]]s in a mode of a minigame, being able to earn up to five stars in each mode. The more stars the player earns, the more things they unlock in the [[Gallery Corner]]. The player unlocks a very hard mode called Star Mode after they reach 1,000 points in a Modern game. The player can earn a total of 120 stars.


==Games==
==Games==
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*[[Yoshi]] (NPC)
*[[Yoshi]] (NPC)
*[[Donkey Kong Jr.]] (NPC)
*[[Donkey Kong Jr.]] (NPC)
*[[Fishin' Lakitu]] (NPC)
*[[Lakitu]] (NPC)
*[[Boo|Boo Buddy]] (NPC)
*[[Boo|Boo Buddy]] (NPC)
*[[Bob-omb]] (enemy)
*[[Bob-omb]] (enemy)
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==Gallery Corner==
==Gallery Corner==
As the player collects stars, they will be able to access new features in the Gallery Corner.
As the player collects stars, they are able to access new features in the Gallery Corner.


{| border=1 cellpadding=1 cellspacing=0 width=40% align=left
{| class=wikitable width=40%
|-
|-
! width=5% | Stars
! width=5% | Stars
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|-
|-
|}
|}
{{br}}


Note: The [[Museum]] also includes the 16 Game & Watch titles from ''Game & Watch Gallery''{{'}}s Gallery. To unlock them, the player has to collect 120 stars and then connect ''Game & Watch Gallery 2'' to ''Game & Watch Gallery''.
Note: The [[Museum]] also includes the 16 Game & Watch titles from ''Game & Watch Gallery''{{'}}s Gallery. To unlock them, the player has to collect 120 stars and then connect ''Game & Watch Gallery 2'' to ''Game & Watch Gallery'' with a Game Link Cable and two [[Game Boy]]s.


==List of Museum games==
==List of Museum games==
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial;"
{| class="wikitable sortable" style="width:100%;text-align:center"
|-
|-
!width="1%"|#
!width="1%"|#
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|''[[Donkey Kong (Game & Watch)|Donkey Kong]]''
|''[[Donkey Kong (Game & Watch)|Donkey Kong]]''
|[[File:G&WG2M_Donkey_Kong.png]]
|[[File:G&WG2M_Donkey_Kong.png]]
|Released 6/3/1982<br>Multi Screen<br>Destroy DK's platform<br>to save Pauline.
|Released 6/3/1982
 
Multi Screen
 
Destroy DK's platform<br>to save Pauline.
|-
|-
|<small>NO.</small> 051
|<small>NO.</small> 051
|''[[Oil Panic]]''
|''[[Oil Panic]]''
|[[File:G&WG2M_Oil_Panic.png]]
|[[File:G&WG2M_Oil_Panic.png]]
|Released 5/28/1982<br>Multi Screen<br>Catch the drips and<br>pass it to your friend.
|Released 5/28/1982
 
Multi Screen
 
Catch the drips and<br>pass it{{sic}} to your friend.
|-
|-
|<small>NO.</small> 054
|<small>NO.</small> 054
|''[[Greenhouse|Green House]]''
|''[[Greenhouse|Green House]]''
|[[File:G&WG2M_Greenhouse.png]]
|[[File:G&WG2M_Greenhouse.png]]
|Released 12/6/1982<br>Multi Screen<br>Exterminate the bugs<br>from the flowers.
|Released 12/6/1982
 
Multi Screen
 
Exterminate the bugs<br>from the flowers.
|-
|-
|<small>NO.</small> 058
|<small>NO.</small> 058
|''[[Life Boat]]''
|''[[Life Boat]]''
|[[File:G&WG2_Lifeboat.png]]
|[[File:G&WG2_Lifeboat.png]]
|Released 11/25/1983<br>Multi Screen<br>Rescue the passengers<br>from a burning ship.
|Released 11/25/1983
 
Multi Screen
 
Rescue the passengers<br>from a burning ship.
|-
|-
|<small>NO.</small> 101
|<small>NO.</small> 101
|''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]''
|''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]''
|[[File:G&WG2M_Donkey_Kong_Jr.png]]
|[[File:G&WG2M_Donkey_Kong_Jr.png]]
|Released 10/26/1982<br>New Wide Screen<br>Avoid traps and enemies.<br>The key frees papa!
|Released 10/26/1982
 
New Wide Screen
 
Avoid traps and enemies.<br>The key frees papa!
|-
|-
|<small>NO.</small> 104
|<small>NO.</small> 104
|''[[Tropical Fish]]''  
|''[[Tropical Fish]]''  
|[[File:G&WG2M_Tropical_Fish.png]]  
|[[File:G&WG2M_Tropical_Fish.png]]  
|Released 7/8/1985<br>New Wide Screen<br>Save the fish and<br>return them to their tank.
|Released 7/8/1985
 
New Wide Screen
 
Save the fish and<br>return them to their tank.
|-
|-
|<small>NO.</small> 057
|<small>NO.</small> 057
|''[[Rain Shower]]''  
|''[[Rain Shower]]''  
|[[File:G&WG2M_Rain_Shower.png]]  
|[[File:G&WG2M_Rain_Shower.png]]  
|Released 8/10/1983<br>Multi Screen<br>Keep the wash<br>from being rained on.
|Released 8/10/1983
 
Multi Screen
 
Keep the wash<br>from being rained on.
|-
|-
|<small>NO.</small> 201  
|<small>NO.</small> 201  
|''[[Spitball Sparky]]''
|''[[Spitball Sparky]]''
|[[File:G&WG2M_Spitball_Sparky.png]]  
|[[File:G&WG2M_Spitball_Sparky.png]]  
|Released 2/7/1984<br>Super Color<br>Hit the balls and<br>destroy the blocks.
|Released 2/7/1984
 
Super Color
 
Hit the balls and<br>destroy the blocks.
|}
|}


==Gallery==
==Gallery==
===Logos===
{{main-gallery}}
<gallery>
<gallery>
G&WG2 - logo JP.png|Japanese logo
G&WG2 - logo JP.png|Japanese logo
</gallery>
===Box art===
<gallery>
G&WG2 - Box EU.jpg|European box art
Game Boy Gallery 3 - Box AU.jpg|Australian box art
Game Boy Gallery 2 JP cover.jpg|Japanese box art
</gallery>
===Artwork===
<gallery>
SceneGW2.png|Group art
SceneGW2.png|Group art
ParachuteMario.png|Mario saving various characters in ''[[Parachute (Game & Watch)|Parachute]]''
G&WG2 Modern Chef Yoshi.png|[[Yoshi]] (''Chef'')
G&WG2 - Parachute emblem.png|''Parachute'' emblem
HelmetMario.png|Mario avoiding a falling mallet in ''[[Helmet (Game & Watch)|Helmet]]''
G&WG2 - Helmet Mario JP.png|Mario avoiding a falling mallet in ''Helmet'' (Japanese)
G&WG2 - Helmet emblem.png|''Helmet'' emblem
ChefPeach.png|Peach cooking in ''[[Chef]]''
G&WG2 - Chef emblem.png|''Chef'' emblem
G&WG2 Vermin Yoshi.png|Yoshi hammering a Para Troopa in ''[[Vermin]]''
VerminYoshi.png|Yoshi hammering a Para Troopa in ''Vermin'' (Japanese)
G&WG2 - Vermin emblem.png|''Vermin'' emblem
MarioGoomba.png|Mario jumping over a Goomba in ''[[Donkey Kong (Game & Watch)|Donkey Kong]]''
G&WG2 - Donkey Kong emblem.png|''Donkey Kong'' emblem
ToadG&W2Chef.JPG|Toad about to eat his cut of meat, from ''Chef''
ToadHost.png|Toad as a host
</gallery>
 
===Sprites===
<gallery>
Mario_GameWatchGallery_2.png|Mario (Title Screen)
ParatroopaGWG2.png|[[Koopa Paratroopa|Para Troopa]] (''Helmet'')
G&WG2 Modern Helmet Toad.png|[[Toad]] (''Helmet'')
BabyYoshi-GWGallery2Chef.png|[[Baby Yoshi|Little Yoshi]] (''Chef'')
GWG2-ParatroopaVermin.png|Para Troopa (''Vermin'')
GWG2-ParatroopaVermin2.png|Para Troopa (''Vermin'')
G&WG2 Donkey Kong Jr Sprite.png|[[Donkey Kong Jr.]]
GWG2DonkeyKongClassicSprite.png|[[Donkey Kong]] (Classic)
GWG4DonkeyKongSpriteClassic.png|Donkey Kong (Classic)
G&WG2 Modern Donkey Kong Sprite.png|Donkey Kong (Modern)
GWG2MarioClassicSprite.png|[[Mario]] (Classic)
G&WG2 Pauline Sprite.png|[[Pauline]]
G&WG2 New Wide Screen & Wide Screen Handheld.png|New Wide Screen & Wide Screen handheld
G&WG2 Silver & Gold Series Handheld.png|Silver & Gold Series handheld
G&WG2 Super Color Handheld.png|Super Color handheld
G&WG2 Multiscreen Handheld.png|Vertical Multi Screen handheld
G&WG2 Multi Screen Handheld2.png|Horizontal Multi Screen handheld
</gallery>
 
===Screenshots===
<gallery>
G&WG2GameBoyTitleScreen.png|Original [[Game Boy]] title screen
G&WG2SuperGameBoyTitleScreen.PNG|[[Super Game Boy]] title screen
G&WG2GameBoyColorTitleScreen.PNG|[[Game Boy Color]] title screen
G&WG2GameBoyColorTitleScreen.PNG|[[Game Boy Color]] title screen
Game And Watch Gallery 2 GBC ScreenShot2.jpg|Game Select
G&WG2 Gallery Corner.png|The [[Gallery Corner]]
G&WG2 Music Room.png|The [[Music Room]]
Game & Watch Gallery 2 Note Board.png|The [[Message Board|Note Board]]
G&WG2 Museum.png|The [[Museum]]
Game & Watch Gallery 2 Vermin Modern Hint.png|[[Toad]] gives a hint for ''Vermin'' (Modern).
GaWG2 Parachute Game Boy Color.png|''[[Parachute (Game & Watch)|Parachute]]'' (Modern, Game Boy Color)
Parachute.png|''Parachute'' (Modern, Super Game Boy)
MarioGWG2.png|''[[Helmet (Game & Watch)|Helmet]]'' (Modern, Area 1, Game Boy Color)
G&WG2 Helmet Area 2.png|''Helmet'' (Modern, Area 2, Game Boy Color)
G&WG2 Helmet Area 3.png|''Helmet'' (Modern, Area 3, Game Boy Color)
G&WG2 Super Game Boy Modern Helmet.png|''Helmet'' (Modern, Super Game Boy)
PeachGaWG2.png|''[[Chef]]'' (Modern, Game Boy Color)
G&WG2 Super Game Boy Modern Chef.png|''Chef'' (Modern, Super Game Boy)
G&WG2 Vermin.png|''[[Vermin]]'' (Modern, Game Boy Color)
G&WG2 SGB Modern Vermin.png|''Vermin'' (Modern, Super Game Boy)
G&WG2 Donkey Kong Modern Area 1.png|''[[Donkey Kong (Game & Watch)|Donkey Kong]]'' (Modern, Area 1, Game Boy Color)
G&WG2 Modern Donkey Kong Area 2 Screenshot.png|''Donkey Kong'' (Modern, Area 2, Game Boy Color)
G&WG2 Modern Donkey Kong Area 3 Screenshot.png|''Donkey Kong'' (Modern, Area 3, Game Boy Color)
G&WG2 Super Game Boy Modern Donkey Kong.png|''Donkey Kong'' (Modern, Super Game Boy, Area 1)
G&WG2 SGB Modern Donkey Kong Area 2.png|''Donkey Kong'' (Modern, Super Game Boy, Area 2)
G&WG2 SGB Modern Donkey Kong Area 3.png|''Donkey Kong'' (Modern, Super Game Boy, Area 3)
Game & Watch Gallery 2 Parachute Classic.png|''Parachute'' (Classic, Game Boy Color)
G&WG2 Super Game Boy Classic Parachute.png|''Parachute'' (Classic, Super Game Boy)
Game & Watch Gallery 2 Helmet Classic.png|''Helmet'' (Classic, Game Boy Color)
G&WG2 Super Game Boy Classic Helmet.png|''Helmet'' (Classic, Super Game Boy)
Game & Watch Gallery 2 Chef Classic.png|''Chef'' (Classic)
Game & Watch Gallery 2 Vermin Classic.png|''Vermin'' (Classic)
Game & Watch Gallery 2 Donkey Kong Classic.png|''Donkey Kong'' (Classic, Game Boy Color)
G&WG2 Super Game Boy Classic Donkey Kong.png|''Donkey Kong'' (Classic, Super Game Boy)
Ball (Classic version).png|''[[Ball]]'' (Classic)
Ball (Modern, Yoshi).png|''Ball'' (Modern, Yoshi variant, Game Boy Color)
Ball (Modern, Mario).png|''Ball'' (Modern, Mario variant, Game Boy Color)
Ball (Modern, Wario).png|''Ball'' (Modern, Wario variant, Game Boy Color)
Ball (Modern, Bowser).png|''Ball'' (Modern, King Koopa variant, Game Boy Color)
G&WG2 SGB Modern Ball Yoshi.png|''Ball'' (Modern, Yoshi variant, Super Game Boy)
G&WG2 SGB Modern Ball Mario.png|''Ball'' (Modern, Mario variant, Super Game Boy)
G&WG2 SGB Modern Ball Wario.png|''Ball'' (Modern, Wario variant, Super Game Boy)
G&WG2 SGB Modern Ball Bowser.png|''Ball'' (Modern, King Koopa variant, Super Game Boy)
</gallery>
</gallery>


==Reception==
==Reception==
{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
{| class="wikitable reviews"
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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}}
}}


== Prerelease and unused content ==
== Pre-release and unused content ==
===Early box art===
[[File:GnWG2 original box.jpg|thumb|200px|right|Early North American box art]]
An early version of the North American box art. In it, Yoshi is shown in his appearance from ''[[Yoshi's Story]]'', [[Princess Peach]] has a smiling expression, and [[Donkey Kong]] has his appearance from the original ''[[Donkey Kong (game)|Donkey Kong]]''. The final illustration, however, depicts [[Yoshi]] in his ''[[Super Mario World]]'' appearance, Peach with a worried expression, and Donkey Kong in his appearance from the [[Donkey Kong (Game Boy)|Game Boy version]] of the ''Donkey Kong''.
 
===Unused data===
This content was found in the game's files, but part of it is available only through cheat codes.
This content was found in the game's files, but part of it is available only through cheat codes.


=== Gallery Corner ===
====Gallery Corner====
<gallery>
<gallery>
G&WG2_Unused_Message_Board_BGM_Font.png|Unused BGM font from the Message Board
G&WG2_Unused_Message_Board_BGM_Font.png|Unused BGM [[List of fonts|font]] from the Message Board
G&WG2_Unused_Message_Board_Font.png|Unused font also from the Message Board
G&WG2_Unused_Message_Board_Font.png|Unused font also from the Message Board
G&WG2_Unused_Message_Ball_Unlock_Block.png|Unlock block from locked ''Ball''{{'}}s panel. Only two out of three of them are used.
G&WG2_Unused_Message_Ball_Unlock_Block.png|Unlock block from locked ''Ball''{{'}}s panel. Only two out of three of them are used.
Line 415: Line 366:
</gallery>
</gallery>


=== ''Helmet'' ===
====''Helmet''====
<gallery>
<gallery>
G&WG2_Modern_Helmet_Unused_Bob-Omb.png|Unused Bob-omb
G&WG2_Modern_Helmet_Unused_Bob-Omb.png|Unused Bob-omb
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</gallery>
</gallery>


=== ''Ball'' ===
====''Ball''====
<gallery>
<gallery>
G&WG2_Modern_Ball_Unused_Peach_Variant.png|Unused Peach variant
G&WG2_Modern_Ball_Unused_Peach_Variant.png|Unused Peach variant
Line 439: Line 390:
</gallery>
</gallery>


=== Miscellaneous ===
====Miscellaneous====
<gallery>
<gallery>
G&WG2 Classic Star Mode Interrupt Save.png|Unused Classic Star Mode from Interrupt Save
G&WG2 Classic Star Mode Interrupt Save.png|Unused Classic Star Mode from Interrupt Save
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==Art errors==
==Art errors==
[[File:GnWG2 original box.jpg|thumb|The original box art]]
*Yoshi is shown as an [[Yoshi (species)|Orange Yoshi]] in the Game Boy Color version of ''Vermin'', presumably to make him visible within the handheld's display restrictions, even though the box and manual artworks and his sprite on the Game Select screen depict him with his proper green color. Additionally, the Yoshi in ''Ball'' is a Green Yoshi on the Super Game Boy and a Light Blue Yoshi on the Game Boy Color.
*On the game's original box art, a ''[[Yoshi's Story]]''-style [[Baby Yoshi|Little Yoshi]] is shown playing ''[[Vermin]]'', and [[Princess Peach]] is smiling while playing ''[[Chef]]''. [[Donkey Kong]] also looks like his ''[[Donkey Kong (game)|Donkey Kong]]'' artwork. The final box art, however, depicts Yoshi in his ''[[Super Mario World]]'' appearance and Peach experiencing issues.
**Similarly, although the Yoshi seen in ''Parachute'' is an adult Green Yoshi, the manual art for that game shows a yellow Little Yoshi in Mario's boat instead.
*Despite a [[Yoshi (species)|Green Yoshi]] playing ''Vermin'' on the box art, it is shown as an Orange Yoshi in the Game Boy Color version. Additionally, the Yoshi in ''Ball'' is a Green Yoshi on the Super Game Boy and a Light Blue Yoshi on the Game Boy Color.
**Also, the accompanying art for ''Chef'' depicts Toad being a waiter and having his mouth water as Peach is flipping eggs and fish from a frying pan, as well as another artwork depicting Toad with a slab of meat in front of him and obviously planning on eating it, even though Toad is absent from the game itself. Additionally, Peach is shown with a chef's hat, though in the game itself she wears [[Peach's Crown|her crown]].
**Similarly, the accompanying art for ''Chef'' depicts Toad being a waiter and having his mouth water as Peach is flipping eggs and fish from a frying pan, as well as another artwork depicting Toad with a slab of meat in front of him and obviously planning on eating it, even though Toad is absent from the game itself. Additionally, Peach is shown with a chef's hat, though in the game itself she wears her crown.


==Trivia==
==Trivia==
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|width=160
|width=160
|image1=GWG2 GB Mode.png
|image1=GWG2 GB Mode.png
|caption1=[[Game Boy]] displays a Game Boy.
|caption1=The [[Game Boy]] displays a Game Boy.
|image2=GWG2 SGB Mode.png
|image2=GWG2 SGB Mode.png
|caption2=[[Super Game Boy]] displays a [[Super Nintendo Entertainment System]] controller.
|caption2=The [[Super Game Boy]] displays a [[Super Nintendo Entertainment System]] controller.
|image3=GWG2 GBC Mode.png
|image3=GWG2 GBC Mode.png
|caption3=[[Game Boy Color]] displays a Game Boy Color.
|caption3=The [[Game Boy Color]] displays a Game Boy Color.
}}
}}
*Depending on what Game Boy hardware the game is played on, it will display appropriate hardware for controls when the mode for each game is selected, except for [[Game Boy Advance]] and [[Game Boy Player]], which will display a [[Game Boy Color]] regardless, due to the game being made before these platforms' time.
*Depending on what Game Boy hardware the game is played on, it displays appropriate hardware for controls when the mode for each game is selected, except for the [[Game Boy Advance]] and [[Game Boy Player]], which display a [[Game Boy Color]] regardless.
*After the player views the staff credits once (after attaining 50 stars), they can access the credits again at any time by holding Down on {{button|gbc|Pad}} in the "View the Gallery" option and pressing {{button|gbc|A}} or {{button|gbc|start}}. The player can also view the cast credits again by inputting the same button sequence, except they need to press Up on {{button|gbc|Pad}}.
*After the player views the staff credits once (after attaining 50 stars), they can access the credits again at any time by holding Down on {{button|gbc|Pad}} in the "View the Gallery" option and pressing {{button|gbc|A}} or {{button|gbc|start}}. The player can also view the cast credits again by inputting the same button sequence, except they need to press Up on {{button|gbc|Pad}}.
*In the Game Boy Color version, the pause/Game Over menu's colors vary depending on the game/version. The border can also be changed by pressing {{button|gbc|B}}. Each possible color pair is:
*In the Game Boy Color version, the pause/Game Over menu's colors vary depending on the game/version. The border can also be changed by pressing {{button|gbc|B}}. These are the possible color pairs:
{| class="wikitable"
** ''Parachute'' &ndash; Blue and white for Modern and Classic versions
|-
** ''Helmet'' &ndash; Black and orange (Area 1), grayish blue and white (Area 2), red and white (Area 3) in Modern version; orange and black in Classic version
! Game !! Modern version !! Classic version
** ''Chef'' &ndash; Orange and white for Modern version and dark blue and white for Classic version
|-
** ''Vermin'' &ndash; Red and white for Modern version and green and black for Classic version
| ''Parachute'' || {{color|Blue|blue}} and white || {{color|Blue|blue}} and white
** ''Donkey Kong'' &ndash; Orange and gray (Area 1), red and green (Area 2), green and dark blue (Area 3) for Modern version; green and black for Classic version
|-
** ''Ball'' &ndash; Dark blue and white ([[Yoshi]] variant), orange and black ([[Mario]] variant), orange and blue ([[Wario]] variant), blue and yellow ([[Bowser|King Koopa]] variant); orange and black for Classic version
| ''Helmet'' || Black and {{color|orange|orange}} (Area 1), grayish blue and white (Area 2), {{color|red|red}} and white (Area 3) || {{color|Orange|orange}} and black
*This was the first handheld game featuring ''Super Mario'' characters that had its North American manual printed in full color. The manuals for Nintendo-published games on the Game Boy prior to fall 1998 were printed using {{wp|RG color models|two-tone}} {{wp|spot color}} palettes, using black and red inks for all games released through 1995, and black and white with green, blue, or purple used for the background and selected other elements from 1996 to 1998.
|-
| ''Chef'' || {{color|Orange|orange}} and white || Dark blue and white
|-
| ''Vermin'' || {{color|Red|red}} and white || {{color|Green|green}} and black
|-
| ''Donkey Kong'' || {{color|Orange|orange}} and {{color|gray|gray}} (Area 1), {{color|red|red}} and {{color|green|green}} (Area 2), {{color|green|green}} and dark blue (Area 3) || {{color|Green|green}} and black
|-
| ''Ball'' || Dark blue and white (Yoshi variant), {{color|orange|orang}} and black (Mario variant), {{color|orange|orange}} and {{color|blue|blue}} (Wario variant), {{color|blue|blue}} and {{color|yellow|yellow}} (Bowser variant) || {{color|Orange|orange}} and black
|}
{{br}}
*This was the first handheld game featuring the ''Mario'' characters to have its North American manual printed in full color. The manuals for Nintendo-published games on the Game Boy were printed in selective color using only shades of gray and red for all games released through 1995, and then pure black-and-white with a single selected color used for the background and certain other elements from 1996 until fall 1998.


==References==
==References==
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==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{NIWA|NWiki=1|StrategyWiki=1}}
{{TCRF}}
*[https://www.nintendo.co.jp/n02/dmg/agij/ Japanese site]
*[https://www.nintendo.co.jp/n02/dmg/agij/ Japanese site]
*[https://www.nintendo.co.jp/titles/50010000009733 Japanese Virtual Console site]
*[https://www.nintendo.co.jp/titles/50010000009733 Japanese Virtual Console site]
Line 495: Line 435:
*[https://www.nintendo.com/games/detail/4Q1oxTfImMGK3EphPJtC5bAz9DyaJhHI North American site]
*[https://www.nintendo.com/games/detail/4Q1oxTfImMGK3EphPJtC5bAz9DyaJhHI North American site]


{{Game & Watch}}
{{Game & Watch Gallery}}
{{GB}}
{{GBC}}
{{GBC}}
{{VirtualConsole}}
{{Virtual Console}}
[[Category:Mario games]]
[[Category:Super Mario games]]
[[Category:Game & Watch series]]
[[Category:Game & Watch Gallery series| ]]
[[Category:Game Boy games]]
[[Category:Game Boy games]]
[[Category:Game Boy Color games]]
[[Category:Game Boy Color games]]
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[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:Platforming games]]
[[Category:Platforming games]]
[[de:Game & Watch Gallery 2]]

Latest revision as of 03:25, October 10, 2024

"Game Boy Gallery 2" redirects here. For the game that uses this name in Australia, see Game & Watch Gallery.
Game & Watch Gallery 2
Game & Watch Gallery 2 boxart
For alternate box art, see the game's gallery.
Developer Nintendo EAD, Million Colors, TOSE
Publisher Nintendo
Platform(s) Game Boy, Game Boy Color, Virtual Console (Nintendo 3DS)
Release date Game Boy:
Japan September 27, 1997[?]
Game Boy Color:
South Africa November 1, 1998[1]
USA November 18, 1998[2]
Australia 1998[?]
Europe November 23, 1998[?]
Virtual Console (3DS):
Japan March 21, 2012[?]
Europe May 3, 2012[?]
Australia May 3, 2012[?]
USA May 24, 2012[?]
Language(s)
Game Boy:
Japanese
Game Boy Color:
English (United States)
Genre Platformer
Rating(s)
ESRB:E - Everyone
ACB:G - General
Mode(s) Single player
Format
Game Boy:
Game Pak
Game Boy Color:
Game Pak
Nintendo 3DS:
Digital download
Input
Game Boy:
Game Boy Color:
Nintendo 3DS:
Serial code(s) Game Boy:
Japan DMG-AGIJ-JPN
Game Boy Color:
USA DMG-AGLE-USA
Europe DMG-AGLP-EUR
Japan DMG-AGLJ-JPN

Game & Watch Gallery 2, known as Game Boy Gallery 3 in Australia and Game Boy Gallery 2 (ゲームボーイギャラリー2 Gēmu Bōi Gyararī 2) in Japan, is a compilation game that was released for the Game Boy in 1997. Even though it is the sequel to Game & Watch Gallery, it is actually the third game in the Game & Watch Gallery series. The game includes six revisions of Game & Watch games, one of which is not playable from the beginning and must be unlocked. Like all the other Game & Watch Gallery games, the minigames can be played in either Classic Mode or Modern Mode; the former is identical to the original release of the minigame, while the latter has been redone with characters of the Super Mario franchise along with updated graphics, updated gameplay, and music. Game & Watch Gallery 2 was rereleased as a Game Boy Color game in Europe and Australia, as well as North America, in 1998 but not in Japan. However, on September 9, 2020, an unreleased Japanese Game Boy Color version was leaked.

The game was rereleased on the Nintendo 3DS's Virtual Console in Japan in March 2012; in Europe and Australia on May 3, 2012; and in North America on May 24, 2012.

Stars[edit]

Like the previous game, Game & Watch Gallery 2 features a system to unlock bonus features. As before, the player earns a star every time they score 200 points in a mode of a minigame, being able to earn up to five stars in each mode. The more stars the player earns, the more things they unlock in the Gallery Corner. The player unlocks a very hard mode called Star Mode after they reach 1,000 points in a Modern game. The player can earn a total of 120 stars.

Games[edit]

  • ParachuteMario must catch Toads, Yoshis, and Donkey Kong Jrs. in his rowboat as they float down with their parachutes.
  • Helmet – Mario or Wario must dodge various falling tools and collect coins.
  • ChefPeach must flip cooking items thrown into the air by the Mario Bros. with a pan and feed them to Yoshi. In Classic Mode, a chef needs to catch food items in his pan, or a mouse will grab them.
  • Vermin – A Yoshi must protect six eggs from Fly Guys, Para Troopas, and Boo Buddies. In Classic Mode, the player must keep moles out of a garden.
  • Donkey Kong – A remake of the Game & Watch version, in which Peach substitutes for Pauline.
  • Ball (unlockable) – The player must control a Yoshi, Mario, Wario, or King Koopa as they juggle various objects. In Classic Mode, the player needs to juggle balls as long as they can.

Character appearances[edit]

Parachute[edit]

Helmet[edit]

Chef[edit]

Vermin[edit]

Donkey Kong[edit]

Ball[edit]

Gallery Corner[edit]

As the player collects stars, they are able to access new features in the Gallery Corner.

Stars Unlockable
5 Music Room
10 Museum + Donkey Kong added to Museum
15 New game: Classic Ball
20 Oil Panic added to Museum
25 New game: Modern Ball (Yoshi)
30 Green House added to Museum
35 New game: Modern Ball (Mario)
40 Life Boat added to Museum
45 New game: Modern Ball (Wario)
50 Credits + Donkey Kong Jr. added to Museum
55 Additional tracks added to Music Room
60 Tropical Fish added to Museum
70 Rain Shower added to Museum
80 Spitball Sparky added to Museum
100 New game: Modern Ball (King Koopa)
120 Cast credits

Note: The Museum also includes the 16 Game & Watch titles from Game & Watch Gallery's Gallery. To unlock them, the player has to collect 120 stars and then connect Game & Watch Gallery 2 to Game & Watch Gallery with a Game Link Cable and two Game Boys.

List of Museum games[edit]

# Name Image Description
NO. 052 Donkey Kong Donkey Kong as it appears in the museum of Game & Watch Gallery 2 Released 6/3/1982

Multi Screen

Destroy DK's platform
to save Pauline.

NO. 051 Oil Panic Oil Panic as it appears in the museum of Game & Watch Gallery 2 Released 5/28/1982

Multi Screen

Catch the drips and
pass it[sic] to your friend.

NO. 054 Green House Greenhouse as it appears in the museumof Game & Watch Gallery 2 Released 12/6/1982

Multi Screen

Exterminate the bugs
from the flowers.

NO. 058 Life Boat Lifeboat as it appears in the museum of Game & Watch Gallery 2 Released 11/25/1983

Multi Screen

Rescue the passengers
from a burning ship.

NO. 101 Donkey Kong Jr. Donkey Kong Jr. as it appears in the museum of Game & Watch Gallery 2 Released 10/26/1982

New Wide Screen

Avoid traps and enemies.
The key frees papa!

NO. 104 Tropical Fish Tropical Fish as it appears in the museum of Game & Watch Gallery 2 Released 7/8/1985

New Wide Screen

Save the fish and
return them to their tank.

NO. 057 Rain Shower Rain Shower as it appears in the museum of Game & Watch Gallery 2 Released 8/10/1983

Multi Screen

Keep the wash
from being rained on.

NO. 201 Spitball Sparky Spitball Sparky as it appears in the museum of Game & Watch Gallery 2 Released 2/7/1984

Super Color

Hit the balls and
destroy the blocks.

Gallery[edit]

For this subject's image gallery, see Gallery:Game & Watch Gallery 2.

Reception[edit]

Reviews
Release Reviewer, Publication Score Comment
Nintendo 3DS Marcel van Duyn, Nintendo Life 8/10 "As with the first game, Game & Watch Gallery 2 features a collection of several highly addictive score based games. There's a lot to do, and with both faithful ports and remakes being included in the same package you're sure to be entertained for a while as you attempt to earn all the stars available. And after that, maybe you can go in for seconds with the super hard difficulties."
Game Boy Color Dexter Sy, IGN 8/10 "Overall, I am satisfied with Game & Watch Gallery 2. I grew up playing the original Game & Watches, and have several original Nintendo Game & Watch games still in my collection. For me, playing Game & Watch Gallery 2 was a trip down memory lane, but for a whole new generation of games, it represents a returning to the simplicity of past games. There's no need to sit for that extra five or ten minutes to finish a level, or to reach that difficult to find save point. Gamers can turn off their Game Boys when they want it, making this title ideal for short trips, or for people who simply want to be entertained and not feel like they are locked into the game for a certain period of time."
Aggregators
Compiler Platform / Score
GameRankings 74.64%

Staff[edit]

Main article: List of Game & Watch Gallery 2 staff

Media[edit]

Audio.svg Title Screen - Title Screen theme
File infoMedia:G&WG2 Title Screen.oga
0:30
Audio.svg Game Select - Game Select theme
File infoMedia:G&WG2 Game Select.oga
0:30
Audio.svg Mode Select - Mode Select theme
File infoMedia:G&WG2 Mode Select.oga
0:30
Audio.svg Parachute - Parachute theme
File infoMedia:G&WG2 Parachute.oga
0:30
Audio.svg Helmet Area 1 - Helmet Area 1 theme
File infoMedia:G&WG2 Helmet Area 1.oga
0:30
Audio.svg Helmet Area 2 - Helmet Area 2 theme
File infoMedia:G&WG2 Helmet Area 2 Theme.oga
0:30
Audio.svg Helmet Area 3 - Helmet Area 3 theme
File infoMedia:G&WG2 Helmet Area 3 Theme.oga
0:30
Audio.svg Chef - Chef theme
File infoMedia:G&WG2 Chef.oga
0:30
Audio.svg Vermin - Vermin theme
File infoMedia:G&WG2 Vermin Theme.oga
0:30
Audio.svg Donkey Kong - Donkey Kong theme
File infoMedia:G&WG2 Donkey Kong.oga
0:30
Audio.svg Ball - Ball theme
File infoMedia:G&WG2 Ball.oga
0:30
Audio.svg Bonus Message - Bonus message theme
File infoMedia:G&WG2 Bonus.oga
0:30
Audio.svg News Flash - News flash theme
File infoMedia:G&WG2 News Flash.oga
0:30
Audio.svg Message - Message theme
File infoMedia:G&WG2 Message.oga
0:30
Audio.svg Gallery Corner - Gallery Corner theme
File infoMedia:G&WG2 Gallery Corner Theme.oga
0:30
Audio.svg Note Board - Note Board theme
File infoMedia:G&WG2 Note Board.oga
0:30
Audio.svg Music Room - Music Room theme
File infoMedia:G&WG2 Music Room Theme.oga
0:30
Audio.svg Museum - Museum theme
File infoMedia:G&WG2 Museum Theme.oga
0:30
Audio.svg Museum (inside games) - Museum theme (inside games)
File infoMedia:G&WG2 Museum Inside Games.oga
0:30
Audio.svg Game Over - Game Over jingle
File infoMedia:G&WG2 Game Over.oga
0:04
Audio.svg Credits - Credits theme
File infoMedia:G&WG2 Credits.oga
0:30
Help:MediaHaving trouble playing?

Pre-release and unused content[edit]

Early box art[edit]

The original box art for Game & Watch Gallery 2
Early North American box art

An early version of the North American box art. In it, Yoshi is shown in his appearance from Yoshi's Story, Princess Peach has a smiling expression, and Donkey Kong has his appearance from the original Donkey Kong. The final illustration, however, depicts Yoshi in his Super Mario World appearance, Peach with a worried expression, and Donkey Kong in his appearance from the Game Boy version of the Donkey Kong.

Unused data[edit]

This content was found in the game's files, but part of it is available only through cheat codes.

Gallery Corner[edit]

Helmet[edit]

Ball[edit]

Miscellaneous[edit]

Art errors[edit]

  • Yoshi is shown as an Orange Yoshi in the Game Boy Color version of Vermin, presumably to make him visible within the handheld's display restrictions, even though the box and manual artworks and his sprite on the Game Select screen depict him with his proper green color. Additionally, the Yoshi in Ball is a Green Yoshi on the Super Game Boy and a Light Blue Yoshi on the Game Boy Color.
    • Similarly, although the Yoshi seen in Parachute is an adult Green Yoshi, the manual art for that game shows a yellow Little Yoshi in Mario's boat instead.
    • Also, the accompanying art for Chef depicts Toad being a waiter and having his mouth water as Peach is flipping eggs and fish from a frying pan, as well as another artwork depicting Toad with a slab of meat in front of him and obviously planning on eating it, even though Toad is absent from the game itself. Additionally, Peach is shown with a chef's hat, though in the game itself she wears her crown.

Trivia[edit]

GWG2 GB Mode.png
The Game Boy displays a Game Boy.
GWG2 GBC Mode.png
The Game Boy Color displays a Game Boy Color.
  • Depending on what Game Boy hardware the game is played on, it displays appropriate hardware for controls when the mode for each game is selected, except for the Game Boy Advance and Game Boy Player, which display a Game Boy Color regardless.
  • After the player views the staff credits once (after attaining 50 stars), they can access the credits again at any time by holding Down on +Control Pad in the "View the Gallery" option and pressing A Button or Start Button. The player can also view the cast credits again by inputting the same button sequence, except they need to press Up on +Control Pad.
  • In the Game Boy Color version, the pause/Game Over menu's colors vary depending on the game/version. The border can also be changed by pressing B Button. These are the possible color pairs:
    • Parachute – Blue and white for Modern and Classic versions
    • Helmet – Black and orange (Area 1), grayish blue and white (Area 2), red and white (Area 3) in Modern version; orange and black in Classic version
    • Chef – Orange and white for Modern version and dark blue and white for Classic version
    • Vermin – Red and white for Modern version and green and black for Classic version
    • Donkey Kong – Orange and gray (Area 1), red and green (Area 2), green and dark blue (Area 3) for Modern version; green and black for Classic version
    • Ball – Dark blue and white (Yoshi variant), orange and black (Mario variant), orange and blue (Wario variant), blue and yellow (King Koopa variant); orange and black for Classic version
  • This was the first handheld game featuring Super Mario characters that had its North American manual printed in full color. The manuals for Nintendo-published games on the Game Boy prior to fall 1998 were printed using two-tone spot color palettes, using black and red inks for all games released through 1995, and black and white with green, blue, or purple used for the background and selected other elements from 1996 to 1998.

References[edit]

  1. ^ https://www.nintendo.com/en-za/Games/Game-Boy/Game-Watch-Gallery-2-265911.html
  2. ^ Game Boy Color Gets Pushed Up. GameSpot (English). Archived February 21, 2002, 23:34:33 UTC from the original via Wayback Machine. Retrieved October 9, 2024.

External links[edit]