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{{ | {{form infobox | ||
[[ | |image=[[File:MLBISBJJShellMario.png]]<br>Shell Mario in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' | ||
'''Shell Mario''' | |first_appearance=''[[New Super Mario Bros.]]'' ([[List of games by date#2006|2006]]) | ||
|powers=Swim faster and more accurately, dodge attacks, slide through enemies | |||
|latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]]) | |||
|item=[[Blue Shell]] | |||
|applies_to=[[Mario]], [[Luigi]] | |||
}} | |||
'''Shell Mario''' and '''Shell Luigi'''<ref>{{cite|language=en-us|date=2006|publisher=Nintendo of America|title=''New Super Mario Bros.'' instruction booklet|page=24}}</ref> (also known as '''Koopa Mario''' and '''Koopa Luigi'''<ref>{{cite|url=newsupermariobrosds.nintendo.com|title=''New Super Mario Bros.'' official website}}{{dead link}}</ref>) are the forms of [[Mario]] and [[Luigi]] that they take by wearing a [[Blue Shell]]. The form debuted in ''[[New Super Mario Bros.]]'' It is the only power-up introduced in said game that does not appear in any of its sequels. | |||
==History== | |||
===''New Super Mario Bros.''=== | |||
[[File:ShellMario.png|thumb|Shell Mario in ''New Super Mario Bros.'']] | |||
[[File:ShellMarioNSMB.png|frame|left]] | |||
Shell Mario is a form in ''[[New Super Mario Bros.]]'' It allows Mario to swim faster and with more accuracy, and gives him the [[Hammer Suit]]-like ability to dodge the attacks of enemies when he crouches. As long as he keeps ducking, he is safely protected from most enemies, but it will not protect him from [[Bob-omb]] explosions, [[Spike Ball|Spiked Ball]]s, [[hammer]]s thrown by [[Hammer Bro]]s. or [[Sledge Bro]]s., [[boomerang]]s from the [[Boomerang Bro]]s., and the [[volcanic debris]] from [[World 8-8 (New Super Mario Bros.)|World 8-8]]. If Mario runs for a short time, or crouches while on a downward slope, he slides in the shell through a maneuver titled the [[shell dash]], allowing Mario to defeat enemies such as [[Thwomp]]s and [[Boo]]s while along the way. However, the shell dash mechanics also make it almost impossible to [[Triple Jump]], while [[Double Jump (consecutive)|Double Jump]]ing becomes harder to perform, because Mario goes into the shell to slide shortly after he begins to run. | |||
{{br|left}} | |||
[[Category: | ===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''=== | ||
{{multiframe | |||
|[[File:ShellMarioBIS.png]] [[File:MLBISBJJShellMario.png]] | |||
|align=left | |||
}} | |||
Shell Mario returns in ''[[Mario & Luigi: Bowser's Inside Story]]'' and [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|its 3DS remake]]. The power-up is first acquired in the skies of [[Toad Town]], where it was introduced by the [[Koopa Paratroopa Trio]]. Mario can turn into Shell Mario by striking [[shell block]]s (which were spread around the [[Mushroom Kingdom]] when Mario and Luigi hit a giant version of them back in Toad Town). Luigi can then hit Mario using his hammer, and this makes Mario go into the shell, spinning straight in the direction he was facing. This can be used to hit blocks and platform-moving levers in areas which Mario and Luigi cannot directly go into, and hit enemies in the field to stun them. However, because the shell is so heavy, Mario is unable to jump in it. If he does, he loses the shell. It serves a similar purpose to [[Kooper]] and [[Koops]]'s field abilities in the [[Paper Mario (series)|''Paper Mario'']] series. | |||
==Gallery== | |||
<gallery> | |||
NSMB Asset Sprite Shell Luigi.png|Shell Luigi | |||
NSMB ShellDash.png|Shell Mario doing a shell dash | |||
World1-3NSMB.png|Shell Mario about to touch a [[Red Ring]] | |||
NSMB Shell Luigi.png|Shell Luigi swimming quickly | |||
Shell Mario Luigi BIS.gif|Animation of Luigi hitting Shell Mario with his hammer in ''Mario & Luigi: Bowser's Inside Story'' | |||
MLBISDX ShellMarioUsage.png|Luigi hitting Shell Mario with his hammer in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'' | |||
</gallery> | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=コウラマリオ | |||
|JapR=Kōra Mario | |||
|Jap2=コウラルイージ | |||
|Jap2R=Kōra Ruīji | |||
|JapM=Shell Mario | |||
|Jap2M=Shell Luigi | |||
|Fre=Mario Koopa | |||
|Fre2=Luigi Koopa | |||
|FreM=Koopa Mario | |||
|Fre2M=Koopa Luigi | |||
|Ger=Panzer-Mario | |||
|Ger2=Panzer-Luigi | |||
|GerM=Shell Mario | |||
|Ger2M=Shell Luigi | |||
|Dut=Schild Mario | |||
|Dut2=Schild Luigi | |||
|DutM=Shield Mario | |||
|Dut2M=Shield Luigi | |||
|Ita=Tarta Mario (''New Super Mario Bros.'') / Mario guscio (''Bowser's Inside Story + Bowser Jr.'s Journey'') | |||
|Ita2=Tarta Luigi | |||
|ItaM=Turtle Mario / Shell Mario | |||
|Ita2M=Turtle Luigi<br>(''tarta'' is short for ''tartaruga'', turtle; guscio is shell) | |||
|Kor=등껍질마리오 | |||
|Kor2=등껍질루이지 | |||
|KorR=Deungkkeopjil Mario | |||
|Kor2R=Deungkkeopjil Ruiji | |||
|KorM=Shell Mario | |||
|Kor2M=Shell Luigi | |||
|ChiS=龟壳马力欧 | |||
|ChiSR=Guīké Mǎlì'ōu | |||
|ChiS2=龟壳路易吉 | |||
|ChiS2R=Guī ké lùyì jí | |||
|ChiSM=Shell Mario | |||
|ChiS2M=Shell Luigi | |||
|ChiT=龜殼瑪利歐 | |||
|ChiTR=Guīké Mǎlì'ōu | |||
|ChiT2=龜殼路易吉 | |||
|ChiT2R=Guī ké lùyì jí | |||
|ChiTM=Shell Mario | |||
|ChiT2M=Shell Luigi | |||
|PorE=Mario Carapaça | |||
|PorE2=Luigi Carapaça | |||
|PorEM=Shell Mario | |||
|PorE2M=Shell Luigi | |||
|Spa=Mario Koopa | |||
|Spa2=Luigi Koopa | |||
|SpaM=Koopa Mario | |||
|Spa2M=Koopa Luigi | |||
}} | |||
==Trivia== | |||
*In ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] [[Super Mario 3D World + Bowser's Fury|port]], the player can crouch while holding a [[Koopa Shell]] to shell dash with it similar to Shell Mario. | |||
==References== | |||
<references/> | |||
{{Mario forms}} | |||
[[Category:Mario forms]] | |||
[[Category:Animal power-ups]] | |||
[[Category:Mario & Luigi: Bowser's Inside Story]] | |||
[[Category:New Super Mario Bros. forms]] | |||
[[de:Panzer-Verwandlung]] | |||
[[it:Tarta Mario]] |
Latest revision as of 22:26, October 14, 2024
Shell Mario | |
---|---|
Shell Mario in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey | |
Applies to | Mario, Luigi |
Item needed | Blue Shell |
Power(s) given | Swim faster and more accurately, dodge attacks, slide through enemies |
First appearance | New Super Mario Bros. (2006) |
Latest appearance | Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018) |
Shell Mario and Shell Luigi[1] (also known as Koopa Mario and Koopa Luigi[2]) are the forms of Mario and Luigi that they take by wearing a Blue Shell. The form debuted in New Super Mario Bros. It is the only power-up introduced in said game that does not appear in any of its sequels.
History[edit]
New Super Mario Bros.[edit]
Shell Mario is a form in New Super Mario Bros. It allows Mario to swim faster and with more accuracy, and gives him the Hammer Suit-like ability to dodge the attacks of enemies when he crouches. As long as he keeps ducking, he is safely protected from most enemies, but it will not protect him from Bob-omb explosions, Spiked Balls, hammers thrown by Hammer Bros. or Sledge Bros., boomerangs from the Boomerang Bros., and the volcanic debris from World 8-8. If Mario runs for a short time, or crouches while on a downward slope, he slides in the shell through a maneuver titled the shell dash, allowing Mario to defeat enemies such as Thwomps and Boos while along the way. However, the shell dash mechanics also make it almost impossible to Triple Jump, while Double Jumping becomes harder to perform, because Mario goes into the shell to slide shortly after he begins to run.
Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]
Shell Mario returns in Mario & Luigi: Bowser's Inside Story and its 3DS remake. The power-up is first acquired in the skies of Toad Town, where it was introduced by the Koopa Paratroopa Trio. Mario can turn into Shell Mario by striking shell blocks (which were spread around the Mushroom Kingdom when Mario and Luigi hit a giant version of them back in Toad Town). Luigi can then hit Mario using his hammer, and this makes Mario go into the shell, spinning straight in the direction he was facing. This can be used to hit blocks and platform-moving levers in areas which Mario and Luigi cannot directly go into, and hit enemies in the field to stun them. However, because the shell is so heavy, Mario is unable to jump in it. If he does, he loses the shell. It serves a similar purpose to Kooper and Koops's field abilities in the Paper Mario series.
Gallery[edit]
Shell Mario about to touch a Red Ring
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | コウラマリオ[?] Kōra Mario |
Shell Mario | |
コウラルイージ[?] Kōra Ruīji |
Shell Luigi | ||
Chinese (simplified) | 龟壳马力欧[?] Guīké Mǎlì'ōu |
Shell Mario | |
龟壳路易吉[?] Guī ké lùyì jí |
Shell Luigi | ||
Chinese (traditional) | 龜殼瑪利歐[?] Guīké Mǎlì'ōu |
Shell Mario | |
龜殼路易吉[?] Guī ké lùyì jí |
Shell Luigi | ||
Dutch | Schild Mario[?] | Shield Mario | |
Schild Luigi[?] | Shield Luigi | ||
French | Mario Koopa[?] | Koopa Mario | |
Luigi Koopa[?] | Koopa Luigi | ||
German | Panzer-Mario[?] | Shell Mario | |
Panzer-Luigi[?] | Shell Luigi | ||
Italian | Tarta Mario (New Super Mario Bros.) / Mario guscio (Bowser's Inside Story + Bowser Jr.'s Journey)[?] | Turtle Mario / Shell Mario | |
Tarta Luigi[?] | Turtle Luigi (tarta is short for tartaruga, turtle; guscio is shell) |
||
Korean | 등껍질마리오[?] Deungkkeopjil Mario |
Shell Mario | |
등껍질루이지[?] Deungkkeopjil Ruiji |
Shell Luigi | ||
Portuguese (NOE) | Mario Carapaça[?] | Shell Mario | |
Luigi Carapaça[?] | Shell Luigi | ||
Spanish | Mario Koopa[?] | Koopa Mario | |
Luigi Koopa[?] | Koopa Luigi |
Trivia[edit]
- In Super Mario 3D World and its Nintendo Switch port, the player can crouch while holding a Koopa Shell to shell dash with it similar to Shell Mario.
References[edit]
- ^ 2006. New Super Mario Bros. instruction booklet. Nintendo of America (American English). Page 24.
- ^ New Super Mario Bros. official website.[dead link]