Impossible Pack: Difference between revisions

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{{Coinpackbox
{{NSMB2 pack infobox
|image=[[File:NSMB2coinrushicon6.png]]
|image=[[File:NSMB2coinrushicon6.png]]
|released={{releasedate|USA|December 20, 2012|Japan|December 21, 2012|Europe|December 20, 2012|Australia|December 21, 2012}}
|release={{flag list|USA|December 20, 2012|Europe|December 20, 2012|Japan|December 21, 2012|Australia|December 21, 2012|South Korea|January 9, 2013|HK|June 28, 2013<ref>{{cite|language=zh-hant|url=www.nintendo.com.hk/3ds/eshop/downloadtable.html|title=能夠下載的軟體|publisher=Nintendo of HK|accessdate=June 30, 2024}}</ref>}}
|diff=DANGER!
|difficulty=DANGER!
|target=100 coins
|target=100 coins
|description=
|description=''This pack is for pro players only!''
}}
}}
The '''Impossible Pack''' is the tenth and final downloadable course pack for the [[Coin Rush]] mode of ''[[New Super Mario Bros. 2]]'', released along with the [[Mystery Adventures Pack]] on December 20, 2012. The difficulty rating is labeled "DANGER!". The courses are centered around high amounts of near-impossible challenge. In a twist, there are no coins in any of the courses in this pack; players instead earn coins based upon the time remaining at the end of each stage, hence the 100 coin target. The courses also contain no power-ups. Before the pipe leading to the end of the level, there are several [[Fire Bro.|Fire Bros.]] standing on platforms with spikes.
The '''Impossible Pack''' is the tenth and final downloadable course pack for the [[Coin Rush]] mode of ''[[New Super Mario Bros. 2]]'', released along with the [[Mystery Adventures Pack]] on December 20, 2012. The difficulty rating is labeled "DANGER!" (the official website lists the difficulty as five stars) and the icon depicts [[Dry Bowser]]'s emblem on a red and black-striped background. The courses are centered around challenging the player, even more so than the [[Nerve-Wrack Pack]]. Unlike any other courses in the game, there are no coins in any of the courses in this pack, and [[Star Coin]]s are absent as well; players can only earn coins based upon the time remaining at the end of each stage, hence the 100 coin target. The courses also contain no power-ups; if the player has the [[Gold Flower]] in their inventory at the start, they cannot use it at any point. Additionally, at the beginning of each stage is a green [[+ Clock]] barred by several blocks, which only disappear when not playing as [[White Raccoon Mario]].


==Course 1==
==Levels==
{{Levelbox
{{content description
|title=Course 1
|name1=[[First Course (Impossible Pack)|First Course]]
|image=[[File:ImPack1.png|250px]]
|image1=[[File:NSMB2 Impossible Pack Level 1.png|200px]]
|code=
|description1=A beach level with an underwater section, followed by a sky section, which both feature various enemies that must be avoided.
|world=[[Coin Rush#Downloadable Content|Impossible Pack]]
|name2=[[Second Course (Impossible Pack)|Second Course]]
|game=''[[New Super Mario Bros. 2]]''
|image2=[[File:NSMB2 Impossible Pack Level 2.png|200px]]
|limit=N/A
|description2=An outside tower level in a mountain area at sunset with many [[Fire Bar]]s and rotating platforms.
|coinlimit=
|name3=[[Third Course (Impossible Pack)|Third Course]]
|notes=
|image3=[[File:NSMB2 Impossible Pack Level 3.png|200px]]
|beforealt=
|description3=A castle level with rising and falling [[Poison (obstacle)|poison]].
|before=
|after=
|secret=
}}
}}
The first portion of the course is a beach-themed area. The course begins with an underwater segment with several [[Spiny Cheep-Cheep]]s and a [[Porcu-Puffer]]. Afterward, there are two whirlpools with a [[Cheep-Chomp]].


Through the pipe at the end is a sky level. The player traverses by standing on a rotating platform, that moves depending on where Mario is positioned. Crobers attempt to attack him. After the [[Midway Flag]], there are pipes which drop [[Bob-omb]]s onto the platform. After this is a pair of [[Lakitu]]s which rapidly drop [[Spiny|Spinies]]. The pipe leading to the next area is a distance away from where the platform stops.
==Profiles==
 
===''New Super Mario Bros. 2''===
The next section is another beach area, with several [[Hammer Bro.|Hammer Bros.]] and a pair of [[Chain Chomp]]s before the [[Flagpole]].
{{multilang profile
 
|type=website
===Star Coins===
|EngA=<nowiki/>
*'''Star Coin 1:'''
*''The highest difficulty ever in Mario history! This course pack is exclusively for expert Mario game fans. You can only get coins based on your time.
*'''Star Coin 2:'''
*''There are no coins, no power-up items, and no stock items. EXTREMELY difficult!
*'''Star Coin 3:'''
 
===Enemies===
*[[Porcu-Puffer]]
*[[Spiny Cheep-Cheep]]s
*[[Cheep-Chomp]]
*[[Lakitu]]s
*[[Spiny|Spinies]]
*[[Crowber]]s
*[[Bob-omb]]s
*[[Hammer Bro.|Hammer Bros.]]
*[[Chain Chomp]]s
 
==Course 2==
{{Construction}}
{{Levelbox
|title=Course 2
|image=[[File:ImPack2.png|250px]]
|code=
|world=[[Coin Rush#Downloadable Content|Impossible Pack]]
|game=''[[New Super Mario Bros. 2]]''
|limit=N/A
|coinlimit=
|notes=
|beforealt=
|before=
|after=
|secret=
}}
}}
The second course is a castle-themed level, with several [[Firebar]]s.
===Star Coins===
*'''Star Coin 1:'''
*'''Star Coin 2:'''
*'''Star Coin 3:'''
===Enemies===
*[[Fire Chomp]]
*[[Spike Top]]s
<br clear=all>


==Course 3==
==Names in other languages==
{{Levelbox
{{Foreign names
|title=Course 3
|Jpn=じごくのてつじんレースパック
|image=[[File:ImPack3.png|250px]]
|JpnR=Jigoku no tetsujin rēsu pakku
|code=
|JpnM=Iron Man Race of Hell Pack
|world=[[Coin Rush#Downloadable Content|Impossible Pack]]
|FreE=Crise de nerfs
|game=''[[New Super Mario Bros. 2]]''
|FreEM=Nerve crisis
|limit=N/A
|Ger=Hals- & Beinbruch
|coinlimit=
|GerM=Neck & Leg Fracture ("break a leg")
|notes=
|Ita=SovruMario
|beforealt=
|ItaM=SuperMario; from ''sovraumano'' ("superhuman effort") and "Mario"
|before=
|PorE=Prova de Fogo
|after=
|PorEM=Fireproof
|secret=
|SpaE=Peligro implacable
|SpaEM=Relentless danger
|Kor=지옥의 철인 경기 패키지
|KorR=Jiok-ui Cheorin Gyeonggi Paekiji
|KorM='Ironman Race of Hell' Package
}}
}}
The third level is another castle-themed area, with [[Poisoned Water]] below that raises and lowers every so often. The course begins with an area consisting of several [[Jump Block]]s and [[Rocket Engine]]s. This is followed by more Jump Blocks with [[Grinder (obstacle)|Grinders]] and several [[Dry Bones]] on some of the blocks. After the Midway Flag is a conveyer belt, moving opposite the player, with a pair of Rocket Engines and some Dry Bones. Another conveyer follows this, with a [[Big Bone Piranha Plant]] on it.


===Star Coins===
==References==
*'''Star Coin 1:'''
<references/>
*'''Star Coin 2:'''
*'''Star Coin 3:'''


===Enemies===
{{NSMB2}}
*[[Dry Bones]]
[[Category:New Super Mario Bros. 2 worlds]]
*[[Big Bone Piranha Plant]]
[[Category:Downloadable expansion packs]]
*[[Fire Bro.|Fire Bros.]]
<br clear=all>
{{NSMB2 Levels}}
[[Category:New Super Mario Bros. 2 Levels]]

Latest revision as of 10:52, January 7, 2025

New Super Mario Bros. 2
Coin Rush pack
Impossible Pack
NSMB2coinrushicon6.png
Release date USA December 20, 2012[?]
Europe December 20, 2012[?]
Japan December 21, 2012[?]
Australia December 21, 2012[?]
South Korea January 9, 2013[?]
HK June 28, 2013[1]
Difficulty DANGER!
Target 100 coins
Description This pack is for pro players only!

The Impossible Pack is the tenth and final downloadable course pack for the Coin Rush mode of New Super Mario Bros. 2, released along with the Mystery Adventures Pack on December 20, 2012. The difficulty rating is labeled "DANGER!" (the official website lists the difficulty as five stars) and the icon depicts Dry Bowser's emblem on a red and black-striped background. The courses are centered around challenging the player, even more so than the Nerve-Wrack Pack. Unlike any other courses in the game, there are no coins in any of the courses in this pack, and Star Coins are absent as well; players can only earn coins based upon the time remaining at the end of each stage, hence the 100 coin target. The courses also contain no power-ups; if the player has the Gold Flower in their inventory at the start, they cannot use it at any point. Additionally, at the beginning of each stage is a green + Clock barred by several blocks, which only disappear when not playing as White Raccoon Mario.

Levels[edit]

Image Name Description

NSMB2 Impossible Pack Level 1.png First Course A beach level with an underwater section, followed by a sky section, which both feature various enemies that must be avoided.
NSMB2 Impossible Pack Level 2.png Second Course An outside tower level in a mountain area at sunset with many Fire Bars and rotating platforms.
NSMB2 Impossible Pack Level 3.png Third Course A castle level with rising and falling poison.

Profiles[edit]

New Super Mario Bros. 2[edit]

  • Website description:
    • English (American):
  • The highest difficulty ever in Mario history! This course pack is exclusively for expert Mario game fans. You can only get coins based on your time.
  • There are no coins, no power-up items, and no stock items. EXTREMELY difficult!

Names in other languages[edit]

Language Name Meaning Notes
Japanese じごくのてつじんレースパック[?]
Jigoku no tetsujin rēsu pakku
Iron Man Race of Hell Pack
French (NOE) Crise de nerfs[?] Nerve crisis
German Hals- & Beinbruch[?] Neck & Leg Fracture ("break a leg")
Italian SovruMario[?] SuperMario; from sovraumano ("superhuman effort") and "Mario"
Korean 지옥의 철인 경기 패키지[?]
Jiok-ui Cheorin Gyeonggi Paekiji
'Ironman Race of Hell' Package
Portuguese (NOE) Prova de Fogo[?] Fireproof
Spanish (NOE) Peligro implacable[?] Relentless danger

References[edit]

  1. ^ 能夠下載的軟體. Nintendo of HK (Traditional Chinese). Retrieved June 30, 2024.