Laser Outlaw: Difference between revisions
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{{minigame | {{minigame infobox | ||
|image = [[File:Laser_Outlaw.png]] | |image=[[File:Laser_Outlaw.png]] | ||
| | |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]'' | ||
|type = [[Nintendo Classics]] | |type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] | ||
|info = '' | |intro=''Shoot!'' | ||
|controls = {{button|gba|A}} – Shoot | |info="''2-D quick draw! Shoot the blinking target on the outlaw!''" 1976: Hit the target to take him down (Japan only). | ||
|clear = 15 | |controls={{button|gba|A}}/{{button|gcn|A}} – Shoot | ||
|time=8 beats | |||
|clear=15 | |||
|track=Guy Scraper | |||
}} | }} | ||
'''Laser Outlaw''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]].'' | '''Laser Outlaw''' is a [[microgame]] found in the [[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]].'' | ||
== Gameplay == | ==Gameplay== | ||
The player controls a pistol and needs to shoot a [http://blog.beforemario.com/2011/02/nintendo-custom-gunman-and-custom-lion.html Custom Gunman Target]. On the target | The player controls a pistol and needs to shoot a [http://blog.beforemario.com/2011/02/nintendo-custom-gunman-and-custom-lion.html Custom Gunman Target]. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards. | ||
*'''1st level difficulty''': The pistol moves up and down. | *'''1st level difficulty''': The pistol moves up and down. | ||
*'''2nd level difficulty''': The pistol moves left and right. | *'''2nd level difficulty''': The pistol moves left and right. | ||
*'''3rd level difficulty''': The pistol goes in a figure-8 motion. | *'''3rd level difficulty''': The pistol goes in a figure-8 motion. | ||
==Names in other languages== | ==Additional names== | ||
{{ | ===Internal names=== | ||
| | {{internal names | ||
| | |game1=''[[WarioWare Inc.: Mega Microgame$!]]'' | ||
|name1=RAYGUN SP | |||
|meaning1=Translation of the Japan-only product 光線銃 SP (Kôsenjû SP) released by Nintendo in the 70s. | |||
}} | |||
===Names in other languages=== | |||
{{foreign names | |||
|Ita=High Noon | |||
|Fre=High Noon | |||
|Ger=High Noon | |||
|Jap=こうせんじゅうカスタム ガンマン | |Jap=こうせんじゅうカスタム ガンマン | ||
|JapR= | |JapR=Kōsenjū Kasutamu Ganman | ||
|JapM=Beam Gun Custom Gunman}} | |JapM=Beam Gun Custom Gunman | ||
|Spa= | |||
|SpaM= | |||
|ChiS= | |||
|ChiSR= | |||
|ChiSM= | |||
}} | |||
{{WWIMM | {{9-Volt & 18-Volt's microgames}} | ||
{{WWIMM microgames}} | |||
[[Category:WarioWare, Inc.: Mega Party Game$!]] | [[Category:WarioWare, Inc.: Mega Party Game$!]] | ||
[[Category: | [[Category:WarioWare, Inc.: Mega Microgame$! microgames]] | ||
[[ | [[it:High Noon]] |
Latest revision as of 13:10, July 27, 2024
Laser Outlaw | |
---|---|
Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! |
Type | Nintendo Classics |
Command(s) | Shoot! |
Info | "2-D quick draw! Shoot the blinking target on the outlaw!" 1976: Hit the target to take him down (Japan only). |
Controls | / – Shoot |
Time limit | 8 beats |
Points to clear | 15 |
Music track | Guy Scraper |
Laser Outlaw is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$!.
Gameplay[edit]
The player controls a pistol and needs to shoot a Custom Gunman Target. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards.
- 1st level difficulty: The pistol moves up and down.
- 2nd level difficulty: The pistol moves left and right.
- 3rd level difficulty: The pistol goes in a figure-8 motion.
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | RAYGUN SP | Translation of the Japan-only product 光線銃 SP (Kôsenjû SP) released by Nintendo in the 70s. |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | こうせんじゅうカスタム ガンマン[?] Kōsenjū Kasutamu Ganman |
Beam Gun Custom Gunman | |
French | High Noon[?] | - | |
German | High Noon[?] | - | |
Italian | High Noon[?] | - |