Slime Climb (Donkey Kong Country 2): Difference between revisions

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{{level
{{construction|soon}}
{{Level
|title=Slime Climb
|title=Slime Climb
|image=[[Image:Slime_Climb.png|200px]]
|image=[[Image:Slime_Climb.png|300px]]
|code=3 - 5
|code=3 - 5 (DKC2) <br> 2 - 10 (DKL2)
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]
|difficulty=Hard
|notes=This is the first level to feature Snapjaw.
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', ''[[Donkey Kong Land 2]]''
|notes=This level involves the water-level rising, and is also the first stage to feature Snapjaws in ''Diddy's Kong Quest''.
|before=[[Rattle Battle|<<]]
|before=[[Rattle Battle|<<]]
|after=[[Bramble Blast|>>]]
|after=[[Bramble Blast|>>]]
}}
}}
'''Slime Climb''' is the fifteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and the fifth area of [[Krem Quay]].
'''Slime Climb''' is the fifteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is the fifth area of [[Krem Quay]] in ''Diddy's Kong Quest'', as well as the tenth level of [[Krem Cauldron]] in ''Donkey Kong Land 2''.


Although this is a rigging level, the water level manages to keep rising as the Kongs progress. And they cannot dawdle, as a [[Snapjaw]] lurks in the water, and must be avoided at all costs. [[Klomp]]s, [[Klinger]]s, [[Kruncha]]s, [[Klobber]]s, [[Neek]]s, [[Click-Clack]]s, [[Flitter]]s, [[Zinger]]s and a single [[Kannon]] all are obstacles in the Kongs' path to the top.
This is a unique rigging level, as the water continuously rises throughout it. The heroes cannot dawdle, as a [[Snapjaw (fish)|Snapjaw]] lurks in the water, and must be avoided at all costs. If they happen to fall into the water, the enemy will very quickly dash up to them, and attack a monkey. In ''Donkey Kong Land 2'', Snapjaws did not appear. However, the water can automatically hurt [[Diddy]] or [[Dixie]] if they touch it. This may make the level a bit trickier. [[Klomp]]s, [[Klinger]]s, [[Kruncha]]s, [[Klobber]]s, [[Neek]]s, [[Click-Clack]]s, [[Flitter]]s, [[Zinger]]s, and a single [[Kannon]], all are obstacles in the Kongs' path to the top.
 
== Level Layout ==
===Donkey Kong Country 2===
 
===Donkey Kong Land 2===
 
==Secrets==
===Donkey Kong Country 2===
====Bonus Level(s)====
 
====DK Coin====
 
====Golden Feather (GBA Only)====
 
===Donkey Kong Land 2===
====Bonus Level(s)====
 
====DK Coin====
 
==Gallery==
<center>
<gallery>
Image:Snapjaw attack 65.png|The Kongs are attacked by a Snapjaw.
Image:Slime_Climb.png|Dixie meets the only Kannon in the level.
</gallery>
</center>
<br clear=all>
<br clear=all>
{{DKC2}}
{{DKC2}}

Revision as of 19:21, January 31, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed soon.

Template:Level Slime Climb is the fifteenth level of Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. It is the fifth area of Krem Quay in Diddy's Kong Quest, as well as the tenth level of Krem Cauldron in Donkey Kong Land 2.

This is a unique rigging level, as the water continuously rises throughout it. The heroes cannot dawdle, as a Snapjaw lurks in the water, and must be avoided at all costs. If they happen to fall into the water, the enemy will very quickly dash up to them, and attack a monkey. In Donkey Kong Land 2, Snapjaws did not appear. However, the water can automatically hurt Diddy or Dixie if they touch it. This may make the level a bit trickier. Klomps, Klingers, Krunchas, Klobbers, Neeks, Click-Clacks, Flitters, Zingers, and a single Kannon, all are obstacles in the Kongs' path to the top.

Level Layout

Donkey Kong Country 2

Donkey Kong Land 2

Secrets

Donkey Kong Country 2

Bonus Level(s)

DK Coin

Golden Feather (GBA Only)

Donkey Kong Land 2

Bonus Level(s)

DK Coin

Gallery