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{{redirect|WarioWare|the in-game company|[[WarioWare, Inc.]]|the [[Super Smash Bros. (series)|Super Smash Bros.]] stage based on the series|[[WarioWare, Inc. (stage)]]}}
{{redirect|WarioWare|other uses|[[WarioWare (disambiguation)]]}}
{{series-infobox
{{redirect|WarioWare Series|the microgame from [[WarioWare: Move It!]]|[[WarioWare Series (microgame)]]}}
|title=WarioWare
{{series infobox
|image=[[File:WarioWare logo.png|250px]]
|image=[[File:WarioWare modern logo.svg|250px]]<br>Logo design since ''[[WarioWare: Get It Together!]]''
|first=''[[WarioWare, Inc.: Mega Microgame$!]]'' ([[List of games by date#2003|2003]])
|first=''[[WarioWare, Inc.: Mega Microgame$!]]'' ([[List of games by date#2003|2003]])
|latest=''[[WarioWare Gold]]'' ([[List of games by date#2018|2018]])
|latest=''[[WarioWare: Move It!]]'' ([[List of games by date#2023|2023]])
|number=11 (1 upcoming)
|number=12
|parent=''[[Wario (franchise)|Wario]]''
|franchise=''[[Wario (franchise)|Wario]]''
|staff=[[Goro Abe]], [[Taku Sugioka]], [[Ko Takeuchi]], [[Naoko Mori]], [[Yoshio Sakamoto]]
|staff=[[Goro Abe]], [[Taku Sugioka]], [[Ko Takeuchi]], [[Naoko Mori]], [[Yoshio Sakamoto]]
}}
}}
'''''WarioWare''''' is a series of comedy-based {{wp|party game}}s published by [[Nintendo]] and featuring [[Wario]]. A series within the ''[[Wario (franchise)|Wario]]'' franchise, it was introduced in 2003 with the release of ''[[WarioWare, Inc.: Mega Microgame$!|Mega Microgame$!]]'' for the [[Game Boy Advance]]. While the first two games were developed by [[Nintendo Research & Development 1|Nintendo R&D 1]] (now part of [[Nintendo Software Planning & Development|Nintendo SPD]]), subsequent games have been co-developed by [[Intelligent Systems]].
'''''WarioWare''''' is a series of comedy-based [[Genre#Party|party]] games published by [[Nintendo]], featuring [[Wario]] as the main character. A series within the ''[[Wario (franchise)|Wario]]'' franchise, it was introduced in 2003 with the release of ''[[WarioWare, Inc.: Mega Microgame$!]]'' for the [[Game Boy Advance]]. While the first two games were developed by [[Nintendo Research & Development 1|Nintendo R&D 1]] (which became part of [[Nintendo Software Planning & Development|Nintendo SPD]], which has now merged into [[Nintendo Entertainment Planning and Development|Nintendo EPD]]), subsequent games have been co-developed by [[Intelligent Systems]].


The games in the series are collections of very short and simple games, called "[[microgame]]s" or "[[minigame]]s," presented in quick succession. The plot centers around Wario founding the video game studio [[WarioWare, Inc.]] and hiring numerous friends of his to develop the microgames for him. The ''WarioWare'' games often make use of the new technological innovations of the console for which they are released.
The games in the series are collections of very short and simple games, called "[[microgame]]s" or "[[minigame]]s", played in quick succession. They also feature a story that centers around Wario (who, in most of these games, wears a biker outfit rather than his usual attire) founding the video game studio [[WarioWare, Inc.]] in [[Diamond City]] and hiring numerous friends of his to develop the microgames for him. The ''WarioWare'' games often make heavy use of the technological innovations of the console for which they are released.
 
Wario's design from the ''WarioWare'' series is his default outfit in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, and the series is also the basis of the [[WarioWare, Inc. (stage)|WarioWare, Inc.]] [[stage]] in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. Ultimate]]''.
{{br|left}}
{{br|left}}
==Overview==
==Overview==
''WarioWare'' is a collection of short, simple games, called "[[microgame]]s," presented in quick succession. Each of the microgames lasts about three to five seconds and failing to complete it costs the player a life. The games may seem simple; for instance, a microgame may require the player to pop a balloon, [[Gold Digger|pick a nose]], zap a spaceship, or make Wario collect coins in a maze styled after those in ''{{wp|Pac-Man}}''. The numerous microgames are linked together randomly and steadily increase in speed and difficulty as the player progresses. On each level, players are allowed four losses only. Also frequently appearing are boss games, which are considerably longer and more complex than the other stages; upon completing these, the player can regain a lost life (with a maximum of four). In addition to the microgame stages, ''WarioWare'' games also feature unlockable extra modes and "full" minigames.
Most ''WarioWare'' games consist of a collection of very short, simple games, called "[[microgame]]s", presented in quick succession. A microgame may, for example, require the player to pop a balloon, [[Gold Digger|pick a nose]], attack a spaceship, or make [[Wario]] collect coins in a maze styled after those in ''{{wp|Pac-Man}}''. Each microgame usually lasts about three to five seconds and failing to complete it costs the player a life, with the game ending once they lose all four lives. The microgames are split across a number of stages based on genre or category, with each stage being hosted by a different character (or group of characters), and there are also usually "remix" stages that compile the microgames from previous stages; the microgames are ordered randomly and steadily [[Speed Up!|increase in speed]] and difficulty as the player progresses, with the player's score increasing by one at the start of every microgame until they run out of lives. Boss microgames, which are longer and more complex than other microgames, appear at fixed points in stages; upon completing one of these, the player can regain a lost life (with a maximum of four). Unlike with other microgames, losing a boss microgame with at least one life remaining forces the player to retry it and does not increase their score. The first time the player plays a stage, completing the boss microgame causes them to win and ends the stage; on subsequent attempts, the stage does not end until the player runs out of lives, with an increase in difficulty after each boss microgame. In addition to the microgame stages, ''WarioWare'' games also often feature unlockable extra modes (such as the ability to play any microgame freely) and larger [[minigame]]s. Each ''WarioWare'' game often features a unique way to control its microgames, such as motion controls, touch screen and microphone controls, or controlling one of several unique characters.


The plots of these games center on Wario, his company WarioWare, Inc., and his friends in [[Diamond City]] who develop microgames for his company. Because of his greed, Wario usually refuses to pay his friends, despite the high success of the games. Most games in the series include short stories in the form of cutscenes dedicated to each of the developers, telling about their adventures or everyday lives. These cutscenes are split into two parts, the first one shown before the developer's respective microgame stage, and the latter part appearing after the player beats the stage.
[[File:WarioWare Group Art.png|thumb|300px|[[Wario]] and his employees, the main characters of the ''WarioWare'' series. From left to right: [[18-Volt]], [[Lulu]], [[Fronk]], [[5-Volt]], [[9-Volt]], [[Mike]], [[Master Mantis]], [[Kat & Ana|Ana]], [[Mona]], Wario, [[Jimmy T]], [[Penny]], [[Young Cricket]], [[Kat & Ana|Kat]], [[Dr. Crygor]], [[Dribble & Spitz|Spitz]], [[Red (WarioWare series)|Red]], [[Ashley]], [[Dribble & Spitz|Dribble]], and [[Orbulon]].]]
The plots of these games center on Wario, his video game company [[WarioWare, Inc.]], and his friends in [[Diamond City]] who produce microgames for the company. Because of his greed, Wario usually refuses to pay his friends, despite the high success of their games. Most games in the series include a number of short stories in the form of cutscenes dedicated to each of the characters, depicting their adventures or everyday lives. These cutscenes are usually split into two parts, the first one shown at the start of the character's microgame stage and the second appearing after the player beats the stage; the first part will typically set up a problem or event of some kind that is then shown being resolved as the player completes microgames.


==Development==
==Development==
[[File:Goro Abe.jpg|left|thumb|[[Goro Abe]], a key figure in ''WarioWare'' game development.]]
[[File:Goro Abe.jpg|left|thumb|[[Goro Abe]], a key figure in ''WarioWare'' game development]]
The [[Nintendo 64DD]] title ''[[Mario Artist: Polygon Studio]]'' featured a side mode called "Sound Bomber" which challenged the player to survive a rapid succession of very short minigames that increased in speed and difficulty as the player progressed. According to [[Goro Abe]] of Nintendo R&D1's ''WarioWare All-Star Team'', the first ''WarioWare'' came about when the team decided to make a full game around the concept.<ref>{{cite|quote=In ''Polygon Studio'' you could create 3D models and animate them in the game, but there was also a side game included inside. In this game you would have to play short games that came one after another. This is where the idea for ''WarioWare'' came from.|author=Abe, Goro|url=games.kikizo.com/features/ncl_nintendo_wwiv_apr06_p3.asp|title=Nintendo R&D1 Interview|date=April 7, 2006|publisher=Kikizo|language=en|accessdate=June 29, 2024}}</ref>
 
"Sound Bomber" was created by [[Koichi Kawamoto]] as his first assignment at Nintendo,<ref>{{cite|author=Brian|date=March 5, 2017|url=nintendoeverything.com/1-2-switch-producer-says-the-game-wasnt-planned-to-be-part-of-warioware-why-it-isnt-pre-installed|title=1-2-Switch producer says the game wasn’t planned to be part of WarioWare, why it isn’t pre-installed|publisher=Nintendo Everything|language=en|accessdate=August 10, 2017}}</ref> though Kawamoto himself was uninvolved in the ''WarioWare'' games proper beyond "Concept" and "Prototype" credits for his work on ''Polygon Studio''. Teammate [[Yoshio Sakamoto]] continued, "To add on that, we got the idea of using Wario and the other characters because we couldn't think of anyone else who would be best for the role. Wario is always doing stupid things and is really idiotic, so we thought him and the rest of the characters would be best for the game."


The [[Nintendo 64DD]] title ''[[Mario Artist: Polygon Studio]]'' featured a side mode called "Sound Bomber" which challenged the player to survive a rapid succession of very short minigames that increased in speed and difficulty as the player progressed. According to [[Goro Abe]] of Nintendo R&D1's ''WarioWare All-Star Team'', the first ''WarioWare'' came about when the team decided to make a full game around the concept.<ref> "''In ''Polygon Studio'' you could create 3D models and animate them in the game, but there was also a side game included inside. In this game you would have to play short games that came one after another. This is where the idea for ''WarioWare'' came from.''", Goro Abe, [http://archive.videogamesdaily.com/features/ncl_nintendo_wwiv_apr06_p3.asp Kikizo: Nintendo R&D1 Interview] April 7, 2006. Video Games Daily.</ref>.
The original ''WarioWare'' was developed by a team of newer Nintendo staff members, some of whom had previously worked on ''[[Wario Land 4]]''. Both games shared the same director: R&D1 veteran [[Hirofumi Matsuoka]], who would leave Nintendo following the game's completion. Abe, who programmed and designed the original game, directed all later entries except for ''Snapped!''. Sakamoto, a longtime member and manager on the R&D1 team, was involved in the development of all games in the series but the first installment and ''WarioWare Gold'', and took on the role of producer starting with ''Twisted!'' Artist [[Ko Takeuchi]] designed Wario's biker outfit and created the original characters that appear in the series.<ref name="gpara_interview">{{cite|language=ja|date=November 21, 2005|deadlink=y|archive=web.archive.org/web/20070122140200/http://www.gpara.com/contents/creator/bn_206.htm|title=クリエイターズ・ファイル:「優しいキモチが何よりも大切」任天堂、竹内高さん|publisher=Gpara|accessdate=June 29, 2024}}</ref> Other major figures in the development of the series include [[Intelligent Systems]] employees [[Taku Sugioka]] and [[Naoko Mori]], who acted as sub-directors and designers for most of the games.  


"Sound Bomber" was created by [[Koichi Kawamoto]] as his first assignment at Nintendo,<ref>Brian (March 5, 2017). "[http://nintendoeverything.com/1-2-switch-producer-says-the-game-wasnt-planned-to-be-part-of-warioware-why-it-isnt-pre-installed/ 1-2-Switch producer says the game wasn’t planned to be part of WarioWare, why it isn’t pre-installed]", ''Nintendo Everything''. Retrieved August 10, 2017</ref> though Kawamoto himself was uninvolved in the ''WarioWare'' games proper beyond "Concept" and "Prototype" credits for his work on ''Polygon Studio''. Teammate [[Yoshio Sakamoto]] continued, "To add on that, we got the idea of using Wario and the other characters because we couldn't think of anyone else who would be best for the role. Wario is always doing stupid things and is really idiotic, so we thought him and the rest of the characters would be best for the game."
Since the first ''WarioWare'' game launched on [[Game Boy Advance]], every Nintendo system from the {{wp|Sixth generation of video game consoles|sixth generation}} onwards has had at least one entry of the series released for it, with each installment often making heavy use of the technological innovations of the system.


The original ''WarioWare'' was developed by a team of newer Nintendo staff members, some of whom had previously worked on ''[[Wario Land 4]]''. Both games shared the same director: R&D1 veteran [[Hirofumi Matsuoka]], who would leave Nintendo following the game's completion. Abe, who programmed and designed the original game, directed all later entries except for ''Snapped!''. Sakamoto, a longtime member and manager on the R&D1 team, was involved in development of all, but the first installment and ''WarioWare Gold'', and took on the role of producer starting with ''Twisted!'' Artist [[Ko Takeuchi]] designed Wario's "biker" outfit and created the original characters that appear in the series.<ref name="gpara_interview">[http://www.gpara.com/contents/creator/bn_206.htm Interview with Ko Takeuchi at Gpara.com (Japanese)] (dead link)</ref>. Other major figures in the development of the series include [[Intelligent Systems]] employees [[Taku Sugioka]] and [[Naoko Mori]] who acted as sub-directors and designers for most of the games.  
==Games==
{|align=center width=100% class="wikitable"
|-
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title
|-
!width=10% style="background-color:#e0e0e0;"|Cover, original release, and system
!width=85% style="background-color:#e0e0e0;"|Overview
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare, Inc.: Mega Microgame$!]]''
|-
|<center>[[File:WWIMMG NA Box Art.png|145px]]<span style="font-size:8pt"><br>{{flag list|Japan|March 21, 2003}} [[Game Boy Advance]] </span></center>
|'''''WarioWare, Inc.: Mega Microgame$!''''', known as '''''WarioWare, Inc.: Minigame Mania''''' in Europe, was the first installment in the series, and the first full-fledged game release to focus on a series of brief games presented in a hectic format.  


Since ''WarioWare'' launched on [[Game Boy Advance]], every Nintendo system from the {{wp|Sixth generation of video game consoles|sixth generation}} onwards has contributed an entry of its own to the series, with each new installment often making use of the new technological innovations of the console or handheld for which the game is released.
The game was released for [[Nintendo 3DS]] and [[Wii U]] through [[Virtual Console]] in 2011 and 2014 respectively, though the former release is exclusive to the Nintendo 3DS Ambassador Program. It is also included in most versions of [[Game Boy Advance - Nintendo Switch Online]], released in 2023.


==Games==
The main roster of original characters introduced in this game, namely [[Jimmy T]], [[Dribble & Spitz]], [[Mona]], [[9-Volt]], [[Orbulon]], [[Dr. Crygor]], [[Kat & Ana]], and [[Pyoro]], would all go on to appear regularly throughout the series.
{| align=center width=100% class="wikitable"
|-
|-
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title
!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Twisted!]]''
|-
|-
!width=10% style="background-color: #e0e0e0;"|Cover, original release, and system
|<center>[[File:Wwt.jpg|145px]]<span style="font-size:8pt"><br>{{flag list|Japan|October 14, 2004}} [[Game Boy Advance]] </span></center>
!width=85% style="background-color: #e0e0e0;"|Overview
|'''''WarioWare: Twisted!''''' has its microgames take advantage of the Game Boy Advance's rotation sensor and rumble feature. Its plot centers around Wario and one of his friends inventing a GBA-like handheld system that only reacts when tilted around. It was the first game in the series to organize microgames around the control scheme rather than around specific aesthetic styles. This game was going to be released in Europe, but the release was canceled because the gyro sensor was erroneously believed to contain mercury.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20161118055548/http://www.nec-tokin.com/english/product/piezodevice2/ceramicgyro.html|title=Product > Speciality Products > Piezoelectric Devices2 > Piezoelectric Devices >ceramic gyro|publisher=NEC/TOKIN|accessdate=June 29, 2024}}</ref>
 
This installment introduced [[18-Volt]] and [[5-Volt]], who would go on to make further appearances throughout the series.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[WarioWare, Inc.: Mega Microgame$!]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Touched!]]''
|-
|-
|<center>[[File:Wario-ware-inc-mega-microgamesUSA.jpg|145px]]<span style="font-size:8pt"><br>{{released|Japan|March 21, 2003}} [[Game Boy Advance]] </span></center>
|<center>[[File:WWDS.jpg|145px]]<span style="font-size:8pt"><br>{{flag list|Japan|December 2, 2004}} [[Nintendo DS]] </span></center>
| ''WarioWare, Inc.: Mega Microgame$!'', known as ''WarioWare, Inc.: Minigame Mania'' in Europe, was the first installment in the series, and the first full-fledged game release to focus on a series of brief games presented in a hectic format. Its success led Nintendo to commission a [[Reissue#Ports|port]] for the [[Nintendo GameCube]], called ''[[WarioWare, Inc.: Mega Party Game$!]]'', which was released in 2004 and features multiplayer support.
|'''''WarioWare: Touched!''''' was the first game in the series to be developed by Intelligent Systems. Its microgames generally make use of the Nintendo DS's [[Nintendo DS#Stylus|stylus]], touch screen controls, and microphone function. The game also features smaller, mostly non-competitive "toys," unlocked after completing several microgames, which too require the use of the touch screen for their tasks to be achieved.
 
The game was released for Wii U through Virtual Console in 2015. A Nintendo 3DS-exclusive [[DSiWare]] download version was also made available to users of [[My Nintendo]] for 1,000 Platinum Points between March 2016 and July 2016.
 
This installment introduced [[Ashley]], [[Red (WarioWare series)|Red]], and [[Mike]], who would go on to make further appearances throughout the series.
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Smooth Moves]]''
|-
|<center>[[File:Smooth moves cover.jpg|145px]]<span style="font-size:8pt"><br>{{flag list|Japan|December 2, 2006}} [[Wii]]</span></center>
|'''''WarioWare: Smooth Moves''''' features microgames that rely on the Wii's motion controls. Gameplay requires the player to hold the [[Wii#Wii Remote|Wii Remote]] (referred to in-game as the "Form Baton") in different positions. After the player completes all of the single-player stages, the game unlocks a multiplayer mode, in which only one Wii Remote is used, with up to 12 players sharing and taking turns with it after each microgame is completed.
 
The game was released for Wii U through Virtual Console, initially in 2016.
 
This installment introduced [[Penny]], [[Young Cricket]], and [[Master Mantis]], who would go on to make further appearances throughout the series.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[WarioWare: Twisted!]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Snapped!]]''
|-
|-
|<center>[[File:Wwt.jpg|145px]]<span style="font-size:8pt"><br>{{released|Japan|October 14, 2004}} [[Game Boy Advance]] </span></center>
|<center>[[File:WarioWare Snapped logo.png|145px]]<span style="font-size:8pt"><br>{{flag list|Japan|December 24, 2008}} [[DSiWare]]</span></center>
| ''WarioWare: Twisted!'' has its microgames take advantage of the Game Boy Advance's rotation sensor and rumble feature. Its plot centers around Wario and one of his friends inventing a GBA-like handheld system that only reacts when tilted around. It was the first game in the series to organize microgames around the control scheme rather than around specific aesthetic styles. This game was not released in Europe because the gyro sensor was erroneously believed to contain mercury.<ref>[http://www.gamespot.com/gba/puzzle/mawarumadeinwario/similar.html?mode=versions ''WarioWare: Twisted!'' review at GameSpot]</ref>
|'''''WarioWare: Snapped!''''' uses the [[Nintendo DSi]]'s camera to control the minigames. Set in a theme park, this is the first time that Wario was featured for a console launch instead of Mario. The player uses a built-in camera to stand-in for a character in-game, with various objectives including mimicking movements to grab objects, opening a mouth, or catching objects with the head.
 
The game was made available on [[Nintendo eShop]] for the [[Nintendo 3DS]] upon the console's release.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[WarioWare: Touched!]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: D.I.Y.]]''
|-
|-
|<center>[[File:WWDS.jpg|145px]]<span style="font-size:8pt"><br>{{released|Japan|December 2, 2004}} [[Nintendo DS]] </span></center>
|<center>[[File:USWarioDIY.png|145px]]<span style="font-size:8pt"><br>{{flag list|Japan|April 29, 2009}} [[Nintendo DS]]</span></center>
| ''WarioWare: Touched!'' was the first game in the series to be developed by Intelligent Systems. Its microgames generally make use of the Nintendo DS's [[Nintendo DS#Stylus|stylus]], touch screen controls, and microphone function. The game also features smaller, mostly non-competitive "toys," unlocked after completing a number of microgames, which too require the use of the touch screen for their tasks to be achieved.
|'''''WarioWare: D.I.Y.''''' allows players to create their own microgames with the [[Super MakerMatic 21]], a machine that can also make music records and 4-page black-and-white comics. When Wario is amazed by this invention and its potential to make huge fortunes, he restarts his company, but many of his employees have quit, so he decides to have the player make the games for him. The game also features some pre-made microgames.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[WarioWare: Smooth Moves]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: D.I.Y. Showcase]]''
|-
|-
|<center>[[File:Smooth moves cover.jpg|145px]]<span style="font-size:8pt"><br>{{released|Japan|December 2, 2006}} [[Wii]]</span></center>
|<center>[[File:WWDIYS WiiWare.jpg]]<span style="font-size:8pt"><br>{{flag list|Japan|April 29, 2009}} [[WiiWare]]</span></center>
| ''WarioWare: Smooth Moves'' features microgames that rely on the Wii's motion controls. Gameplay requires the player to hold the [[Wii#Wii Remote|Wii Remote]] (referred to in-game as the "Form Baton") in different positions. After the player completes all of the single-player stages, the game unlocks a multiplayer mode, in which only one Wii Remote is used, with up to 12 players sharing and taking turns with it after each microgame is completed.
|'''''WarioWare: D.I.Y. Showcase''''' is a [[WiiWare]] game in which microgames made in ''WarioWare: D.I.Y.'' can be uploaded and played. ''D.I.Y. Showcase'' features downloadable post-release updates and an unlockable versus mode where microgames are played in a shuffled format. The game also features its own pre-made microgames different to those in ''D.I.Y.''
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[WarioWare: Snapped!]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Game & Wario]]''
|-
|-
|<center>[[File:WarioWare Snapped logo.png|145px]]<span style="font-size:8pt"><br>{{released|Japan|December 24, 2008}} [[DSiWare]]</span></center>
|<center>[[File:Box NA - Game & Wario.png|145px]]<span style="font-size:8pt"><br>{{flag list|Japan|March 28, 2013}} [[Wii U]]</span></center>
| ''WarioWare: Snapped!'' uses the [[Nintendo DSi]]'s camera to control the minigames. Set in a theme park, this is the first time that Wario was featured for a console launch instead of Mario. The player uses a built-in camera to stand-in for a character in-game, with various objectives including mimicking movements to grab objects, opening a mouth, or catching objects with the head.
|'''''Game & Wario''''', described as a "successor" to the ''WarioWare'' series,<ref>{{cite|deadlink=y|archive=web.archive.org/web/20141130180822/http://www.computerandvideogames.com/351817/wii-u-game-wario-announced|title=E3 2012: Game & Wario Announced|author=Griffin, Ben|date=June 5, 2012|publisher={{wp|Computer and Video Games}}|accessdate=June 29, 2024|language=en}}</ref> features various games utilizing the [[Wii U#Wii U GamePad|Wii U GamePad]], including its touch screen, motion controls, and camera. Instead of the typical microgames, this particular entry features a set of sixteen more elaborate minigames (12 single-player titles and 4 multiplayer ones), as well as a capsule machine called the "[[Cluck-A-Pop]]" which can be used to unlock additional content. ''Game & Wario'' also introduces a new artistic direction, under which most characters are slightly redesigned.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[WarioWare: D.I.Y.]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare Gold]]''
|-
|-
|<center>[[File:USWarioDIY.png|145px]]<span style="font-size:8pt"><br>{{released|Japan|April 29, 2009 }} [[Nintendo DS]]</span></center>
|<center>[[File:WarioWare Gold NA cover.png|145px]]<span style="font-size:8pt"><br>{{flag list|Europe|July 27, 2018}} [[Nintendo 3DS]]</span></center>
| ''WarioWare: D.I.Y.'' allows players to create their own microgames as well as play some premade microgames with the [[Super MakerMatic 21]], a machine that can also make music records and 4-page black-and-white comics. When Wario is amazed by this invention and its potential to make huge fortunes, he restarts his company, but many of his employees have quit, so he decides to have the player make the games for him.
|'''''WarioWare Gold''''' was the first entry in the series to see its first release in Western territory, in its case in Europe, as well as the only installment to be initially released for [[Nintendo 3DS]]. It features a total of over 300 microgames (the most featured in any series entry to date), consisting of microgames returning from each of the previous games in the series in addition to new ones. The games involve multiple functions: from pressing buttons to tilting the system, from touching the touch screen to blowing on the microphone. ''Gold'' also features full voice acting, the first ''WarioWare'' game to do so, with an additional feature allowing players to overdub their voice over the game's cutscenes.
 
The game's plot begins with Wario stealing a [[Pot of Luxeville|golden pot]] from the rural village of [[Luxeville]]. Realizing that he is completely broke, he views a TV report on the success of a new video game, then capitalizes on this by hosting a video game tournament with a huge reward to the victor but an expensive entry fee. Unbeknownst to him, a small girl named [[Lulu]] is pursuing him in an attempt to retrieve the pot he had stolen, which at the end of the game is revealed to be merely a toilet used by the people of Luxeville.


The minigames made in the DS game can be uploaded to ''[[WarioWare: D.I.Y. Showcase]]'' (in Japan, ''Play Made by Me''), a game available through the WiiWare service. ''D.I.Y. Showcase'' features downloadable post-release updates and an unlockable versus mode where minigames are played in a shuffled format.
Aside from Lulu, this game also introduces [[13-Amp]]; both would make further appearances throughout the series.
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Get It Together!]]''
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Game & Wario]]''
|<center>[[File:WWGIT Box NA.jpg|145px]]<span style="font-size:8pt"><br>September 10, 2021<br>[[Nintendo Switch]]</span></center>
|'''''WarioWare: Get It Together!''''' is the first game in the series to be released for [[Nintendo Switch]]. It features the mechanic of playing as different characters in the microgames. Each character has different abilities, meaning they have to find different ways to beat each microgame. The game features multiplayer, where two players can compete in the same microgames.
 
This would be the last ''WarioWare'' game to feature [[Charles Martinet]] voicing Wario before it was announced that he had moved to the role of [[Mario Ambassador]].
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare: Move It!]]''
|-
|-
|<center>[[File:Box NA - Game & Wario.png|145px]]<span style="font-size:8pt"><br>{{released|Japan|March 28, 2013}} [[Wii U]]</span></center>
|<center>[[File:WWMI NA cover.jpg|145px]]<span style="font-size:8pt"><br>November 3, 2023<br>[[Nintendo Switch]]</span></center>
|''Game & Wario'', described as a "spiritual successor" to the ''WarioWare'' series,<ref>[http://www.computerandvideogames.com/351817/wii-u-game-wario-announced/ "E3 2012: Game & Wario Announced"]. ''{{wp|Computer & Video Games}}''. June 6, 2012.</ref> features various games utilizing the [[Wii U#Wii U GamePad|Wii U GamePad]], including its touch screen, motion controls, and camera. Instead of the typical microgames, this particular entry features a set of sixteen more elaborate minigames (12 single-player titles and 4 multiplayer ones), as well as a capsule machine called the "Cluck-a-Pop" which can be used to unlock additional content. ''Game & Wario'' also introduces a new artistic direction, under which most characters are slightly redesigned.
|'''''WarioWare: Move It!''''' is the second game in the series to initially release for Nintendo Switch. Much like ''WarioWare: Smooth Moves'', it makes use of motion controls in its microgames, of which there are over 200. It is also the first game, both in the ''WarioWare'' series and overall, to feature [[Kevin Afghani]] voicing Wario.
|}
 
===Reissues===
{|align=center width=100% class="wikitable"
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[WarioWare Gold]]''
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title
|-
|-
|<center>[[File:WarioWare Gold NA cover.png|145px]]<span style="font-size:8pt"><br>{{released|Europe|July 27, 2018}} [[Nintendo 3DS]]</span></center>
!width=10% style="background-color:#e0e0e0;"|Cover, original release, and system
|''WarioWare Gold'' was the first entry in the series to see its first release in a Western territory, in its case in Europe. It features a total of over 300 microgames (the most featured in any series entry to date), consisting of microgames returning from each of the previous games in the series in addition to new ones. The games involve multiple functions: from pressing buttons to tilting the system, from touching the touch screen to blowing on the microphone. ''Gold'' also features full voice acting, the first ''WarioWare'' game to do so, with an  additional feature allowing players to overdub their own voice over the game's cutscenes.
!width=85% style="background-color:#e0e0e0;"|Overview
 
This game is also notable for having a more unique plot compared to other ''WarioWare'' games. It begins with Wario stealing a golden pot from the village of "[[Luxeville]]." Realizing that he is completely broke, he views a TV report on the success of a new video game, then capitalizes on this by hosting a video game tournament with a huge reward to the victor. Unbeknownst to him, a small girl named [[Lulu]] is pursuing him in an attempt to retrieve the pot he had stolen, which at the end of the game is revealed to be nothing more than a toilet.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[WarioWare: Get It Together!]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[WarioWare, Inc.: Mega Party Game$!]]''
|-
|-
|<center>[[File:WWGIT Box NA.jpg|145px]]<span style="font-size:8pt"><br>{{released|2=September 10, 2021}} [[Nintendo Switch]]</span></center>
|<center>[[File:Megapartygames.jpg|145px]]<span style="font-size:8pt"><br>{{flag list|Japan|October 17, 2003}} [[Nintendo GameCube]] </span></center>
|''WarioWare: Get It Together!'' features the mechanic of playing as different characters in the microgames. Each character has different abilities, meaning they have to find different ways to beat each microgame. The game features multiplayer, where two players can compete in the same microgames.
|'''''WarioWare, Inc.: Mega Party Game$!''''' is a [[Reissue|port]] of ''WarioWare, Inc.: Mega Microgame$!'', released for the [[Nintendo GameCube]]. It features the earlier game's microgames, but with a heavier focus on multiplayer. Despite being a reissue, it is officially considered a separate entry in the series.<ref>{{cite|url=www.nintendo.com/jp/character/wario/en/history/index.html|language=en|title=Company History|publisher=WarioWare, Inc. Official Site|accesdate=June 29, 2024}}</ref><ref>{{cite|url=iwataasks.nintendo.com/interviews/wii/warioware_smooth_moves/0/0|title=Iwata Asks: ''WarioWare Smooth Moves''|publisher=Nintendo of America|language=en-us|accessdate=June 29, 2024}}</ref><ref>{{cite|url=iwataasks.nintendo.com/interviews/ds/diy/0/0|title=Iwata Asks: ''WarioWare: D.I.Y.''|publisher=Nintendo of America|language=en-us|accessdate=June 29, 2024}}</ref><ref>{{cite|url=iwataasks.nintendo.com/interviews/ds/dsi/4/0|title=Volume 5: ''WarioWare: Snapped!'' - Iwata Asks|publisher=Nintendo of America|language=en-us|accessdate=June 29, 2024}}</ref>
|}
|}


===Remakes of individual minigames===
===Remakes of individual minigames===
{| align=center width=100% class="wikitable"
{|align=center width=100% class="wikitable"
|-
|-
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title  
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title  
|-
|-
!width=15% style="background-color: #e0e0e0;"|Profile picture, original release, and system
!width=15% style="background-color:#e0e0e0;"|Profile picture, original release, and system
!width=85% style="background-color: #e0e0e0;"|Description  
!width=85% style="background-color:#e0e0e0;"|Description  
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Bird & Beans]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Bird & Beans]]''
|-
|-
|[[File:MenuLogoPyoro.png]]<span style="font-size:8pt"><br>{{released|Japan|December 24, 2008}} [[DSiWare]]</span>
|[[File:MenuLogoPyoro.png]]<span style="font-size:8pt"><br>{{flag list|Japan|December 24, 2008}} [[DSiWare]]</span>
| This DSiWare game is a remake of the minigame "[[Pyoro (minigame)|Pyoro]]" that appears in ''Mega Microgame$!'' In the game, the bird Pyoro uses his long tongue to eat beans which can destroy parts of the ground, while also trying to avoid getting hit by them. This game also remakes [[Pyoro 2|the original minigame's sequel]], in which Pyoro spits seeds at the beans instead.
|This DSiWare game is a remake of the minigame "[[Pyoro (minigame)|Pyoro]]" that appears in '''''Mega Microgame$!''''' In the game, the bird Pyoro uses his long tongue to eat beans which can destroy parts of the ground, while also trying to avoid getting hit by them. This game also remakes [[Pyoro 2|the original minigame's sequel]], in which Pyoro spits seeds at the beans instead.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Paper Airplane Chase]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Paper Airplane Chase]]''
|-
|-
|[[File:MenuLogoPaperPlane.png]]<span style="font-size:8pt"><br>{{released|Japan|December 24, 2008 }} [[DSiWare]]</span>
|[[File:MenuLogoPaperPlane.png]]<span style="font-size:8pt"><br>{{flag list|Japan|December 24, 2008 }} [[DSiWare]]</span>
| ''Paper Airplane Chase'' is DSiWare game that is a remake of the minigame [[Paper Plane (minigame)|Paper Plane]] from ''WarioWare, Inc.: Mega Microgame$!''. There are three modes unlike in the original minigame: Endless Mode (similar to the original), Time Attack, and Race Mode. In Endless Mode, the paper plane avoids obstacles and gains points. In Time Attack, the paper plane needs to finish the course as quickly as it can. Finally, in Race Mode, two players attempt to race their paper planes.
|'''''Paper Airplane Chase''''' is a DSiWare game that is a remake of the minigame [[Paper Plane (minigame)|Paper Plane]] from ''WarioWare, Inc.: Mega Microgame$!''. There are three modes unlike in the original minigame: Endless Mode (similar to the original), Time Attack, and Race Mode. In Endless Mode, the paper plane avoids obstacles and gains points. In Time Attack, the paper plane needs to finish the course as quickly as it can. Finally, in Race Mode, two players attempt to race their paper planes.
|}
|}


==Characters==
==Characters==
===Major characters===
===Major characters===
{| align=center width=100% class="wikitable"
{|align=center width=100% class="wikitable"
|-
|-
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Name
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Name
|-
|-
!width=5% style="background-color: #e0e0e0;"|Artwork
!width=5% style="background-color:#e0e0e0;"|Artwork
!width=95% style="background-color: #e0e0e0;"|Description
!width=5% style="background-color:#e0e0e0;"|First appearance
!width=90% style="background-color:#e0e0e0;"|Description
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Wario]]
!colspan="3"style="font-size:125%;text-align:left"|[[Wario]]
|-
|-
|[[File:Wario Pose Gold.png|125px]]
|<center>[[File:WWGIT Wario.jpg|150px]]
| Wario is the CEO of the company. Not content with only the riches he gained over the course of the five previous ''[[Wario Land (series)|Wario Land]]'' adventures, at the start of the series he views a TV report on video game sales going up, and sees that industry as a potential gold mine for him. So he establishes his gaming enterprise, with the decision to create short microgames as opposed to full-fledged games, for the sole purpose of making a profit for himself. Many of Wario's microgames feature him in some way, often as a player-character or a screen prop.
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|Wario is the greedy CEO of his self-named company [[WarioWare, Inc.]] He realizes that the video game industry could potentially be very profitable, so he establishes his gaming enterprise and begins creating [[microgame]]s with his [[computer]] for the sole purpose of making a profit for himself, though he soon gets bored and calls his friends to help him.


Wario undergoes various transformations throughout the series, such as "[[Wario-Man]]," a mock superhero with the ability to fly; the [[Tiny Wario]] transformation, carried over from the earlier ''Wario Land'' games, which here also multiplies him; [[Captain Wario (Game & Wario)|Captain Wario]], where compared to that form's [[Captain Wario (Wario: Master of Disguise)|previous appearance]] in ''[[Wario: Master of Disguise]]'', Wario wears a different color scheme and a full pirate outfit as opposed to just a hat; and in ''Gold'', "Wario Deluxe," a form that has him wear the pot he stole from Luxeville as a crown, giving him red eyes, a gold colored suit, and a deeper voice.
Wario undergoes various transformations throughout the series, namely [[Wario-Man]], a mock superhero with the ability to fly (appearing in ''Twisted!'', ''Touched!'', and ''D.I.Y. Showcase''); [[Tiny Wario]], originating from the earlier ''[[Wario Land (series)|Wario Land]]'' games, which here also multiplies him (appearing in ''Smooth Moves''); [[Captain Wario (Game & Wario)|Captain Wario]], which has him wearing a pirate outfit (appearing in ''Game & Wario''); [[Wario Deluxe]], a form that has him wear the stolen [[Pot of Luxeville]] as a crown, giving him red eyes, a gold-colored suit, and a deeper voice (appearing in ''Gold''); the [[Wario Bug]], a form of his virtual self in his game corrupted by [[game bug]]s (appearing in ''Get It Together!''); and [[Volcano Wario]], a form he takes upon unintentionally fusing with the [[Perspiration Peak Volcano]] (appearing in ''Move It!'').
 
Unlike most of the other characters, who tend to host one level each, Wario usually hosts two levels in each game: the first level, featuring "Intro Games", and the final level, featuring "Anything Goes" microgames. In the latter, he usually assumes one of his transformations. Wario's microgames usually feature him in some way, as a playable character or otherwise.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Jimmy T.]]
!colspan="3"style="font-size:125%;text-align:left"|[[Jimmy T]]
|-
|-
|[[File:Jimmy T Pose Gold.png|100px]]
|<center>[[File:WWGIT Jimmy T.jpg|100px]]
| Jimmy T. (the "T." standing for "[[wiktionary:thang|Thang]]") is a tall, afro-wearing man who is a disco dancing fanatic to the point that he will sometimes dance involuntarily. He is always seen frequenting various hot night spots within Diamond City, such as [[Club Sugar]]. At one point, he even had a girlfriend dump him because of his obsession with dancing, claiming that "the rhythm made [him] do it." As the series progressed, Jimmy was given a family, including his parents (Papa T. and Mama T.) and siblings (his brother James and sister Jamie), who also share his love of dancing; and a doppelganger called [[Jimmy P.]], whose color scheme is different from his.
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|Jimmy T (the "T" standing for "Thang") is an afro-wearing man who is a disco dancing fanatic to the point that he will sometimes dance involuntarily. He is obsessed with partying and frequents nightclubs within Diamond City, such as [[Club Sugar]]. He is also often seen using [[Jimmy's Cell|his cell phone]] that [[Dr. Crygor]] invented. In some games, members of Jimmy's [[Jimmy's Folks|family]] appear, including his parents (Papa T. and Mama T.) and siblings (his brother James T. and sister Jamie T.), who all share his love of dancing. He also has a doppelganger with a different color scheme called [[Jimmy P.]]


In ''Mega Microgame$!'', Jimmy's microgames were all based around various sports; in ''Mega Party Games!'', his multiplayer minigame "Survival Fever" instead involved his favorite activity, dancing. Later entries in the series until ''D.I.Y.'' gave him and the other developers microgames involving a particular style of gameplay and not a specific visual theme. Additionally, Jimmy and his folks often host levels remixing the games from previous stages.
In ''Mega Microgame$!'', ''D.I.Y.'', ''Gold'', and ''Get It Together!'', Jimmy's microgames are themed around sports. His microgames in ''Twisted!'' require that the player make large movements; in ''Touched!'', they involve the player rubbing objects. Additionally, Jimmy and his family often host stages remixing the microgames from previous stages.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Mona]]
!colspan="3"style="font-size:125%;text-align:left"|[[Mona]]
|-
|-
|[[File:MonaGoldPose.png|100px]]
|<center>[[File:WWGIT Mona.jpg|80px]]
| Mona is a high school student who works a number of part-time jobs, which vary from game to game. She is quite adventurous and culturally savvy, and on the negative side, she always seems to be late to wherever she is going. To make up for lost time, Mona often speeds on her scooter and uses the assistance of her animal companions to stop anyone trying to slow her down. Her occupations have included working at a gelato shop, restaurant waitress, pizza delivery girl at the joint called [[Mona Pizza]], bassist, football cheerleader, temple explorer, and photojournalist. The only game not to give her a job is ''Gold'', which instead casts her as a clothing store patron. She is also revealed to have a crush on Wario, and to like money. A business dog called [[Joe|Joe]] serves as Mona's boss throughout her various jobs.
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|Mona is a high school student who works various part-time jobs, which vary from game to game. She is quite adventurous and fashionable, but she tends to be late to wherever she is going. To make up for lost time, Mona often speeds on [[Mona's scooter|her scooter]] (which was invented by Dr. Crygor) and uses the assistance of [[Mona's Pets|her mischievous pets]] to stop anyone trying to slow her down. She also wields a [[Mona's Boomerang|boomerang]] as a weapon. Her occupations have included working as a [[Gelateria]] employee (in ''Mega Microgame$!''), a waitress at [[Restaurant Sora Sora]] (in ''Mega Party Game$!''), a pizza delivery girl for [[Mona Pizza]] (in ''Twisted!''), the bassist of a rock band called "Mona and the Hot Slices" with [[Art and Deco]] (in ''Touched!''), the leader of the football cheerleaders the [[Monettes]] (in ''Smooth Moves''), one of the operators of a dumpling stand on [[Park Street]] (also in ''Smooth Moves''), an ancient temple explorer (in ''D.I.Y.''), and a photojournalist for the [[Diamond City Times]] (in ''Game & Wario''). A businessman dog called [[Joe]] serves as Mona's boss throughout her various jobs, and she sometimes has a group of rivals in her business called [[the Dinosaurs]] whom she always manages to outperform. Additionally, Mona has a crush on Wario.


Many of Mona's microgames involve bizarre twists on everyday activities such as tooth brushing, sawing, and nose picking; in ''Mega Microgame$!'' and ''D.I.Y.'', these are labeled as "strange" games.
Mona's microgames are usually based around everyday activities such as tooth brushing, sawing, and nose picking, sometimes with bizarre twists; in ''Mega Microgame$!'' and ''D.I.Y.'', these are known as "Strange" games, while in ''Gold'' and ''Get It Together!'', they are known as "That's Life" games. Her microgames in ''Twisted!'' require that the player make small movements; in ''Touched!'', they mostly involve the player cutting objects.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Dribble and Spitz]]
!colspan="3"style="font-size:125%;text-align:left"|[[Dribble & Spitz]]
|-
|-
|[[File:SSBU Dribble & Spitz Spirit.png|125px]]
|<center>[[File:WWGIT Dribble and Spitz.png|175px]]
| Dribble and Spitz are two anthropomorphic animal characters ― the former a {{wp|bulldog}}, and the latter a yellow cat ― who work as {{wp|taxicab|cabbies}}. They speak with {{wp|Bronx}} accents ({{wp|Kansai dialect|Kansai}} in the original Japanese). The cab they drive was constructed at the Crygor lab, and has the ability to go anywhere, even into outer space. Dribble, despite his burly size, gruff appearance, and being a speed demon, is actually quite calm and friendly. Spitz, though smaller than Dribble, is actually his superior, and is more adept at driving than he. The duo's levels generally involve picking up a passenger that seems supernatural and forgetting to collect the customer's fare.
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|Dribble and Spitz are two anthropomorphic animal characters ― the former a {{wp|bulldog}} and the latter a cat ― who work as {{wp|taxicab|cabbies}} together. They speak with {{wp|The Bronx|Bronx}} accents ({{wp|Kansai dialect|Kansai}} in the original Japanese). [[Dribble's taxi]] was constructed by Dr. Crygor and can go anywhere, even into outer space. Dribble is described as a "speed freak" with a somewhat short temper, while Spitz, though smaller than Dribble, is his superior and is smarter and more adept at driving than him, and he generally stays calm (though not always). The duo's levels often involve them picking up strange, seemingly supernatural passengers and/or forgetting to collect their customer's fare.


Many of their microgames involve science fiction-based or futuristic themes.
In ''Mega Microgame$!'' and ''D.I.Y. Showcase'', the duo's microgames are themed around science-fiction, while in ''Gold'' and ''Get It Together!'', they are themed around fantasy. Their microgames in ''Twisted!'' require both moving the system and pressing {{button|gba|A}} to be completed.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[9-Volt]]
!colspan="3"style="font-size:125%;text-align:left"|[[Kat & Ana]]
|-
|-
|[[File:9-Volt Pose Gold.png|100px]]
|<center>[[File:WWGIT Kat and Ana.png|200px]]
| 9-Volt is an elementary school-age Nintendo fanatic, who owns everything ever made by the company. His microgames are all based on Nintendo products, including not only classic hardware and software, but even games and toys that it manufactured before it went into the video game business. In recent entries, he ventured into the 21st century, covering newer products in addition to older ones. So addicted is he to his games that he often stays up to play past bedtime. He also enjoys skateboarding and, to a very trivial extent, baseball.
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|Kat and Ana are kindergarteners and twin sisters, distinguishable primarily by their differing hair colors (Kat's is pink while Ana's is orange). Kat is more headstrong and dominant, while Ana is timid and slightly younger than Kat. The two are ninjas who reside in an old-fashioned Japanese-style [[Kat & Ana's House|house]] in a forest and are descended from the Iga Clan of ninjas. They attend [[List of implied locations#Mystical Ninja Elementary|Mystical Ninja Elementary]] as well as [[Diamond City Kindergarten]]. They always carry their katanas, which were invented by Dr. Crygor, and often spend time practicing ninjutsu. They adore nature, especially animals and plants, and as such have several pets: [[Shadow the Dog]], [[Don the Sparrow]], [[Shuriken the Falcon]], [[Numchuck the Monkey]], and several unnamed turtles.
 
Because of their aforementioned love of nature, Kat & Ana's microgames are themed around it in ''Mega Microgame$!'' and ''Get It Together!'', featuring animals, plants, and natural environments. In ''D.I.Y. Showcase'', their microgames are exclusively themed around animals, while in ''Gold'', their microgames are themed around everyday activities. Their microgames in ''Twisted!'' do not require any movements to complete; in ''Touched!'', they involve the player drawing objects.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Orbulon]]
!colspan="3"style="font-size:125%;text-align:left"|[[9-Volt]]
|-
|-
|[[File:Orbulon Pose Gold.png|100px]]
|<center>[[File:WWGIT 9 Volt 2.png|100px]]
| Orbulon is an intelligent alien of unknown origin who has difficulty with human language, as evidenced by his frequently replacing common words and terms with more complicated descriptions. He has an IQ of 300, and is 2018 years old. Orbulon first intended to conquer the Earth, but after his spaceship crash-landed onto the planet, he settled into life in Diamond City and ended his mission of conquest.
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|9-Volt is a fourth-grade elementary schooler and a [[Nintendo]] fanatic who owns everything ever made by the company. He is so addicted to his games that he often stays up to play past his bedtime, to the ire of his mother [[5-Volt]]. He also enjoys skateboarding with his special skateboard the [[SK8]] (invented by Dr. Crygor), as well as DJing and playing with his yo-yo, and he owns a pet called [[Fronk]] who was lost and was rescued by 9-Volt. He attends [[Diamond City Elementary]] along with his best friend [[18-Volt]], who he enjoys playing games with and who often visits [[9-Volt's House|his house]] to do so.


Orbulon's microgames often last longer and require more thinking than those of other developers. Many involve counting and finding objects on screen.
9-Volt's microgames are always based on Nintendo products, mostly classic games. Since the introduction of 18-Volt in ''Twisted!'', 9-Volt has often shared his levels with him.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Dr. Crygor]]
!colspan="3"style="font-size:125%;text-align:left"|[[Dr. Crygor]]
|-
|-
|[[File:Dr. Crygor Pose Gold.png|90px]]
|<center>[[File:WWGIT Dr Crygor.jpg|70px]]
|Dr. Crygor is a quirky scientist who performs wacky and mostly harmless experiments on his private island laboratory in Diamond City. He is 103 years old, and is a {{wp|cyborg}}, having various robotic components, though whether they were given him because of aging or a debilitating experiment is unknown. Crygor not only constructed a cryogenic suit for himself, but has also invented various vehicles, programmed the karaoke robot Mike into "the robot that would solve all [his] cleaning needs," and created a diet machine called the [[Kelorometer]]. In ''Touched'', he accidentally gets caught in his latest invention and is younger and more fit, with red accents to his costume, as well as a full helmet; these changes remain for part of ''Smooth Moves''.
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|Dr. Crygor is a mad scientist who performs bizarre experiments in [[Dr. Crygor's Lab|his laboratory]] in Diamond City, as well as frequently having to go to the bathroom. He is over 100 years old and is a {{wp|cyborg}}, having various robotic body parts that he made for himself, as well as a life-support suit that keeps him from aging. His inventions also include various vehicles, the karaoke robot [[Mike]] (who he originally programmed as a cleaning robot), the cleaning robot [[Doris 1]], a diet machine called the [[Kelorometer]], and various other technology seen throughout Diamond City. In ''Touched!'', he accidentally gets caught in his latest invention and becomes younger and more fit, with red accents to his costume, as well as a full helmet; these changes remain for part of ''Smooth Moves''.


Crygor's microgames have involved nonfictional real-world elements, such as people, animals, or food, in both realistic and non-realistic styles.
In ''Mega Microgame$!'', Dr. Crygor's microgames are known as "Reality" games and feature partly animated photographs, such as photos of animals, people, and food. In ''Gold'', his microgames are themed around sports, while in ''Get It Together!'', they are themed around technology. In ''Twisted!'', his microgames are themed around manipulation of gravity; in ''Touched!'', they involve rotating objects.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Kat and Ana]]
!colspan="3"style="font-size:125%;text-align:left"|[[Orbulon]]
|-
|-
|[[File:SSBU Kat & Ana Spirit.png|125px]]
|<center>[[File:WWGIT Orbulon Artwork.png|100px]]
|Kat and Ana are kindergarten-aged ninja twin sisters, easily distinguishable by their differing hair colors (Kat's is pink, Ana's is orange). Kat is more headstrong and dominant, while Ana is timid. Residing in an old-fashioned Japanese-style house in a forest, the two are descended from the Iga ninja clan, and attend Mystical Ninja Elementary as well as Diamond City's own kindergarten. Their names are derived from different portions of the word "{{wp|katana}}," a type of Japanese samurai sword, which is also one of their catchphrases. Kat and Ana adore nature, especially animals and plants, and as such have four pets: [[Don the Sparrow]], [[Shadow the Dog]], [[Shuriken the Falcon]], and [[Numchuck the Monkey]].
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|Orbulon is a highly intelligent alien of unknown origin who has difficulty with human language, as evidenced by his unusual speaking style in which he frequently replaces common words and terms with more complicated descriptions. He has an IQ of 300 and is over 2000 years old. Orbulon originally intended to conquer [[Earth]], but after his spaceship, the [[Oinker]], crash-landed onto the planet, he settled into life in Diamond City and indefinitely postponed his mission of conquest, instead studying the language and way of life of humans. He is frequently seen in mishaps involving crashing his ship.


Because of their aforementioned love of nature, Kat and Ana feature animals, plants, and animals' environments in many of their microgames. They also showcase games that involve drawing objects or lines.
In ''Mega Microgame$!'' and ''D.I.Y.'', Orbulon's microgames are known as "IQ" games; these last longer and require more thinking than those of other characters, with many involving counting and finding objects on the screen. In ''Gold'', his microgames are themed around fantasy, while in ''Get It Together!'', they are themed around culture. In ''Twisted!'', his microgames are all twice as long as those of other characters.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[18-Volt]]
!colspan="3"style="font-size:125%;text-align:left"|[[18-Volt]]
|-
|-
|[[File:18-Volt Pose Gold.png|100px]]
|<center>[[File:WWGIT 18 Volt.jpg|160px]]
|18-Volt is 9-Volt's best friend, who is also a fan of video games. He is an elementary school student like 9-Volt is, despite being considerably larger in size than he. His other defining trait is the boom box he always carries; his loud music gets him into trouble on his first day of school, although he soon finds an admirer in 9-Volt.
|''[[WarioWare: Twisted!]]''
|18-Volt is 9-Volt's best friend. Like 9-Volt, he is a fan of video games and frequently visits [[9-Volt's House]] to play games with him. He attends [[Diamond City Elementary]] in fourth grade in the same class as 9-Volt, despite being considerably larger than he is. He loves music (especially rapping), as evidenced by the CD he wears on his head and the large boombox he often carries; as seen in ''WarioWare: Twisted!'', his loud music gets him into trouble on his first day of school, although he soon finds an admirer in 9-Volt.
 
18-Volt usually shares his levels with 9-Volt, so he retains 9-Volt's theme of Nintendo products for his microgames.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[5-Volt]]
!colspan="3"style="font-size:125%;text-align:left"|[[Ashley]]
|-
|-
|<center>[[File:5-Volt Pose Gold.png|90px]]</center>
|<center>[[File:WWGIT Ashley.jpg|100px]]
|5-Volt, known as "5-Watt" in Japan, is 9-Volt's mother. In ''Twisted!'', she (being shown only from behind and from the knees down) shouts at 9-Volt to go to bed after he wastes the whole day playing with 18-Volt; then she reappears in silhouette form in the doorway of her son's room, catching him furtively playing with his [[Game Boy Advance#Game Boy Advance SP|Game Boy Advance SP]] under the bedspread. In ''Touched!'', she cameos in silhouette form in the Game Over screen of 9-Volt and 18-Volt's stage. She next reappears in ''Game & Wario'', this time given her name and full appearance; there, she is the hazard the player (controlling 9-Volt) must avoid in the "[[Gamer]]" minigame. By ''Gold'', she becomes a major character with microgames of her own that are based on Nintendo games, like those of 9-Volt and 18-Volt.
|''[[WarioWare: Touched!]]''
|Ashley is a young witch-in-training who lives in her [[Ashley's Mansion|haunted mansion]]. She is very stoic and emotionless, hardly ever showing positive facial expressions if at all, and is also very easily irritated. She is often seen training in her magic, both inside her mansion and in other places. Despite Ashley's penchant for dark spells and her large ego, she is lonely and secretly wants more friends. She is usually accompanied by her companion [[Red (WarioWare series)|Red]].
 
Ashley usually shares her stages with Red. In ''D.I.Y.'' and ''Get It Together!'', her microgames are themed around food, while in ''Gold'', they are themed around fantasy. In ''Touched!'', her microgames involve the player dragging objects.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Ashley and Red]]
!colspan="3"style="font-size:125%;text-align:left"|[[Red (WarioWare series)|Red]]
|-
|-
|[[File:Ashley Pose Gold.png|100px]][[File:Red Pose Gold.png|100px]]
|<center>[[File:WWGIT Red Artwork.png|100px]]
|Ashley is a young witch-in-training who owns her own mansion, is very emotionless, and hardly ever shows positive facial expressions if at all. She often takes trips to places where she can train in the magic arts. Red is her little demon friend, who acts as her loyal assistant and is capable of shape-shifting. Ashley is largely uninterested in activities unrelated to improving her witchcraft; such tasks/interests are typically relegated to Red, who is her polar opposite and a lot more outgoing and cheerful than she is. Despite Ashley's penchant for dark spells and her huge ego, she is shy and lonely and secretly wants more friends.
|''[[WarioWare: Touched!]]''
|Red is Ashley's small imp friend who acts as her loyal assistant and is capable of shape-shifting into items like a wand or a broom for her to use, as well as translating other languages for her. Red's personality is the polar opposite of Ashley's, being outgoing, cheerful, and easily frightened, and he is often humorously mistreated by Ashley. He usually shares his stages with Ashley.
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Mike]]
|-
|<center>[[File:WWGIT Mike.jpg|150px]]
|''[[WarioWare: Touched!]]''
|Mike is a singing-obsessed karaoke robot made by Dr. Crygor. He has a pair of microphones attached to the stand on his head, which he often uses for karaoke. Despite Mike being a robot built for karaoke, Dr. Crygor initially programs him as a cleaning robot, as seen in ''WarioWare: Touched!'' Eventually, his programming goes haywire when he blows on a pile of dust and his karaoke programming overrides his systems, making him obsessed with singing and parties (despite his apparent lack of skill at singing). Although Mike is usually critical of his creator Crygor, he is nonetheless often seen accompanying him.


Nearly none of Ashley's microgames reflect her best interest; many of them tend to have bright and cheery motifs or settings.
In ''Touched!'' and ''Gold'', Mike's microgames make use of the system's microphone, requiring that the player make a noise into the microphone to complete the microgame; although Mike hosts his own stage in ''Touched!'', he does not in ''Gold'', in which his microgames are mixed in with those of other characters in later stages instead. In ''Get It Together!'', he hosts a stage remixing the microgames of previous stages.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Mike]]
!colspan="3"style="font-size:125%;text-align:left"|[[Young Cricket]]
|-
|-
|[[File:Mike Pose Gold.png|100px]]
|<center>[[File:WWGIT Young Cricket.jpg|75px]]
|Mike is a karaoke robot made by Dr. Crygor, named for the pair of microphones attached to the stand on his head (and the primary method of control in his initial set of microgames). Despite being a robot built for karaoke, the slightly mad doctor programs him to be a cleaning robot. Eventually, his programming goes haywire when he blows on a pile of dust. His karaoke programming overrides his systems, compelling him to host a party on a faraway planet and hold a karaoke tournament. Mike is critical of his creator's singing talent, dismissing his voice as ninety-nine percent awful.
|''[[WarioWare: Smooth Moves]]''
|Young Cricket is a devoted martial artist who trains through tough conditions as he travels the world, guided by his sensei [[Master Mantis]]. In addition to training in martial arts, he loves eating meat dumplings.
 
Young Cricket often shares his stages with Master Mantis; in ''Gold'', their microgames are themed around sports.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Young Cricket and Master Mantis]]
!colspan="3"style="font-size:125%;text-align:left"|[[Master Mantis]]
|-
|-
|[[File:Young Cricket Pose Gold.png|100px]][[File:Master Mantis Pose.png|100px]]
|<center>[[File:WWGIT Master Mantis Artwork.png|100px]]
|Young Cricket is a serious martial artist who trains through tough conditions as he travels all over, and Master Mantis is his sensei who accompanies him on his journeys. As revealed in their debut game ''Smooth Moves'' and in ''Game & Wario'', the duo love dumplings.
|''[[WarioWare: Smooth Moves]]''
|Master Mantis is Young Cricket's wise and elderly but somewhat lazy sensei, who accompanies him in his travels and training. He is supposedly an extremely powerful master of many martial arts, though he rarely demonstrates this power. He takes Cricket to a variety of areas for training, from harsh conditions to places where Mantis wants to be for recreation. In addition to training in martial arts, Mantis shares Cricket's love of eating meat dumplings.
 
Young Cricket and Master Mantis usually share their stages with each other; in ''Gold'', their microgames are themed around sports.
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Penny]]
|-
|<center>[[File:WWGIT Penny Artwork 2.png|120px]]
|''[[WarioWare: Smooth Moves]]''
|Penny is a middle school student who attends [[Diamond Academy]] and is the granddaughter of Dr. Crygor. She admires her grandfather as an excellent scientist and wants to grow up to become a great scientist herself. To this end, she creates various inventions in [[Penny's Lab|her lab]], albeit with varying success. However, she also loves singing and has a desire to become a famous pop star.
 
In ''Gold'', Penny's microgames are themed around everyday activities, while in ''Get It Together!'', she hosts a stage remixing the microgames of previous stages.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Penny]]
!colspan="3"style="font-size:125%;text-align:left"|[[5-Volt]]
|-
|-
|[[File:Penny Pose.png|100px]]
|<center>[[File:WWGIT 5 Volt.jpg|60px]]</center>
|Penny is the granddaughter of Dr. Crygor, who admires him and wants to grow up to become a great scientist herself. Penny also has a hidden desire to become a famous singer. She sees her grandfather as an excellent scientist, despite also recognizing his eccentric nature.
|''[[WarioWare: Twisted!]]''
 
''[[Game & Wario]]'' (full appearance)
|5-Volt is 9-Volt's mother. She enjoys cooking, gardening, and, like her son, gaming. Although she is caring for 9-Volt, she is also very strict and often gets extremely angry at him for playing games past his bedtime. She was originally a minor character whose appearance was obscured, but her full appearance was revealed in ''Game & Wario'', and she is a major character starting with ''WarioWare Gold''.
 
In ''Gold'', 5-Volt's microgames are based on Nintendo games and products, like those of 9-Volt and 18-Volt. In ''Get It Together!'' and ''Move It!'', she hosts a stage remixing the microgames of previous stages.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Lulu]]
!colspan="3"style="font-size:125%;text-align:left"|[[Lulu]]
|-
|-
|<center>[[File:Lulu Gold.png|90px]]</center>
|<center>[[File:Lulu WWGiT.png|90px]]</center>
|Lulu is the self procclaimed "Hero of Luxeville", first appearing in ''WarioWare Gold''. She is seen throughout the game trying tho reclaim the golden pot Wario stole from Luxeville, eventually confronting him after he becomes Wario Deluxe. In ''Get it Together!'', she is seen as an employee of WarioWare, Inc.
|''[[WarioWare Gold]]''
|Lulu is a stubborn and boisterous young girl from the rural village [[Luxeville]]. She claims to be the village's hero and wears a giant ribbon in which she packs large amounts of food. She first appears in ''WarioWare Gold'', in which she is angry at Wario due to him stealing the [[Pot of Luxeville]] that is used as a chamber pot in the village; she goes to Diamond City in order to reclaim it, only to discover upon eventually succeeding that the village's mayor [[Pops]] installed a modern toilet instead in her absence. Lulu joins the main cast starting with ''WarioWare: Get It Together!'', but she still holds a grudge against Wario despite being his employee. She is an adoring fan of Young Cricket and friends with a dog called [[Ruffington]], and she wields the [[Hydrocannon LX]] as a weapon.
 
In ''Move It!'', she hosts a stage remixing the microgames of previous stages.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Pyoro]]
!colspan="3"style="font-size:125%;text-align:left"|[[Pyoro]]
|-
|-
|[[File:Pyoro-'n-Fruit.png|100px]]
|<center>[[File:WWGIT Pyoro.png|120px]]
|Pyoro is a bird character who appears in almost every game in the series. His name and design are a parody of a mascot used by a Japanese brand of chocolate. Pyoro has his own minigames which can be unlocked by playing every microgame at least once. Pyoro is red and uses his stretchy tongue to dispose of fruits and fend off evil insects that try to destroy his flowers, home, etc., except in ''Pyoro 2'' in the first entry, where he is yellow and spits seeds at the fruits. A fictional video game starring him, when reported about on TV, is Wario's inspiration to found WarioWare, Inc.
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|Pyoro is a bird character who appears in almost every game in the series. He is the main character of a very successful video game series that inspires Wario to found WarioWare, Inc. Pyoro often stars in his own minigames that can be unlocked by playing every microgame at least once. He is red and uses his stretchy tongue to eat beans and fend off evil insects that try to destroy his flowers, home, etc., except in [[Pyoro 2]], in which he is yellow and spits seeds at the beans. In ''WarioWare: Get It Together!'', he invades Wario's game for fun and kidnaps three of his employees, eventually being defeated as the final boss of the story mode, after which he becomes playable as the game's final crew member. Pyoro is also the main character of the [[DSiWare]] spin-off game ''[[Bird & Beans]]'', a [[Reissue|remake]] of [[Pyoro (minigame)|Pyoro]] and Pyoro 2. Pyoro's name and design are a parody of {{wp|Kyorochan}}, the mascot of the Japanese chocolate brand Chocoball.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Fronk]]s
!colspan="3"style="font-size:125%;text-align:left"|[[Fronk (species)|Fronk]]s
|-
|-
|[[File:Fronk Gold.png|100px]]
|<center>[[File:GameWario Fronk.png|100px]]
|The Fronks are a strange, yellow, blocky species of creatures that appear constantly throughout the series, in both microgames and cutscenes. 9-Volt apparently even keeps one of them as a pet, calling it "Shag." These creatures come in several rarely-seen alternate forms in addition to their standard design, sometimes being red or blue or having different faces from normal.
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|The Fronks are a yellow, blocky species of creatures that appear throughout the series, both in microgames and in cutscenes. In addition to their standard yellow appearance, Fronks also have several rarely seen alternate appearances, sometimes being red or blue or having different faces from normal.
 
One particular Fronk, also called [[Fronk]] (originally named Shag), is kept by 9-Volt as a pet; he denies that he is a pet and is wise despite being only one year old (which he views as old age). Fronk has his own microgames in ''Twisted!'' and ''Gold'', but they appear in other characters' levels rather than Fronk having his own dedicated level. These microgames are especially short and tend to feature Fronks.
|}
|}


===Recurring characters===
===Recurring characters===
{| align=center width=100% class="wikitable"
{|align=center width=100% class="wikitable"
|-
|-
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Name
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Name
|-
|-
!width=5% style="background-color: #e0e0e0;"|Artwork
!width=5% style="background-color:#e0e0e0;"|Artwork
!width=95% style="background-color: #e0e0e0;"|Description
!width=5% style="background-color:#e0e0e0;"|First appearance
!width=90% style="background-color:#e0e0e0;"|Description
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Joe]]
!colspan="3"style="font-size:125%;text-align:left"|[[Joe]]
|-
|-
|<center>[[File:Manager Joe Art - Game & Wario.png|90px]]</center>
|<center>[[File:Joe Wario Kard.png|100px]]</center>
|Joe is a dog businessman and a recurring character in the series who is often featured in Mona's subplots, usually as her superior. His debut was in ''Mega Microgame$!'' as the owner of Mona's gelato shop, the "[[Gelateria]]." In ''Twisted!'', he is the owner of [[Mona Pizza]]. In ''Smooth Moves'', he appears both as a sports announcer during Mona's story and alongside Mona and her friends as the staff of a dumpling stand in Young Cricket and Master Mantis' story. In ''D.I.Y.'', Joe runs [[Diamond Software]], the company to which many of Wario's employees (including Mona) defect. ''Game & Wario'' features Joe as the editor of the newspaper Mona works for, and ''Gold'' casts him as the manager of a clothing store which she patronizes.
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|Joe is a dog businessman and a recurring character in the series who is often featured in [[Mona]]'s subplots, usually as her boss. His jobs include the owner of the [[Gelateria]] in ''Mega Microgame$!'', the owner of [[Mona Pizza]] in ''Twisted!'', both a football announcer and a staff member at a dumpling stand in ''Smooth Moves'' (as well as the curator of the [[Temple of Form]]), an ancient temple explorer and the runner of [[Diamond Software]] in ''D.I.Y.'', the newspaper editor for the [[Diamond City Times]] in ''Game & Wario'', the manager of both the clothing store [[Joe's Clothes]] and the nightclub [[Club Joe]] in ''Gold'', and a member of a fitness crew at [[Feelin' Groovy Fitness]] who is briefly the leader of the crew until [[Jimmy T]] takes over in ''Get It Together!''
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Ken the Reporter]]
!colspan="3"style="font-size:125%;text-align:left"|[[Mona's Pets]]
|-
|-
|<center>[[File:KentheReporter WWGBA.png|90px]]</center>
|<center>[[File:Mona's Pets in GIT!.jpg|250px]]</center>
|Ken the Reporter is frequently seen on TV shows in ''WarioWare'' games. He announces the success of the ''Pyoro'' video game in the first installment, inspiring Wario to open his own company, and later comments on the success of WarioWare, Inc. as well. He returns in ''Touched!'' as the host of [[Ear Candy]] and ''Smooth Moves'' as a sports commentator. A lookalike, [[Rocky the Reporter]], also appears in ''Touched!''
|''[[WarioWare, Inc.: Mega Microgame$!]]'' (Mona's Elephant, Mona's Pig, and Mona's Monkey)<br>''[[WarioWare: Touched!]]'' (4.1 and 4.2)<br>''[[WarioWare: Smooth Moves]]'' (Mona's Bear)
|Mona's Pets are a group of small, mischievous animals owned by Mona who often accompany her. The group usually consists of three members, also known collectively as the Yum Yums: Mona's Elephant, Mona's Pig (previously known as Mona's Piggy), and Mona's Monkey (previously known as Mona's Chimp). However, there are also three other members that appear in only one game each: 4.1, 4.2, and Mona's Bear. Mona's Pets live in [[Mona's House]], though they are often shown inhabiting [[Mona's scooter|her scooter]] and are deployed by Mona to help her defeat anyone who may be pursuing her; Mona's Elephant can fire sludge from its trunk, Mona's Pig can kick soccer balls, and Mona's Monkey can toss banana peels. 4.1 and 4.2 are shown to pilot an aircraft with which they can fire soccer balls.
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Ken]]
|-
|<center>[[File:Ken WWMI.jpg|150px]]</center>
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|Ken is a dog seen on TV shows in the series. In ''Mega Microgame$!'', he is a news reporter and is seen at the start of the game announcing the success of the ''[[Pyoro (minigame)|Pyoro]]'' video game on Wario's TV, inspiring Wario to found his own company; Ken later reports on the success of [[WarioWare, Inc.]] as well, which he is also seen doing in ''Twisted!'' He returns in ''Touched!'' as the host of the show [[Ear Candy]] and in ''Smooth Moves'' and ''Move It!'' as a sports commentator. Various similar dog news reporters have also appeared in the series, namely [[Rocky the Reporter]] in ''Touched!'', [[Reporter John]] in ''Game & Wario'', and [[Ben]] in ''Gold''.
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Alien Bunny|Alien Bunnies]]
|-
|<center>[[File:Alien Bunny Wario Kard.png]]</center>
|''[[WarioWare, Inc.: Mega Microgame$!]]''
|Alien Bunnies (originally called Space Hares) are a recurring species of aliens who often appear as minor characters in the series. In addition to several appearances in [[microgame]]s, they attempt to rescue [[Orbulon]] from his predicament in ''Mega Microgame$!'', serve as Orbulon's minions in ''Twisted!'', attend [[Mike]]'s intergalactic karaoke party in ''Touched!'', and serve as assistants for [[Wario]] and [[Mr. Sparkles]] in ''Gold'', among several other background appearances throughout the series (often floating in space or the sky). In addition to their appearances in the ''WarioWare'' series, they also appear in the ''[[rhythmheaven:Rhythm Heaven (series)|Rhythm Heaven]]'' series, which is developed by the same team as the ''WarioWare'' games.
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Jimmy's Folks]]
|-
|<center>[[File:WWGIT Gallery Jimmy T 2.png|200px]]</center>
|''[[WarioWare: Twisted!]]'' (Papa T. and Mama T.)<br>''[[WarioWare: Touched!]]'' (James T. and Jamie T.)
|Jimmy's Folks are the family of Jimmy T, consisting of his father Papa T., his mother Mama T., his brother James T., and his sister Jamie T. All four of them have very similar personalities to Jimmy, as they all share his love of dancing, are avid users of their cell phones, and frequent [[Club Sugar]]. They also all have large colorful afros, red noses, and sunglasses like Jimmy. In ''Twisted!'', Papa T. and Mama T. host a stage compiling the [[microgame]]s of previous stages; in ''Touched!'', Jamie T. and James T. each host their own such stage.
|-
!colspan="3"style="font-size:125%;text-align:left"|[[The Dinosaurs]]
|-
|<center>[[File:The Dinosaurs.png]]</center>
|''[[WarioWare: Twisted!]]''
|The Dinosaurs are a pair of characters who antagonize Mona. They appear in some of Mona's subplots as antagonists, rivalling her in her business, though she always manages to outperform them. In ''Twisted!'', they own the restaurant chain [[Pizza Dinosaur]], a rival of [[Mona Pizza]] with inferior pizzas and customer service but a very large number of locations. In ''Touched!'', they are members of a band with [[Vanessa]], rivalling Mona's band.
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Mandrake]]
|-
|<center>[[File:WWGIT Mandrake Root.png]]</center>
|''[[WarioWare: Touched!]]''
|Mandrake (also called mandrake root and originally translated as Nasty Garlic) is a seemingly sentient plant from the demon world said to lethally scream when dug up from the ground. It is a recurring object in the series, often being associated with [[Ashley]] due to its usage as an ingredient in her magic potions. In ''Touched!'', Wario mistakes it for [[garlic]] and eats it, filling him with [[Awful Virus]]es; his immune system transforms these into [[Wario Virus]]es, causing him to become [[Wario-Man]].
|-
!colspan="3"style="font-size:125%;text-align:left"|[[13-Amp]]
|-
|<center>[[File:WWGIT 13 Amp Artwork.png|130px]]</center>
|''[[WarioWare Gold]]''
|13-Amp is a cocky, self-confident high-schooler and self-proclaimed "rapping phenomenon", being the best rapper in her high school (though she keeps this fact a secret from her parents, who consider her a "shy and bookish type"). In addition to rapping, she has also been seen acting as a DJ. Having recently moved to Diamond City, she has trouble making friends. In her first appearance in ''Gold'', 13-Amp serves as [[18-Volt]]'s rival and engages in [[18 x 13|a rap battle]] with him; however, in later games, she is friends with [[9-Volt]] and 18-Volt.
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Doris 1]]
|-
|<center>[[File:WWGIT Doris1.png|120px]]</center>
|''[[WarioWare Gold]]''
|Doris 1 is a cleaning robot invented by [[Dr. Crygor]], who abandoned her in [[Agate Forest]]. She lived alone and cleaned up in the forest for a long time, where she once had a paranormal encounter with a ghost. In ''Gold'', Dr. Crygor and Mike discover her in the forest while searching for fungi; Doris 1 uses her face recognition to identify Crygor as her creator and chases after him in anger, attempting to kill him as revenge for him leaving her to die. Afterwards, however, Crygor takes her back to [[Dr. Crygor's Lab|his lab]] in an act of generosity, though Mike seems mildly annoyed at this. Since then, Doris 1 has been seen accompanying Crygor, Mike, and [[Penny]] on occasion.
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Mr. Sparkles]]
|-
|<center>[[File:Mr Sparkles Wario Kard.png]]</center>
|''[[WarioWare Gold]]''
|Mr. Sparkles is an enthusiastic, constantly smiling bodybuilder who first appears in ''Gold'', in which he holds a workout session on television that [[5-Volt]] takes part in, using heavy frying pans that he is promoting. Mr. Sparkles, now wearing a toga, reappears in ''Move It!'' as the host of [[Megagame Muscles]] and sings its eponymous [[Megagame Muscles (song)|song]].
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Leo]]
|-
|<center>[[File:LeoWarioWare.png|150px]]</center>
|''[[WarioWare: Get It Together!]]''
|Leo is a villainous ninja who sometimes serves as an antagonist in [[Kat & Ana]]'s subplots. He can turn his hands into large lion paws when fighting, and can also use the ninja spell "Puppetry" to control animals and "Lion's Roar" to transform into a lion. He first appears in ''Get It Together!'', where he attacks [[Sleepytown Village]] and makes the animals wreak havoc, but he is defeated by Kat & Ana. He appears again in ''Move It!'', in which he steals a map from Kat & Ana, but he ends up being eaten by [[Cractus]].
|}
|}
==Gallery==
<gallery>
WarioWare logo.png|Former series logo used until ''[[WarioWare Gold]]''
WarioWare history.png|The Japanese versions of all of the games as of ''[[WarioWare: Move It!]]'', as displayed on the series's official website
</gallery>


==Names in other languages==
==Names in other languages==
Line 246: Line 404:
|ChiSR=Wǎlì'ōu Zhìzào
|ChiSR=Wǎlì'ōu Zhìzào
|ChiSM=Made in Wario
|ChiSM=Made in Wario
|ChiT=瓦利歐製造<ref>(June 16, 2021). [https://www.nintendo.com.hk/topics/article/a_210616_01.html E3發表的Nintendo Switch遊戲軟體最新資訊公開! 多款支援中文作品預定發售!] ''Nintendo HK''. Retrieved June 16, 2021.</ref>
|ChiT=瓦利歐製造<ref>{{cite|language=zh-hant|date=June 16, 2021|url=www.nintendo.com.hk/topics/article/a_210616_01.html|title=E3發表的Nintendo Switch遊戲軟體最新資訊公開! 多款支援中文作品預定發售!|publisher=Nintendo HK|accessdate=June 16, 2021}}</ref>
|ChiTR=Wǎlì'ōu Zhìzào
|ChiTR=Wǎlì'ōu Zhìzào
|ChiTM=Made in Wario
|ChiTM=Made in Wario
}}
|Kor=메이드 인 와리오
|KorR=Meideu In Wario
|KorM=Made In Wario}}


==Trivia==
==Trivia==
*[[WarioWare, Inc. (stage)|A stage]] based on the WarioWare corporation is featured in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''.
*Wario in his WarioWare outfit is seen in [[Wario Factory Court]] in ''[[Mario Power Tennis]]''.
**Wario in his WarioWare outfit is seen in [[Wario Factory Court]] in ''[[Mario Power Tennis]]''.
*From ''[[WarioWare, Inc.: Mega Party Game$!]]'' to ''[[WarioWare Gold]]'', the European game covers of ''WarioWare'' games were all yellow, whereas other regions vary in cover color with each game.
*All the European game covers of ''WarioWare'' are yellow, except for ''[[WarioWare, Inc.: Mega Microgame$!|WarioWare, Inc.: Minigame Mania]]''. Other regions have a different cover color for each game.
*From ''[[WarioWare, Inc.: Mega Microgame$!]]'' to  ''[[WarioWare: Touched!]]'', Wario's voice clips were recycled from ''[[Wario Land 4]]'' and ''[[Wario World]]''. From ''[[WarioWare: Smooth Moves]]'' onward, Wario has a set of unique voice clips.
*In the early ''WarioWare'' games, Wario's voice clips were recycled from ''[[Wario Land 4]]'' while in the later ''WarioWare'' games, Wario has a set of unique voice clips.


==References==
==References==
{{NIWA|FireEmblem=WarioWare|MetroidWiki=Metroid in the WarioWare Series|RhythmHeaven=1|ZeldaWiki=WarioWare}}
<references/>
<references/>


{{WarioGames}}
==External links==
[[Category:WarioWare Series| ]]
*[https://www.nintendo.com/jp/character/wario/index.html Official website (Japanese)]
*[https://www.nintendo.com/jp/character/wario/en/index.html Official website (English)]
 
{{Game series}}
{{Wario games}}
[[Category:WarioWare series|*]]
[[Category:Game series]]
[[Category:Game series]]
[[de:WarioWare-Serie]]
[[de:WarioWare-Serie]]
[[it:WarioWare (serie)]]
[[it:WarioWare (serie)]]

Latest revision as of 22:32, December 15, 2024

"WarioWare" redirects here. For other uses, see WarioWare (disambiguation).
"WarioWare Series" redirects here. For the microgame from WarioWare: Move It!, see WarioWare Series (microgame).
WarioWare
Most recent design of the WarioWare series logo
Logo design since WarioWare: Get It Together!
First installment WarioWare, Inc.: Mega Microgame$! (2003)
Latest installment WarioWare: Move It! (2023)
Number of installments 12
Franchise Wario
Key staff Goro Abe, Taku Sugioka, Ko Takeuchi, Naoko Mori, Yoshio Sakamoto

WarioWare is a series of comedy-based party games published by Nintendo, featuring Wario as the main character. A series within the Wario franchise, it was introduced in 2003 with the release of WarioWare, Inc.: Mega Microgame$! for the Game Boy Advance. While the first two games were developed by Nintendo R&D 1 (which became part of Nintendo SPD, which has now merged into Nintendo EPD), subsequent games have been co-developed by Intelligent Systems.

The games in the series are collections of very short and simple games, called "microgames" or "minigames", played in quick succession. They also feature a story that centers around Wario (who, in most of these games, wears a biker outfit rather than his usual attire) founding the video game studio WarioWare, Inc. in Diamond City and hiring numerous friends of his to develop the microgames for him. The WarioWare games often make heavy use of the technological innovations of the console for which they are released.

Wario's design from the WarioWare series is his default outfit in the Super Smash Bros. series, and the series is also the basis of the WarioWare, Inc. stage in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate.

Overview[edit]

Most WarioWare games consist of a collection of very short, simple games, called "microgames", presented in quick succession. A microgame may, for example, require the player to pop a balloon, pick a nose, attack a spaceship, or make Wario collect coins in a maze styled after those in Pac-Man. Each microgame usually lasts about three to five seconds and failing to complete it costs the player a life, with the game ending once they lose all four lives. The microgames are split across a number of stages based on genre or category, with each stage being hosted by a different character (or group of characters), and there are also usually "remix" stages that compile the microgames from previous stages; the microgames are ordered randomly and steadily increase in speed and difficulty as the player progresses, with the player's score increasing by one at the start of every microgame until they run out of lives. Boss microgames, which are longer and more complex than other microgames, appear at fixed points in stages; upon completing one of these, the player can regain a lost life (with a maximum of four). Unlike with other microgames, losing a boss microgame with at least one life remaining forces the player to retry it and does not increase their score. The first time the player plays a stage, completing the boss microgame causes them to win and ends the stage; on subsequent attempts, the stage does not end until the player runs out of lives, with an increase in difficulty after each boss microgame. In addition to the microgame stages, WarioWare games also often feature unlockable extra modes (such as the ability to play any microgame freely) and larger minigames. Each WarioWare game often features a unique way to control its microgames, such as motion controls, touch screen and microphone controls, or controlling one of several unique characters.

Group artwork of the WarioWare, Inc. employees.
Wario and his employees, the main characters of the WarioWare series. From left to right: 18-Volt, Lulu, Fronk, 5-Volt, 9-Volt, Mike, Master Mantis, Ana, Mona, Wario, Jimmy T, Penny, Young Cricket, Kat, Dr. Crygor, Spitz, Red, Ashley, Dribble, and Orbulon.

The plots of these games center on Wario, his video game company WarioWare, Inc., and his friends in Diamond City who produce microgames for the company. Because of his greed, Wario usually refuses to pay his friends, despite the high success of their games. Most games in the series include a number of short stories in the form of cutscenes dedicated to each of the characters, depicting their adventures or everyday lives. These cutscenes are usually split into two parts, the first one shown at the start of the character's microgame stage and the second appearing after the player beats the stage; the first part will typically set up a problem or event of some kind that is then shown being resolved as the player completes microgames.

Development[edit]

Goro Abe speaking with Satoru Iwata during an interview in 2009.
Goro Abe, a key figure in WarioWare game development

The Nintendo 64DD title Mario Artist: Polygon Studio featured a side mode called "Sound Bomber" which challenged the player to survive a rapid succession of very short minigames that increased in speed and difficulty as the player progressed. According to Goro Abe of Nintendo R&D1's WarioWare All-Star Team, the first WarioWare came about when the team decided to make a full game around the concept.[1]

"Sound Bomber" was created by Koichi Kawamoto as his first assignment at Nintendo,[2] though Kawamoto himself was uninvolved in the WarioWare games proper beyond "Concept" and "Prototype" credits for his work on Polygon Studio. Teammate Yoshio Sakamoto continued, "To add on that, we got the idea of using Wario and the other characters because we couldn't think of anyone else who would be best for the role. Wario is always doing stupid things and is really idiotic, so we thought him and the rest of the characters would be best for the game."

The original WarioWare was developed by a team of newer Nintendo staff members, some of whom had previously worked on Wario Land 4. Both games shared the same director: R&D1 veteran Hirofumi Matsuoka, who would leave Nintendo following the game's completion. Abe, who programmed and designed the original game, directed all later entries except for Snapped!. Sakamoto, a longtime member and manager on the R&D1 team, was involved in the development of all games in the series but the first installment and WarioWare Gold, and took on the role of producer starting with Twisted! Artist Ko Takeuchi designed Wario's biker outfit and created the original characters that appear in the series.[3] Other major figures in the development of the series include Intelligent Systems employees Taku Sugioka and Naoko Mori, who acted as sub-directors and designers for most of the games.

Since the first WarioWare game launched on Game Boy Advance, every Nintendo system from the sixth generation onwards has had at least one entry of the series released for it, with each installment often making heavy use of the technological innovations of the system.

Games[edit]

Title
Cover, original release, and system Overview
WarioWare, Inc.: Mega Microgame$!
The North American Box Art for WarioWare, Inc.: Mega Microgame$!
Japan March 21, 2003[?]
Game Boy Advance
WarioWare, Inc.: Mega Microgame$!, known as WarioWare, Inc.: Minigame Mania in Europe, was the first installment in the series, and the first full-fledged game release to focus on a series of brief games presented in a hectic format.

The game was released for Nintendo 3DS and Wii U through Virtual Console in 2011 and 2014 respectively, though the former release is exclusive to the Nintendo 3DS Ambassador Program. It is also included in most versions of Game Boy Advance - Nintendo Switch Online, released in 2023.

The main roster of original characters introduced in this game, namely Jimmy T, Dribble & Spitz, Mona, 9-Volt, Orbulon, Dr. Crygor, Kat & Ana, and Pyoro, would all go on to appear regularly throughout the series.

WarioWare: Twisted!
Wwt.jpg
Japan October 14, 2004[?]
Game Boy Advance
WarioWare: Twisted! has its microgames take advantage of the Game Boy Advance's rotation sensor and rumble feature. Its plot centers around Wario and one of his friends inventing a GBA-like handheld system that only reacts when tilted around. It was the first game in the series to organize microgames around the control scheme rather than around specific aesthetic styles. This game was going to be released in Europe, but the release was canceled because the gyro sensor was erroneously believed to contain mercury.[4]

This installment introduced 18-Volt and 5-Volt, who would go on to make further appearances throughout the series.

WarioWare: Touched!
The front box art for WarioWare: Touched!
Japan December 2, 2004[?]
Nintendo DS
WarioWare: Touched! was the first game in the series to be developed by Intelligent Systems. Its microgames generally make use of the Nintendo DS's stylus, touch screen controls, and microphone function. The game also features smaller, mostly non-competitive "toys," unlocked after completing several microgames, which too require the use of the touch screen for their tasks to be achieved.

The game was released for Wii U through Virtual Console in 2015. A Nintendo 3DS-exclusive DSiWare download version was also made available to users of My Nintendo for 1,000 Platinum Points between March 2016 and July 2016.

This installment introduced Ashley, Red, and Mike, who would go on to make further appearances throughout the series.

WarioWare: Smooth Moves
Smooth moves cover.jpg
Japan December 2, 2006[?]
Wii
WarioWare: Smooth Moves features microgames that rely on the Wii's motion controls. Gameplay requires the player to hold the Wii Remote (referred to in-game as the "Form Baton") in different positions. After the player completes all of the single-player stages, the game unlocks a multiplayer mode, in which only one Wii Remote is used, with up to 12 players sharing and taking turns with it after each microgame is completed.

The game was released for Wii U through Virtual Console, initially in 2016.

This installment introduced Penny, Young Cricket, and Master Mantis, who would go on to make further appearances throughout the series.

WarioWare: Snapped!
Logo as seen on the title screen.
Japan December 24, 2008[?]
DSiWare
WarioWare: Snapped! uses the Nintendo DSi's camera to control the minigames. Set in a theme park, this is the first time that Wario was featured for a console launch instead of Mario. The player uses a built-in camera to stand-in for a character in-game, with various objectives including mimicking movements to grab objects, opening a mouth, or catching objects with the head.

The game was made available on Nintendo eShop for the Nintendo 3DS upon the console's release.

WarioWare: D.I.Y.
North American cover of the Nintendo DS video game, WarioWare: D.I.Y.
Japan April 29, 2009[?]
Nintendo DS
WarioWare: D.I.Y. allows players to create their own microgames with the Super MakerMatic 21, a machine that can also make music records and 4-page black-and-white comics. When Wario is amazed by this invention and its potential to make huge fortunes, he restarts his company, but many of his employees have quit, so he decides to have the player make the games for him. The game also features some pre-made microgames.
WarioWare: D.I.Y. Showcase
WWDIYS WiiWare.jpg
Japan April 29, 2009[?]
WiiWare
WarioWare: D.I.Y. Showcase is a WiiWare game in which microgames made in WarioWare: D.I.Y. can be uploaded and played. D.I.Y. Showcase features downloadable post-release updates and an unlockable versus mode where microgames are played in a shuffled format. The game also features its own pre-made microgames different to those in D.I.Y.
Game & Wario
North American box cover for Game & Wario
Japan March 28, 2013[?]
Wii U
Game & Wario, described as a "successor" to the WarioWare series,[5] features various games utilizing the Wii U GamePad, including its touch screen, motion controls, and camera. Instead of the typical microgames, this particular entry features a set of sixteen more elaborate minigames (12 single-player titles and 4 multiplayer ones), as well as a capsule machine called the "Cluck-A-Pop" which can be used to unlock additional content. Game & Wario also introduces a new artistic direction, under which most characters are slightly redesigned.
WarioWare Gold
North American cover for WarioWare Gold.
Europe July 27, 2018[?]
Nintendo 3DS
WarioWare Gold was the first entry in the series to see its first release in Western territory, in its case in Europe, as well as the only installment to be initially released for Nintendo 3DS. It features a total of over 300 microgames (the most featured in any series entry to date), consisting of microgames returning from each of the previous games in the series in addition to new ones. The games involve multiple functions: from pressing buttons to tilting the system, from touching the touch screen to blowing on the microphone. Gold also features full voice acting, the first WarioWare game to do so, with an additional feature allowing players to overdub their voice over the game's cutscenes.

The game's plot begins with Wario stealing a golden pot from the rural village of Luxeville. Realizing that he is completely broke, he views a TV report on the success of a new video game, then capitalizes on this by hosting a video game tournament with a huge reward to the victor but an expensive entry fee. Unbeknownst to him, a small girl named Lulu is pursuing him in an attempt to retrieve the pot he had stolen, which at the end of the game is revealed to be merely a toilet used by the people of Luxeville.

Aside from Lulu, this game also introduces 13-Amp; both would make further appearances throughout the series.

WarioWare: Get It Together!
North American box art for WarioWare: Get It Together!
September 10, 2021
Nintendo Switch
WarioWare: Get It Together! is the first game in the series to be released for Nintendo Switch. It features the mechanic of playing as different characters in the microgames. Each character has different abilities, meaning they have to find different ways to beat each microgame. The game features multiplayer, where two players can compete in the same microgames.

This would be the last WarioWare game to feature Charles Martinet voicing Wario before it was announced that he had moved to the role of Mario Ambassador.

WarioWare: Move It!
North American WarioWare: Move It! cover
November 3, 2023
Nintendo Switch
WarioWare: Move It! is the second game in the series to initially release for Nintendo Switch. Much like WarioWare: Smooth Moves, it makes use of motion controls in its microgames, of which there are over 200. It is also the first game, both in the WarioWare series and overall, to feature Kevin Afghani voicing Wario.

Reissues[edit]

Title
Cover, original release, and system Overview
WarioWare, Inc.: Mega Party Game$!
Megapartygames.jpg
Japan October 17, 2003[?]
Nintendo GameCube
WarioWare, Inc.: Mega Party Game$! is a port of WarioWare, Inc.: Mega Microgame$!, released for the Nintendo GameCube. It features the earlier game's microgames, but with a heavier focus on multiplayer. Despite being a reissue, it is officially considered a separate entry in the series.[6][7][8][9]

Remakes of individual minigames[edit]

Title
Profile picture, original release, and system Description
Bird & Beans
MenuLogoPyoro.png
Japan December 24, 2008[?]
DSiWare
This DSiWare game is a remake of the minigame "Pyoro" that appears in Mega Microgame$! In the game, the bird Pyoro uses his long tongue to eat beans which can destroy parts of the ground, while also trying to avoid getting hit by them. This game also remakes the original minigame's sequel, in which Pyoro spits seeds at the beans instead.
Paper Airplane Chase
MenuLogoPaperPlane.png
Japan December 24, 2008 [?]
DSiWare
Paper Airplane Chase is a DSiWare game that is a remake of the minigame Paper Plane from WarioWare, Inc.: Mega Microgame$!. There are three modes unlike in the original minigame: Endless Mode (similar to the original), Time Attack, and Race Mode. In Endless Mode, the paper plane avoids obstacles and gains points. In Time Attack, the paper plane needs to finish the course as quickly as it can. Finally, in Race Mode, two players attempt to race their paper planes.

Characters[edit]

Major characters[edit]

Name
Artwork First appearance Description
Wario
Wario artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Wario is the greedy CEO of his self-named company WarioWare, Inc. He realizes that the video game industry could potentially be very profitable, so he establishes his gaming enterprise and begins creating microgames with his computer for the sole purpose of making a profit for himself, though he soon gets bored and calls his friends to help him.

Wario undergoes various transformations throughout the series, namely Wario-Man, a mock superhero with the ability to fly (appearing in Twisted!, Touched!, and D.I.Y. Showcase); Tiny Wario, originating from the earlier Wario Land games, which here also multiplies him (appearing in Smooth Moves); Captain Wario, which has him wearing a pirate outfit (appearing in Game & Wario); Wario Deluxe, a form that has him wear the stolen Pot of Luxeville as a crown, giving him red eyes, a gold-colored suit, and a deeper voice (appearing in Gold); the Wario Bug, a form of his virtual self in his game corrupted by game bugs (appearing in Get It Together!); and Volcano Wario, a form he takes upon unintentionally fusing with the Perspiration Peak Volcano (appearing in Move It!).

Unlike most of the other characters, who tend to host one level each, Wario usually hosts two levels in each game: the first level, featuring "Intro Games", and the final level, featuring "Anything Goes" microgames. In the latter, he usually assumes one of his transformations. Wario's microgames usually feature him in some way, as a playable character or otherwise.

Jimmy T
Jimmy T artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Jimmy T (the "T" standing for "Thang") is an afro-wearing man who is a disco dancing fanatic to the point that he will sometimes dance involuntarily. He is obsessed with partying and frequents nightclubs within Diamond City, such as Club Sugar. He is also often seen using his cell phone that Dr. Crygor invented. In some games, members of Jimmy's family appear, including his parents (Papa T. and Mama T.) and siblings (his brother James T. and sister Jamie T.), who all share his love of dancing. He also has a doppelganger with a different color scheme called Jimmy P.

In Mega Microgame$!, D.I.Y., Gold, and Get It Together!, Jimmy's microgames are themed around sports. His microgames in Twisted! require that the player make large movements; in Touched!, they involve the player rubbing objects. Additionally, Jimmy and his family often host stages remixing the microgames from previous stages.

Mona
Mona artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Mona is a high school student who works various part-time jobs, which vary from game to game. She is quite adventurous and fashionable, but she tends to be late to wherever she is going. To make up for lost time, Mona often speeds on her scooter (which was invented by Dr. Crygor) and uses the assistance of her mischievous pets to stop anyone trying to slow her down. She also wields a boomerang as a weapon. Her occupations have included working as a Gelateria employee (in Mega Microgame$!), a waitress at Restaurant Sora Sora (in Mega Party Game$!), a pizza delivery girl for Mona Pizza (in Twisted!), the bassist of a rock band called "Mona and the Hot Slices" with Art and Deco (in Touched!), the leader of the football cheerleaders the Monettes (in Smooth Moves), one of the operators of a dumpling stand on Park Street (also in Smooth Moves), an ancient temple explorer (in D.I.Y.), and a photojournalist for the Diamond City Times (in Game & Wario). A businessman dog called Joe serves as Mona's boss throughout her various jobs, and she sometimes has a group of rivals in her business called the Dinosaurs whom she always manages to outperform. Additionally, Mona has a crush on Wario.

Mona's microgames are usually based around everyday activities such as tooth brushing, sawing, and nose picking, sometimes with bizarre twists; in Mega Microgame$! and D.I.Y., these are known as "Strange" games, while in Gold and Get It Together!, they are known as "That's Life" games. Her microgames in Twisted! require that the player make small movements; in Touched!, they mostly involve the player cutting objects.

Dribble & Spitz
Artwork of Dribble & Spitz from WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Dribble and Spitz are two anthropomorphic animal characters ― the former a bulldog and the latter a cat ― who work as cabbies together. They speak with Bronx accents (Kansai in the original Japanese). Dribble's taxi was constructed by Dr. Crygor and can go anywhere, even into outer space. Dribble is described as a "speed freak" with a somewhat short temper, while Spitz, though smaller than Dribble, is his superior and is smarter and more adept at driving than him, and he generally stays calm (though not always). The duo's levels often involve them picking up strange, seemingly supernatural passengers and/or forgetting to collect their customer's fare.

In Mega Microgame$! and D.I.Y. Showcase, the duo's microgames are themed around science-fiction, while in Gold and Get It Together!, they are themed around fantasy. Their microgames in Twisted! require both moving the system and pressing A Button to be completed.

Kat & Ana
Kat & Ana artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Kat and Ana are kindergarteners and twin sisters, distinguishable primarily by their differing hair colors (Kat's is pink while Ana's is orange). Kat is more headstrong and dominant, while Ana is timid and slightly younger than Kat. The two are ninjas who reside in an old-fashioned Japanese-style house in a forest and are descended from the Iga Clan of ninjas. They attend Mystical Ninja Elementary as well as Diamond City Kindergarten. They always carry their katanas, which were invented by Dr. Crygor, and often spend time practicing ninjutsu. They adore nature, especially animals and plants, and as such have several pets: Shadow the Dog, Don the Sparrow, Shuriken the Falcon, Numchuck the Monkey, and several unnamed turtles.

Because of their aforementioned love of nature, Kat & Ana's microgames are themed around it in Mega Microgame$! and Get It Together!, featuring animals, plants, and natural environments. In D.I.Y. Showcase, their microgames are exclusively themed around animals, while in Gold, their microgames are themed around everyday activities. Their microgames in Twisted! do not require any movements to complete; in Touched!, they involve the player drawing objects.

9-Volt
9-Volt artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! 9-Volt is a fourth-grade elementary schooler and a Nintendo fanatic who owns everything ever made by the company. He is so addicted to his games that he often stays up to play past his bedtime, to the ire of his mother 5-Volt. He also enjoys skateboarding with his special skateboard the SK8 (invented by Dr. Crygor), as well as DJing and playing with his yo-yo, and he owns a pet called Fronk who was lost and was rescued by 9-Volt. He attends Diamond City Elementary along with his best friend 18-Volt, who he enjoys playing games with and who often visits his house to do so.

9-Volt's microgames are always based on Nintendo products, mostly classic games. Since the introduction of 18-Volt in Twisted!, 9-Volt has often shared his levels with him.

Dr. Crygor
Dr. Crygor artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Dr. Crygor is a mad scientist who performs bizarre experiments in his laboratory in Diamond City, as well as frequently having to go to the bathroom. He is over 100 years old and is a cyborg, having various robotic body parts that he made for himself, as well as a life-support suit that keeps him from aging. His inventions also include various vehicles, the karaoke robot Mike (who he originally programmed as a cleaning robot), the cleaning robot Doris 1, a diet machine called the Kelorometer, and various other technology seen throughout Diamond City. In Touched!, he accidentally gets caught in his latest invention and becomes younger and more fit, with red accents to his costume, as well as a full helmet; these changes remain for part of Smooth Moves.

In Mega Microgame$!, Dr. Crygor's microgames are known as "Reality" games and feature partly animated photographs, such as photos of animals, people, and food. In Gold, his microgames are themed around sports, while in Get It Together!, they are themed around technology. In Twisted!, his microgames are themed around manipulation of gravity; in Touched!, they involve rotating objects.

Orbulon
The official Artwork of Orbulon, in WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Orbulon is a highly intelligent alien of unknown origin who has difficulty with human language, as evidenced by his unusual speaking style in which he frequently replaces common words and terms with more complicated descriptions. He has an IQ of 300 and is over 2000 years old. Orbulon originally intended to conquer Earth, but after his spaceship, the Oinker, crash-landed onto the planet, he settled into life in Diamond City and indefinitely postponed his mission of conquest, instead studying the language and way of life of humans. He is frequently seen in mishaps involving crashing his ship.

In Mega Microgame$! and D.I.Y., Orbulon's microgames are known as "IQ" games; these last longer and require more thinking than those of other characters, with many involving counting and finding objects on the screen. In Gold, his microgames are themed around fantasy, while in Get It Together!, they are themed around culture. In Twisted!, his microgames are all twice as long as those of other characters.

18-Volt
18-Volt artwork for WarioWare: Get It Together!
WarioWare: Twisted! 18-Volt is 9-Volt's best friend. Like 9-Volt, he is a fan of video games and frequently visits 9-Volt's House to play games with him. He attends Diamond City Elementary in fourth grade in the same class as 9-Volt, despite being considerably larger than he is. He loves music (especially rapping), as evidenced by the CD he wears on his head and the large boombox he often carries; as seen in WarioWare: Twisted!, his loud music gets him into trouble on his first day of school, although he soon finds an admirer in 9-Volt.

18-Volt usually shares his levels with 9-Volt, so he retains 9-Volt's theme of Nintendo products for his microgames.

Ashley
Ashley artwork for WarioWare: Get It Together!
WarioWare: Touched! Ashley is a young witch-in-training who lives in her haunted mansion. She is very stoic and emotionless, hardly ever showing positive facial expressions if at all, and is also very easily irritated. She is often seen training in her magic, both inside her mansion and in other places. Despite Ashley's penchant for dark spells and her large ego, she is lonely and secretly wants more friends. She is usually accompanied by her companion Red.

Ashley usually shares her stages with Red. In D.I.Y. and Get It Together!, her microgames are themed around food, while in Gold, they are themed around fantasy. In Touched!, her microgames involve the player dragging objects.

Red
Artwork of Red from WarioWare: Get It Together!
WarioWare: Touched! Red is Ashley's small imp friend who acts as her loyal assistant and is capable of shape-shifting into items like a wand or a broom for her to use, as well as translating other languages for her. Red's personality is the polar opposite of Ashley's, being outgoing, cheerful, and easily frightened, and he is often humorously mistreated by Ashley. He usually shares his stages with Ashley.
Mike
Mike artwork for WarioWare: Get It Together!
WarioWare: Touched! Mike is a singing-obsessed karaoke robot made by Dr. Crygor. He has a pair of microphones attached to the stand on his head, which he often uses for karaoke. Despite Mike being a robot built for karaoke, Dr. Crygor initially programs him as a cleaning robot, as seen in WarioWare: Touched! Eventually, his programming goes haywire when he blows on a pile of dust and his karaoke programming overrides his systems, making him obsessed with singing and parties (despite his apparent lack of skill at singing). Although Mike is usually critical of his creator Crygor, he is nonetheless often seen accompanying him.

In Touched! and Gold, Mike's microgames make use of the system's microphone, requiring that the player make a noise into the microphone to complete the microgame; although Mike hosts his own stage in Touched!, he does not in Gold, in which his microgames are mixed in with those of other characters in later stages instead. In Get It Together!, he hosts a stage remixing the microgames of previous stages.

Young Cricket
Young Cricket artwork for WarioWare: Get It Together!
WarioWare: Smooth Moves Young Cricket is a devoted martial artist who trains through tough conditions as he travels the world, guided by his sensei Master Mantis. In addition to training in martial arts, he loves eating meat dumplings.

Young Cricket often shares his stages with Master Mantis; in Gold, their microgames are themed around sports.

Master Mantis
Artwork of Master Mantis from WarioWare: Get It Together!
WarioWare: Smooth Moves Master Mantis is Young Cricket's wise and elderly but somewhat lazy sensei, who accompanies him in his travels and training. He is supposedly an extremely powerful master of many martial arts, though he rarely demonstrates this power. He takes Cricket to a variety of areas for training, from harsh conditions to places where Mantis wants to be for recreation. In addition to training in martial arts, Mantis shares Cricket's love of eating meat dumplings.

Young Cricket and Master Mantis usually share their stages with each other; in Gold, their microgames are themed around sports.

Penny
Penny artwork for WarioWare: Get It Together!
WarioWare: Smooth Moves Penny is a middle school student who attends Diamond Academy and is the granddaughter of Dr. Crygor. She admires her grandfather as an excellent scientist and wants to grow up to become a great scientist herself. To this end, she creates various inventions in her lab, albeit with varying success. However, she also loves singing and has a desire to become a famous pop star.

In Gold, Penny's microgames are themed around everyday activities, while in Get It Together!, she hosts a stage remixing the microgames of previous stages.

5-Volt
5-Volt artwork for WarioWare: Get It Together!
WarioWare: Twisted!

Game & Wario (full appearance)

5-Volt is 9-Volt's mother. She enjoys cooking, gardening, and, like her son, gaming. Although she is caring for 9-Volt, she is also very strict and often gets extremely angry at him for playing games past his bedtime. She was originally a minor character whose appearance was obscured, but her full appearance was revealed in Game & Wario, and she is a major character starting with WarioWare Gold.

In Gold, 5-Volt's microgames are based on Nintendo games and products, like those of 9-Volt and 18-Volt. In Get It Together! and Move It!, she hosts a stage remixing the microgames of previous stages.

Lulu
Artwork of Lulu in WarioWare: Get It Together!
WarioWare Gold Lulu is a stubborn and boisterous young girl from the rural village Luxeville. She claims to be the village's hero and wears a giant ribbon in which she packs large amounts of food. She first appears in WarioWare Gold, in which she is angry at Wario due to him stealing the Pot of Luxeville that is used as a chamber pot in the village; she goes to Diamond City in order to reclaim it, only to discover upon eventually succeeding that the village's mayor Pops installed a modern toilet instead in her absence. Lulu joins the main cast starting with WarioWare: Get It Together!, but she still holds a grudge against Wario despite being his employee. She is an adoring fan of Young Cricket and friends with a dog called Ruffington, and she wields the Hydrocannon LX as a weapon.

In Move It!, she hosts a stage remixing the microgames of previous stages.

Pyoro
Pyoro artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Pyoro is a bird character who appears in almost every game in the series. He is the main character of a very successful video game series that inspires Wario to found WarioWare, Inc. Pyoro often stars in his own minigames that can be unlocked by playing every microgame at least once. He is red and uses his stretchy tongue to eat beans and fend off evil insects that try to destroy his flowers, home, etc., except in Pyoro 2, in which he is yellow and spits seeds at the beans. In WarioWare: Get It Together!, he invades Wario's game for fun and kidnaps three of his employees, eventually being defeated as the final boss of the story mode, after which he becomes playable as the game's final crew member. Pyoro is also the main character of the DSiWare spin-off game Bird & Beans, a remake of Pyoro and Pyoro 2. Pyoro's name and design are a parody of Kyorochan, the mascot of the Japanese chocolate brand Chocoball.
Fronks
Fronks from Game & Wario
WarioWare, Inc.: Mega Microgame$! The Fronks are a yellow, blocky species of creatures that appear throughout the series, both in microgames and in cutscenes. In addition to their standard yellow appearance, Fronks also have several rarely seen alternate appearances, sometimes being red or blue or having different faces from normal.

One particular Fronk, also called Fronk (originally named Shag), is kept by 9-Volt as a pet; he denies that he is a pet and is wise despite being only one year old (which he views as old age). Fronk has his own microgames in Twisted! and Gold, but they appear in other characters' levels rather than Fronk having his own dedicated level. These microgames are especially short and tend to feature Fronks.

Recurring characters[edit]

Name
Artwork First appearance Description
Joe
Joe Wario Kard sprite for WarioWare Gold
WarioWare, Inc.: Mega Microgame$! Joe is a dog businessman and a recurring character in the series who is often featured in Mona's subplots, usually as her boss. His jobs include the owner of the Gelateria in Mega Microgame$!, the owner of Mona Pizza in Twisted!, both a football announcer and a staff member at a dumpling stand in Smooth Moves (as well as the curator of the Temple of Form), an ancient temple explorer and the runner of Diamond Software in D.I.Y., the newspaper editor for the Diamond City Times in Game & Wario, the manager of both the clothing store Joe's Clothes and the nightclub Club Joe in Gold, and a member of a fitness crew at Feelin' Groovy Fitness who is briefly the leader of the crew until Jimmy T takes over in Get It Together!
Mona's Pets
Mona's Pets in a WarioWare: Get It Together! cutscene
WarioWare, Inc.: Mega Microgame$! (Mona's Elephant, Mona's Pig, and Mona's Monkey)
WarioWare: Touched! (4.1 and 4.2)
WarioWare: Smooth Moves (Mona's Bear)
Mona's Pets are a group of small, mischievous animals owned by Mona who often accompany her. The group usually consists of three members, also known collectively as the Yum Yums: Mona's Elephant, Mona's Pig (previously known as Mona's Piggy), and Mona's Monkey (previously known as Mona's Chimp). However, there are also three other members that appear in only one game each: 4.1, 4.2, and Mona's Bear. Mona's Pets live in Mona's House, though they are often shown inhabiting her scooter and are deployed by Mona to help her defeat anyone who may be pursuing her; Mona's Elephant can fire sludge from its trunk, Mona's Pig can kick soccer balls, and Mona's Monkey can toss banana peels. 4.1 and 4.2 are shown to pilot an aircraft with which they can fire soccer balls.
Ken
Ken, as he appears in WarioWare: Move It!
WarioWare, Inc.: Mega Microgame$! Ken is a dog seen on TV shows in the series. In Mega Microgame$!, he is a news reporter and is seen at the start of the game announcing the success of the Pyoro video game on Wario's TV, inspiring Wario to found his own company; Ken later reports on the success of WarioWare, Inc. as well, which he is also seen doing in Twisted! He returns in Touched! as the host of the show Ear Candy and in Smooth Moves and Move It! as a sports commentator. Various similar dog news reporters have also appeared in the series, namely Rocky the Reporter in Touched!, Reporter John in Game & Wario, and Ben in Gold.
Alien Bunnies
Alien Bunny Wario Kard sprite for WarioWare Gold
WarioWare, Inc.: Mega Microgame$! Alien Bunnies (originally called Space Hares) are a recurring species of aliens who often appear as minor characters in the series. In addition to several appearances in microgames, they attempt to rescue Orbulon from his predicament in Mega Microgame$!, serve as Orbulon's minions in Twisted!, attend Mike's intergalactic karaoke party in Touched!, and serve as assistants for Wario and Mr. Sparkles in Gold, among several other background appearances throughout the series (often floating in space or the sky). In addition to their appearances in the WarioWare series, they also appear in the Rhythm Heaven series, which is developed by the same team as the WarioWare games.
Jimmy's Folks
Artwork of Jimmy's Folks in WarioWare: Get It Together!
WarioWare: Twisted! (Papa T. and Mama T.)
WarioWare: Touched! (James T. and Jamie T.)
Jimmy's Folks are the family of Jimmy T, consisting of his father Papa T., his mother Mama T., his brother James T., and his sister Jamie T. All four of them have very similar personalities to Jimmy, as they all share his love of dancing, are avid users of their cell phones, and frequent Club Sugar. They also all have large colorful afros, red noses, and sunglasses like Jimmy. In Twisted!, Papa T. and Mama T. host a stage compiling the microgames of previous stages; in Touched!, Jamie T. and James T. each host their own such stage.
The Dinosaurs
The Dinosaurs.png
WarioWare: Twisted! The Dinosaurs are a pair of characters who antagonize Mona. They appear in some of Mona's subplots as antagonists, rivalling her in her business, though she always manages to outperform them. In Twisted!, they own the restaurant chain Pizza Dinosaur, a rival of Mona Pizza with inferior pizzas and customer service but a very large number of locations. In Touched!, they are members of a band with Vanessa, rivalling Mona's band.
Mandrake
WarioWare: Get It Together! item icon
WarioWare: Touched! Mandrake (also called mandrake root and originally translated as Nasty Garlic) is a seemingly sentient plant from the demon world said to lethally scream when dug up from the ground. It is a recurring object in the series, often being associated with Ashley due to its usage as an ingredient in her magic potions. In Touched!, Wario mistakes it for garlic and eats it, filling him with Awful Viruses; his immune system transforms these into Wario Viruses, causing him to become Wario-Man.
13-Amp
Artwork of 13-Amp from WarioWare: Get It Together!
WarioWare Gold 13-Amp is a cocky, self-confident high-schooler and self-proclaimed "rapping phenomenon", being the best rapper in her high school (though she keeps this fact a secret from her parents, who consider her a "shy and bookish type"). In addition to rapping, she has also been seen acting as a DJ. Having recently moved to Diamond City, she has trouble making friends. In her first appearance in Gold, 13-Amp serves as 18-Volt's rival and engages in a rap battle with him; however, in later games, she is friends with 9-Volt and 18-Volt.
Doris 1
Artwork of Doris 1 in WarioWare: Get It Together!
WarioWare Gold Doris 1 is a cleaning robot invented by Dr. Crygor, who abandoned her in Agate Forest. She lived alone and cleaned up in the forest for a long time, where she once had a paranormal encounter with a ghost. In Gold, Dr. Crygor and Mike discover her in the forest while searching for fungi; Doris 1 uses her face recognition to identify Crygor as her creator and chases after him in anger, attempting to kill him as revenge for him leaving her to die. Afterwards, however, Crygor takes her back to his lab in an act of generosity, though Mike seems mildly annoyed at this. Since then, Doris 1 has been seen accompanying Crygor, Mike, and Penny on occasion.
Mr. Sparkles
Mr. Sparkles Wario Kard sprite for WarioWare Gold
WarioWare Gold Mr. Sparkles is an enthusiastic, constantly smiling bodybuilder who first appears in Gold, in which he holds a workout session on television that 5-Volt takes part in, using heavy frying pans that he is promoting. Mr. Sparkles, now wearing a toga, reappears in Move It! as the host of Megagame Muscles and sings its eponymous song.
Leo
Leo from WarioWare: Get It Together!
WarioWare: Get It Together! Leo is a villainous ninja who sometimes serves as an antagonist in Kat & Ana's subplots. He can turn his hands into large lion paws when fighting, and can also use the ninja spell "Puppetry" to control animals and "Lion's Roar" to transform into a lion. He first appears in Get It Together!, where he attacks Sleepytown Village and makes the animals wreak havoc, but he is defeated by Kat & Ana. He appears again in Move It!, in which he steals a map from Kat & Ana, but he ends up being eaten by Cractus.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese メイド イン ワリオ[?]
Meido in Wario
Made in Wario
Chinese (simplified) 瓦力欧制造[?]
Wǎlì'ōu Zhìzào
Made in Wario
Chinese (traditional) 瓦利歐製造[10]
Wǎlì'ōu Zhìzào
Made in Wario
Korean 메이드 인 와리오[?]
Meideu In Wario
Made In Wario

Trivia[edit]

References[edit]

  1. ^ "In Polygon Studio you could create 3D models and animate them in the game, but there was also a side game included inside. In this game you would have to play short games that came one after another. This is where the idea for WarioWare came from." – Abe, Goro (April 7, 2006). Nintendo R&D1 Interview. Kikizo (English). Retrieved June 29, 2024.
  2. ^ Brian (March 5, 2017). 1-2-Switch producer says the game wasn’t planned to be part of WarioWare, why it isn’t pre-installed. Nintendo Everything (English). Retrieved August 10, 2017.
  3. ^ November 21, 2005. クリエイターズ・ファイル:「優しいキモチが何よりも大切」任天堂、竹内高さん. Gpara (Japanese). Archived January 22, 2007, 14:02:00 UTC from the original via Wayback Machine. Retrieved June 29, 2024.
  4. ^ Product > Speciality Products > Piezoelectric Devices2 > Piezoelectric Devices >ceramic gyro. NEC/TOKIN. Archived November 18, 2016, 05:55:48 UTC from the original via Wayback Machine. Retrieved June 29, 2024.
  5. ^ Griffin, Ben (June 5, 2012). E3 2012: Game & Wario Announced. Computer and Video Games (English). Archived November 30, 2014, 18:08:22 UTC from the original via Wayback Machine. Retrieved June 29, 2024.
  6. ^ Company History. WarioWare, Inc. Official Site (English).
  7. ^ Iwata Asks: WarioWare Smooth Moves. Nintendo of America (American English). Retrieved June 29, 2024.
  8. ^ Iwata Asks: WarioWare: D.I.Y.. Nintendo of America (American English). Retrieved June 29, 2024.
  9. ^ Volume 5: WarioWare: Snapped! - Iwata Asks. Nintendo of America (American English). Retrieved June 29, 2024.
  10. ^ June 16, 2021. E3發表的Nintendo Switch遊戲軟體最新資訊公開! 多款支援中文作品預定發售!. Nintendo HK (Traditional Chinese). Retrieved June 16, 2021.

External links[edit]