Balloon Fight (WarioWare: Smooth Moves): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{minigame-infobox
{{minigame infobox
|title=Balloon Fight
|image=[[File:WWSM Balloon Fight.png|250px]]
|image=[[File:WWSM Balloon Fight.png|250px]]
|appeared_in=''[[WarioWare: Smooth Moves]]''
|appears_in=''[[WarioWare: Smooth Moves]]''
|type=[[9-Volt]] and [[18-Volt]]
|type=[[9-Volt]] & [[18-Volt]]
|intro=''Flap!''<br>''Keep flapping!'' (Dr. Crygor)
|intro=''Flap!''<br>''Keep flapping!'' (Dr. Crygor)
|info="''The classic air battle is now in 3-D form! Flap your arms and stay in the sky! 1986: Balloon Fight / NES''"
|info="''The classic air battle is now in 3-D form! Flap your arms and stay in the sky! 1986: Balloon Fight / NES''"
|form="The Big Cheese"
|form="The Big Cheese"
|song=Balloon Fight Remix
|track=Balloon Fight Remix
}}
}}
'''Balloon Fight''' is a [[microgame]] from ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]] and [[18-Volt]]'s stage. It is a 3D version of the Balloon Trip mode from ''{{wp|Balloon Fight}}'', and is also [[Balloon Trip (minigame)|an extra minigame]] accessed via the main map screen.
'''Balloon Fight''' is a [[microgame]] from ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]] & [[18-Volt]]'s stage. It is a 3D version of the Balloon Trip mode from ''[[nwiki:Balloon Fight|Balloon Fight]]'', and is also [[Balloon Trip (minigame)|an extra minigame]] accessed via the main map screen.
 
==Gameplay==
==Gameplay==
The player must hold the [[Wii#Wii Remote|Wii Remote]] and swing it up and down as if he or she is attempting to fly. This will make the Balloon Fighter fly. If the player swings the remote, the character will hover. If the player does not, the character will slowly float downwards, and possibly be eaten by the fish. These moves are used to pass under or over electric orbs or to knock down enemy balloon riders to avoid losing the microgame. The player must float in the air without taking damage until the time runs out to win.
The player must hold the [[nwiki:Wii Remote|Wii Remote]] and swing it up and down as if they are attempting to fly. This will make the [[Balloon Fighter]] fly. If the player swings the remote, the character hovers. If the player does not, the character slowly floats downwards, and possibly gets eaten by the fish. These moves are used to pass under or over electric orbs or to knock down enemy balloon birds to avoid losing the microgame. The player must float in the air without taking damage until the time runs out to win.
 
*'''Level 1:''' There are very few obstacles.
*'''Level 1:''' There are not very many obstacles.
*'''Level 2:''' There are a few obstacles.
*'''Level 2:''' There are a few obstacles.
*'''Level 3:''' There are more than a few obstacles and there is a enemy balloon rider.
*'''Level 3:''' There are many obstacles and an enemy balloon bird.


==Names in other languages==
==Names in other languages==
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}}
}}


{{9-Volt and 18-Volt's Microgames}}
{{9-Volt & 18-Volt's microgames}}
{{WWSM Microgames}}
{{WWSM microgames}}
[[Category:WarioWare: Smooth Moves microgames]]
[[Category:WarioWare: Smooth Moves microgames]]

Latest revision as of 23:02, July 8, 2024

Balloon Fight
Balloon Fight in WarioWare: Smooth Moves.
Appears in WarioWare: Smooth Moves
Type 9-Volt & 18-Volt
Command(s) Flap!
Keep flapping! (Dr. Crygor)
Info "The classic air battle is now in 3-D form! Flap your arms and stay in the sky! 1986: Balloon Fight / NES"
Form(s) "The Big Cheese"
Music track Balloon Fight Remix

Balloon Fight is a microgame from WarioWare: Smooth Moves in 9-Volt & 18-Volt's stage. It is a 3D version of the Balloon Trip mode from Balloon Fight, and is also an extra minigame accessed via the main map screen.

Gameplay[edit]

The player must hold the Wii Remote and swing it up and down as if they are attempting to fly. This will make the Balloon Fighter fly. If the player swings the remote, the character hovers. If the player does not, the character slowly floats downwards, and possibly gets eaten by the fish. These moves are used to pass under or over electric orbs or to knock down enemy balloon birds to avoid losing the microgame. The player must float in the air without taking damage until the time runs out to win.

  • Level 1: There are very few obstacles.
  • Level 2: There are a few obstacles.
  • Level 3: There are many obstacles and an enemy balloon bird.

Names in other languages[edit]

Language Name Meaning Notes
Japanese バルーンファイト[?]
Barūn Faito
Balloon Fight