Turtle Tipper: Difference between revisions
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{{minigame infobox | |||
|appears_in=''[[WarioWare: Get It Together!]]'' | |||
{{minigame | |||
| | |||
|image=[[File:WWGIT Turtle Microgame.png|250px]] | |image=[[File:WWGIT Turtle Microgame.png|250px]] | ||
|type=Nature | |type=Nature | ||
|intro=''Flip!'' | |intro=''Flip!'' | ||
|info='' | |info="''Mr. Turtle won't come out to play while he's upside down. Help him get back on his feet!''" | ||
|clear=15 | |clear=15 | ||
}} | }} | ||
'''Turtle Tipper''' is one of the [[microgame]]s in [[Kat | '''Turtle Tipper''' is one of the [[microgame]]s in [[Kat & Ana]]'s Nature level in ''[[WarioWare: Get It Together!]]'' | ||
==Gameplay== | ==Gameplay== | ||
The object of this microgame is to flip an overturned turtle until it is able to stand on | [[File:WWGIT Turtle Tipper Bowser.jpg|thumb|left|The turtle resembling [[Bowser]]]] | ||
The object of this microgame is to flip an overturned turtle until it is able to stand on its feet. | |||
*'''Level 1:''' The player must flip a green turtle that takes little rotation to stand up. | |||
*'''Level 2:''' The player must flip a cyan elderly sea turtle that takes more rotation to stand up. | |||
*'''Level 3:''' The player must flip a yellow crocodile-turtle hybrid that takes a lot of rotation to stand up. There is a chance that this turtle is colored to resemble [[Bowser]]. | |||
If two players are utilized for this microgame, the player that pushed the turtle more before it is upright receives an effort point. | |||
==Mission== | ==Mission== | ||
*'''[[List of WarioWare: Get It Together! missions#Game|A Turn for the Turtle]]''': As [[9-Volt]], the player must rotate the turtle in a full revolution at least once before clearing the microgame. | *'''[[List of WarioWare: Get It Together! missions#Game|A Turn for the Turtle]]''' (one player only): As [[9-Volt]], the player must rotate the turtle in a full revolution at least once before clearing the microgame. | ||
==Suitability== | ==Suitability== | ||
{{ | {{WWGIT fit | ||
|4.1=18-Volt|4.2=Orbulon|4.3=Pyoro | |4.1=18-Volt|4.2=Orbulon|4.3=Pyoro | ||
|3.1=Wario|3.2=Young Cricket|3.3=Dribble and Spitz|3.4=Dr. Crygor|3.5=9-Volt|3.6=Mike|3.7=Ashley|3. | |3.1=Wario|3.2=Young Cricket|3.3=Dribble and Spitz|3.4=Dr. Crygor|3.5=9-Volt|3.6=Mike|3.7=Jimmy T|3.8=Ashley|3.9=5-Volt|3.10=Master Mantis | ||
|2.1=Mona|2.2=Kat and Ana|2.3=Red|2.4=Lulu|2.5=Penny | |2.1=Mona|2.2=Kat and Ana|2.3=Red|2.4=Lulu|2.5=Penny | ||
}} | }} | ||
*[[18-Volt]] and [[Pyoro]] can simply use their attacks to turn the turtle, giving them a slight advantage. | |||
*[[Orbulon]] can use his [[Oinker]]’s tractor beam to turn up the turtle. | |||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Kame | |JapR=Kame | ||
|JapM=Turtle | |JapM=Turtle | ||
|ChiS=龟 | |||
|ChiSR=Guī | |||
|ChiSM=Turtle | |||
|ChiT=龜 | |||
|ChiTR=Guī | |||
|ChiTM=Turtle | |||
|Kor=거북이 | |Kor=거북이 | ||
|KorR=Geobugi | |KorR=Geobugi | ||
|KorM=Turtle | |KorM=Turtle | ||
|Spa=Tropezón tortuguil | |||
|SpaM=Turtle Stumble | |||
|Ger=Schildkrötenrotation | |||
|GerM=Turtle Rotation | |||
|Ita=Gusci sottosopra | |||
|ItaM=Upside-down shells | |||
|Fre=Remise sur pattes | |||
|FreM=Back on their feet | |||
}} | }} | ||
{{Kat | {{Kat & Ana's microgames}} | ||
{{WWGIT | {{WWGIT microgames}} | ||
[[Category:WarioWare: Get It Together! microgames]] | [[Category:WarioWare: Get It Together! microgames]] |
Latest revision as of 04:49, August 29, 2024
Turtle Tipper | |
---|---|
Appears in | WarioWare: Get It Together! |
Type | Nature |
Command(s) | Flip! |
Info | "Mr. Turtle won't come out to play while he's upside down. Help him get back on his feet!" |
Points to clear | 15 |
Turtle Tipper is one of the microgames in Kat & Ana's Nature level in WarioWare: Get It Together!
Gameplay[edit]
The object of this microgame is to flip an overturned turtle until it is able to stand on its feet.
- Level 1: The player must flip a green turtle that takes little rotation to stand up.
- Level 2: The player must flip a cyan elderly sea turtle that takes more rotation to stand up.
- Level 3: The player must flip a yellow crocodile-turtle hybrid that takes a lot of rotation to stand up. There is a chance that this turtle is colored to resemble Bowser.
If two players are utilized for this microgame, the player that pushed the turtle more before it is upright receives an effort point.
Mission[edit]
- A Turn for the Turtle (one player only): As 9-Volt, the player must rotate the turtle in a full revolution at least once before clearing the microgame.
Suitability[edit]
Good Fit | ||
---|---|---|
Bad Fit |
- 18-Volt and Pyoro can simply use their attacks to turn the turtle, giving them a slight advantage.
- Orbulon can use his Oinker’s tractor beam to turn up the turtle.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | カメ[?] Kame |
Turtle | |
Chinese (simplified) | 龟[?] Guī |
Turtle | |
Chinese (traditional) | 龜[?] Guī |
Turtle | |
French | Remise sur pattes[?] | Back on their feet | |
German | Schildkrötenrotation[?] | Turtle Rotation | |
Italian | Gusci sottosopra[?] | Upside-down shells | |
Korean | 거북이[?] Geobugi |
Turtle | |
Spanish | Tropezón tortuguil[?] | Turtle Stumble |