Luigi's Mansion Arcade: Difference between revisions

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{{italic title}}
{{italic title}}
{{Infobox
{{game infobox
|image=[[File:LuigiMansionArcade JPLogo.jpg|250px]]
|image=[[File:Luigi's Mansion Cabinet-SQ.jpg|250px]]<br>The {{wp|Western world|Western}} arcade machine
|developer=[[Capcom]]
|developer=[[Capcom]]
|publisher=[[Capcom]]
|publisher=Capcom
|released={{Releasedate|Japan|Summer 2015}}
|release={{flag list|Japan|Summer 2015|USA|Spring 2017}}
|genre=First-person rail shooter
|languages={{languages|en=y|jp=y}}
|modes=Single-player, Multiplayer
|genre=First-person [[Genre#Rail shooters|rail shooter]]
|ratings={{ratings|esrb=rp}}
|modes=Single player, multiplayer
|platforms=[[Arcade]]
|ratings=N/A
|platforms=Arcade
|input={{input|Custom Controller}}
|input={{input|Custom Controller}}
}}
}}
[[File:LuigiMansionArcade JPLogo.jpg|thumb|250px|Japanese logo]]
'''''Luigi's Mansion Arcade''''' (named '''''Luigi Mansion Arcade''''' in Japanese)<ref>http://www.nintendolife.com/news/2015/07/feature_hands_on_with_the_spooktacular_luigis_mansion_arcade</ref> is an arcade game based on the [[Nintendo 3DS]] game ''[[Luigi's Mansion: Dark Moon]]''. Developed and published by [[Capcom]] and released on the Sega Nu board, it is the fifth game to feature [[Luigi]] as the main character. It is also one of the few [[Nintendo]]-based arcade games released in the {{wp|eighth generation of video game consoles|eighth generation}}, as well as one of only two [[Genre#Rail shooters|rail shooters]] in the [[Super Mario (franchise)|''Super Mario'' franchise]], with the other being ''[[Yoshi's Safari]]''. It was revealed by [[Sega]] in early 2015<ref>http://uk.ign.com/articles/2015/02/02/sega-officially-reveals-luigis-mansion-arcade</ref> and was released in Japan during the summer of 2015. In the United States, like with ''[[Mario Kart Arcade GP DX]]'', the game was tested at {{wp|Dave & Buster's}} locations before receiving an official release across North America in spring 2017.<ref>Navarro, Maxfield (October 12, 2015). [http://www.neoseeker.com/news/27421-luigis-mansion-arcade-is-coming-to-north-america-testing-begins-at-dave-busters/ Luigi's Mansion Arcade is coming to North America, testing begins at Dave & Buster's]. Neoseeker. Retrieved October 20, 2015.</ref><ref>http://www.mdjonline.com/neighbor_newspapers/north_fulton/dave-buster-s-alpharetta-location-opens-doors-to-offer-fun/article_4dffb972-4094-11e7-9a1e-dfd0930617e5.html</ref>


'''''Luigi Mansion Arcade'''''<ref>http://www.nintendolife.com/news/2015/07/feature_hands_on_with_the_spooktacular_luigis_mansion_arcade</ref> is an arcade game and a semi-remake of ''[[Luigi's Mansion: Dark Moon]]'' for the [[Nintendo 3DS]]. Developed and published by [[Capcom]], it is the fifth game to feature [[Luigi]] as the main character, and it is also one of the few Nintendo-based arcade games released in the current generation. It was revealed by [[Sega]] in early 2015<ref>http://uk.ign.com/articles/2015/02/02/sega-officially-reveals-luigis-mansion-arcade</ref>, and was released in Japan during the summer of 2015. In the United States, like with ''[[Mario Kart Arcade GP DX]]'', the game is being tested at [[wikipedia:Dave & Busters|Dave & Buster's]] locations before receiving an official release.<ref>Navarro, Maxfield (October 12, 2015). [http://www.neoseeker.com/news/27421-luigis-mansion-arcade-is-coming-to-north-america-testing-begins-at-dave-busters/ Luigi's Mansion Arcade is coming to North America, testing begins at Dave & Buster's]. Neoseeker. Retrieved October 20, 2015.</ref>
==Gameplay==
The gameplay is a cross between the traditional ''[[Luigi's Mansion (series)|Luigi's Mansion]]''-styled mechanics and the rail shooter mechanics of a {{wp|light gun shooter}}. The player cannot choose where to go, and they are instead led through the mansions to encounter groups of [[ghost (Luigi's Mansion series)|ghost]]s, with the places and enemies based on those featured in ''Luigi's Mansion: Dark Moon.''
 
The controls involve a controller that is based on the [[Poltergust 5000]]. This controller has two buttons. Holding down the button on top charges up the [[Strobulb]]. Letting go unleashes a charge of light that opens safes and [[treasure chest]]s and stuns ghosts so that they can be sucked up. The button at the bottom lets the player suck up ghosts and vacuum certain objects that can release [[coin]]s. The lights in the arcade darken once the player(s) begin(s) the game.
 
To defeat ghosts, the player has to flash them with the Strobulb and then suck them up with the Poltergust 5000. If the player pulls the vacuum in the opposite direction of where the ghosts are fleeing, they can be sucked up for longer. Sucking a ghost for long enough fills up the Power Gauge. Pressing the Strobulb button at that point performs a Power Surge that can deal big damage to the ghosts currently in the suction.
 
Sucking up multiple ghosts in a row increases a combo counter that increases the player's score and coin count. After the player gets a combo of at least two, collecting coins also adds to the combo count. The combo eventually disappears and resets to zero if enough time passes without sucking up another ghost. If the player feels overwhelmed with the number of ghosts in the area, the player can press a green button to throw a [[Strobomb]] to stun all the ghosts with a Strobulb flash at once.


==Gameplay==
At certain points, the player encounters missing objects in the environment. At this point, holding down the Strobulb button activates the [[Dark-Light Device]]. If the object is shone with the Dark-Light Device long enough, it reappears.
The game's controls use a custom controller based on the [[Poltergust 5000]]. This controller has two buttons (one to use the light, one for the vacuum), and can be shook to suck in the attacking ghosts.
 
If the player runs out of health, they are able to choose to [[continue]] or not. If they choose to continue by entering their arcade card in the slot, pressing play again, and pressing the Strobomb button, they return to the game with a Continue Boost, which increases the vacuum suction and Strobulb flash area, alongside getting two more Strobombs to use and having all of their health refilled.


Gameplay wise, the game is a cross between the traditional ''Luigi's Mansion''-styled mechanics and the rail shooter mechanics of a Light Gun game. The player cannot choose where to go, and is instead led through the mansions to encounters with groups of ghosts, with the places and enemies based on those featured in ''Luigi's Mansion: Dark Moon''.
Some arcade cabinets have the option to let players play an easier mode of the game, where the Strobulb, Dark-Light Device, and Power Surge automatically activate without the push of a button. No penalty is put onto players who use this mode.


The game can be played with two people, the second player controlling a Luigi with inverted colors. <ref>https://www.youtube.com/watch?v=LVl7AYpJzh4</ref>
The game can be played with two people, the second player controlling a Luigi with inverted colors.<ref>はねまりチャンネル・HANEMARI Channel (December 27, 2015). [https://www.youtube.com/watch?v=LVl7AYpJzh4 ルイージ マンションアーケード]. ''YouTube''. Retrieved January 21, 2016.</ref>


==Characters==
==Characters==
===Playable character===
===Playable characters===
*[[Luigi]]
*[[Luigi]]


===Supporting characters===
===Supporting characters===
*[[Professor Elvin Gadd]]
*[[Professor E. Gadd]]
*[[Toad (species)|Toad Assistants]]
 
===Enemies===
*[[Ghost (Luigi's Mansion)|Ghosts]]
*[[Polterpup]]
*[[Polterpup]]
* [[King Boo]] <ref>https://www.youtube.com/watch?v=gR4E4R2Z0sM</ref>


==Locations==
==Locations==
Like in ''Luigi's Mansion: Dark Moon'', the game takes place in [[Evershade Valley]], with the same mansions featured as in that title.
Like in ''Luigi's Mansion: Dark Moon'', the game takes place in [[Evershade Valley]], with three of the same mansions featured as in that title.


===Mansions===
===Mansions===
*[[Gloomy Manor]] - Plains
*[[Gloomy Manor]] Plains
*[[Haunted Towers]] - Forest
*[[Old Clockworks]] Desert
*[[Old Clockworks]] - Desert
*[[Treacherous Mansion]] Ravine
*[[Secret Mine]] - Snow
*[[Treacherous Mansion]] - Ravine


==Items and treasures==
==Items and treasures==
*[[Coin]]s
*[[Coin]]s
*[[Treasure Chest]]s
*[[Treasure chest]]s
*[[Key]]s
*Rotor


==Enemies==
==Enemies==
Line 52: Line 58:
*[[Greenie]]
*[[Greenie]]
*[[Slammer (enemy)|Slammer]]  
*[[Slammer (enemy)|Slammer]]  
*[[Hider]]  
*[[Hider]]
*[[Gobber]]
*[[Gobber]]
*[[Creeper]]  
*[[Creeper]]
*[[Strong Greenie]]<ref>https://www.youtube.com/watch?v=0iEqzDH4RU4</ref>
*[[Strong Greenie]]<ref>famicomplicated (August 8, 2015). [https://www.youtube.com/watch?v=0iEqzDH4RU4 Luigi's Mansion Arcade (Japan)]. ''YouTube''. Retrieved August 16, 2015.</ref>
*[[Strong Slammer]]
*[[Strong Slammer]]
*[[Strong Hider]]


===Other===
===Other===
*[[Bat (Luigi's Mansion)|Bats]]
*[[Bat (Luigi's Mansion series)|Bat]]s
*[[Spider (Luigi's Mansion: Dark Moon)|Spiders]]  
*[[Spider (Luigi's Mansion series)|Spider]]s
*[[Mouse|Mice]]
*[[Frog]]s


===Bosses===
===Bosses===
*[[Poltergeist]] ([[Gloomy Manor]])<ref>https://www.youtube.com/watch?v=MPM5CIGMl_M</ref>
*[[The Brain]] ([[Gloomy Manor]])<ref>Furan 39 (June 30, 2015). [https://www.youtube.com/watch?v=MPM5CIGMl_M ルイージマンションアーケードプレイ動画 ウラメーシ屋敷2Fルート]. ''YouTube''. Retrieved August 16, 2015.</ref>
*[[The Three Sisters]] ([[Old Clockworks]])<ref>https://www.youtube.com/watch?v=G8ug4ywPd1U</ref>
*[[The Three Sisters]] ([[Old Clockworks]])<ref>Furan 39 (June 30, 2015). [https://www.youtube.com/watch?v=G8ug4ywPd1U ルイージマンションアーケード ジゴークロック工場]. ''YouTube''. Retrieved August 16, 2015.</ref>
*[[King Boo]] ([[Treacherous Mansion]])<ref>https://www.youtube.com/watch?v=XlsmRKDzC6c</ref>
*[[King Boo]] ([[Treacherous Mansion]])<ref>Furan 39 (June 30, 2015). [https://www.youtube.com/watch?v=XlsmRKDzC6c ルイージマンションアーケード オトロー宮殿]. ''YouTube''. Retrieved August 16, 2015.</ref>
 
==Differences from ''Luigi's Mansion: Dark Moon''==
*The Brain appears in the Library in place of the three [[Poltergeist]]s in the original game.
**Also, The Brain originally appeared only in [[ScareScraper]] mode.
*The Three Sisters appear in the Old Clockworks instead of the [[Haunted Towers]], due to the latter not being in the game.
*Some rooms in this game are rearranged or removed to fit this game and its style of gameplay.
*Normal Greenies have three [[Heart Point|HP]] instead of 10.
*Ghosts from the ScareScraper appear in the mansions.


==References to other games==
==References to other games==
*''[[Luigi's Mansion: Dark Moon]]'': This game seems to be based on it, with the same locations, enemies, art style and music.
*''[[Mario & Luigi (series)|Mario & Luigi]]'' series: King Boo calls Luigi "Green 'Stache" as [[Bowser]] does in the series.
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'': Player 2's color palette is based on Luigi's seventh [[SmashWiki:Alternate_costume_(SSB4)#Luigi|alternate costume]].
*''[[Luigi's Mansion: Dark Moon]]'': This game is based on it, featuring the same locations, enemies, art style, and music. Player 2 from ScareScraper also returns.
 
==References in later games==
*''[[Luigi's Mansion 3]]'': King Boo's ability to create clones of himself is very similar to his ability to do so in this game.
 
==Gallery==
<gallery>
LuigiMansionArcade ENLogo.png|International logo
Luigi's Mansion Cabinet Japanese.png|The Japanese arcade machine
LM ambient enemies.png|Various ambient enemies
LMA Inside Photo.jpg|The inside of the Western arcade machine
Luigi's Mansion Challenge Mode Information Japanese.jpg|Information of "Challenge Mode" in Japanese
Luigiarcade screenshot.jpg|A screenshot from gameplay
Luigi's Mansion Arcade Strobomb.jpg|A Strobomb being tossed at a Greenie
Luigi arcade cutscene.jpg|A cutscene
Luigi Arcade KingBoo Boss.jpg|A screenshot showing King Boo's boss fight
Luigi Arcade Heart.png|[[Heart Point|HP]] icon
Luigi Arcade Ghost Heart.png|A [[ghost's heart]] icon
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=ルイージマンションアーケード
|JapR=Ruīji Manshon Ākēdo
|JapM=Luigi Mansion Arcade
}}


==References==
==References==
<references/>
<references/>


== External links ==
==External links==
*[http://www.capcom.co.jp/arcade/luigimansion-ac/ Official website]
{{TCRF}}
*[https://www.youtube.com/watch?v=RGIKEmJNUP4 Luigi Mansion Arcade Trailer]
*[http://www.capcom.co.jp/arcade/luigimansion-ac/ Official Japanese website]
*[https://www.youtube.com/watch?v=RGIKEmJNUP4 Official trailer]


[[Category:Mario Games]]
{{Super Mario games}}
{{Arcade}}
[[Category:Luigi's Mansion: Dark Moon|*]]
[[Category:Super Mario games]]
[[Category:Games]]
[[Category:Games]]
[[Category:Arcade Games]]
[[Category:Arcade games]]
[[Category:2015 games]]
[[Category:2015 games]]
[[Category:2017 games]]

Latest revision as of 19:16, September 27, 2024

Luigi's Mansion Arcade
Luigi's Mansion Arcade machine
The Western arcade machine
Developer Capcom
Publisher Capcom
Platform(s) Arcade
Release date Japan Summer 2015[?]
USA Spring 2017[?]
Language(s) English
Japanese
Genre First-person rail shooter
Rating(s) N/A
Mode(s) Single player, multiplayer
Japanese logo of Luigi Mansion Arcade.
Japanese logo

Luigi's Mansion Arcade (named Luigi Mansion Arcade in Japanese)[1] is an arcade game based on the Nintendo 3DS game Luigi's Mansion: Dark Moon. Developed and published by Capcom and released on the Sega Nu board, it is the fifth game to feature Luigi as the main character. It is also one of the few Nintendo-based arcade games released in the eighth generation, as well as one of only two rail shooters in the Super Mario franchise, with the other being Yoshi's Safari. It was revealed by Sega in early 2015[2] and was released in Japan during the summer of 2015. In the United States, like with Mario Kart Arcade GP DX, the game was tested at Dave & Buster's locations before receiving an official release across North America in spring 2017.[3][4]

Gameplay[edit]

The gameplay is a cross between the traditional Luigi's Mansion-styled mechanics and the rail shooter mechanics of a light gun shooter. The player cannot choose where to go, and they are instead led through the mansions to encounter groups of ghosts, with the places and enemies based on those featured in Luigi's Mansion: Dark Moon.

The controls involve a controller that is based on the Poltergust 5000. This controller has two buttons. Holding down the button on top charges up the Strobulb. Letting go unleashes a charge of light that opens safes and treasure chests and stuns ghosts so that they can be sucked up. The button at the bottom lets the player suck up ghosts and vacuum certain objects that can release coins. The lights in the arcade darken once the player(s) begin(s) the game.

To defeat ghosts, the player has to flash them with the Strobulb and then suck them up with the Poltergust 5000. If the player pulls the vacuum in the opposite direction of where the ghosts are fleeing, they can be sucked up for longer. Sucking a ghost for long enough fills up the Power Gauge. Pressing the Strobulb button at that point performs a Power Surge that can deal big damage to the ghosts currently in the suction.

Sucking up multiple ghosts in a row increases a combo counter that increases the player's score and coin count. After the player gets a combo of at least two, collecting coins also adds to the combo count. The combo eventually disappears and resets to zero if enough time passes without sucking up another ghost. If the player feels overwhelmed with the number of ghosts in the area, the player can press a green button to throw a Strobomb to stun all the ghosts with a Strobulb flash at once.

At certain points, the player encounters missing objects in the environment. At this point, holding down the Strobulb button activates the Dark-Light Device. If the object is shone with the Dark-Light Device long enough, it reappears.

If the player runs out of health, they are able to choose to continue or not. If they choose to continue by entering their arcade card in the slot, pressing play again, and pressing the Strobomb button, they return to the game with a Continue Boost, which increases the vacuum suction and Strobulb flash area, alongside getting two more Strobombs to use and having all of their health refilled.

Some arcade cabinets have the option to let players play an easier mode of the game, where the Strobulb, Dark-Light Device, and Power Surge automatically activate without the push of a button. No penalty is put onto players who use this mode.

The game can be played with two people, the second player controlling a Luigi with inverted colors.[5]

Characters[edit]

Playable characters[edit]

Supporting characters[edit]

Locations[edit]

Like in Luigi's Mansion: Dark Moon, the game takes place in Evershade Valley, with three of the same mansions featured as in that title.

Mansions[edit]

Items and treasures[edit]

Enemies[edit]

Ghosts[edit]

Other[edit]

Bosses[edit]

Differences from Luigi's Mansion: Dark Moon[edit]

  • The Brain appears in the Library in place of the three Poltergeists in the original game.
    • Also, The Brain originally appeared only in ScareScraper mode.
  • The Three Sisters appear in the Old Clockworks instead of the Haunted Towers, due to the latter not being in the game.
  • Some rooms in this game are rearranged or removed to fit this game and its style of gameplay.
  • Normal Greenies have three HP instead of 10.
  • Ghosts from the ScareScraper appear in the mansions.

References to other games[edit]

  • Mario & Luigi series: King Boo calls Luigi "Green 'Stache" as Bowser does in the series.
  • Luigi's Mansion: Dark Moon: This game is based on it, featuring the same locations, enemies, art style, and music. Player 2 from ScareScraper also returns.

References in later games[edit]

  • Luigi's Mansion 3: King Boo's ability to create clones of himself is very similar to his ability to do so in this game.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ルイージマンションアーケード[?]
Ruīji Manshon Ākēdo
Luigi Mansion Arcade

References[edit]

External links[edit]