Slime Climb (Donkey Kong Country 2): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
mNo edit summary
Line 13: Line 13:
<br clear=all>
<br clear=all>
{{DKC2}}
{{DKC2}}
{{DKL2}}
[[Category:Donkey Kong Levels]]
[[Category:Donkey Kong Levels]]
[[Category:Crocodile Isle]]
[[Category:Crocodile Isle]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Places]]
[[Category:Bodies of Water]]
[[Category:Bodies of Water]]

Revision as of 22:37, December 29, 2009

Template:Level Slime Climb is the fifteenth level of Donkey Kong Country 2: Diddy's Kong Quest, and the fifth area of Krem Quay.

Although this is a rigging level, the water level manages to keep rising as the Kongs progress. And they cannot dawdle, as a Snapjaw lurks in the water, and must be avoided at all costs. Klomps, Klingers, Krunchas, Klobbers, Neeks, Click-Clacks, Flitters, Zingers and a single Kannon all are obstacles in the Kongs' path to the top.