The Flying Krock: Difference between revisions
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{{ | {{merge from|Kremling craft}} | ||
|image=[[File:TheFlyingKrock. | {{world infobox | ||
| | |image=[[File:TheFlyingKrock.png|200px]]<br>Map in ''Donkey Kong Country 2: Diddy's Kong Quest''<br>[[File:The Flying Krock (GBA).png|x200px]]<br>Map in the Game Boy Advance version | ||
| | |game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]'' | ||
|levels=1 | |||
|before=[[K. Rool's Keep|<<]] | |before=[[K. Rool's Keep|<<]] | ||
|after=>> | |after=[[Lost World (Donkey Kong Country 2)|>>]] | ||
}} | }} | ||
'''The Flying Krock''' is the | {{quote|Good work, but we have to get off this rust bucket before it crashes.|[[Cranky Kong]]|[[Donkey Kong Country 2 (Game Boy Advance)|''Donkey Kong Country 2'' (Game Boy Advance)]]}} | ||
'''The Flying Krock''' (referred to as the '''Krockship''' in the GBA version's Sound Player) is the final [[world]] in both ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', not including the [[Lost World (Donkey Kong Country 2)|Lost World]]. It is an enormous, crocodile-shaped {{wp|quadcopter}} where [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]] holds [[Donkey Kong]] as a hostage, after completing [[Stronghold Showdown]], when Donkey Kong is pulled up from there and into The Flying Krock. From the [[Crocodile Isle]] map, a ladder drops from the airship, and Kaptain K. Rool is seen climbing up into The Flying Krock. | |||
In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], each pair of blades is replaced by a turbine. The Flying Krock also appears in the opening cutscene, where Kaptain K. Rool and the [[Kremling Krew]] take Donkey Kong after kidnapping him. Because of this, Donkey Kong is in The Flying Krock for the duration of the adventure, and he no longer appears in Stronghold Showdown. Additionally, the Flying Krock itself is directly above K. Rool's Keep, rather than in front of it, and the ladder goes straight up. The [[Kong Kollege]] is now on the top tower of the Keep, instead of inside the bramble patch, like [[Funky's Flights II]]. In the ending, after finishing The Flying Krock, a cutscene shows the ship crashing, but all the Kongs manage to escape on time. | |||
==Levels== | ==Levels== | ||
In both ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''Donkey Kong Land 2'', The Flying Krock has only one level and a boss level, making the shortest in both games, and completing the first level unlocks the world's [[Kong Kollege]], [[Funky's Flights II]], or the final battle against Kaptain K. Rool: | |||
The Flying Krock only | ===''Donkey Kong Country 2: Diddy's Kong Quest''=== | ||
<gallery widths=256> | |||
Screechs Sprint DKC2 shot 2.png|'''[[Screech's Sprint (Donkey Kong Country 2)|Screech's Sprint]]'''<br>The first and only level, Screech's Sprint takes place within a series of brambles, which Diddy and Dixie must navigate through for the first half, and for the second part, they must transform into [[Squawks]] and race Kaptain K. Rool's pet parrot, [[Screech (Donkey Kong Country 2)|Screech]]. | |||
TheFlyingKrockFight.png|'''Boss level: [[K. Rool Duel (Donkey Kong Country 2)|K. Rool Duel]]'''<br>The boss level, K. Rool Duel involves a boss fight against Kaptain K. Rool. | |||
</gallery> | |||
=== | ===''Donkey Kong Land 2''=== | ||
<gallery widths=256> | |||
Screech's Sprint DKL2.png|'''[[Screech's Sprint (Donkey Kong Land 2)|Screech's Sprint]]'''<br>The first and only level, Screech's Sprint takes place in a bramble-infested area, which Diddy and Dixie have to navigate through for the first part, and for the second part involves transforming into [[Squawks]] to race against Screech. | |||
K. Rool Duel DKL2.png|'''Boss level: [[K. Rool Duel (Donkey Kong Land 2)|K. Rool Duel]]'''<br>The boss level, K. Rool Duel involves a boss fight against Kaptain K. Rool, with the background depicting a castle-like environment. | |||
</gallery> | |||
=== | ==Gallery== | ||
<gallery> | |||
The Flying Krock airship.png|Artwork of The Flying Krock | |||
The Flying Krock DKC2 interior art.png|Interior artwork of The Flying Krock. | |||
The Flying Krock DKC2 NTSC.png|The interior of The Flying Krock. | |||
The Flying Krock DKC2 PAL.png|PAL version of the interior, with the regional variant of the SNES controller and the backdoor having a hole breached through. | |||
The Flying Krock (GB).png|In ''Donkey Kong Land 2'' | |||
The Flying Krock Interior DKC2 GBA.png|''Donkey Kong Country 2'' (Game Boy Advance) interior | |||
DKC2GBA Flying Krock cutscene.png|Game Boy Advance cutscene sprite | |||
</gallery> | |||
== | ==Music== | ||
{{media table | |||
|file1=DKC2 SNES The Flying Krock.oga | |||
|title1=The Flying Krock | |||
|description1=SNES version | |||
|file2=The_Flying_Krock_(GBA).oga | |||
|title2=Krockship | |||
|description2=GBA version | |||
}} | |||
==Names in | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Jap=空とぶせんかん「デビルクルール」 | |||
|JapR=Soratobu Senkan "Debiru Kurūru" | |||
|JapM=Flying Battleship “Devil K. Rool” | |||
|Spa=Krock Volador | |Spa=Krock Volador | ||
|SpaM= | |SpaM=Flying Krock | ||
| | |Fre=Le Croco Volant | ||
| | |FreM=The Flying Croco | ||
|Ger=Fliegendes Krokodil | |||
|GerM=Flying Crocodile | |||
|Ita=Il Krock Volante | |||
|ItaM=The Flying Krock | |||
}} | }} | ||
==Trivia== | |||
*In ''[[Donkey Kong 64]]'', K. Rool had a [[Kremling craft]] that resembles a smaller version of The Flying Krock. Two other airships called the [[K. Kruizer III]] and the [[King Kruizer IV]] appear in ''[[DK: King of Swing]]'' and ''[[DK: Jungle Climber]]'', respectively. | |||
*[[Media:Crocodile Isle Concept.jpg|A preliminary sketch of Crocodile Isle]] depicts the Flying Krock as a simple blimp in the shape of a cartoonish crocodilian head. It also refers to it as being a sky-themed world, suggesting it was planned to feature more levels. | |||
{{DKC2}} | {{DKC2}} | ||
{{DKL2}} | {{DKL2}} | ||
[[Category:Crocodile Isle]] | [[Category:Crocodile Isle]] | ||
[[Category:Aircraft]] | [[Category:Aircraft]] | ||
[[Category: | [[Category:Airship areas]] | ||
[[Category: | [[Category:Sky areas]] | ||
[[Category:Donkey Kong Country 2: Diddy's Kong Quest worlds]] | |||
[[Category:Donkey Kong Land 2 worlds]] |
Latest revision as of 18:30, December 17, 2024
It has been suggested that Kremling craft be merged into this page. (discuss) |
The Flying Krock | |
---|---|
Map in Donkey Kong Country 2: Diddy's Kong Quest Map in the Game Boy Advance version | |
Game | Donkey Kong Country 2: Diddy's Kong Quest Donkey Kong Land 2 |
Level(s) | 1 |
<< List of worlds >> |
- “Good work, but we have to get off this rust bucket before it crashes.”
- —Cranky Kong, Donkey Kong Country 2 (Game Boy Advance)
The Flying Krock (referred to as the Krockship in the GBA version's Sound Player) is the final world in both Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, not including the Lost World. It is an enormous, crocodile-shaped quadcopter where Kaptain K. Rool holds Donkey Kong as a hostage, after completing Stronghold Showdown, when Donkey Kong is pulled up from there and into The Flying Krock. From the Crocodile Isle map, a ladder drops from the airship, and Kaptain K. Rool is seen climbing up into The Flying Krock.
In the Game Boy Advance version, each pair of blades is replaced by a turbine. The Flying Krock also appears in the opening cutscene, where Kaptain K. Rool and the Kremling Krew take Donkey Kong after kidnapping him. Because of this, Donkey Kong is in The Flying Krock for the duration of the adventure, and he no longer appears in Stronghold Showdown. Additionally, the Flying Krock itself is directly above K. Rool's Keep, rather than in front of it, and the ladder goes straight up. The Kong Kollege is now on the top tower of the Keep, instead of inside the bramble patch, like Funky's Flights II. In the ending, after finishing The Flying Krock, a cutscene shows the ship crashing, but all the Kongs manage to escape on time.
Levels[edit]
In both Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, The Flying Krock has only one level and a boss level, making the shortest in both games, and completing the first level unlocks the world's Kong Kollege, Funky's Flights II, or the final battle against Kaptain K. Rool:
Donkey Kong Country 2: Diddy's Kong Quest[edit]
Screech's Sprint
The first and only level, Screech's Sprint takes place within a series of brambles, which Diddy and Dixie must navigate through for the first half, and for the second part, they must transform into Squawks and race Kaptain K. Rool's pet parrot, Screech.Boss level: K. Rool Duel
The boss level, K. Rool Duel involves a boss fight against Kaptain K. Rool.
Donkey Kong Land 2[edit]
Screech's Sprint
The first and only level, Screech's Sprint takes place in a bramble-infested area, which Diddy and Dixie have to navigate through for the first part, and for the second part involves transforming into Squawks to race against Screech.Boss level: K. Rool Duel
The boss level, K. Rool Duel involves a boss fight against Kaptain K. Rool, with the background depicting a castle-like environment.
Gallery[edit]
Music[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 空とぶせんかん「デビルクルール」[?] Soratobu Senkan "Debiru Kurūru" |
Flying Battleship “Devil K. Rool” | |
French | Le Croco Volant[?] | The Flying Croco | |
German | Fliegendes Krokodil[?] | Flying Crocodile | |
Italian | Il Krock Volante[?] | The Flying Krock | |
Spanish | Krock Volador[?] | Flying Krock |
Trivia[edit]
- In Donkey Kong 64, K. Rool had a Kremling craft that resembles a smaller version of The Flying Krock. Two other airships called the K. Kruizer III and the King Kruizer IV appear in DK: King of Swing and DK: Jungle Climber, respectively.
- A preliminary sketch of Crocodile Isle depicts the Flying Krock as a simple blimp in the shape of a cartoonish crocodilian head. It also refers to it as being a sky-themed world, suggesting it was planned to feature more levels.