Gusty Glade (Donkey Kong Country 2): Difference between revisions
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'''Gusty Glade''' is the twenty-fifth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is the third area of [[Gloomy Gulch]]. | '''Gusty Glade''' is the twenty-fifth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is also the third area of [[Gloomy Gulch]]. | ||
Although taking place in an eerie forest, this level has strong gusts of wind that can push the Kongs into abysses. Sometimes, the wind can be tricky and change directions suddenly, so | Although taking place in an eerie forest, this level has strong gusts of wind that can push the Kongs into abysses. Sometimes, the wind can be tricky and change directions suddenly, so they must watch their footing. To make things a little easier, [[Rattly the Rattlesnake]] can be found in this stage. He is hidden behind a high piece of land right at the beginning of the level. Enemies here include [[Klampon]]s, [[Kannon]]s, [[Neek]]s, [[Spiny (Donkey Kong)|Spinys]], [[Click-Clack]]s and [[Flitter]]s, as well as [[Kutlass]], who only appears in ''Donkey Kong Country 2's'' version of Gusty Glade. | ||
It should also be noted that this is the only level in ''Donkey Kong Land 2'' that is almost | It should also be noted that this is the only level in ''Donkey Kong Land 2'' that is almost identical to ''Donkey Kong Country 2's'' version of the stage. Although some enemies or items may have been excluded or moved, the layout remains very similar. Even though the layout is alike in both games, however, some [[Bonus Level]]s and other secrets are still hidden in distinct places. | ||
==Level Layout== | ==Level Layout== | ||
===Donkey Kong Country 2/Donkey Kong Land 2=== | ===''Donkey Kong Country 2/Donkey Kong Land 2=== | ||
When the Kongs begin their quest through this level, they must travel east or climb up the ledge behind them to grab Rattly. As they move through the strange forest, they need to jump up a big ledge using the help of the wind, and cross a large abyss after that. They are able to grab a [[Banana Coin]] as they get across this gap. From after that gap, the monkeys must defeat a few enemies and soon cross another giant abyss. On the other side of it, they'll have to hop over a small gap and bounce off of some foes on small platforms. After beating the several Neeks and Klampons on these platforms, the heroes must jump over another large gap and defeat some more enemies. From there, they need to leap up to a hook and get on top of a high ledge with it. Right after this, the monkeys will pass the [[No Animal Sign]], causing Rattly to disappear if they got him. Once he is gone, they must hop into a barrel and hit the [[Star Barrel]]. | When the Kongs begin their quest through this level, they must travel east or climb up the ledge behind them to grab Rattly. As they move through the strange forest, they need to jump up a big ledge using the help of the wind, and cross a large abyss after that. They are able to grab a [[Banana Coin]] as they get across this gap. From after that gap, the monkeys must defeat a few enemies and soon cross another giant abyss. On the other side of it, they'll have to hop over a small gap and bounce off of some foes on small platforms. After beating the several Neeks and Klampons on these platforms, the heroes must jump over another large gap and defeat some more enemies. From there, they need to leap up to a hook and get on top of a high ledge with it. Right after this, the monkeys will pass the [[No Animal Sign]], causing Rattly to disappear if they got him. Once he is gone, they must hop into a barrel and hit the [[Star Barrel]]. | ||
From that point, the heroes must shoot across an abyss and continue east. Here, they need to use a hook to get up a high ledge, and then defeat a few more enemies. They will have to cross two gaps after that. One of them has too Zingers in the center of it, so the monkeys should be cautious. Once they get to a cannon, they must get over a very large gap, using a few hooks. However, the wind is switching back and fourth, so they must watch their timing on when they jump, or else be blown off course. After that, the Kongs need to trudge through the wind, and beat a nearby Kannon on the way. Eventually, the monkeys will get into a barrel and shoot to the following barrels. But, again, the wind is tricky, and can blow them away from their destination. When they reach land again, they must drop down a big ledge and cross a few abysses with the wind's help. Soon, they will get into a barrel and try to blast to the other barrels. As before, they wind is tricky, and they | From that point, the heroes must shoot across an abyss and continue east. Here, they need to use a hook to get up a high ledge, and then defeat a few more enemies. They will have to cross two gaps after that. One of them has too Zingers in the center of it, so the monkeys should be cautious. Once they get to a cannon, they must get over a very large gap, using a few hooks. However, the wind is switching back and fourth, so they must watch their timing on when they jump, or else be blown off course. After that, the Kongs need to trudge through the wind, and beat a nearby Kannon on the way. Eventually, the monkeys will get into a barrel and shoot to the following barrels. But, again, the wind is tricky, and can blow them away from their destination. When they reach land again, they must drop down a big ledge and cross a few abysses with the wind's help. Soon, they will get into a barrel and try to blast to the other barrels. As before, they wind is tricky, and they need to be careful on their timing. After that, the group will finally hit the Ending Pad. | ||
==Secrets== | ==Secrets== | ||
===''Donkey Kong Country 2=== | ===''Donkey Kong Country 2=== | ||
====Bonus Level(s)==== | ====Bonus Level(s)==== | ||
Right before the heroes pass the No Animal Sign, they must look up | *Right before the heroes pass the No Animal Sign, they must look up to notice a [[Bonus Barrel]] above their heads. They should use Rattly or a [[Team-up]] move to reach it, and then begin the Bonus Level. Here, they need to bounce along several Flitters to get across an abyss with the Kremkoin on the other side of it. | ||
*Similar to ''Donkey Kong Land's'' second Bonus Level, the Kongs must uncover a [[kannonball]] from inside a treasure chest, which is not long after the Star Barrel. Then, they need to carry it across two abysses and throw it into a cannon. Once they do this, they must walk into the cannon in order to be shot into the Bonus Level. Here, they have to shoot upwards out of a barrel a few times to collect several stars. When they are all obtained, the Kremkoin appears nearby. | |||
Similar to ''Donkey Kong Land's'' second Bonus Level, the Kongs must uncover a [[kannonball]] from inside a treasure chest, which is not long after the Star Barrel. Then, they need to carry it across two abysses and throw it into a cannon. | |||
====DK Coin==== | ====DK Coin==== | ||
After the last Kannon in the level, the | *After the last Kannon in the level, the primates have to cross a large gap. They should see the [[DK Coin]] while they cross it, but it is too high to reach with a normal jump. They must go back to the Kannon and bounce off of one of the barrels it shoots over that abyss to reach the coin. | ||
====Golden Feather ( | ====Golden Feather (Game Boy Advance version only)==== | ||
At the very end of the level, the Kongs should pass up the | *At the very end of the level, the Kongs should pass up the End of Level Target and try to jump up to the tall hill after it. They should find a hidden hook that helps them climb to the top, where they can grab the [[Golden Feather]]. | ||
====Photograph ( | ====Photograph (Game Boy Advance version only)==== | ||
At the beginning of the level, the heroes should use their | *At the beginning of the level, the heroes should use their Team-up move by throwing one another onto the tall hill behind them. A hidden area is on the other side of the hill, where they can find Rattly's crate. The Kongs need to release the rattlesnake from his crate and move to the left part of the area. They can discover a [[photograph]] in the air up high. With Rattly, the group should bounce up to the photograph. Once the picture is collected, it is added into the Kongs' scrapbook. | ||
===''Donkey Kong Land 2=== | ===''Donkey Kong Land 2=== | ||
====Bonus Level(s)==== | ====Bonus Level(s)==== | ||
After passing the section in the beginning of the level where the | *After passing the section in the beginning of the level where the Kongs must bounce across several platforms, they have to cross a gap with the use of a hook. Instead of getting up on the ledge to the right, they should drop down and follow the banana trail. If they do this, they can land right into the Bonus Barrel. It takes them to a Bonus Level where they must collect a few stars scattered around the area. Once all of the stars are obtained, a Kremkoin appears at the end of the Bonus Area. | ||
*After finding the letter N, the group can spy a [[Kannonball]] lying around. They must pick it up and carry it along the path until they find a cannon. They must simply put the ball in this and walk into it to be shot into the Bonus Level. Here, they have to defeat several enemies throughout an eerie forest. Once all of the baddies are defeated, a Kremkoin appears to the far east side of the area. | |||
After finding the letter N, the group | |||
====DK Coin==== | ====DK Coin==== | ||
*The Kongs shoot through Barrel Cannons after they pass an area with a Kannon near the end of the level. They blast to the DK Coin on the way. | |||
==Names in Other Languages== | ==Names in Other Languages== | ||
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==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Image:Gustyglade.jpg | Image:Gustyglade.jpg|Rattly and the Kongs approach a raised piece of land. | ||
Image:GustyLand65.jpg | Image:GustyLand65.jpg|Rattly assists the Kongs in defeating an enemy. | ||
</gallery></center> | </gallery></center> | ||
<br clear=all> | <br clear=all> |
Revision as of 15:59, March 31, 2011
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Template:LevelboxDKL2 Gusty Glade is the twenty-fifth level of Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. It is also the third area of Gloomy Gulch.
Although taking place in an eerie forest, this level has strong gusts of wind that can push the Kongs into abysses. Sometimes, the wind can be tricky and change directions suddenly, so they must watch their footing. To make things a little easier, Rattly the Rattlesnake can be found in this stage. He is hidden behind a high piece of land right at the beginning of the level. Enemies here include Klampons, Kannons, Neeks, Spinys, Click-Clacks and Flitters, as well as Kutlass, who only appears in Donkey Kong Country 2's version of Gusty Glade.
It should also be noted that this is the only level in Donkey Kong Land 2 that is almost identical to Donkey Kong Country 2's version of the stage. Although some enemies or items may have been excluded or moved, the layout remains very similar. Even though the layout is alike in both games, however, some Bonus Levels and other secrets are still hidden in distinct places.
Level Layout
Donkey Kong Country 2/Donkey Kong Land 2
When the Kongs begin their quest through this level, they must travel east or climb up the ledge behind them to grab Rattly. As they move through the strange forest, they need to jump up a big ledge using the help of the wind, and cross a large abyss after that. They are able to grab a Banana Coin as they get across this gap. From after that gap, the monkeys must defeat a few enemies and soon cross another giant abyss. On the other side of it, they'll have to hop over a small gap and bounce off of some foes on small platforms. After beating the several Neeks and Klampons on these platforms, the heroes must jump over another large gap and defeat some more enemies. From there, they need to leap up to a hook and get on top of a high ledge with it. Right after this, the monkeys will pass the No Animal Sign, causing Rattly to disappear if they got him. Once he is gone, they must hop into a barrel and hit the Star Barrel.
From that point, the heroes must shoot across an abyss and continue east. Here, they need to use a hook to get up a high ledge, and then defeat a few more enemies. They will have to cross two gaps after that. One of them has too Zingers in the center of it, so the monkeys should be cautious. Once they get to a cannon, they must get over a very large gap, using a few hooks. However, the wind is switching back and fourth, so they must watch their timing on when they jump, or else be blown off course. After that, the Kongs need to trudge through the wind, and beat a nearby Kannon on the way. Eventually, the monkeys will get into a barrel and shoot to the following barrels. But, again, the wind is tricky, and can blow them away from their destination. When they reach land again, they must drop down a big ledge and cross a few abysses with the wind's help. Soon, they will get into a barrel and try to blast to the other barrels. As before, they wind is tricky, and they need to be careful on their timing. After that, the group will finally hit the Ending Pad.
Secrets
Donkey Kong Country 2
Bonus Level(s)
- Right before the heroes pass the No Animal Sign, they must look up to notice a Bonus Barrel above their heads. They should use Rattly or a Team-up move to reach it, and then begin the Bonus Level. Here, they need to bounce along several Flitters to get across an abyss with the Kremkoin on the other side of it.
- Similar to Donkey Kong Land's second Bonus Level, the Kongs must uncover a kannonball from inside a treasure chest, which is not long after the Star Barrel. Then, they need to carry it across two abysses and throw it into a cannon. Once they do this, they must walk into the cannon in order to be shot into the Bonus Level. Here, they have to shoot upwards out of a barrel a few times to collect several stars. When they are all obtained, the Kremkoin appears nearby.
DK Coin
- After the last Kannon in the level, the primates have to cross a large gap. They should see the DK Coin while they cross it, but it is too high to reach with a normal jump. They must go back to the Kannon and bounce off of one of the barrels it shoots over that abyss to reach the coin.
Golden Feather (Game Boy Advance version only)
- At the very end of the level, the Kongs should pass up the End of Level Target and try to jump up to the tall hill after it. They should find a hidden hook that helps them climb to the top, where they can grab the Golden Feather.
Photograph (Game Boy Advance version only)
- At the beginning of the level, the heroes should use their Team-up move by throwing one another onto the tall hill behind them. A hidden area is on the other side of the hill, where they can find Rattly's crate. The Kongs need to release the rattlesnake from his crate and move to the left part of the area. They can discover a photograph in the air up high. With Rattly, the group should bounce up to the photograph. Once the picture is collected, it is added into the Kongs' scrapbook.
Donkey Kong Land 2
Bonus Level(s)
- After passing the section in the beginning of the level where the Kongs must bounce across several platforms, they have to cross a gap with the use of a hook. Instead of getting up on the ledge to the right, they should drop down and follow the banana trail. If they do this, they can land right into the Bonus Barrel. It takes them to a Bonus Level where they must collect a few stars scattered around the area. Once all of the stars are obtained, a Kremkoin appears at the end of the Bonus Area.
- After finding the letter N, the group can spy a Kannonball lying around. They must pick it up and carry it along the path until they find a cannon. They must simply put the ball in this and walk into it to be shot into the Bonus Level. Here, they have to defeat several enemies throughout an eerie forest. Once all of the baddies are defeated, a Kremkoin appears to the far east side of the area.
DK Coin
- The Kongs shoot through Barrel Cannons after they pass an area with a Kannon near the end of the level. They blast to the DK Coin on the way.
Names in Other Languages
Gallery
- Gustyglade.jpg
Rattly and the Kongs approach a raised piece of land.
- GustyLand65.jpg
Rattly assists the Kongs in defeating an enemy.