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{{italic title|''Yoshi'' (game)}}
{{italic title}}
{{articleabout|the game entitled ''Yoshi''|other uses of the name Yoshi|[[Yoshi (disambiguation)]]}}
{{media missing}}
{{Infobox
{{game infobox
|title=Yoshi
|image=[[File:Nes Box - Yoshi.png|250px|An image of Yoshi's box]]<br>[[Nintendo Entertainment System|NES]] box art<br>[[File:Y Cover.jpg|250px]]<br>[[Game Boy]] box art
|image=[[File:YoshiBox.jpg|250px|An image of Yoshi's box]]<br>'''[[NES]] boxart.'''<br><br>[[File:Y Cover.jpg|250px]]<br>'''[[Game Boy]] boxart.'''
|developer=[[Game Freak]]
|developer=[[Game Freak]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|designer=
|release='''Famicom/NES:'''<br>{{flag list|Japan|December 14, 1991<ref name=ESMB>{{cite|language=ja|publisher=[[Shogakukan]]|date=2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''|page=240}}</ref>|USA|June 1992<ref>''Super Smash Bros. Brawl'' [[smashwiki:Chronicle|Chronicle]]</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20080921015524/http://www.nintendo.com/consumer/gameslist/manuals/nes_games.pdf|title=Nintendo ''NES Games'' release chart|format=PDF|accessdate=June 1, 2024|publishe=Nintendo.com}}</ref>|Europe|December 30, 1992<ref>{{cite|url=www.themushroomkingdom.net/games/yoshi-nes|language=en|title=''Yoshi'' (NES)|publisher=The Mushroom Kingdom|accessdate=June 1, 2024}}</ref>}}'''Game Boy:'''<br>{{flag list|Japan|December 14, 1991<ref name=ESMB/>|USA|July 1992|Europe|December 17, 1992<ref>{{cite|url=www.themushroomkingdom.net/games/yoshi-gb|title=''Yoshi'' (GB)|publisher=The Mushroom Kingdom|accessdate=June 1, 2024|language=en}}</ref>}}'''Virtual Console (Wii):'''<br>{{flag list|Japan|March 6, 2007|Europe|May 18, 2007<ref>{{cite|url=www.nintendo.com/en-gb/Games/NES/Mario-Yoshi-752891.html|title=''Mario & Yoshi''|publisher=Nintendo of UK|language=en-gb|accessdate=June 1, 2024}}</ref>|Australia|May 18, 2007|USA|July 9, 2007|South Korea|August 12, 2008<ref>{{cite|deadlink=y|archive=web.archive.org/web/20081205120942/http://www.nintendo.co.kr/Wii/wii/vconsol.php|title=Wii|language=ko|publisher=Nintendo of Korea|accessdate=June 1, 2024}}</ref>}}'''Virtual Console (3DS) (Ambassador Program Release):'''<br>{{flag list|Japan|August 31, 2011|USA|September 1, 2011|Europe|September 1, 2011|Australia|September 1, 2011}}'''Virtual Console (3DS) (Full Release):'''<br>{{flag list|Japan|August 22, 2012|USA|February 21, 2013|Europe|May 2, 2013|Australia|May 2, 2013}}'''Virtual Console (Wii U):'''<br>{{flag list|Japan|June 12, 2013|USA|June 12, 2013|Europe|June 13, 2013|Australia|June 13, 2013}}'''Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{flag list|USA|September 18, 2018|Japan|September 19, 2018|Europe|September 19, 2018|Australia|September 19, 2018|HK|April 23, 2019|South Korea|April 23, 2019}}
|released='''[[Nintendo Entertainment System|NES]]/[[Famicom]]'''<br>{{releasedate|Japan|December 4, 1991|USA|June 1992|Europe|December 30, 1992 <ref>[http://www.themushroomkingdom.net/games/yoshi-nes Date info of the NES version from TMK]</ref>}} '''[[Game Boy]]'''<br>{{releasedate|Japan|December 12, 1991|USA|July 1992|Europe|December 17, 1992 <ref>[http://www.themushroomkingdom.net/games/yoshi-gb Date info of the GB version from TMK]</ref>}} '''[[Wii]] [[Virtual Console]]'''<br>{{releasedate|Japan|March 6, 2007|USA|July 9, 2007|Europe|May 16, 2007|Australia|May 18, 2007|South Korea|August 12, 2008 <ref>[http://www.nintendo.co.kr/Wii/wii/vconsol.php Korean Virtual Console game list, www.nintendo.co.kr]</ref>}} '''[[Nintendo 3DS|3DS]] [[Virtual Console]] (Ambassador Release)'''<br>{{releasedate|Japan|August 31, 2011|USA|September 1, 2011|Europe|September 1, 2011|Australia|September 1, 2011}} '''[[Nintendo 3DS|3DS]] [[Virtual Console]] (Full Release)'''<br>{{releasedate|Japan|August 22, 2012|USA|February 21, 2013|Europe|May 2, 2013}}'''[[Wii U]] Virtual Console'''<br>{{releasedate|Japan|June 12, 2013|USA|June 12, 2013|Europe|June 13, 2013}}
|languages={{languages|en_us=y|jp=y}}
|genre=Puzzle
|genre=[[Genre#Puzzle|Puzzle]]
|modes=1-2 players in a same system
|modes=1-2 players in a same system
|ratings={{ratings|esrb=E|usk=0|pegi=3}}
|ratings={{ratings|esrb=E|usk=0|pegi=3|acb=G|cero=A|rars=0+|grac=all}}
|platforms=[[Famicom]]/[[Nintendo Entertainment System]], [[Game Boy]], [[Virtual Console]] ([[Wii]], [[Nintendo 3DS|3DS]], [[Wii U]])
|platforms=[[Family Computer]],<br>[[Nintendo Entertainment System]],<br>[[Game Boy]],<br>[[Virtual Console]] ([[Wii]], [[Nintendo 3DS|3DS]], [[Wii U]]),<br>[[Nintendo Entertainment System - Nintendo Switch Online]]
|media=
|format={{format|nes=1|gb=1|wiidl=1|3dsdl=1|wiiudl=1|switchdl=1}}
|requirements=
|input={{input|nes=1|gb=1|wmsideways=1|classic=1|wiigcn=1|3ds=1|wiiusideways=1|wiiupro=1|wiiuclassic=1|joy-con=1|joy-con-horizontal=1|switchpro=1|switchnes=1|switchsnes=1}}
|input={{input|nes=1|gb=1|classic=1|3ds=1}}
|serials='''Famicom/NES:'''<br>{{flag list|Japan|HVC-YM|USA|NES-YM (USA/Europe)}}'''Game Boy:'''<br>{{flag list|Japan|DMG-YOJ|USA|DMG-YO-USA (USA/Europe)}}
}}
}}
'''''Yoshi''''', known in Europe as '''''Mario & Yoshi''''' and in Japan as '''''Yoshi no Tamago''''' (ヨッシーのたまご, lit. "Yoshi's Egg"), is a puzzle game featuring the [[Yoshi|title character]]. In this game, enemies from past ''Mario'' games fall and the player must get two of the same enemy to stack on top of one another. If the enemies are the same, they'll disappear. If they're different, they'll just stay where they are. If too many stack up, the player loses the game. The concept of the game was inspired by ''[[Wikipedia:Tetris|Tetris]]''.
'''''Yoshi''''', known in Europe and Australasian as '''''Mario & Yoshi''''' and in Japan as '''''Yoshi no Tamago''''' (ヨッシーのたまご, lit. "Yoshi's Egg"), is a [[Genre#Puzzle|puzzle]] game for the [[Family Computer]]/[[Nintendo Entertainment System|NES]] and [[Game Boy]] featuring the [[Yoshi|titular character]]. In this game, the player must stack two of the same ''[[Super Mario (franchise)|Super Mario]]'' enemy on top of one another to clear them. The concept of the game was inspired by ''[[Tetris]]''.


The [[Nintendo Entertainment System|NES]] version of this game is available on the [[Wii]]'s, [[Nintendo 3DS]]'s, and [[Wii U]]'s [[Virtual Console]].
The NES version of this game was later released on the [[Virtual Console]] for the [[Wii]] in 2007, the [[Nintendo 3DS]] in 2011-2012, and the [[Wii U]] in 2013. It was also made available as one of the 20 NES titles at the [[Nintendo Switch#Nintendo Switch Online|Nintendo Switch Online]]'s service launch in September 2018.
 
A sequel or remake, titled ''[[List of unreleased media#Super Yoshi no Tamago|Super Yoshi no Tamago]]'', was in development for the [[Super Nintendo Entertainment System|Super Famicom]] in 1995, but it was canceled. It was ported to the [[Nintendo DS]] in 2007 as a [[tech demo]] during the development of {{iw|bulbapedia|Pokémon Black and White Versions|''Pokémon Black Version'' and ''Pokémon White Version''}}.<ref>{{cite|author=Welsh, O.|date=October 14, 2024|url=www.polygon.com/news/465710/pokemon-game-freak-leak-hack|title=Pokémon developer Game Freak suffers massive data leak|publisher=Polygon|accessdate=October 14, 2024}}</ref>


==Game modes==
==Game modes==
===1-Player Mode===
===1-Player Mode===
In this mode, only one player who controls Mario plays the game. There are two "types" of game to play, the A Type, and B Type. Before each game, the player sets the type of game, level of difficulty, speed of falling enemies, and in-game music for the game ahead. A board is made out of four "plates" which enemies fall onto. Mario uses left and right on the D-Pad to move about, and the {{button|nes|A}}/{{button|gb|A}}/{{button|wii|2}}/{{button|wii|CCA}}/{{button|3ds|A}} and {{button|nes|B}}/{{button|gb|B}}/{{button|wii|1}}/{{button|wii|CCB}}/{{button|3ds|B}} Buttons to make two plates switch places.
[[File:MarioYGB.png|thumb|left|160px|Game Boy version.]]
In this mode, only one player who controls Mario plays the game. There are two "types" of game to play, the A Type, and B Type. Before each game, the player sets the type of game, level of difficulty, speed of falling enemies, and in-game music for the game ahead. A board is made out of four "plates" which enemies fall onto. Mario uses left and right on the D-Pad to move about, and the {{button|nes|A}} ({{button|wii|2}} on Wii Virtual Console) and {{button|nes|B}} ({{button|wii|1}} on Wii Virtual Console) Buttons to make two plates switch places. In the NES version, each plate can hold up to 8 characters, while in the Game Boy version, the max is 7.
{{br|left}}
 
Mario must match the enemy icons to earn points and, hopefully, make a high score. Any two enemies placed together vertically make a match, earning Mario five points. A very handy way of clearing excess enemies from the board are egg halves. There are two halves that stack together to make a [[Yoshi Egg|full egg]], thus hatching a [[Baby Yoshi|Little Yoshi]] and getting fifty points for Mario. When a top half is placed by itself on the board, it will dissipate. But if a bottom piece is placed, there it will stay until another falls on top of it for an ordinary match, or a top piece stacks onto it.
 
A handy little tip is that no matter how many enemies are on top of the bottom egg piece, if the top piece is placed on the same stack as the bottom, it will plow through the entire stack until it reaches its other half. This is also a big point boost, as any enemy inside the stack equals fifty points. It will also result in a larger Yoshi hatching from the egg. The levels of Yoshis are as follows:
{{br|left}}
{|class="wikitable"style="width:20%; text-align:center"
!Yoshi
!Enemies (NES)
!Enemies (GB)
!Points
|-
|[[File:YoshiNES-BabyYoshi.png]]<br>[[Baby Yoshi|Little Yoshi]]
|0-1
|0
|50
|-
|[[File:YoshiNES-RegYoshi.png]]<br>[[Yoshi]]
|2-4
|1-3
|100
|-
|[[File:YoshiNES-WingedYoshi.png]]<br>[[Winged Yoshi]]
|5-6
|4-5
|200
|-
|[[File:YoshiNES-StarYoshi.png]]<br>[[Star Yoshi]]
|7
|6
|500
|}


====A-Type====
====A Type====
[[File:ScreenYoshi.png|thumb|left|A screenshot of A Type.]]
[[File:ScreenYoshi.png|thumb|left|A screenshot of A Type.]]
Mario must match the enemy icons to earn points and, hopefully, make a high score. Any two enemies placed together vertically make a match, earning Mario five points. A very handy way of clearing excess enemies from the board are egg halves. There are two halves that stack together to make a [[Yoshi Egg|full egg]], thus hatching a [[baby Yoshi]] and getting fifty points for Mario. When a top half is placed by itself on the board, it will dissipate. But if a bottom piece is placed, there it will stay until another falls on top of it for an ordinary match, or a top piece stacks onto it.  
As the game progresses, more and more enemies come down, faster and faster. The game never ends, though. The only point is to make a high score. If the player has hatched at least 10 Yoshi's eggs before Game Over, a bonus chance will occur. Four eggs will appear on screen and hatch in succession. The player must press the A button as the eggs hatch, for a chance to earn some extra points. The better timed the press is, the better the Yoshi that is awarded. Besides Yoshi, the content in the eggs will change depending on how many were hatched before the game ended. If 100 eggs are hatched, Yoshi will continously dance under the egg counter, and upon reaching Game Over, the game will congratulate the player as a "super player".
{|class="wikitable"style="text-align:center"
|-
!Eggs
!Item (NES)
!Item (GB)
|-
|10
|[[File:YoshiNES-Goomba-Score.png]]<br>[[Goomba|Little Goomba]]
|[[Mushroom]]
|-
|20
|[[File:YoshiNES-PiranhaPlant-Score.png]]<br>[[Piranha Plant]]
|[[Fire Flower]]
|-
|30
|[[File:YNESBooSprite.png]]<br>[[Boo|Boo Buddy]]
|[[Super Star]]
|-
|40
|[[File:BlooperYSNES.png]]<br>[[Blooper|Bloober]]
|rowspan=2|Boo Buddy
|-
|50
|[[File:YoshiNES-Bobomb.png]]<br>[[Bob-omb]]
|-
|60
|[[File:YoshiNES-CheepCheep.png]]<br>[[Cheep Cheep]]
|Bob-omb
|-
|70+
|[[File:YoshiNES-SuperStar-Score.png]]<br>Super Star
|Cheep Cheep
|-
|}


A handy little tip is that no matter how many enemies are on top of the bottom egg piece, if the top piece is placed on the same stack as the bottom, it will plow through the entire stack until it reaches its other half. This is also a big point boost, as any enemy inside the stack equals fifty points! It will also result in a larger Yoshi hatching from the egg. The levels of Yoshis are as follows:
====B Type====
*Small Yoshi: No enemies in the egg.
Exactly like the A Type, but now games are timed. When the board is completed, both the score and the amount of time spent on that game are recorded. Between levels, a short cutscene will play. Mario will ride Yoshi from the background to the foreground where he swallows an enemy or item, awarding bonus points.
*Tall Yoshi: One to four enemies in the egg.
{|class="wikitable"style="text-align:center"
*[[Winged Yoshi]]: Five or six enemies in the egg.
|-
*[[Star Yoshi]]: Seven enemies in the egg.
!Level
As the game progresses, more and more enemies come down, faster and faster. The game never ends, though. The only point is to make a high score.
!Reward
 
!Bonus Points
====B-Type====
|-
Exactly like the A-Type, but now games are timed. When the board is completed, not only is the score recorded, but also the amount of time spent on that game.
|1
|[[File:YoshiNES-SuperMushroom.png]]<br>[[Mushroom]]
|50
|-
|2
|[[File:YoshiNES-FireFlower-BType.png]]<br>[[Fire Flower]]
|100
|-
|3
|[[File:YoshiNES-PiranhaPlant-BType.png]]<br>[[Piranha Plant]]
|150
|-
|4
|[[File:YoshiNES-RedShell-BType.png]]<br>[[Red Shell]]
|200
|-
|5
|[[File:YoshiNES-SuperStar-BType.png]]<br>[[Super Star]]
|250
|-
|6-7
|[[File:YoshiNES-Apple-BType.png]]<br>[[Apple]]
|300
|-
|8-9
|[[File:YoshiNES-Strawberry-BType.png]]<br>[[Strawberry]]
|400
|-
|10-11
|[[File:YoshiNES-Melon-BType.png]]<br>[[Melon]]
|500
|-
|12-13
|[[File:YoshiNES-Peach-BType.png]]<br>[[Peach (fruit)|Peach]]
|600
|-
|14-15
|[[File:YoshiNES-Grapes-BType.png]]<br>[[Grape]]s
|700
|-
|16-18
|[[File:YoshiNES-Pineapple-BType.png]]<br>[[Pineapple]]
|800
|-
|19-21
|[[File:YoshiNES-Cherries-BType.png]]<br>[[Cherry]]
|900
|-
|22-24
|[[File:YoshiNES-Key-BType.png]]<br>[[Key]]
|1000
|-
|25-27
|[[File:YoshiNES-Coin-BType.png]]<br>[[Coin]]
|1200
|-
|28+
|[[File:YoshiNES-PSwitch-BType.png]]<br>[[P Switch]]
|1500
|}


===2-Player Mode===
===2-Player Mode===
Before a player face-off, each one picks their own level and speed. The game plays just the same, but the board is now split in half, right half for Player 1, Mario, left half for Player 2, Luigi. If a player loses, he gains an "X", while the winning player (whoever was still alive when his opponent lost) gains an "O". An "X" simply signifies a lost game, and "O", one won. Won games are recorded on the upper part of each player board by Yoshi eggs. If a player has three eggs, he wins.
Before a player face-off, each one picks their own level and speed. The game is played with B Type rules. On the NES, the board is now split in half, left half for Player 1, Mario, right half for Player 2, Luigi. On the Game Boy, a counter is present comparing the number of enemies left on screen for both players. Enemies that become sandwiched between two egg shells will be sent to the other player's side as garbage blocks. If a player loses, they gain an "X", while the winning player (whoever was still alive when his opponent lost) gains an "O". An "X" simply signifies a lost game, and "O", one won. Won games are recorded on the upper part of each player board by Yoshi's eggs. If a player has three eggs, they win.


==Characters==
==Characters==
Line 45: Line 172:
*[[Luigi]] (Playable)
*[[Luigi]] (Playable)
*[[Yoshi]]
*[[Yoshi]]
*[[Baby Yoshi]]
*[[Baby Yoshi|Little Yoshi]]
*[[Goomba]]
*[[Goomba|Little Goomba]]
*[[Blooper]]
*[[Blooper|Bloober]]
*[[Boo]]
*[[Boo|Boo Buddy]]
*[[Piranha Plant]]
*[[Piranha Plant]]


==Appearances in other media==
==Appearances in other media==
''Yoshi'' was the subject of a manga called '''Yoshi's Egg''' by Kazuki Motoyama, who later went on to write a manga based on ''[[Super Mario World 2: Yoshi's Island]]''. It involves Yoshi opening a restaurant called Yossy's Pizza (note that the ''Yossy'' in the name was how Yoshi's name was anglicized in Japan at the time).
''Yoshi'' was the subject of the ''[[Yoshi no Tamago (manga)|Yoshi no Tamago]]'' volume of the ''[[Super Mario (Kodansha manga)|Super Mario]]'' manga serie by KC Deluxe, written and drawn by [[Kazuki Motoyama]].


It has two different stories. The first story involves Yoshi opening a restaurant called Yossy's Pizza (note that the ''Yossy'' in the name was how Yoshi's name was anglicized in Japan at the time), and the second story (divided into three separate parts) involves Yoshi, Mario, Luigi, and Peach embarking on a journey to find his mother.
<gallery>
<gallery>
File:YoshisEggFront.jpg
YoshisEggFront.jpg
File:YoshisEggPage.jpg
YoshisEggPage.jpg
File:YoshisEggReverse.jpg
YoshisEggReverse.jpg
</gallery>
</gallery>


==Reception==
==Reception==
''Yoshi'' received mixed to negative reviews for its repetitive and luck-based gameplay. Brett Alan Weiss of {{wp|Allgame}} said that ''Yoshi'' was a "surprisingly dull game" and he noted that the controls were unique, but he also added; "the novelty wears off after a while."


The game received mixed to negative reviews due to the repetitive gameplay and the fact that it is based on luck. Brett Alan Weiss of [[Wikipedia:Allgame|Allgame]] said that ''Yoshi'' was a "surprisingly dull game" and he noted that the controls were unique, but he also added; "the novelty wears off after a while."
''N-Force'' gave the game a positive review saying that in a preview for the game that it was "basically the game is great. The fun of Tetris, but with color and sound effects. Just as hard, maybe harder - definitely just as addictive." They later rated the game 4/5 stars in the Buyer's Guide for the Jan. 1993 issue saying that "Yoshi is great fun. Gameplay's nothing new - Tetris all over again! Graphics are a treat. Lots of fun - in short bursts."


The [[Virtual Console]] re-release also received negative reviews. [[Wikipedia:GameSpot|GameSpot's]] Frank Provo and [[Wikipedia:International Gaming Network|IGN's]] Lucas M. Thomas gave the game 5 of 10 stars. Thomas said the game was "slow" and the controls were "cumbersome".  
Despite the negative reviews, the game sold well and helped Game Freak create the first ''Pokémon'' games.


Several video game websites said that players should refrain from buying ''Yoshi'' on the [[Wii Shop Channel]]. Nintendo World Report said that "there was too much luck and chance in the game to make playing it satisfying". [[Wikipedia:Joystiq|Joystiq]] said that "while [the gameplay is] admittedly a pretty interesting way to spend an afternoon, it still feels kind of a ripoff."
The [[Virtual Console]] re-release also received negative reviews. {{wp|GameSpot}}'s Frank Provo and {{wp|International Gaming Network|IGN}}'s Lucas M. Thomas both gave the game 5 of 10 stars, with Thomas commenting the game's "slow" gameplay and the "cumbersome" controls.  


[[Wikipedia:1UP.com|1UP.com's]] Jeremy Parish stated that the gameplay was "not enough to justify the asking price of [of 500 points]", but he later stated that, compared to ''[[Yoshi's Cookie]]'', it was "decent and actually had some relationship to the Mario series."
Several video game websites said that players should refrain from buying ''Yoshi'' on the [[Wii Shop Channel]]. Nintendo World Report said; "There was too much luck and chance in the game to make playing it satisfying." {{wp|Joystiq}} said; "While [the gameplay is] admittedly a pretty interesting way to spend an afternoon, it still feels kind of a ripoff."


''N-Force'' gave the game a positive review saying that in a preview for the game that it was "basically the game is great. The fun of Tetris, but with colour and sound effects. Just as hard, maybe harder - definitely just as addictive." They later rated the game 4/5 stars in the Buyer's Guide for the Jan. 1993 issue saying that "Yoshi is great fun. Gameplay's nothing new - Tetris all over again! Graphics are a treat. Lots of fun - in short bursts."
{{wp|1UP.com}}'s Jeremy Parish stated that the gameplay was "not enough to justify the asking price" (500 points), but he later stated that, compared to ''[[Yoshi's Cookie]]'', it was "decent and actually had some relationship to the Mario series."


Despite the negative reviews, the game sold well and helped Game Freak create the Game Boy Pokemon games.
==References to other games==
*''[[Super Mario Bros. 3]]'': Mario's sprite from this game appears on the high score board. All of the enemies look identical to their sprites from ''Super Mario Bros. 3'' (with the exception of [[Piranha Plant]]s and [[Boo]]s)
*''[[Super Mario World]]'': Yoshi's many forms and the Piranha Plants' design are from this game.


==References to other games==
==References in later games==
*''[[Super Mario Bros. 3]]'': Mario's sprite from this game appears on the high score board. All of the enemies look identical to their sprites from ''Super Mario Bros. 3'' (with the exception of [[Piranha Plant]]s)
*''[[bulbapedia:Pokémon Red and Blue Versions|Pokémon Red and Blue]]'': A portion of the [[Super Star|Star]] theme sounds identical to the first few notes of the [[bulbapedia:Pokémon Center|Pokémon Center]] theme used in that game. This is evidenced in the [[Game Boy]] version.
*''[[Super Mario World]]'': <i>Yoshi</i>'s many forms and the Piranha Plants' design are from this game.
*''[[Super Mario Bros. Deluxe]]'': The image that appears when Yoshi is brought to [[Toad]] after hatching him is similar to the image in the title screen of the NES version.
*''[[Super Smash Bros. for Wii U]]'': A demo of the game under "Masterpieces" can be played after beating Classic Mode with Yoshi in Intensity 2.0 or higher.


==Pre-release and unused content==
[[File:Yoshines fullbabyyoshi.png|thumb|left]]
[[File:YoshiGB-BulletBill.png|thumb]]
An unused title screen graphic (pictured at the left) depicting a [[Baby Yoshi|Little Yoshi]] is found in the game files. In the Game Boy version, an unused [[Bullet Bill]] can also be found (pictured at the right).
{{br}}
==Gallery==
==Gallery==
===Box arts and logos===
{{main-gallery}}
<center><gallery>
<gallery>
File:YoshiBox.jpg|North American [[Nintendo Entertainment System|NES]] box art
Y Mario.jpg|[[Mario]] with several objects and enemies
File:Y Cover.jpg|North American [[Game Boy]] box art
Char Art - Yoshi no Tamago.png|[[Yoshi]] with several objects and enemies
File:Box JP NES - Yoshi no Tamago.png|Japanese NES box art
YNESYoshiSprite.png|Yoshi (NES)
File:Box JP NES (reverse) - Yoshi no Tamago.png|The reverse of the Japanese NES box art
Yoshi NES North America Title Screen.png|North American title screen
File:Box JP Game Boy - Yoshi no Tamago.png|Japanese Game Boy box art
</gallery>
File:Logo JP - Yoshi no Tamago.png|Japanese logo
</gallery></center>
 
===Artwork===
<center><gallery>
File:Y Mario.jpg|[[Mario]] with several objects and enemies
File:Char Art - Yoshi no Tamago.png|[[Yoshi]] with several objects and enemies
File:Yoshi 24.jpg|Yoshi
File:WingedYoshi.jpg|[[Winged Yoshi]]
File:Yoshi-Yoshi Star Artwork.jpg|[[Star Yoshi]]
File:StarYoshi.jpg|Star Yoshi
File:Yoshi-Egg Shell Artwork.JPG|[[Yoshi Egg]]
File:Yoshi-Blooper Artwork.jpg|[[Blooper]]
File:BooY.jpg|[[Boo]]
File:Goomba Y.png|[[Goomba]]
File:Piranha Plant Y.png|[[Piranha Plant]]
</gallery></center>


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Ger=Mario & Yoshi
|Dut=Mario en Yoshi
|GerM=Mario & Yoshi
|DutM=Mario and Yoshi
|Jap=Yoshi no Tamago
|Fre=Mario et Yoshi
|FreM=Mario and Yoshi
|Ger=Mario und Yoshi
|GerM=Mario and Yoshi
|Jap=ヨッシーのたまご
|JapR=Yosshī no Tamago
|JapM=Yoshi's Egg
|Ita=Mario & Yoshi
|Ita=Mario & Yoshi
|ItaM=Mario & Yoshi
|Por=Mario e Yoshi
|PorM=Mario and Yoshi
|Rus=Марио и Йоши
|RusR=Mario i Yoshi
|RusM=Mario and Yoshi
|SpaA=Yoshi
|SpaE=Mario & Yoshi
|SpaEM=Mario and Yoshi
|Kor=요시의 알
|KorR=Yosi ui al
|KorM=Yoshi's Egg
}}
}}
[[it:Mario & Yoshi]]
 
==Trivia==
*In the English-language text of ''[[Super Smash Bros. for Wii U]]'', the [[smashwiki:Masterpieces|Masterpieces]] erroneously states that the game was released on May 28, 1992.


==References==
==References==
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[[Category:Yoshi (game)|*]]
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[[Category:Puzzle Games]]
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[[Category:Nintendo Entertainment System Games]]
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[[Category: Yoshi Games]]
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Latest revision as of 01:43, October 28, 2024

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Yoshi
An image of Yoshi's box
NES box art
The Game Boy version game cover of Yoshi
Game Boy box art
For alternate box art, see the game's gallery.
Developer Game Freak
Publisher Nintendo
Platform(s) Family Computer,
Nintendo Entertainment System,
Game Boy,
Virtual Console (Wii, 3DS, Wii U),
Nintendo Entertainment System - Nintendo Switch Online
Release date Famicom/NES:
Japan December 14, 1991[1]
USA June 1992[2][3]
Europe December 30, 1992[4]
Game Boy:
Japan December 14, 1991[1]
USA July 1992
Europe December 17, 1992[5]
Virtual Console (Wii):
Japan March 6, 2007
Europe May 18, 2007[6]
Australia May 18, 2007
USA July 9, 2007
South Korea August 12, 2008[7]
Virtual Console (3DS) (Ambassador Program Release):
Japan August 31, 2011
USA September 1, 2011
Europe September 1, 2011
Australia September 1, 2011
Virtual Console (3DS) (Full Release):
Japan August 22, 2012
USA February 21, 2013
Europe May 2, 2013
Australia May 2, 2013
Virtual Console (Wii U):
Japan June 12, 2013
USA June 12, 2013
Europe June 13, 2013
Australia June 13, 2013
Nintendo Entertainment System - Nintendo Switch Online:
USA September 18, 2018
Japan September 19, 2018
Europe September 19, 2018
Australia September 19, 2018
HK April 23, 2019
South Korea April 23, 2019
Language(s) English (United States)
Japanese
Genre Puzzle
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:0 - All ages
RARS:0+ - All ages
GRAC:All - All ages
Mode(s) 1-2 players in a same system
Format
NES:
Game Pak
Wii:
Digital download
Wii U:
Digital download
Nintendo Switch:
Digital download
Game Boy:
Game Pak
Nintendo 3DS:
Digital download
Input
NES:
Wii:
Wii Remote (horizontal)
Wii U:
Wii Remote (horizontal)
Nintendo Switch:
Joy-Con (horizontal)
Game Boy:
Nintendo 3DS:
Serial code(s) Famicom/NES:
Japan HVC-YM
USA NES-YM (USA/Europe)
Game Boy:
Japan DMG-YOJ
USA DMG-YO-USA (USA/Europe)

Yoshi, known in Europe and Australasian as Mario & Yoshi and in Japan as Yoshi no Tamago (ヨッシーのたまご, lit. "Yoshi's Egg"), is a puzzle game for the Family Computer/NES and Game Boy featuring the titular character. In this game, the player must stack two of the same Super Mario enemy on top of one another to clear them. The concept of the game was inspired by Tetris.

The NES version of this game was later released on the Virtual Console for the Wii in 2007, the Nintendo 3DS in 2011-2012, and the Wii U in 2013. It was also made available as one of the 20 NES titles at the Nintendo Switch Online's service launch in September 2018.

A sequel or remake, titled Super Yoshi no Tamago, was in development for the Super Famicom in 1995, but it was canceled. It was ported to the Nintendo DS in 2007 as a tech demo during the development of Pokémon Black Version and Pokémon White Version.[8]

Game modes[edit]

1-Player Mode[edit]

Game Boy version.

In this mode, only one player who controls Mario plays the game. There are two "types" of game to play, the A Type, and B Type. Before each game, the player sets the type of game, level of difficulty, speed of falling enemies, and in-game music for the game ahead. A board is made out of four "plates" which enemies fall onto. Mario uses left and right on the D-Pad to move about, and the A Button (Two Button on Wii Virtual Console) and B Button (One Button on Wii Virtual Console) Buttons to make two plates switch places. In the NES version, each plate can hold up to 8 characters, while in the Game Boy version, the max is 7.

Mario must match the enemy icons to earn points and, hopefully, make a high score. Any two enemies placed together vertically make a match, earning Mario five points. A very handy way of clearing excess enemies from the board are egg halves. There are two halves that stack together to make a full egg, thus hatching a Little Yoshi and getting fifty points for Mario. When a top half is placed by itself on the board, it will dissipate. But if a bottom piece is placed, there it will stay until another falls on top of it for an ordinary match, or a top piece stacks onto it.

A handy little tip is that no matter how many enemies are on top of the bottom egg piece, if the top piece is placed on the same stack as the bottom, it will plow through the entire stack until it reaches its other half. This is also a big point boost, as any enemy inside the stack equals fifty points. It will also result in a larger Yoshi hatching from the egg. The levels of Yoshis are as follows:

Yoshi Enemies (NES) Enemies (GB) Points
Sprite of a Baby Yoshi, from the NES version of Yoshi.
Little Yoshi
0-1 0 50
Sprite of a regular Yoshi, from the NES version of Yoshi.
Yoshi
2-4 1-3 100
Sprite of a Winged Yoshi, from the NES version of Yoshi.
Winged Yoshi
5-6 4-5 200
Sprite of a Star Yoshi, from the NES version of Yoshi.
Star Yoshi
7 6 500

A Type[edit]

In-game
A screenshot of A Type.

As the game progresses, more and more enemies come down, faster and faster. The game never ends, though. The only point is to make a high score. If the player has hatched at least 10 Yoshi's eggs before Game Over, a bonus chance will occur. Four eggs will appear on screen and hatch in succession. The player must press the A button as the eggs hatch, for a chance to earn some extra points. The better timed the press is, the better the Yoshi that is awarded. Besides Yoshi, the content in the eggs will change depending on how many were hatched before the game ended. If 100 eggs are hatched, Yoshi will continously dance under the egg counter, and upon reaching Game Over, the game will congratulate the player as a "super player".

Eggs Item (NES) Item (GB)
10 Sprite of a Little Goomba, when the player collects 10-19 Yoshi Eggs in the A-Type game, from the NES version of Yoshi.
Little Goomba
Mushroom
20 Sprite of a Piranha Plant, when the player collects 20-29 Yoshi Eggs in Game A, from the NES version of Yoshi.
Piranha Plant
Fire Flower
30 Boo Buddy
Boo Buddy
Super Star
40 Sprite of a Bloober, from the NES version of Yoshi.
Bloober
Boo Buddy
50 Sprite of a Bob-omb, from the NES version of Yoshi, reused from Parabomb's Super Mario World sprite.
Bob-omb
60 Sprite of a Cheep Cheep, from the NES version of Yoshi.
Cheep Cheep
Bob-omb
70+ Sprite of a Super Star, when the player collects 70 Yoshi Eggs or more in Game A, from the NES version of Yoshi.
Super Star
Cheep Cheep

B Type[edit]

Exactly like the A Type, but now games are timed. When the board is completed, both the score and the amount of time spent on that game are recorded. Between levels, a short cutscene will play. Mario will ride Yoshi from the background to the foreground where he swallows an enemy or item, awarding bonus points.

Level Reward Bonus Points
1 Sprite of Super Mushroom, from the NES version of Yoshi.
Mushroom
50
2 Sprite of a Fire Flower, when the player clears Level 2 of B-Type game, from the NES version of Yoshi.
Fire Flower
100
3 Sprite of a Piranha Plant, when the player clears Level 3 of B-Type game, from the NES version of Yoshi.
Piranha Plant
150
4 Sprite of a Red Shell, when the player clears Level 4 of B-Type game, from the NES version of Yoshi.
Red Shell
200
5 Sprite of a Super Star, when the player clears Level 5 of B-Type game, from the NES version of Yoshi.
Super Star
250
6-7 Sprite of an Apple, when the player clears Level 6 of B-Type game, from the NES version of Yoshi.
Apple
300
8-9 Sprite of a Strawberry, when the player clears Level 8 of B-Type game, from the NES version of Yoshi.
Strawberry
400
10-11 Sprite of a Melon, when the player clears Level 10 of B-Type game, from the NES version of Yoshi.
Melon
500
12-13 Sprite of a Peach, when the player clears Level 12 of B-Type game, from the NES version of Yoshi.
Peach
600
14-15 Sprite of Grapes, when the player clears Level 14 of B-Type game, from the NES version of Yoshi.
Grapes
700
16-18 Sprite of a Pineapple, when the player clears Level 16 of B-Type game, from the NES version of Yoshi.
Pineapple
800
19-21 Sprite of Cherries, when the player clears Level 19 of B-Type game, from the NES version of Yoshi.
Cherry
900
22-24 Sprite of a Key, when the player clears Level 22 of B-Type game, from the NES version of Yoshi.
Key
1000
25-27 Sprite of a Coin, when the player clears Level 25 of B-Type game, from the NES version of Yoshi.
Coin
1200
28+ Sprite of a P Switch, when the player clears Level 28 of B-Type game, from the NES version of Yoshi.
P Switch
1500

2-Player Mode[edit]

Before a player face-off, each one picks their own level and speed. The game is played with B Type rules. On the NES, the board is now split in half, left half for Player 1, Mario, right half for Player 2, Luigi. On the Game Boy, a counter is present comparing the number of enemies left on screen for both players. Enemies that become sandwiched between two egg shells will be sent to the other player's side as garbage blocks. If a player loses, they gain an "X", while the winning player (whoever was still alive when his opponent lost) gains an "O". An "X" simply signifies a lost game, and "O", one won. Won games are recorded on the upper part of each player board by Yoshi's eggs. If a player has three eggs, they win.

Characters[edit]

Appearances in other media[edit]

Yoshi was the subject of the Yoshi no Tamago volume of the Super Mario manga serie by KC Deluxe, written and drawn by Kazuki Motoyama.

It has two different stories. The first story involves Yoshi opening a restaurant called Yossy's Pizza (note that the Yossy in the name was how Yoshi's name was anglicized in Japan at the time), and the second story (divided into three separate parts) involves Yoshi, Mario, Luigi, and Peach embarking on a journey to find his mother.

Reception[edit]

Yoshi received mixed to negative reviews for its repetitive and luck-based gameplay. Brett Alan Weiss of Allgame said that Yoshi was a "surprisingly dull game" and he noted that the controls were unique, but he also added; "the novelty wears off after a while."

N-Force gave the game a positive review saying that in a preview for the game that it was "basically the game is great. The fun of Tetris, but with color and sound effects. Just as hard, maybe harder - definitely just as addictive." They later rated the game 4/5 stars in the Buyer's Guide for the Jan. 1993 issue saying that "Yoshi is great fun. Gameplay's nothing new - Tetris all over again! Graphics are a treat. Lots of fun - in short bursts."

Despite the negative reviews, the game sold well and helped Game Freak create the first Pokémon games.

The Virtual Console re-release also received negative reviews. GameSpot's Frank Provo and IGN's Lucas M. Thomas both gave the game 5 of 10 stars, with Thomas commenting the game's "slow" gameplay and the "cumbersome" controls.

Several video game websites said that players should refrain from buying Yoshi on the Wii Shop Channel. Nintendo World Report said; "There was too much luck and chance in the game to make playing it satisfying." Joystiq said; "While [the gameplay is] admittedly a pretty interesting way to spend an afternoon, it still feels kind of a ripoff."

1UP.com's Jeremy Parish stated that the gameplay was "not enough to justify the asking price" (500 points), but he later stated that, compared to Yoshi's Cookie, it was "decent and actually had some relationship to the Mario series."

References to other games[edit]

  • Super Mario Bros. 3: Mario's sprite from this game appears on the high score board. All of the enemies look identical to their sprites from Super Mario Bros. 3 (with the exception of Piranha Plants and Boos)
  • Super Mario World: Yoshi's many forms and the Piranha Plants' design are from this game.

References in later games[edit]

Pre-release and unused content[edit]

An unused title screen graphic of Yoshi from the game Yoshi
Sprite of a Bullet Bill from the Game Boy version of Yoshi (unused).

An unused title screen graphic (pictured at the left) depicting a Little Yoshi is found in the game files. In the Game Boy version, an unused Bullet Bill can also be found (pictured at the right).

Gallery[edit]

For this subject's image gallery, see Gallery:Yoshi (game).

Names in other languages[edit]

Language Name Meaning Notes
Japanese ヨッシーのたまご[?]
Yosshī no Tamago
Yoshi's Egg
Dutch Mario en Yoshi[?] Mario and Yoshi
French Mario et Yoshi[?] Mario and Yoshi
German Mario und Yoshi[?] Mario and Yoshi
Italian Mario & Yoshi[?] -
Korean 요시의 알[?]
Yosi ui al
Yoshi's Egg
Portuguese Mario e Yoshi[?] Mario and Yoshi
Russian Марио и Йоши[?]
Mario i Yoshi
Mario and Yoshi
Spanish (NOA) Yoshi[?] -
Spanish (NOE) Mario & Yoshi[?] Mario and Yoshi

Trivia[edit]

References[edit]

  1. ^ a b 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook. Shogakukan (Japanese). Page 240.
  2. ^ Super Smash Bros. Brawl Chronicle
  3. ^ Nintendo NES Games release chart (PDF). Archived September 21, 2008, 01:55:24 UTC from the original via Wayback Machine. Retrieved June 1, 2024.
  4. ^ Yoshi (NES). The Mushroom Kingdom (English). Retrieved June 1, 2024.
  5. ^ Yoshi (GB). The Mushroom Kingdom (English). Retrieved June 1, 2024.
  6. ^ Mario & Yoshi. Nintendo of UK (British English). Retrieved June 1, 2024.
  7. ^ Wii. Nintendo of Korea (Korean). Archived December 5, 2008, 12:09:42 UTC from the original via Wayback Machine. Retrieved June 1, 2024.
  8. ^ Welsh, O. (October 14, 2024). Pokémon developer Game Freak suffers massive data leak. Polygon. Retrieved October 14, 2024.