DS Yoshi Falls: Difference between revisions

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{{racecourse
{{classic title}}
|image=[[Image:Yoshi_Falls.png|220px|center]]  
{{race course infobox
|appearances=''[[Mario Kart DS]]<br>[[Mario Kart Wii]]''
|title=Yoshi Falls
|cups=[[Mushroom Cup]] (MKDS)<br>[[Shell Cup]] (MKWII)
|image=[[File:Yoshi_Falls.png|256px]]
|ghost= 0:57:677 by Ninten★まっは (MKDS)<br />1:16:461 by Nin*DoTak (MKWII)
|appears_in=''[[Mario Kart DS]]'' ([[List of games by date#2005|2005]])<br>''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])
|expert_ghost= 1:09:175 by Nin*FJ (MKWII)
|cups=[[Mushroom Cup]] (''DS'')<br>[[Shell Cup]] (''Wii'')
|wifi=Available ([[Nintendo DS|DS]], [[Wii]])  
|online_play=No longer available ([[Nintendo DS|DS]], [[Wii]])
|map=[[File:MKDSmap1-2.png|240px]]
|sample=''Mario Kart DS / Mario Kart Wii''<br>[[File:MKDS-Music-YoshiFalls.oga]]
|map=''Mario Kart DS''<br>[[File:MKDS Yoshi Falls Map.png|140px]][[File:MKDS Yoshi Falls layout.png]]
''Mario Kart Wii''<br>[[File:MKWDSYoshiFallsMiniMap.png|140px]]
|ghost={{ghost|DS|Ninten★まっは|0:57:677|[[File:Yoshi MKDS record icon.png|32px|link=Yoshi]][[File:MKDS Egg 1 Model.png|32px|link=Egg 1]]}}{{ghost|Wii|Nin★DoTak|1:16.461|[[File:MKW Yoshi Icon.png|32px|link=Yoshi]][[File:Zip Zip (Yoshi) Model.png|32px|link=Zip Zip]]}}{{ghost|Wii <small>Expert</small>|Nin★FJ|1:09.75|[[File:MKW Yoshi Icon.png|32px|link=Yoshi]][[File:Super Blooper (Yoshi) Model.png|32px|link=Super Blooper (kart)|Super Blooper]]}}
}}
}}
'''Yoshi Falls''' is a race course in the ''[[Mario Kart (series)|Mario Kart]]'' series. It first appears in ''[[Mario Kart DS]]'' as the second track of the [[Mushroom Cup]], and second classic racecourse in ''[[Mario Kart Wii]]'' for the [[Shell Cup]]. In ''Mario Kart Wii'', it was remade with improved graphics, along with most ''Mario Kart DS'' courses for the [[Wii]].  
'''Yoshi Falls''' is the second course of the [[Mushroom Cup]] in ''[[Mario Kart DS]]''. It is located in a crater-like valley, circling a lake with three waterfalls connected to the body of water, crossing the track. A large [[Yoshi Egg]] is found in the center of the lake. Numerous [[Dash Panel]]s are located at some places along the course. Bridges do provide a safer way to pass, as opposed to going through the waterfall rapids, which is a risk due to being able to be pushed off the edge. It is one of the shortest courses in ''Mario Kart DS'', being the shortest new course in the game.


The track is located in a crater-like valley, circling a lake with three waterfalls connected to the body of water, crossing the track. A large [[Yoshi Egg]] is found in the center of the lake.  
Yoshi Falls reappears as a [[classic course]] in ''[[Mario Kart Wii]]'' as the second course of the [[Shell Cup]]. It is the only Yoshi course in the series to not appear in ''[[Mario Kart Tour]]'', and it remained the last Yoshi course to appear as a [[new course]] in a ''Mario Kart'' game for eighteen years until the introduction of [[Yoshi's Island (race course)|Yoshi's Island]] in the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' and ''Mario Kart Tour''.


Numerous [[Dash Panel]]s are located at some places along the course. Bridges do provide a safer way to pass, as opposed to going through the waterfalls is a risk, due to being able to be pushed off the edge.
==''Mario Kart DS''==
===Course layout===
The course's layout is similar to [[Luigi Circuit (Mario Kart Wii)|Luigi Circuit]] from ''Mario Kart Wii''. Racers start far from the edge of the cliff and are protected by a wooden bar. As they go forward, they can take either the upper half of the track or the lower half, taking advantage of the faster path but also being vulnerable to falling off or being pushed off by the rapids crossing the path. The upper level, however, has a bridge to cross safely over the waters, and handy [[Item Box]]es. Racers then must take the second bridge, also containing Item Boxes. The stream of the second rapid down the bridge is more powerful, so it is more likely that racers will fall off crossing it. Certain items, such as a [[Super Star|Star]], mitigate the effects of the rapids. Briefly, past the second bridge, characters can run over Dash Panels in the upper half, while the lower half has none of these speed boosters. Some Item Boxes appear down the third bridge, unlike the upper stretch, which does not have any. Once racers have passed the third bridge, there are more Dash Panels on the upper half of the course appearing before the track ends at the finish line.


Yoshi Falls is one of the shortest courses in ''Mario Kart DS'', along with other quite short tracks such as [[Baby Park]], [[Moo Moo Farm]], [[Peach Circuit]] and [[Mario Circuit 1]]. It is the shortest nitro course in the game. On the other hand, the track's overview is quite similar to [[Luigi Circuit]] seen in ''Mario Kart Wii''.  
===Missions===
Two [[Mario Kart DS#Missions|missions]] that take place on Yoshi Falls: [[Mario Kart DS#Mission 1-3|Mission 1-3]], where [[Yoshi]] has to hit 10 [[Item Box]]es within 45 seconds, and [[Mario Kart DS#Mission 3-4|Mission 3-4]], where [[Princess Peach|Peach]] has to beat Yoshi in a single-lap race.


The [[Mario Kart DS#Mission Mode|missions]] 1-3 and 3-4 take place on this course.  
==''Mario Kart Wii''==
{{br|left}}
[[File:Yoshi Falls MKWii.png|250px|thumb|left|{{classic|DS|Yoshi Falls}} in ''Mario Kart Wii'']]
Yoshi Falls makes its classic course debut in ''[[Mario Kart Wii]]'' as the second race of the [[Shell Cup]]. The layout mostly remains identical compared to its original counterpart. Aside from updated graphics, the most noticeable change in the course is the addition of a ramp on the third bridge, which the player can perform a trick on.


==Layout==
[[List of tournaments in Mario Kart Wii#July 2009 Tournament 2|July 2009's second tournament]] in ''Mario Kart Wii'' required players to complete a GP race on a version of Yoshi Falls with a modified layout: Some [[Mushroom Trampoline|mushroom trampolines]] from [[Wii Mushroom Gorge|Mushroom Gorge]] were added on the side of the track, and sets of barriers direct racers onto them instead of the main route. The control scheme was restricted to Wii Wheel users.
Racers start far the edge of the cliff protected by a bar. As they go onwards, they can take either of the upper half of the track or the lower half, taking advantage to run faster but also being vulnerable to fall off or being pushed off by the rapids crossing the path. The upper level, however, has a bridge to cross safely over the waters, and handy [[Item Box]]es. Racers then must take the second bridge, also containing Item Boxes. The stream of the second rapid down the bridge is more powerful, so it results easy to fall to the lake by taking this way. Certain item as a [[Star]] would serve to pass the obstacle and gain more time. Briefly, past the second bridge, characters can run over useful Dash Panels in the upper half, while the lower half has none of these speed boosters, some Item Boxes appear down the third bridge, unlike the upper stretch which does not have any. Once passed the bridge and the Dash Panels, the track ends in the finish line, which starts another lap of the course. This final stretch is a good oppotunity to perform a wheelie.


==Mario Kart DS==
==Sponsors==
=====Missions=====
Sponsors on Yoshi Falls include the following:
two missions involving this circuit missions are 1-3 and 3-4.
1-3 are in the mission to destroy the 10 boxes of items 3-4 and mission has to cross the finish line in a single round before Yoshi


=====Staff Ghost=====
{{columns|count=2|
The staff ghost in this track is 57:677 using Yoshi in the Egg 1.
*[[List of sponsors debuting in Mario Kart: Double Dash!!#KoopaKart|KoopaKart]] (Trackside banners)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Luigi Grand Prix|Luigi Grand Prix]] (Trackside banners)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Mario Kart (Nintendo-style banner)|Mario Kart]] (Trackside banners)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Super Mario|Super Mario]] (Trackside banners)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Super Mario GP|Super Mario GP]] (Trackside banners)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Waluigi Grand Prix|Waluigi Grand Prix]] (Trackside banners, signs)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Wario GP|Wario GP]] (Trackside banners)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Yoshi's Egg|Yoshi's Egg]] (Trackside banners, signs)}}


==Competitions==
==Profiles==
[[Image:2009-TournamentJuly2.jpg|thumb|right|Bouncy [[Mushroom]]s from [[Mushroom Gorge]] were added as a shortcut in the second July 2009 [[List of Competitions in Mario Kart Wii|competition]].]]
{{multilang profile
A [[List of Competitions in Mario Kart Wii|competition]] in ''Mario Kart Wii'' took place on this course as the [[List of Competitions in Mario Kart Wii#July 2009 Competition 2|July 2009 second competition]].  It was a Wii Wheel only GP race, where players had to use the [[Mushroom Gorge]] mushrooms as alternate routes to get around.
|type=website
{{br|left}}
|EngA=Huge waterfalls cut through the course in Yoshi Falls. Try to hit as many dash panels as you can, and don't follow the water over the edge!
|EngE=This sloping circuit is awash with waterfalls, so caution is advised. Taking the lower path can give you the edge, until you fall off it; therefore less skilled drivers are urged to take the high road and make full use of the plentiful Dash Panels and Item Boxes.}}
 
===''Mario Kart Wii''===
{{multilang profile
|type=website
|EngA=The exact same as on the DS, only the second bridge is now a great spot to catch some air and trick a Mini-Turbo.
|EngE=Will you take the high road or the low road? Those waterfalls might look pretty, but driving through them can be dangerous!}}


==Gallery==
==Gallery==
<gallery>
===''Mario Kart DS''===
File:MKwii Yoshifalls.jpg|Panoramic of Yoshi Falls in ''Mario Kart Wii''.
<gallery widths=150px>
File:DSYoshiFalls1-MKWii.png|The first waterfall.
MKDS Yoshi Falls Course Icon.png|Course select icon
File:DSYoshiFalls2-MKWii.png|The second bridge.
MKDSYoshiFalls.png|[[Yoshi]] racing on the course
File:DSYoshiFalls3-MKWii.png|Players can do tricks with one of the jumps.
MKDSBooster.png|A [[Dash Panel]]
File:DSYoshiFalls4-MKWii.png|The third waterfall.
MKDS Toad Screenshot.jpg|[[Toad]] racing on the course in an [[List of Mario Kart DS pre-release and unused content|early build]]
File:DSYoshiFalls5-MKWii.png|A set of dash panels appear before the goal.
</gallery>
File:SNP0059A.jpg|Yoshi racing in ''[[Mario Kart DS]]''
 
===''Mario Kart Wii''===
<gallery widths=150px>
MKW DS Yoshi Falls Banner.png|The course banner
MKWii-DSYoshiFallsCoursePreview.gif|A preview of the course
MKW Koopa Troopa Yoshi Falls Demo.png|Koopa Troopa drifting on this course in the demo movie
DSYoshiFalls1-MKWii.png|The first waterfall
DSYoshiFalls2-MKWii.png|The second bridge
DSYoshiFalls3-MKWii.png|Players can do [[trick]]s with one of the jumps
DSYoshiFalls4-MKWii.png|The third waterfall
DSYoshiFalls5-MKWii.png|A set of Dash Panels appear before the goal
MKW Koopa Troopa Drift Yoshi Falls Credits.png|Koopa Troopa drifting on this course in the credits
2009-TournamentJuly2.jpg|thumb|left|Preview of the July 2009 tournament race
</gallery>
</gallery>


==Names in Other Languages==
==Additional names==
{{Foreignname|
===Internal names===
{{internal names
|game1=''[[Mario Kart DS]]''
|name1=<tt>bank_course</tt>
|meaning1=Bank course, as in riverbank
|game2=''[[Mario Kart Wii]]''
|name2=<tt>old_falls_ds</tt>
|meaning2=Old Falls DS
}}
 
===Names in other languages===
{{foreign names
|Jap=ヨッシーフォールズ
|Jap=ヨッシーフォールズ
|JapR=Yosshii Fooruzu
|JapR=Yosshī Fōruzu
|JapM=Yoshi Falls
|JapM=Yoshi Falls
|Fra=Cascades Yoshi
|Spa=Cataratas de Yoshi
|FraM=Yoshi Waterfalls
|SpaM=Yoshi's Waterfalls
|Fre=Cascades Yoshi
|FreM=Yoshi Waterfalls
|Ger=Yoshi-Kaskaden
|Ger=Yoshi-Kaskaden
|GerM=Yoshi Waterfalls
|GerM=Yoshi Waterfalls
|Spa=Cataratas de Yoshi
|Ita=Cascate di Yoshi
|SpaM=Yoshi's Waterfalls
|Ita=Cascate Di Yoshi
|ItaM=Yoshi's Waterfalls
|ItaM=Yoshi's Waterfalls
|Por=Cataratas do Yoshi
|PorM=Yoshi's Waterfalls
|Kor=요시알 폭포
|Kor=요시알 폭포
|KorR=Yosi-al Pokpo
|KorR=Yosi-al Pokpo
|KorM=Yoshi egg Falls
|KorM=Yoshi Egg Falls
}}
}}
{{BoxTop}}
 
{{Racecourses}}
==Trivia==
*If the player tries to turn around as they normally would, but uses three mushrooms to move behind the fence and the water falls, when they turn around, Lakitu will not follow them. When the player approaches the goal in reverse order, it will be counted as one lap, even though the player went backwards.{{ref needed}}
 
{{MK race courses}}
{{MKDS}}
{{MKDS}}
{{MKW}}
{{MKW}}
[[Category:Mario Kart DS Race Courses]]
[[Category:Aquatic areas]]
[[Category:Places]]
[[Category:Classic courses]]
[[Category:Race Courses]]
[[Category:Mario Kart DS race courses]]
[[Category:Mario Kart DS]]
[[Category:Mario Kart Wii race courses]]
[[Category:Mario Kart Wii Race Courses]]
[[de:Yoshi-Kaskaden]]
[[Category:Bodies of Water]]
[[it:Cascate di Yoshi]]
[[Category:Retro Courses]]

Latest revision as of 03:53, November 24, 2024

Yoshi Falls
Yoshi Falls
Information
Appears in Mario Kart DS (2005)
Mario Kart Wii (2008)
Cup(s) Mushroom Cup (DS)
Shell Cup (Wii)
Online play No longer available (DS, Wii)
Music sample
Mario Kart DS / Mario Kart Wii
Course map
Mario Kart DS
Yoshi Falls mapMario Kart DS

Mario Kart Wii
The course map for DS Yoshi Falls from Mario Kart Wii.

Staff ghost(s)
DS Ninten★まっは
0:57:677 YoshiEgg 1
Wii Nin★DoTak
1:16.461 YoshiZip Zip
Wii Expert Nin★FJ
1:09.75 YoshiSuper Blooper

Yoshi Falls is the second course of the Mushroom Cup in Mario Kart DS. It is located in a crater-like valley, circling a lake with three waterfalls connected to the body of water, crossing the track. A large Yoshi Egg is found in the center of the lake. Numerous Dash Panels are located at some places along the course. Bridges do provide a safer way to pass, as opposed to going through the waterfall rapids, which is a risk due to being able to be pushed off the edge. It is one of the shortest courses in Mario Kart DS, being the shortest new course in the game.

Yoshi Falls reappears as a classic course in Mario Kart Wii as the second course of the Shell Cup. It is the only Yoshi course in the series to not appear in Mario Kart Tour, and it remained the last Yoshi course to appear as a new course in a Mario Kart game for eighteen years until the introduction of Yoshi's Island in the Mario Kart 8 Deluxe – Booster Course Pass and Mario Kart Tour.

Mario Kart DS[edit]

Course layout[edit]

The course's layout is similar to Luigi Circuit from Mario Kart Wii. Racers start far from the edge of the cliff and are protected by a wooden bar. As they go forward, they can take either the upper half of the track or the lower half, taking advantage of the faster path but also being vulnerable to falling off or being pushed off by the rapids crossing the path. The upper level, however, has a bridge to cross safely over the waters, and handy Item Boxes. Racers then must take the second bridge, also containing Item Boxes. The stream of the second rapid down the bridge is more powerful, so it is more likely that racers will fall off crossing it. Certain items, such as a Star, mitigate the effects of the rapids. Briefly, past the second bridge, characters can run over Dash Panels in the upper half, while the lower half has none of these speed boosters. Some Item Boxes appear down the third bridge, unlike the upper stretch, which does not have any. Once racers have passed the third bridge, there are more Dash Panels on the upper half of the course appearing before the track ends at the finish line.

Missions[edit]

Two missions that take place on Yoshi Falls: Mission 1-3, where Yoshi has to hit 10 Item Boxes within 45 seconds, and Mission 3-4, where Peach has to beat Yoshi in a single-lap race.

Mario Kart Wii[edit]

View of Yoshi Falls in Mario Kart Wii
DS Yoshi Falls in Mario Kart Wii

Yoshi Falls makes its classic course debut in Mario Kart Wii as the second race of the Shell Cup. The layout mostly remains identical compared to its original counterpart. Aside from updated graphics, the most noticeable change in the course is the addition of a ramp on the third bridge, which the player can perform a trick on.

July 2009's second tournament in Mario Kart Wii required players to complete a GP race on a version of Yoshi Falls with a modified layout: Some mushroom trampolines from Mushroom Gorge were added on the side of the track, and sets of barriers direct racers onto them instead of the main route. The control scheme was restricted to Wii Wheel users.

Sponsors[edit]

Sponsors on Yoshi Falls include the following:

Profiles[edit]

  • Website description:
    • English (American):
      Huge waterfalls cut through the course in Yoshi Falls. Try to hit as many dash panels as you can, and don't follow the water over the edge!
    • English (British):
      This sloping circuit is awash with waterfalls, so caution is advised. Taking the lower path can give you the edge, until you fall off it; therefore less skilled drivers are urged to take the high road and make full use of the plentiful Dash Panels and Item Boxes.

Mario Kart Wii[edit]

  • Website description:
    • English (American):
      The exact same as on the DS, only the second bridge is now a great spot to catch some air and trick a Mini-Turbo.
    • English (British):
      Will you take the high road or the low road? Those waterfalls might look pretty, but driving through them can be dangerous!

Gallery[edit]

Mario Kart DS[edit]

Mario Kart Wii[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Mario Kart DS bank_course Bank course, as in riverbank
Mario Kart Wii old_falls_ds Old Falls DS

Names in other languages[edit]

Language Name Meaning Notes
Japanese ヨッシーフォールズ[?]
Yosshī Fōruzu
Yoshi Falls
French Cascades Yoshi[?] Yoshi Waterfalls
German Yoshi-Kaskaden[?] Yoshi Waterfalls
Italian Cascate di Yoshi[?] Yoshi's Waterfalls
Korean 요시알 폭포[?]
Yosi-al Pokpo
Yoshi Egg Falls
Spanish Cataratas de Yoshi[?] Yoshi's Waterfalls

Trivia[edit]

  • If the player tries to turn around as they normally would, but uses three mushrooms to move behind the fence and the water falls, when they turn around, Lakitu will not follow them. When the player approaches the goal in reverse order, it will be counted as one lap, even though the player went backwards.[citation needed]