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{{location-infobox
{{about|the location|the theme associated with the location|[[Ricco Harbor (theme)]]}}
|image=RHarbor.png
{{location infobox
|width=250px
|image=[[File:SMS Ricco Harbor Overview.png|250px]]
|greaterloc=[[Isle Delfino]]
|greater_location=[[Isle Delfino]]
|inhabitants=[[Blooper]]s, [[Bubba]]s, schools of fish, [[Klamber]]s, [[Pianta]]s, [[Wind Duppy|Wind Duppies]]
|inhabitants=[[Blooper]]s, [[Blooper Racer]]s, [[Cheep Cheep|Cheep-Cheep]]s, [[Klamber]]s, [[Pianta]]s, [[Wind Spirit]]s
|first_appearance=''[[Super Mario Sunshine]]
|first_appearance=''[[Super Mario Sunshine]]'' ([[List of games by date#2002|2002]])
|latest_appearance=''[[Mario Power Tennis]]
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
}}
}}
'''Ricco Harbor''' is a trading port in [[Isle Delfino]] in the game ''[[Super Mario Sunshine]]''. [[Mario]] can access Ricco Harbor after he has three [[Shine Sprite]]s and defeats the [[Polluted Piranha Plant]] that devoured the boat house. A hidden stage is located in this level at the top of [[Ricco Tower]], which can be reached by the surrounding scaffolding.
{{quote|Well, this place just gets more and more lively every day!!|Pianta|Super Mario Sunshine}}
'''Ricco Harbor''' is a trading port in [[Isle Delfino]] in the game ''[[Super Mario Sunshine]]''. [[Mario]] can access Ricco Harbor after he has three [[Shine Sprite]]s and defeats the [[Proto Piranha]] that devoured the [[Boathouse]]. Its name "Ricco" is Italian for "rich", so the name translates to "Rich Harbor". Ricco Harbor ("Rich Harbor") can also be a play on "{{wp|Puerto Rico}}", which, in Spanish, means "Rich Port"; or a play on "{{wp|Costa Rica}}", which, in Spanish, similarly means "Rich Coast". Both are located in or along the Caribbean, are popular tourist destinations, and are major hubs for maritime trade in real life.


The area is located on the part of Isle Delfino that looks like a fin, west of [[Delfino Plaza]]. The harbor has a large port built into the cliff face, where there are several buildings and construction equipment. At the end is a marketplace, where a fish market opens after Episode six. In the water are several large ships, as well as various yachts and personal vessels that change their positions depending on the selected Episode.
In ''[[Mario Power Tennis]]'', [[Gooper Blooper Court]] and the minigame [[Gooper Blooper Volley]] are set in Ricco Harbor. Ricco Harbor makes a cameo in the background of the [[Delfino Plaza (stage)|Delfino Plaza stage]] in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. Ricco Harbor is referenced in ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'' by the character [[nookipedia:Gulliver|Gulliver]].<ref>"''I haven't met someone so willing to help a total stranger since the residents of Ricco Harbor!''" Gulliver, ''Animal Crossing: New Leaf''.</ref>


In Episode seven, a single [[Pianta]] can be seen swimming with a duck ring and until Episode eight, more people join in. Over the water is a vast network of catwalks and platforms for unloading and repairing. There is also a warehouse with some wooden crates behind the level access point, as well as boats with defeated [[Blooper]]s inside. Mario meets [[Gooper Blooper]] for the first time in this level and ultimately encounters it twice: once in the vacant marketplace and again on the helicopter landing pad. The landing pad is where [[Hero]] leaves at the end episode also.
==Layout==
[[File:RiccoHarbor.png|thumb|Distant view of Ricco Harbor]]
The player starts in a small port area with some storage sheds. One of the [[Manhole]] entrances is in this area as is a box with a [[Turbo Nozzle]]. During Episodes [[Blooper Surfing Safari|2]] and [[Red Coins on the Water|6]], there is a pier to the right where the [[Big Daddy of Blooper-surfing]] lets Mario use his [[Blooper Racer]]s. Around the port are two large boats the player can use to reach other areas of the level.


The place also features a Pianta, who will throw Mario various distances depending on the selected episode; as episodes progress, he'll throw Mario further than he did in the last episode. That Pianta also has a younger brother who'll do the same thing to Mario, starting in episode 5, all the way up to episode 8.
The boat directly ahead of the player's starting position leads to the large port. The boat itself has a fenced off deck that holds a few [[Gooble]]s. The player can take one of two ways to reach the port: By simply jumping of the left side of the ship, the player lands in a lower area with many crates and the large Ricco Tower. By using a Manhole here, the player can reach the upper ledge and into the port. Another way is to use a swinging grate platform off the right of the ship. The grate brings the player to two other platforms with an arrow on them, pointing toward the helipad ahead. During [[Gooper Blooper Breaks Out|Episode 1]] and [[Blooper Surfing Safari|Episode 2]], a large chain-link box maze is available to help the player across the platforms. This is replaced by a large yellow bottle shaped cage from [[The Caged Shine Sprite|Episode 3]] on. After the arrow platforms is another swinging platform that leads to a [[chuckster]]. The distance of the throw depends on the episode number, with later episodes having the Pianta throw Mario farther. To the left of this platform is a submerged submarine, which the player can surface by spraying the wheel above them. Crossing the submarine leads to a rising platform the player can use to reach the port.<br>


In ''[[Mario Power Tennis (Nintendo GameCube)|Mario Power Tennis]]'', Ricco Harbor is a court which has a gimmicky serve and receiving zones.
The large port has several buildings along the hillside, though Mario cannot enter any of them. During certain episodes, [[Blooper]]s can be found sliding across the ground. Near the houses is a large [[fruit]]-dispensing machine; by [[Ground Pound]]ing the large buttons on top, a random fruit drops out. Beyond the fruit machine is a plaza where [[Gooper Blooper]] is fought during the first episode or a large market with a [[Yoshi's Egg|Yoshi egg]] is found during later episodes. To the right of the plaza is a tall helipad the player can reach by using the [[Rocket Nozzle]] found underneath it.


Ricco Harbor shares the musical theme of [[Gelato Beach]], [[Delfino Plaza]], and [[Bianco Hills]], but in a jazz style, with prominent saxophone and electric guitar instrumentation. It was written by Koji Kondo.
The boat to the right of the player's staring position leads to a large obstacle course-like group of beams and platforms positioned over the level. The only time the player really needs to climb these platforms is during Episode 3: [[The Caged Shine Sprite]]. The platforms are made up of [[Chain-Link|metal screen]]s the player can climb, which contain panels to flip around using {{button|GCN|B}}, large cranes that carry the player across gaps, moving platforms, and trampolines.


The level's theme song is an unlockable element in ''[[Super Smash Bros. Brawl]]''.
In Episodes 1-5, there is a layer of black [[Goop#Slimy water|Goop]] over the water that will damage Mario if he makes contact with it. The goop cannot be cleaned off, but the player can dive underneath it without contacting it. The location of the goop changes each episode and appears in areas near where the Shine in that episode appears. In Episodes 6-8, the goop disappears and Mario can explore the waters of the harbor freely. The black goop appears in the following locations:
*Just below the plaza in Episode 1
*In front of the tunnel leading into the racecourse in Episode 2
*Below the bottle shaped cage in Episode 3
*By Ricco Tower in Episode 4
*Below the helipad in Episode 5


==Episodes==
The array of ships in Ricco Harbor changes as the episodes go by. The ships range from small motor boats to {{wp|Handysize}} ships and a Submarine. The number of ships changes from only three in Episode 1 to over a dozen in Episode 6. However, four ships always are in port:
===Episode 1: Gooper Blooper Breaks Out===
[[Image:Gooper_Blooper_Breaks_Out.PNG|thumb|]]
The first Episode of this level sets in with a pan shot over the harbor and then focuses on a staple of metal crates at the marketplace. A thick black substance can be seen leaking out of the staple and a white tentacle is idling in front of the crates. Mario has to reach the marketplace first, which is located in the city district of Ricco Harbor. On the way, the player visits a cargo ship covered in goop and also gets a view of Ricco Tower which is also surrounded with the same goop. Mario can wash away the substance and reveal hidden signs which give him [[Blue Coin]]s when sprayed with water. Mario then finds the city district surrounded by polluted water, which is caused by the substance that oozes from the crate staple, flowing into the ocean. The player should jump on the white tentacle and pull it away from the staple, until it rips off. Gooper Blooper will then emerge from the staple and a boss battle begins.


During the battle, Gooper Blooper tries to flatten Mario with his tentacles. Mario has to pull on his snout which is sealed by a cork in order to clear the first half of the battle. However, if the player tries this right from the start, the Blooper will counter-attack with one of his four tentacles, causing Mario to lose his grasp. Therefore the player first has to defeat some of the tentacles by separating them from the Blooper's body. Mario can do this by jumping on the tentacles, flattening them, and then pulling on them until they rip off. Spraying water in the Bloopers face will cause him to attack with all tentacles at once, and the player can make use of that to time their attacks. If Gooper Blooper is down to one or two tentacles, the player can try to pull on his snout, or they can just cut off all the tentacles to be safe. After that, the snout slaps back into Gooper Blooper's face, leading to the second phase of the battle. The second phase plays just as the first one, with the exception that Gooper Blooper's snout is no longer sealed and a ring of black goop surrounds him. After connecting another attack, the creature rockets into the air and Mario is rewarded with a [[Shine Sprite]].
*A Handysize container ship directly in front of the starting point. It is red and black, and appears to be under repair, as there is caging around it that resembles a dry dock.  
*Another Handysize ship, it is located to the right of the starting point. This ship appears to be a bulk carrier, because it has its own crane, and it has several steel beams and pipes as its cargo. It is blue and white.
*A very small yellow submarine that is anchored in the middle of the port. This submarine is totally submerged in the first level, and the player can earn a [[Blue Coin|blue coin]] for raising it completely.
*A small size cruise ship type of recreational Yacht between in the middle of entrance to the port.


===Episode 2: Blooper Surfing Safari===
==Episodes==
[[Image:Blooper_Surfing_Safari.PNG|left|thumb|]]
{{Sunshine episodes table|sortable=yes
The introduction scene for the second Episode of this level shows a shot of a wooden platform with three colored Bloopers on top and then cuts to a tunnel leading to an area under the city district, with black slime oozing out. The player has to turn back from the level access point and move over the log bridge next to some wooden crates. On the floating platform Mario will meet [[Big Daddy]] who lends him one of his Bloopers. The Player should use it to navigate to the source of the pollution and enter the tunnel.  
|image1=[[File:Gooper Blooper Breaks Out.png|200px]]
|episode1=[[Gooper Blooper Breaks Out]]
|summary1=This episode's objective is to defeat [[Gooper Blooper]] at the port.
|image2=[[File:Blooper Surfing Safari.png|200px]]
|episode2=[[Blooper Surfing Safari]]
|summary2=This episode's objective is to ride the [[Blooper Racer]]s in a timed race.
|image3=[[File:Caged Shine Sprite.png|200px]]
|episode3={{sort|Caged Shine Sprite, The|[[The Caged Shine Sprite]]}}
|summary3=This episode's objective is to get to the [[Shine Sprite]] trapped in a cage above Ricco Harbor.
|image4=[[File:RiccoTowersecret.png|200px]]
|episode4={{sort|Secret of Ricco Tower, The|[[The Secret of Ricco Tower]]}}
|summary4=This episode's objective is to enter Ricco Tower and complete its secret course.
|image5=[[File:Gooper Blooper Returns.png|200px]]
|episode5=[[Gooper Blooper Returns]]
|summary5=This episode's objective is to defeat Gooper Blooper in a rematch at the helipad.
|image6=[[File:Red Coins On The Water.png|200px]]
|episode6=[[Red Coins on the Water]]
|summary6=This episode's objective is to collect the eight [[Red Coin|red coin]]s above the water using the Blooper Racers.
|image7=[[File:Shadow Mario Revisited.png|200px]]
|episode7=[[Shadow Mario Revisited]]
|summary7=This episode's objective is to defeat [[Shadow Mario]] as he runs around Ricco Harbor.
|image8=[[File:SMS Purple Yoshi Platform.png|200px]]
|episode8=[[Yoshi's Fruit Adventure]]
|summary8=This episode's objective is to use [[Yoshi]] to cross several platforms and collect the Shine Sprite.
|image9=[[File:Red Coins in Ricco Tower.png|200px]]
|episode9=[[Red Coins in Ricco Tower]]
|summary9=This episode's objective is to collect the red coins in the Ricco Tower secret course.
|image10=[[File:Blooper Surfing Sequel.png|200px]]
|episode10=[[Blooper-Surfing Sequel]]
|summary10=This episode's objective is to race [[Big Daddy of Blooper-surfing|Big Daddy]]'s Blooper Racer track again with a faster time.
}}


Under the city, [[Mario]] will find Big Daddy again, along with a giant Blooper race course. The Player has to race along the track, watching out for obstacles like floating orange blocks, red spikes pointing out of the water, or yellow colored boards which rotate and block Mario's way. If Mario leaves the water, his Blooper will significantly slow down, and any contact with a wall or an obstacle causes him to use an [[Extra Life]].
==Enemies==
<gallery>
SMS Blooper Artwork.png|[[Blooper]]s
Cheep Cheep Sunshine Art.png|[[Cheep Cheep|Cheep-Cheep]]s
JumpingBlooper.png|[[Bloopad]]s
SMS ScuttleBug.jpg|[[Klamber]]s
SMS Wind Spirit.png|[[Wind Spirit]]s
Gooper Blooper SMS.png|[[Gooper Blooper]] (Boss of [[Gooper Blooper Breaks Out|Episode 1]] and [[Gooper Blooper Returns|Episode 5]])
Shadow Mario Artwork Super Mario Sunshine.png|[[Shadow Mario]] (Boss of [[Shadow Mario Revisited|Episode 7]])
</gallery>


Mario can actually receive two Shine Sprites in this episode; the first is earned by doing one lap in under 45 seconds, while the other is earned by doing one lap in under 40 seconds. If Mario fails to accomplish those tasks, he'll find himself back at [[Delfino Plaza]]. Strangely, he doesn't lose a life when that happens.
==Items==
===[[Blue Coin]]s===
{{Sunshine Blue Coins table
|image1=[[File:SMS RiccoHarbor BlueCoin 1.png|150px]]
|image2=[[File:SMS RiccoHarbor BlueCoin 2.png|150px]]
|image3=[[File:SMS RiccoHarbor BlueCoin 3.png|150px]]
|image4=[[File:SMS RiccoHarbor BlueCoin 4.png|150px]]
|image5=[[File:SMS RiccoHarbor BlueCoin 5.png|150px]]
|image6=[[File:SMS RiccoHarbor BlueCoin 6.png|150px]]
|image7=[[File:SMS RiccoHarbor BlueCoin 7.png|150px]]
|image8=[[File:SMS RiccoHarbor BlueCoin 8.png|150px]]
|image9=[[File:SMS RiccoHarbor BlueCoin 9.png|150px]]
|image10=[[File:SMS RiccoHarbor BlueCoin 10.png|150px]]
|image11=[[File:SMS RiccoHarbor BlueCoin 11.png|150px]]
|image12=[[File:SMS RiccoHarbor BlueCoin 12.png|150px]]
|image13=[[File:SMS RiccoHarbor BlueCoin 13.png|150px]]
|image14=[[File:SMS RiccoHarbor BlueCoin 14.png|150px]]
|image15=[[File:Blue Coin SMS screenshot.png|150px]]
|image16=[[File:SMS RiccoHarbor BlueCoin 16.png|150px]]
|image17=[[File:SMS RiccoHarbor BlueCoin 17.png|150px]]
|image18=[[File:SMS RiccoHarbor BlueCoin 18.png|150px]]
|image19=[[File:SMS RiccoHarbor BlueCoin 19.png|150px]]
|image20=[[File:SMS RiccoHarbor BlueCoin 20.png|150px]]
|image21=[[File:SMS RiccoHarbor BlueCoin 21.png|150px]]
|image22=[[File:SMS RiccoHarbor BlueCoin 22.png|150px]]
|image23=[[File:SMS RiccoHarbor BlueCoin 23.png|150px]]
|image24=[[File:SMS RiccoHarbor BlueCoin 24.png|150px]]
|image25=[[File:SMS RiccoHarbor BlueCoin 25.png|150px]]
|image26=[[File:SMS RiccoHarbor BlueCoin 26.png|150px]]
|image27=[[File:SMS RiccoHarbor BlueCoin 27.png|150px]]
|image28=[[File:SMS RiccoHarbor BlueCoin 28.png|150px]]
|image29=[[File:SMS RiccoHarbor BlueCoin 29.png|150px]]
|image30=[[File:SMS RiccoHarbor BlueCoin 30.png|150px]]
|episode1=Episode 1
|episode2=Episode 1
|episode4=Episode 1
|episode5=Episodes 2-8
|episode6=Episode 2
|episode9=Episodes 3-8
|episode10=Episodes 3-8
|episode13=Episode 8 (Yoshi required)
|episode17=Episodes 3-8
|episode24=Episodes 4-8
|episode26=Episodes 3-8
|episode29=Episodes 6-8
|location1=Obtained by spraying graffiti on the floor of the ship under Goop directly in front of the starting point.
|location2=Obtained by spraying graffiti on the ground near where Ricco Tower stands.
|location3=Obtained by spraying graffiti on the left side of the hull of the ship.
|location4=Obtained by completely raising the yellow submarine in the water by spraying the fan above it.
|location5=Floating above the water at the edge of the Harbor. This blue coin can be obtained by jumping while riding a Blooper Racer  or [[F.L.U.D.D.#Turbo Nozzle|Turbo Nozzle]] or by using the [[F.L.U.D.D.#Rocket Nozzle|Rocket Nozzle]].
|location6=Floating slightly above the water on the way to the secret surfing course.
|location7=Obtained by spraying graffiti on the rooftop of a warehouse located behind the starting point.
|location8=Obtained by spraying graffiti on the wall of the warehouse.
|location9=Obtained by defeating the [[Klamber]] located on the wall of the ship in front of the starting point.
|location10=Obtained by defeating the Klamber located on the ceiling of the cage in the ship in front of the starting point.
|location11=On a narrow platform next to Ricco Tower.
|location12=Floating above a fountain in the town area of Ricco Harbor.
|location13=Use [[Yoshi]] to eat a swarm of blue butterflies in the center of town.
|location14=Obtained by spraying graffiti located on the front of a green house in the town area.
|location15=On a dead-end platform of the part of the catwalk located above the town area.
|location16=On a dead-end platform of the part of the catwalk located to the right of the ship at the starting point.
|location17=Defeat a single Klamber located on the wall next to Ricco Tower. This can be done by eating the Klamber with Yoshi, or by spraying the Klamber with water and sliding down the wall through it from above while it is disabled.
|location18=Obtained by spraying graffiti on the rooftop of a house in the town area.
|location19=Hidden inside a crate to the left of Ricco Tower.
|location20=Hidden underwater, under a red platform above the water.
|location21=Spray the corresponding X Graffiti on Ricco Tower and on a house in the town area.
|location22=Same as the 21st Blue Coin.
|location23=Obtained by spraying a hidden blue marking on the wall next to Ricco Tower.
|location24=Obtained by defeating the single Blooper inside the large yellow cage.
|location25=On a wall off the edge of the low part of the catwalk.
|location26=Floating high above the top of Ricco Tower, this Blue Coin is only reachable using the [[Rocket Nozzle]].
|location27=Obtained by spraying graffiti in the wall on a ledge on the other side of the blue platforms. The blue platforms are the ones that must be traversed during the main mission of Episode 8.
|location28=Obtained by spraying graffiti on a blue platform floating high above the water.
|location29=Obtained by spraying water/Yoshi Juice between two baskets of fish in the center area of the town.
|location30=On top of a moving crane to the right of the ship.
}}


===Episode 3: The Caged Shine Sprite===
===Fruits===
[[Image:Ricco harbor caged.jpg|thumb|]]
Besides the two [[coconut]]s on a tree to the very east, all fruit is contained in a fruit tank near the fish market. Mario just needs to [[Ground Pound]] one of the tank's switches to obtain one.
At the beginning of this episode, the introduction scene shows a view of the girder complex above the harbor and then spirals around the big, yellow-framed cage construction which gives this episode its name. Notable is also that the goop is completely gone and that [[Klamber]]s begin to appear all over the level from this episode on. Mario has to move over a ship with a crane that is docked right at the level access point. He then must reach the girder complex by using various cranes with platforms, and climbable girds with Klambers on them. Once he reaches the girder complex, he will get attacked by [[Wind Duppy|Wind Duppies]] and Bloopers which try to throw him off the girders and down into the water. By using special launchpads and probably [[F.L.U.D.D.]]'s Rocket Nozzle, Mario can access the big yellow-framed cage from above and collect the Shine Sprite on the inside.


===Episode 4: The Secret of Ricco Tower===
===Nozzles===
The introduction scene of this Episode shows a shot of [[Ricco Tower]] surrounded with black goop once again, and then cuts to a zoom-in of the opening in the tower's top. Mario has to move to the tower and climb on top of it. He can either do this with the Rocket Nozzle, or he can use [[Wall Jump]]s on the bearings around the building to reach the top. From there he can enter Ricco Tower.
[[Nozzle box]]es become available beginning in Episode 3. Ricco Harbor has more nozzle boxes than any other area on Isle Delfino.


Inside Ricco Tower is another secret level. [[Shadow Mario]] will show up at the beginning and steal F.L.U.D.D., so Mario has to clear the level solely with his acrobatic skills. The player has to guide Mario over giant rotating chunks of wood, paying close attention to their move pattern in order to avoid falling down into a [[Abyss|Botomless Pit]]. The wooden pieces change their shapes and sizes the further Mario proceeds through the level. At the end, a Shine Sprite awaits. If Mario re-enters this Episode after having cleared it once, he can take F.L.U.D.D. with him into the level and also participate in a [[Red Coin]] challenge.
*'''[[Hover Nozzle]]'''
**Behind Ricco Tower.
**On one of the easternmost girders in the vast construction zone.
**In the marketplace.
*'''[[Rocket Nozzle]]'''
**On a red steel platform in the southeastern area of the massive construction zone.
**On another red steel platform in the southwestern area of the massive construction zone, just above one of the Turbo Nozzles.
**Directly underneath the helipad.
**On the rooftop of a house near the marketplace.
*'''[[Turbo Nozzle]]'''
**At the very beginning of the harbor, near the [[sunglasses vendor]].
**Inside the red & black Handysize ship. Only available in Episodes 7 and 8.
**On the roof of the westernmost house.
**On one of the southwestern girders in the vast construction zone.


An almost-exact replica of the secret level is found in ''[[Super Mario Galaxy 2]]'', as the [[Twisty Trials Galaxy]].
===[[1-Up Mushroom]]s===
*'''Ricco Harbor:'''
**Inside a crate in a corner of walls to the right of Ricco Tower.
**Appears to the left of the stairs at the starting point after talking to all three duck-ring Piantas that ride around the first ship. Only available in Episode 8.
**Obtained by eating a group of green butterflies near the town's fish market with Yoshi. Only available in Episode 8.
*'''The Secret of Ricco Tower:'''
**In the air between two blue walls after the first series of spinning block platforms. Can be reached by wall-jumping or using F.L.U.D.D.
**Above the center of the third spinning block platform after the yellow platform with 4 nails inside of it.


===Episode 5: Gooper Blooper Returns===
==Profiles==
[[Image:Gooper Blooper Returns.PNG|thumb|]]
[[File:SMS GB Riccoharbor.png|thumb|[[Isle Delfino]] [[Guide Book]] information for Ricco Harbor.]]
The scene that plays after accessing the level shows a shot rotating around the helipad with Gooper Blooper on top. The area below the helipad is once again polluted with black goop and some [[Pianta]]s can be seen infuriatingly yelling into the creature's direction. Mario can try to use the Rocket Nozzle to reach the helipad, but he can also talk to a Pianta on one of the metal platforms that were passed during Episode three. The Pianta will throw Mario onto the helipad and right into a battle with Gooper Blooper.
*'''[[Guide Book]]:''' ''Isle Delfino's port city is home to boats of all sizes and a thriving tourist trade. The fish market has the freshest seafood for miles around.''


The battle against Gooper Blooper in this Episode plays exactly like the fight in the first Episode, but the Blooper sports also a new technique, which consists of rapidly moving his tentacles over the place like a giant rotor blade. The attack can be avoided by jumping over the tentacles. The battle then continues normally. The player has to cut off the Blooper's tentacles, pull on his snout, avoid the ring of black goop around the enemy and pull on the snout again. After defeating the Gooper Blooper for another time, Mario will receive his next Shine Sprite.
==Music==
{{Main|Isle Delfino (theme)}}
The "Ricco Harbor" theme is an arrangement of the "[[Isle Delfino]]" theme in the key of {{wp|C major}}, similar to the themes of [[Gelato Beach]] and [[Bianco Hills]]. However, this arrangement is in a {{wp|ska}} style, with prominent saxophone and electric guitar instrumentation. It was composed by [[Koji Kondo]].


===Episode 6: Red Coins on the Water===
"Ricco Harbor" returns as a playable track in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Wii U]]'', where it can be played on the [[Delfino Plaza (stage)|Delfino Plaza]] stage, and in ''[[Super Smash Bros. Ultimate]]'', where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''- and ''[[Super Mario (series)|Super Mario]]''-series stage.
[[Image:Red Coins On The Water.PNG|thumb|left]]
The sixth Episode sets in with another shot of the wooden platform that was shown in Episode two, until the view tilts over the harbor and its various sea vehicles. Big Daddy has now a big collection of Bloopers and once again he will lend one to Mario in this Episode. Before mounting a Blooper, the Player has to press the big red button on the wooden platform to make eight Red Coins appear all over the harbor's water. They then have to use one of the Bloopers to collect them all within the set time limit. While racing over the surface with high speed, the player has to watch out not to hit an obstacle like a ship while collecting the Coins. If Mario hits an object or runs out of time, he will lose an [[Extra Life]]. The Shine Sprite for collecting the set of Red Coins appears above Big Daddy's platform and has to be collected while riding on the Blooper. Because of this it is still possible to lose even after all the Coins are collected.
<br clear=all>


===Episode 7: Shadow Mario Revisited===
The theme is also featured on the ''[[Super Mario Sunshine Original Soundtrack]]'' in ''[[Super Mario 3D All-Stars]]''.
[[Image:Shadow Mario Revisited.PNG|thumb]]
This is the Shadow Mario Episode of Ricco Harbor, and completing it is necessary to open the gate to [[Corona Mountain]] where the [[Bowser|final boss]] lurks. The Episode begins with a shot of the ship with the crane, then tilts over to the cargo ship and zooms in on Shadow Mario who stands in front of the ship. Mario has to hunt down the enemy and spray him with water until he gives up. He first flees over the cargo ship and eventually climbs onto the girder complex above the harbor. The player has to watch not to fall off the path while pursuing Shadow Mario. After the enemy goes down, Mario will receive another Shine Sprite.
<br clear=all>


===Episode 8: Yoshi's Fruit Adventure===
{{media table
[[Image:YoshisFA.PNG|thumb|left]]
|file1=Ricco Harbor Theme Super Mario Sunshine.oga
The introduction scene begins with showing the two big fruit storages made of stone and then pans over to several metal platforms high above the water, with fish jumping between them. The pan shot then comes to a halt over a cage-like construct covered by a slimy [[Graffiti#Forcefield|Forcefield]] which has a Shine Sprite inside.
|title1=Ricco Harbor
|description1=The arrangement heard in ''Super Mario Sunshine''
|length1=0:30
}}


As the title of the Episode implies, Mario has to use Yoshi to reach his destination. The Yoshi Egg can be found at the marketplace of the town district where Gooper Blooper was first fought, and the fruits needed to hatch the egg are located inside the two fruit storage buildings nearby. The [[:Category:Fruit|fruits]] can be accessed by pressing the two switches atop the buildings. However, the Yoshi Egg demands a [[Durian]], so the player will have to keep pressing the switches until they get one. This makes getting the Durian to Yoshi a lot more difficult.
==Names in other languages==
 
{{foreign names
Once the player gets the Durian to Yoshi, they then have to use Yoshi's Juice attack which can turn enemies into platforms to navigate across the steel platforms. Since Durians turn Yoshi's color to purple, the platforms move horizontilly, making navigation to the first steel platform possible (it is possible, however, to make it with Pink Yoshi, but there is a 70 percent chance the player will miss the platform). Using this the player can climb up to the caged Shine Sprite and remove the Force Field to gain access to it. However, Yoshi cant get to the Shine Sprite though; Mario will have to get off him.
 
During this Episode, the famous [[Doot-Doot Sisters]] are present in Ricco Harbor and can be found halfway through the town, surrounded by fans. Additionally, the fish market at the market place is shown to flourish again.
<br clear=all>
 
===Episode 9: Red Coins in Ricco Tower===
[[Image:Red Coins in Ricco Tower.png|thumb|right]]
In this level, Mario must replay the ''The Secret of Ricco Tower'' level, though this time he must enter [[Ricco Tower]] and collect eight [[Red Coin]]s. If he manages to collect them all before the 1:30 time limit is up, a [[Shine Sprite]] will be revealed.<ref name="Ep19">This Episode was named in the official ''[[Nintendo Power]]'' Player's Guide for ''Super Mario Sunshine''.</ref>
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===Episode 10: Blooper Surfing Sequel===
[[Image:Blooper Surfing Sequel.png|thumb|left]]
In this level, Mario must replay the ''Blooper Surfing Safari'' level. If he manages to complete the course in 40 seconds or less, a hidden [[Shine Sprite]] will be revealed.<ref name="Ep19"/>
<br clear=all>
 
==Ships==
The array of ships in Ricco Harbor changes as the episodes go by. The ships range from small motor boats to [[wikipedia:Handysize|Handysize]] ships and a Submarine. The Number of ships changes from only three in episode 1, to over a dozen in episode 6. However three ships always are in port:
*A Handysize container ship directly in front of the starting point. It is red and black, and appears to be under repair, as there is caging around it that resembles a dry dock.
*Another Handysize ship, it is located to the left of the starting point. This ship appears to be a bulk carrier, because it has its own crane, and it has several steel beams and pipes as its cargo. It is blue and white.
*A very small yellow submarine (a possible reference to the Beatles) that is anchored in the middle of the port, this submarine is totally submerged in the first level, and the player can earn a [[Blue Coin]] for raising it completely. [[Hero]] may be its captain.
*A small size cruise ship type of recreational Yacht between in the middle of entrance to the port.
 
==Official Profiles and Statistics==
[[Image:Ricco Harbor.JPG|thumb|right|[[Isle Delfino]] [[Guide Book]] information for Ricco Harbor.]]
''Isle Delfino's port city is home to boats of all sizes and a thriving tourist trade. The fish market has the freshest seafood for miles around.''
 
==See also==
*[[Gooper Blooper Court]]
 
==Names in Other Languages==
{{Foreignname
|Jap=リコハーバー
|Jap=リコハーバー
|JapR=riko hābā
|JapR=Riko Hābā
|JapM=Ricco Harbor
|JapM=Ricco Harbor
|Fre=Port Ricco
|FreM=Ricco Harbor; a reference to Puerto Rico's name
|Ger=Porto d'Oro
|Ger=Porto d'Oro
|GerM=Italian for "Golden Harbor"
|GerM=Italian for "Golden Harbor"
|Fra=Port Ricco
|Ita=Porto Giocondo
|FraM=Ricco Harbor
|ItaC=<ref>{{cite|quote=Porto Giocondo|author=[[Guide Book|Guida turistica]]|publisher=''Super Mario Sunshine''|language=it}}</ref>
|ItaM=Jocund/Playful Harbor
|Spa=Puerto Espresso
|Spa=Puerto Espresso
|SpaM=Espresso Port. ''Espresso'' from the Italian typical coffee.
|SpaM=Espresso Port. ''Espresso'' from the Italian typical coffee.
|Ita=Porto Giocondo
}}
|ItaM=Jocund Harbor
|Por=Porto Rico
|PorM=Rich Harbor. "Porto Rico" is the name of a Brazilian city.}}


==Trivia==
==Trivia==
*"Ricco" is Italian for "rich", so the name translates to "Rich Harbor".
*When the player is viewing Delfino Plaza from Ricco Harbor, there is a [[Warp Pipe]] visible on the island between them. This pipe is not present when visiting from Delfino Plaza. This is likely a developmental oversight, as there is an island like it near Delfino Plaza, but not on the same side of the town as Ricco Harbor.
**Ricco Harbor ("Rich Harbor") can also be a parody play on the name of the Caribbean island Puerto Rico (which, in Spanish, means "Rich Port").
*The official ''Super Mario'' {{wp|Twitter|X}} account for Italian audiences has its location set to Ricco Harbor (referred to as ''Porto Giocondo'', its name in the Italian localization of ''Super Mario Sunshine'').<ref>{{cite|url=x.com/supermario_ita|title=SuperMario_ITA|publisher=X|accessdate=April 30, 2023|archive = web.archive.org/web/20201120192912/https://twitter.com/supermario_ita}}</ref>
*Near the helipad is a yellow submarine submerged in the water, which may be a reference to the [[wikipedia:The Beatles|Beatles]] [[wikipedia:Yellow Submarine (song)|song of the same name]].
*Ricco Harbor can be seen from [[Delfino Plaza]], [[Bianco Hills]], and [[Pinna Park]], and vice versa.
**Because of this, Ricco Harbor also makes a cameo in ''[[Super Smash Bros. Brawl]]'', where it can be seen from the Delfino Plaza stage.


==References==
==References==
<references/>
<references/>
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{{SMSS}}
{{Super Mario Sunshine}}
[[Category:Places]]
{{SMS episodes}}
[[Category:Cities and Towns]]
[[Category:Aquatic areas]]
[[Category:Bodies of Water]]
[[Category:Communities]]
[[Category:Delfino Locations]]
[[Category:Isle Delfino locations]]
[[Category:Super Mario Sunshine locations]]
[[de:Porto d'Oro]]
[[it:Porto Giocondo]]

Latest revision as of 16:56, December 12, 2024

This article is about the location. For the theme associated with the location, see Ricco Harbor (theme).
Ricco Harbor
Official screenshot of Ricco Harbor from Super Mario Sunshine.
First appearance Super Mario Sunshine (2002)
Latest appearance Super Mario 3D All-Stars (2020)
Greater location Isle Delfino
Inhabitants Bloopers, Blooper Racers, Cheep-Cheeps, Klambers, Piantas, Wind Spirits
“Well, this place just gets more and more lively every day!!”
Pianta, Super Mario Sunshine

Ricco Harbor is a trading port in Isle Delfino in the game Super Mario Sunshine. Mario can access Ricco Harbor after he has three Shine Sprites and defeats the Proto Piranha that devoured the Boathouse. Its name "Ricco" is Italian for "rich", so the name translates to "Rich Harbor". Ricco Harbor ("Rich Harbor") can also be a play on "Puerto Rico", which, in Spanish, means "Rich Port"; or a play on "Costa Rica", which, in Spanish, similarly means "Rich Coast". Both are located in or along the Caribbean, are popular tourist destinations, and are major hubs for maritime trade in real life.

In Mario Power Tennis, Gooper Blooper Court and the minigame Gooper Blooper Volley are set in Ricco Harbor. Ricco Harbor makes a cameo in the background of the Delfino Plaza stage in Super Smash Bros. Brawl, Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. Ricco Harbor is referenced in Animal Crossing: New Leaf by the character Gulliver.[1]

Layout[edit]

Ricco Harbor
Distant view of Ricco Harbor

The player starts in a small port area with some storage sheds. One of the Manhole entrances is in this area as is a box with a Turbo Nozzle. During Episodes 2 and 6, there is a pier to the right where the Big Daddy of Blooper-surfing lets Mario use his Blooper Racers. Around the port are two large boats the player can use to reach other areas of the level.

The boat directly ahead of the player's starting position leads to the large port. The boat itself has a fenced off deck that holds a few Goobles. The player can take one of two ways to reach the port: By simply jumping of the left side of the ship, the player lands in a lower area with many crates and the large Ricco Tower. By using a Manhole here, the player can reach the upper ledge and into the port. Another way is to use a swinging grate platform off the right of the ship. The grate brings the player to two other platforms with an arrow on them, pointing toward the helipad ahead. During Episode 1 and Episode 2, a large chain-link box maze is available to help the player across the platforms. This is replaced by a large yellow bottle shaped cage from Episode 3 on. After the arrow platforms is another swinging platform that leads to a chuckster. The distance of the throw depends on the episode number, with later episodes having the Pianta throw Mario farther. To the left of this platform is a submerged submarine, which the player can surface by spraying the wheel above them. Crossing the submarine leads to a rising platform the player can use to reach the port.

The large port has several buildings along the hillside, though Mario cannot enter any of them. During certain episodes, Bloopers can be found sliding across the ground. Near the houses is a large fruit-dispensing machine; by Ground Pounding the large buttons on top, a random fruit drops out. Beyond the fruit machine is a plaza where Gooper Blooper is fought during the first episode or a large market with a Yoshi egg is found during later episodes. To the right of the plaza is a tall helipad the player can reach by using the Rocket Nozzle found underneath it.

The boat to the right of the player's staring position leads to a large obstacle course-like group of beams and platforms positioned over the level. The only time the player really needs to climb these platforms is during Episode 3: The Caged Shine Sprite. The platforms are made up of metal screens the player can climb, which contain panels to flip around using B Button, large cranes that carry the player across gaps, moving platforms, and trampolines.

In Episodes 1-5, there is a layer of black Goop over the water that will damage Mario if he makes contact with it. The goop cannot be cleaned off, but the player can dive underneath it without contacting it. The location of the goop changes each episode and appears in areas near where the Shine in that episode appears. In Episodes 6-8, the goop disappears and Mario can explore the waters of the harbor freely. The black goop appears in the following locations:

  • Just below the plaza in Episode 1
  • In front of the tunnel leading into the racecourse in Episode 2
  • Below the bottle shaped cage in Episode 3
  • By Ricco Tower in Episode 4
  • Below the helipad in Episode 5

The array of ships in Ricco Harbor changes as the episodes go by. The ships range from small motor boats to Handysize ships and a Submarine. The number of ships changes from only three in Episode 1 to over a dozen in Episode 6. However, four ships always are in port:

  • A Handysize container ship directly in front of the starting point. It is red and black, and appears to be under repair, as there is caging around it that resembles a dry dock.
  • Another Handysize ship, it is located to the right of the starting point. This ship appears to be a bulk carrier, because it has its own crane, and it has several steel beams and pipes as its cargo. It is blue and white.
  • A very small yellow submarine that is anchored in the middle of the port. This submarine is totally submerged in the first level, and the player can earn a blue coin for raising it completely.
  • A small size cruise ship type of recreational Yacht between in the middle of entrance to the port.

Episodes[edit]

# Image Episode Summary

1 Gooper Blooper Breaks Out.png Gooper Blooper Breaks Out This episode's objective is to defeat Gooper Blooper at the port.
2 Blooper Surfing Safari.png Blooper Surfing Safari This episode's objective is to ride the Blooper Racers in a timed race.
3 Caged Shine Sprite.png The Caged Shine Sprite This episode's objective is to get to the Shine Sprite trapped in a cage above Ricco Harbor.
4 RiccoTowersecret.png The Secret of Ricco Tower This episode's objective is to enter Ricco Tower and complete its secret course.
5 Gooper Blooper Returns.png Gooper Blooper Returns This episode's objective is to defeat Gooper Blooper in a rematch at the helipad.
6 Red Coins On The Water.png Red Coins on the Water This episode's objective is to collect the eight red coins above the water using the Blooper Racers.
7 Shadow Mario Revisited.png Shadow Mario Revisited This episode's objective is to defeat Shadow Mario as he runs around Ricco Harbor.
8 SMS Purple Yoshi Platform.png Yoshi's Fruit Adventure This episode's objective is to use Yoshi to cross several platforms and collect the Shine Sprite.
9 Red Coins in Ricco Tower.png Red Coins in Ricco Tower This episode's objective is to collect the red coins in the Ricco Tower secret course.
10 Blooper Surfing Sequel.png Blooper-Surfing Sequel This episode's objective is to race Big Daddy's Blooper Racer track again with a faster time.

Enemies[edit]

Items[edit]

Blue Coins[edit]

# Image Episode(s) Location

1 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. Episode 1 Obtained by spraying graffiti on the floor of the ship under Goop directly in front of the starting point.
2 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. Episode 1 Obtained by spraying graffiti on the ground near where Ricco Tower stands.
3 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All Obtained by spraying graffiti on the left side of the hull of the ship.
4 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. Episode 1 Obtained by completely raising the yellow submarine in the water by spraying the fan above it.
5 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. Episodes 2-8 Floating above the water at the edge of the Harbor. This blue coin can be obtained by jumping while riding a Blooper Racer or Turbo Nozzle or by using the Rocket Nozzle.
6 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. Episode 2 Floating slightly above the water on the way to the secret surfing course.
7 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All Obtained by spraying graffiti on the rooftop of a warehouse located behind the starting point.
8 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All Obtained by spraying graffiti on the wall of the warehouse.
9 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. Episodes 3-8 Obtained by defeating the Klamber located on the wall of the ship in front of the starting point.
10 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. Episodes 3-8 Obtained by defeating the Klamber located on the ceiling of the cage in the ship in front of the starting point.
11 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All On a narrow platform next to Ricco Tower.
12 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All Floating above a fountain in the town area of Ricco Harbor.
13 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. Episode 8 (Yoshi required) Use Yoshi to eat a swarm of blue butterflies in the center of town.
14 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All Obtained by spraying graffiti located on the front of a green house in the town area.
15 Mario stands at a Blue Coin in Ricco Harbor of Super Mario Sunshine All On a dead-end platform of the part of the catwalk located above the town area.
16 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All On a dead-end platform of the part of the catwalk located to the right of the ship at the starting point.
17 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. Episodes 3-8 Defeat a single Klamber located on the wall next to Ricco Tower. This can be done by eating the Klamber with Yoshi, or by spraying the Klamber with water and sliding down the wall through it from above while it is disabled.
18 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All Obtained by spraying graffiti on the rooftop of a house in the town area.
19 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All Hidden inside a crate to the left of Ricco Tower.
20 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All Hidden underwater, under a red platform above the water.
21 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All Spray the corresponding X Graffiti on Ricco Tower and on a house in the town area.
22 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All Same as the 21st Blue Coin.
23 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All Obtained by spraying a hidden blue marking on the wall next to Ricco Tower.
24 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. Episodes 4-8 Obtained by defeating the single Blooper inside the large yellow cage.
25 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All On a wall off the edge of the low part of the catwalk.
26 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. Episodes 3-8 Floating high above the top of Ricco Tower, this Blue Coin is only reachable using the Rocket Nozzle.
27 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All Obtained by spraying graffiti in the wall on a ledge on the other side of the blue platforms. The blue platforms are the ones that must be traversed during the main mission of Episode 8.
28 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All Obtained by spraying graffiti on a blue platform floating high above the water.
29 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. Episodes 6-8 Obtained by spraying water/Yoshi Juice between two baskets of fish in the center area of the town.
30 A Blue Coin in Ricco Harbor in the game Super Mario Sunshine. All On top of a moving crane to the right of the ship.

Fruits[edit]

Besides the two coconuts on a tree to the very east, all fruit is contained in a fruit tank near the fish market. Mario just needs to Ground Pound one of the tank's switches to obtain one.

Nozzles[edit]

Nozzle boxes become available beginning in Episode 3. Ricco Harbor has more nozzle boxes than any other area on Isle Delfino.

  • Hover Nozzle
    • Behind Ricco Tower.
    • On one of the easternmost girders in the vast construction zone.
    • In the marketplace.
  • Rocket Nozzle
    • On a red steel platform in the southeastern area of the massive construction zone.
    • On another red steel platform in the southwestern area of the massive construction zone, just above one of the Turbo Nozzles.
    • Directly underneath the helipad.
    • On the rooftop of a house near the marketplace.
  • Turbo Nozzle
    • At the very beginning of the harbor, near the sunglasses vendor.
    • Inside the red & black Handysize ship. Only available in Episodes 7 and 8.
    • On the roof of the westernmost house.
    • On one of the southwestern girders in the vast construction zone.

1-Up Mushrooms[edit]

  • Ricco Harbor:
    • Inside a crate in a corner of walls to the right of Ricco Tower.
    • Appears to the left of the stairs at the starting point after talking to all three duck-ring Piantas that ride around the first ship. Only available in Episode 8.
    • Obtained by eating a group of green butterflies near the town's fish market with Yoshi. Only available in Episode 8.
  • The Secret of Ricco Tower:
    • In the air between two blue walls after the first series of spinning block platforms. Can be reached by wall-jumping or using F.L.U.D.D.
    • Above the center of the third spinning block platform after the yellow platform with 4 nails inside of it.

Profiles[edit]

Isle Delfino Guide Book information for Ricco Harbor.
  • Guide Book: Isle Delfino's port city is home to boats of all sizes and a thriving tourist trade. The fish market has the freshest seafood for miles around.

Music[edit]

Main article: Isle Delfino (theme)

The "Ricco Harbor" theme is an arrangement of the "Isle Delfino" theme in the key of C major, similar to the themes of Gelato Beach and Bianco Hills. However, this arrangement is in a ska style, with prominent saxophone and electric guitar instrumentation. It was composed by Koji Kondo.

"Ricco Harbor" returns as a playable track in Super Smash Bros. Brawl and Super Smash Bros. for Wii U, where it can be played on the Delfino Plaza stage, and in Super Smash Bros. Ultimate, where it can be played on any Super Smash Bros.- and Super Mario-series stage.

The theme is also featured on the Super Mario Sunshine Original Soundtrack in Super Mario 3D All-Stars.

Audio.svg Ricco Harbor - The arrangement heard in Super Mario Sunshine
File infoMedia:Ricco Harbor Theme Super Mario Sunshine.oga
0:30
Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning Notes
Japanese リコハーバー[?]
Riko Hābā
Ricco Harbor
French Port Ricco[?] Ricco Harbor; a reference to Puerto Rico's name
German Porto d'Oro[?] Italian for "Golden Harbor"
Italian Porto Giocondo[2] Jocund/Playful Harbor
Spanish Puerto Espresso[?] Espresso Port. Espresso from the Italian typical coffee.

Trivia[edit]

  • When the player is viewing Delfino Plaza from Ricco Harbor, there is a Warp Pipe visible on the island between them. This pipe is not present when visiting from Delfino Plaza. This is likely a developmental oversight, as there is an island like it near Delfino Plaza, but not on the same side of the town as Ricco Harbor.
  • The official Super Mario X account for Italian audiences has its location set to Ricco Harbor (referred to as Porto Giocondo, its name in the Italian localization of Super Mario Sunshine).[3]

References[edit]

  1. ^ "I haven't met someone so willing to help a total stranger since the residents of Ricco Harbor!" Gulliver, Animal Crossing: New Leaf.
  2. ^ "Porto Giocondo" – Guida turistica. Super Mario Sunshine (Italian).
  3. ^ SuperMario_ITA. X. Retrieved April 30, 2023. (Archived November 20, 2020, 19:29:12 UTC via Wayback Machine.)