Mewtroid: Difference between revisions

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{{minigame-infobox
{{about|the minigame|the character of the same name|[[Mewtroid (character)]]}}
{{minigame infobox
|image=[[File:Mewtroid Title.png]]  
|image=[[File:Mewtroid Title.png]]  
|appeared_in=''[[WarioWare: Twisted!]]
|appears_in=''[[WarioWare: Twisted!]]''<br>''[[WarioWare Gold]]''
|type=Game Souvenir
|type=Game Souvenir
|info=''"Roll left and right to defeat the evil bugs! Your quick moves and paw cannon will bring you to victory!''
|intro=Shoot! (''Twisted'')<br>Shoot upward! (''Gold'')
|controls={{button|gba|Tilt}} - Roll<br>{{button|gba|A}} - Shoot
|info="''Roll left and right to defeat the evil bugs! Your quick moves and paw cannon will bring you to victory!''" (''Twisted!'')<br>"''It's the cat-action-shooting game everyone is raving about! Roll Sameow onto her back, and fire up her laser beam to eliminate enemies!''" (''Gold'')
|controls='''''WarioWare Twisted!'''''<br>{{button|gba|Tilt}} - Roll<br>{{button|gba|A}} - Shoot<br>'''''WarioWare Gold'''''<br>{{button|3ds|Padleftright}} - Roll<br>{{button|3ds|A}} - Shoot<br>Slow{{button|3ds|Tilt}} - Aim<br>Fast{{button|3ds|Tilt}} - Rolling Dash
}}
}}
[[File:Mewtroid.PNG|thumb|left|Mewtroid gameplay]]
[[File:Mewtroid.png|thumb|left|Mewtroid gameplay]]
'''Mewtroid''' is a [[minigame]] souvenir found in the Games folder in ''[[WarioWare: Twisted!]]'' and in the Minigames section in ''[[WarioWare Gold]]''. Its name is a combination of "mew," a sound typically associated with kittens, and [[metroidwiki:Metroid (series)|''Metroid'']]. It is heavily based on the Metroid series, and the background music is further based upon that series. The player controls a cat named Sameow. Sameow's name is a combination of "meow," a sound that cats make, and "[[Samus]]", the main character in the ''Metroid'' series. (Sameow was unnamed in ''WarioWare: Twisted!'') Sameow must a cannon on her arm to shoot down as many bugs as possible. Each bug defeated adds one point to the score. If Sameow touches a bug, the game ends.


'''Mewtroid''' is a [[minigame]] souvenir found in the Games folder in ''[[WarioWare: Twisted!]]'' Its name is a combination of "mew," a variant of "meow," the sound cats make, and [[metroidwiki:Metroid (series)|''Metroid'']]. The player controls a cat, and must shoot down as many bugs as possible. When rolled over, the cat can shoot from its arm cannon. Each time thirty bugs are defeated, a powerful bug that takes multiple hits to shoot down will appear. If the cat touches a bug, the game will end.
Sameow moves by rolling over corresponding to the tilting of the system, and shoots lasers when {{button|gba|a}} is pressed. The lasers fly in a straight line based which way her arm cannon is facing as she rolls. Lasers pass through bugs, hurting all of them in the process. If Sameow is facing the floor, then she curls up with her cannon and cannot shoot.
 
Bugs enter the game from the left and right edges of the screen. There are three normal kinds of bugs. One kind flies left and right above Sameow. They start near the top of the screen and descend while reversing direction each time they hit the edge of the screen. The second kind is grounded, but jumps to approach Sameow. They can do low or high jumps, with the low jump being just high enough for Sameow to fit under and the high jump coming close to the top of the screen. The third kind is also grounded, but does not jump. It only crawls toward Sameow. These bugs make their first appearance in this order, with the crawling bugs making their first appearance after the player has 31 points. Bugs are normally defeated in one hit, changing into a shared hit graphic and falling off the screen. After 61 points are obtained, some bugs are shaded grey. Shooting them reverts them to normal bugs while pushing them back slightly.
 
Each time thirty bugs are defeated, a powerful bug that takes multiple hits to shoot down will appear. Normal bugs do not appear while this bug is in play, accounting for existing bugs such that once the thirtieth bug has appeared no other bugs are allowed to appear until the powerful bug has been defeated. It flies and bounces more erratically than any normal bug while trying to hit Sameow, and can shoot a small projectile equally capable of defeating her. These projectiles move in a straight line and move through the ground. Only one projectile can be on screen at a time. The bug flinches and gets pushed back a little when it is shot.
 
In ''WarioWare Gold'', Sameow's rolling movement is controlled via the {{button|3ds|pad}}, and has been separated from how Sameow aims. Aim defaults to directly upward and twisting the system changes the angle of Sameow's cannon. If the game does not receive input for a short time, Sameow switches into an idle animation where she naps. It resets her aim. If the player sharply rotates the system, Sameow does a rolling dash which zooms her about halfway across the screen. She leaves afterimages while using the rolling dash. The powerful bugs still appear when the player has 30 points or 60 points, but not 90 points. Instead, a powerful bug appears when the player has 100 points, and further bugs appear on 100 point offsets from the original appearances. (i.e. 130 points, 160 points, 200 points) The projectile from the powerful bug despawns on contact with the ground
 
''WarioWare Gold'' features a sequel called [[Mewtroid 2: Return of Sameow]].
 
''[[WarioWare: Move It!]]'' features Sameow and the bugs in the microgame [[Finishing Blow]], where Sameow must now punch them while avoid being touched by them otherwise.
{{br}}
{{br}}
==Names in other languages==
{{foreign names
|Jpn=ネコロイド
|JpnR=Nekoroido
|JpnM=Catroid; portmanteau of「猫」(''neko'', "cat") and "Metroid"
|SpaA=Miautroid
|SpaAM=Mewtroid
|Ita=Mewtroid
|Fre=Miaoutroid
|FreM=Mewtroid
}}


==Media==
==Media==
{{media table
{{media table
|type1=audio
|file1=Mewtroid.oga
|name1=Mewtroid
|title1=Mewtroid
|pipe1=Mewtroid
|length1=0:30
|length1=1:47
}}
}}
 
{{WarioWare: Twisted! souvenirs}}
{{WarioWare: Twisted! Souvenirs}}
{{WWG}}
[[Category:Souvenirs]]
{{WWG souvenirs}}
[[Category:WarioWare: Twisted! Minigames]]
[[Category:WarioWare: Twisted! minigames]]
[[Category:WarioWare Gold minigames]]
[[Category:WarioWare Gold souvenirs]]

Latest revision as of 09:20, January 20, 2025

This article is about the minigame. For the character of the same name, see Mewtroid (character).
Mewtroid
Mewtroid
Appears in WarioWare: Twisted!
WarioWare Gold
Type Game Souvenir
Command(s) Shoot! (Twisted)
Shoot upward! (Gold)
Info "Roll left and right to defeat the evil bugs! Your quick moves and paw cannon will bring you to victory!" (Twisted!)
"It's the cat-action-shooting game everyone is raving about! Roll Sameow onto her back, and fire up her laser beam to eliminate enemies!" (Gold)
Controls WarioWare Twisted!
Tilt motion control - Roll
A Button - Shoot
WarioWare Gold
+Control Pad left or right - Roll
A Button - Shoot
SlowTilt motion control - Aim
FastTilt motion control - Rolling Dash
Mewtroid
Mewtroid gameplay

Mewtroid is a minigame souvenir found in the Games folder in WarioWare: Twisted! and in the Minigames section in WarioWare Gold. Its name is a combination of "mew," a sound typically associated with kittens, and Metroid. It is heavily based on the Metroid series, and the background music is further based upon that series. The player controls a cat named Sameow. Sameow's name is a combination of "meow," a sound that cats make, and "Samus", the main character in the Metroid series. (Sameow was unnamed in WarioWare: Twisted!) Sameow must a cannon on her arm to shoot down as many bugs as possible. Each bug defeated adds one point to the score. If Sameow touches a bug, the game ends.

Sameow moves by rolling over corresponding to the tilting of the system, and shoots lasers when A Button is pressed. The lasers fly in a straight line based which way her arm cannon is facing as she rolls. Lasers pass through bugs, hurting all of them in the process. If Sameow is facing the floor, then she curls up with her cannon and cannot shoot.

Bugs enter the game from the left and right edges of the screen. There are three normal kinds of bugs. One kind flies left and right above Sameow. They start near the top of the screen and descend while reversing direction each time they hit the edge of the screen. The second kind is grounded, but jumps to approach Sameow. They can do low or high jumps, with the low jump being just high enough for Sameow to fit under and the high jump coming close to the top of the screen. The third kind is also grounded, but does not jump. It only crawls toward Sameow. These bugs make their first appearance in this order, with the crawling bugs making their first appearance after the player has 31 points. Bugs are normally defeated in one hit, changing into a shared hit graphic and falling off the screen. After 61 points are obtained, some bugs are shaded grey. Shooting them reverts them to normal bugs while pushing them back slightly.

Each time thirty bugs are defeated, a powerful bug that takes multiple hits to shoot down will appear. Normal bugs do not appear while this bug is in play, accounting for existing bugs such that once the thirtieth bug has appeared no other bugs are allowed to appear until the powerful bug has been defeated. It flies and bounces more erratically than any normal bug while trying to hit Sameow, and can shoot a small projectile equally capable of defeating her. These projectiles move in a straight line and move through the ground. Only one projectile can be on screen at a time. The bug flinches and gets pushed back a little when it is shot.

In WarioWare Gold, Sameow's rolling movement is controlled via the +Control Pad, and has been separated from how Sameow aims. Aim defaults to directly upward and twisting the system changes the angle of Sameow's cannon. If the game does not receive input for a short time, Sameow switches into an idle animation where she naps. It resets her aim. If the player sharply rotates the system, Sameow does a rolling dash which zooms her about halfway across the screen. She leaves afterimages while using the rolling dash. The powerful bugs still appear when the player has 30 points or 60 points, but not 90 points. Instead, a powerful bug appears when the player has 100 points, and further bugs appear on 100 point offsets from the original appearances. (i.e. 130 points, 160 points, 200 points) The projectile from the powerful bug despawns on contact with the ground

WarioWare Gold features a sequel called Mewtroid 2: Return of Sameow.

WarioWare: Move It! features Sameow and the bugs in the microgame Finishing Blow, where Sameow must now punch them while avoid being touched by them otherwise.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ネコロイド[?]
Nekoroido
Catroid; portmanteau of「猫」(neko, "cat") and "Metroid"
French Miaoutroid[?] Mewtroid
Italian Mewtroid[?] -
Spanish (NOA) Miautroid[?] Mewtroid

Media[edit]

Help:MediaHaving trouble playing?