The Flying Krock: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
mNo edit summary
 
(50 intermediate revisions by 14 users not shown)
Line 1: Line 1:
{{worldbox
{{merge from|Kremling craft}}
|image=[[File:TheFlyingKrock.png|256px]]
{{world infobox
|app=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]''
|image=[[File:TheFlyingKrock.png|200px]]<br>Map in ''Donkey Kong Country 2: Diddy's Kong Quest''<br>[[File:The Flying Krock (GBA).png|x200px]]<br>Map in the Game Boy Advance version
|lev=1
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]''
|levels=1
|before=[[K. Rool's Keep|<<]]
|before=[[K. Rool's Keep|<<]]
|after=>>
|after=[[Lost World (Donkey Kong Country 2)|>>]]
}}{{quote2|Good work, but we have to get off this rust bucket before it crashes.|[[Cranky Kong]]|[[Donkey Kong Country 2: Diddy's Kong Quest]]}}
}}
'''The Flying Krock''' is the final world in both ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', not including the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. It is the seventh and sixth worlds of the respective games. The Flying Krock also refers to the name of the airship used by [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]] to hold [[Donkey Kong]] as a hostage. The airship itself is shaped like a crocodile, and features four pairs of propellers to keep it airborne.
{{quote|Good work, but we have to get off this rust bucket before it crashes.|[[Cranky Kong]]|[[Donkey Kong Country 2 (Game Boy Advance)|''Donkey Kong Country 2'' (Game Boy Advance)]]}}
 
'''The Flying Krock''' (referred to as the '''Krockship''' in the GBA version's Sound Player) is the final [[world]] in both ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', not including the [[Lost World (Donkey Kong Country 2)|Lost World]]. It is an enormous, crocodile-shaped {{wp|quadcopter}} where [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]] holds [[Donkey Kong]] as a hostage, after completing [[Stronghold Showdown]], when Donkey Kong is pulled up from there and into The Flying Krock. From the [[Crocodile Isle]] map, a ladder drops from the airship, and Kaptain K. Rool is seen climbing up into The Flying Krock.
In the [[Game Boy Advance]] port, each pair of blades is replaced by a turbine. The Flying Krock also appears in the introduction cutscene when starting a new game, where Kaptain K. Rool and the [[Kremling Krew]] are shown using the airship to kidnap Donkey Kong and then flee.
 
At [[Stronghold Showdown]] of [[K. Rool's Keep]], the Kongs find Donkey Kong tied up in a chamber. Before they can rescue him, Donkey Kong is pulled up into The Flying Krock. From the [[Crocodile Isle]] map, a ladder drops from the airship, and Kaptain K. Rool carries Donkey Kong up into The Flying Krock. These events do not occur in the Game Boy Advance port.


In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], each pair of blades is replaced by a turbine. The Flying Krock also appears in the opening cutscene, where Kaptain K. Rool and the [[Kremling Krew]] take Donkey Kong after kidnapping him. Because of this, Donkey Kong is in The Flying Krock for the duration of the adventure, and he no longer appears in Stronghold Showdown. Additionally, the Flying Krock itself is directly above K. Rool's Keep, rather than in front of it, and the ladder goes straight up. The [[Kong Kollege]] is now on the top tower of the Keep, instead of inside the bramble patch, like [[Funky's Flights II]]. In the ending, after finishing The Flying Krock, a cutscene shows the ship crashing, but all the Kongs manage to escape on time.
==Levels==
==Levels==
There is only one regular level and a boss level in The Flying Krock. After completing the level, the Kongs can access [[Kong Kollege]], [[Funky's Flights II]], or the final battle against Kaptain K. Rool.
In both ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''Donkey Kong Land 2'', The Flying Krock has only one level and a boss level, making the shortest in both games, and completing the first level unlocks the world's [[Kong Kollege]], [[Funky's Flights II]], or the final battle against Kaptain K. Rool:
===''Donkey Kong Country 2: Diddy's Kong Quest''===
<gallery widths=256>
Screechs Sprint DKC2 shot 2.png|'''[[Screech's Sprint (Donkey Kong Country 2)|Screech's Sprint]]'''<br>The first and only level, Screech's Sprint takes place within a series of brambles, which Diddy and Dixie must navigate through for the first half, and for the second part, they must transform into [[Squawks]] and race Kaptain K. Rool's pet parrot, [[Screech (Donkey Kong Country 2)|Screech]].
TheFlyingKrockFight.png|'''Boss level: [[K. Rool Duel (Donkey Kong Country 2)|K. Rool Duel]]'''<br>The boss level, K. Rool Duel involves a boss fight against Kaptain K. Rool.
</gallery>


{|class="dktable-brown" width=75%
===''Donkey Kong Land 2''===
|-style="background:#bb8855;"
<gallery widths=256>
! Level !! Description !! Enemies !! Animal Friends
Screech's Sprint DKL2.png|'''[[Screech's Sprint (Donkey Kong Land 2)|Screech's Sprint]]'''<br>The first and only level, Screech's Sprint takes place in a bramble-infested area, which Diddy and Dixie have to navigate through for the first part, and for the second part involves transforming into [[Squawks]] to race against Screech.
|-
K. Rool Duel DKL2.png|'''Boss level: [[K. Rool Duel (Donkey Kong Land 2)|K. Rool Duel]]'''<br>The boss level, K. Rool Duel involves a boss fight against Kaptain K. Rool, with the background depicting a castle-like environment.
|[[File:Screechs Sprint DKC2 shot 2.png|256px]]<br>'''[[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|Screech's Sprint]]'''
</gallery>
|Screech's Sprint is the only level of The Flying Krock. After traversing enemy-infested bramble vines, Diddy and Dixie must transform into [[Squawks the Parrot|Squawks]] and race Kaptain K. Rool's pet parrot, [[Screech]], through a bramble maze upon reaching the [[Star Barrel]]. Squawks must defeat yellow [[Zinger]]s and avoid red ones later to progress, making the race difficult. If Screech wins, Squawks loses a life.
|[[Cat O' 9 Tails]]<br>[[Kloak]]<br>[[Kaboom]]<br>[[Klinger]]<br>[[Zinger]]<br>[[Flitter]]<br>[[Mini-Necky]]<br>[[Screech]]
|[[Squawks the Parrot|Squawks]]
|-
|[[File:TheFlyingKrockFight.png|256px]]<br>'''[[K. Rool Duel (Donkey Kong Country 2: Diddy's Kong Quest)|K. Rool Duel]]'''
|K. Rool Duel consists of the first battle against Kaptain K. Rool, and it takes place in the cockpit of The Flying Krock. After throwing a [[kannonball]] into K. Rool's blunderbuss enough times, Donkey Kong breaks free from his ropes and sends K. Rool flying out of The Flying Krock and into the waters below Crocodile Isle. In the Game Boy Advance port, a following cutscene shows The Flying Krock's destruction. Using the [[Gyrocopter]], [[Funky Kong]] rescues [[Diddy Kong|Diddy]], [[Dixie Kong|Dixie]], [[Cranky Kong|Cranky]], and [[Donkey Kong]] from The Flying Krock right before it collapses into the ocean.
|None
|None
|}


==Gallery==
==Gallery==
===Exterior===
<gallery>
<gallery>
The Flying Krock airship.png|Artwork of The Flying Krock
The Flying Krock airship.png|Artwork of The Flying Krock
The Flying Krock (GB).png|''[[Donkey Kong Land 2]]''
The Flying Krock DKC2 interior art.png|Interior artwork of The Flying Krock.
The Flying Krock (GBA).png|[[Game Boy Advance]] version
</gallery>
===Interior===
<gallery>
The Flying Krock DKC2 NTSC.png|The interior of The Flying Krock.
The Flying Krock DKC2 NTSC.png|The interior of The Flying Krock.
The Flying Krock DKC2 PAL.png|PAL version of the interior, with the regional variant of the SNES controller
The Flying Krock DKC2 PAL.png|PAL version of the interior, with the regional variant of the SNES controller and the backdoor having a hole breached through.
The Flying Krock Interior DKC2 GBA.png|GBA version of the interior
The Flying Krock (GB).png|In ''Donkey Kong Land 2''
The Flying Krock DKC2 interior art.png|Interior artwork of The Flying Krock.
The Flying Krock Interior DKC2 GBA.png|''Donkey Kong Country 2'' (Game Boy Advance) interior
DKC2GBA Flying Krock cutscene.png|Game Boy Advance cutscene sprite
</gallery>
</gallery>
==Music==
{{media table
|file1=DKC2 SNES The Flying Krock.oga
|title1=The Flying Krock
|description1=SNES version
|file2=The_Flying_Krock_(GBA).oga
|title2=Krockship
|description2=GBA version
}}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=空飛ぶ戦艦「デビルクルール」
|Jap=空とぶせんかん「デビルクルール」
|JapR=Soratobu senkan "Debiru Kurūru"
|JapR=Soratobu Senkan "Debiru Kurūru"
|JapM=Sky Flying Battleship "Devil K. Rool"
|JapM=Flying Battleship “Devil K. Rool”
|Spa=Krock Volador
|Spa=Krock Volador
|SpaM=Literal translation
|SpaM=Flying Krock
|Fra=Le Croco Volant
|Fre=Le Croco Volant
|FraM=Literal translation
|FreM=The Flying Croco
|Ger=Fliegendes Krokodil
|Ger=Fliegendes Krokodil
|GerM=Literal translation
|GerM=Flying Crocodile
|Ita=Il Krock Volante
|Ita=Il Krock Volante
|ItaM=Literal translation
|ItaM=The Flying Krock
}}
}}


==Trivia==
==Trivia==
*In the Game Boy Advance remake of ''Donkey Kong Country 2: Diddy's Kong Quest'', the Flying Krock itself is directly above K. Rool's Keep, rather than in front of it, and the ladder goes straight up. Additionally, the world's [[Kong Kollege]] is now on the top tower of the Keep, instead of inside the bramble patch, like [[Funky's Flights II]].
*In ''[[Donkey Kong 64]]'', K. Rool had a [[Kremling craft]] that resembles a smaller version of The Flying Krock. Two other airships called the [[K. Kruizer III]] and the [[King Kruizer IV]] appear in ''[[DK: King of Swing]]'' and ''[[DK: Jungle Climber]]'', respectively.
*In ''[[Donkey Kong 64]]'', K. Rool had the [[King Kruiser II]], an airship that resembles a smaller version of The Flying Krock. Two other airships called the [[K. Kruizer III]] and the [[King Kruiser IV]] appear in ''[[DK: King of Swing]]'' and ''[[DK: Jungle Climber]]'', respectively.
*[[Media:Crocodile Isle Concept.jpg|A preliminary sketch of Crocodile Isle]] depicts the Flying Krock as a simple blimp in the shape of a cartoonish crocodilian head. It also refers to it as being a sky-themed world, suggesting it was planned to feature more levels.
*[[Media:Crocodile Isle Concept.jpg|A preliminary sketch of Crocodile Isle]] depicts the Flying Krock as a simple blimp in the shape of a cartoonish crocodilian head. It also refers to it as being a sky-themed world, suggesting it was planned to feature more levels.
{{DKC2}}
{{DKC2}}
{{DKL2}}
{{DKL2}}
[[Category:Crocodile Isle]]
[[Category:Aircraft]]
[[Category:Aircraft]]
[[Category:Worlds]]
[[Category:Airship areas]]
[[Category:Crocodile Isle]]
[[Category:Sky areas]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest Worlds]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest worlds]]
[[Category:Donkey Kong Land 2 Worlds]]
[[Category:Donkey Kong Land 2 worlds]]

Latest revision as of 18:30, December 17, 2024

{{merge from}} symbol, compressed with SVGCrush It has been suggested that Kremling craft be merged into this page. (discuss)
The Flying Krock
The Flying Krock's world map.
Map in Donkey Kong Country 2: Diddy's Kong Quest
The Flying Krock map in GBA version.
Map in the Game Boy Advance version
Game Donkey Kong Country 2: Diddy's Kong Quest
Donkey Kong Land 2
Level(s) 1
<< List of worlds >>
“Good work, but we have to get off this rust bucket before it crashes.”
Cranky Kong, Donkey Kong Country 2 (Game Boy Advance)

The Flying Krock (referred to as the Krockship in the GBA version's Sound Player) is the final world in both Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, not including the Lost World. It is an enormous, crocodile-shaped quadcopter where Kaptain K. Rool holds Donkey Kong as a hostage, after completing Stronghold Showdown, when Donkey Kong is pulled up from there and into The Flying Krock. From the Crocodile Isle map, a ladder drops from the airship, and Kaptain K. Rool is seen climbing up into The Flying Krock.

In the Game Boy Advance version, each pair of blades is replaced by a turbine. The Flying Krock also appears in the opening cutscene, where Kaptain K. Rool and the Kremling Krew take Donkey Kong after kidnapping him. Because of this, Donkey Kong is in The Flying Krock for the duration of the adventure, and he no longer appears in Stronghold Showdown. Additionally, the Flying Krock itself is directly above K. Rool's Keep, rather than in front of it, and the ladder goes straight up. The Kong Kollege is now on the top tower of the Keep, instead of inside the bramble patch, like Funky's Flights II. In the ending, after finishing The Flying Krock, a cutscene shows the ship crashing, but all the Kongs manage to escape on time.

Levels[edit]

In both Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, The Flying Krock has only one level and a boss level, making the shortest in both games, and completing the first level unlocks the world's Kong Kollege, Funky's Flights II, or the final battle against Kaptain K. Rool:

Donkey Kong Country 2: Diddy's Kong Quest[edit]

Donkey Kong Land 2[edit]

Gallery[edit]

Music[edit]

Icon of an audio speaker. The Flying Krock - SNES version
File infoMedia:DKC2 SNES The Flying Krock.oga
Icon of an audio speaker. Krockship - GBA version
File infoMedia:The_Flying_Krock_(GBA).oga
Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning Notes
Japanese 空とぶせんかん「デビルクルール」[?]
Soratobu Senkan "Debiru Kurūru"
Flying Battleship “Devil K. Rool”
French Le Croco Volant[?] The Flying Croco
German Fliegendes Krokodil[?] Flying Crocodile
Italian Il Krock Volante[?] The Flying Krock
Spanish Krock Volador[?] Flying Krock

Trivia[edit]