Basket Case: Difference between revisions

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{{minigame-infobox
{{minigame infobox
|image=[[File:Basket_Case.png|200px]]
|image=[[File:Basket_Case.png|200px]]
|appeared_in=''[[WarioWare: Touched!]]
|appears_in=''[[WarioWare: Touched!]]
|type=[[List of WarioWare: Touched! microgames#Total Drag|Total Drag]]
|type=[[List of WarioWare: Touched! microgames#Total Drag|Total Drag]]
|info=''"Catch the ball in the basket! Was that so hard to figure out?"''
|intro=''Catch!''
|info="''Catch the ball in the basket! Was that so hard to figure out?''"
|controls=
|controls=
|clear=20
|clear=20
}}
}}
'''Basket Case''' is a [[microgame]] found in the [[List of WarioWare: Touched! microgames#Total Drag|Total Drag]] stage in ''[[WarioWare: Touched!]]'' The microgame's name is a pun on the phrase "basketcase".
'''Basket Case''' is a [[microgame]] found in the [[List of WarioWare: Touched! microgames#Total Drag|Total Drag]] stage in ''[[WarioWare: Touched!]]'' The microgame's name is a pun on the term "basketcase", a person who is made ineffective due to their emotions.
==Gameplay==
==Gameplay==
The objective of the game is to drag the man with the basket to catch the bouncing object.  
The objective of the game is to drag the man with the basket to catch the bouncing object. If the ball hits the ground, it simply bounces back up, giving the player another chance to catch it.
 
*'''1st level difficulty:''' A simple ball is dropped.
*'''1st level difficulty:''' A simple ball is dropped.
*'''2nd level difficulty:''' A smaller object is dropped.
*'''2nd level difficulty:''' A smaller object is dropped.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ナイスキャッチ
|JpnR=Naisu Kyatchi
|JpnM=Nice Catch
|Chi=接球手
|Chi=接球手
|ChiR=Jiēqiúshǒu
|ChiR=Jiēqiúshǒu
|ChiM=Catcher
|ChiM=Catcher
|Ita=Raccattapalle
|ItaM=Ball boy
|Kor=나이스캐치
|KorR=Naiseukaechi
|KorM=Nice Catch
|Spa=En un cesto
|SpaM=In a basket
}}
}}


==Trivia==
==Notes==
*The game was originally meant to be long. If the timer of the microgame is set to endless via the debug menu and the ball isn't caught for a long time, the two people will drop to the floor.  
*The game was originally meant to be long. If the timer of the microgame is set to endless via the debug menu and the ball is not caught for a long time, the two people drop to the floor.  
{{WarioWare: Touched! Microgames‎}}
{{Ashley & Red's microgames}}
[[Category:WarioWare: Touched! Microgames]]
{{WarioWare: Touched! microgames}}
[[Category:WarioWare: Touched! microgames]]
[[it:Raccattapalle]]

Latest revision as of 14:48, February 2, 2025

Basket Case
The microgame Basket Case from WarioWare: Touched!
Appears in WarioWare: Touched!
Type Total Drag
Command(s) Catch!
Info "Catch the ball in the basket! Was that so hard to figure out?"
Points to clear 20

Basket Case is a microgame found in the Total Drag stage in WarioWare: Touched! The microgame's name is a pun on the term "basketcase", a person who is made ineffective due to their emotions.

Gameplay[edit]

The objective of the game is to drag the man with the basket to catch the bouncing object. If the ball hits the ground, it simply bounces back up, giving the player another chance to catch it.

  • 1st level difficulty: A simple ball is dropped.
  • 2nd level difficulty: A smaller object is dropped.
  • 3rd level difficulty: An object that resembles a UFO is dropped.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ナイスキャッチ[?]
Naisu Kyatchi
Nice Catch
Chinese 接球手[?]
Jiēqiúshǒu
Catcher
Italian Raccattapalle[?] Ball boy
Korean 나이스캐치[?]
Naiseukaechi
Nice Catch
Spanish En un cesto[?] In a basket

Notes[edit]

  • The game was originally meant to be long. If the timer of the microgame is set to endless via the debug menu and the ball is not caught for a long time, the two people drop to the floor.