Gangplank Galley (Donkey Kong Country 2): Difference between revisions

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'''Gangplank Galley''' is the third level of the game ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''; it is located on the [[Gangplank Galleon]].
'''Gangplank Galley''' is the third level of the game ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''; it is located on the [[Gangplank Galleon]].


At first, this level feels like a redux of [[Pirate Panic]], although there are some significant differences. Not only does it bring back [[Zinger]]s, it also introduces [[Kaboing]]s and [[Kruncha]]s. This level also features hooks that the Kongs can grapple onto, and tall stacks of barrels for them to climb. Both of this level's bonus areas and its [[DK Coin]] are located towards the top, so climbing upwards wherever it's possible isn't a bad idea.  To reach one of the bonus areas, Diddy or Dixey will be forced to defeat a Kruncha atop his wooden perch.  Therefore, they are required either to throw a chest at him or knock into him while invincible.
At first, this level feels like a redux of [[Pirate Panic]], although there are some significant differences. Not only does it bring back [[Zinger]]s, it also introduces [[Kaboing]]s and [[Kruncha]]s. This level also features hooks that the Kongs can grapple onto, and tall stacks of barrels for them to climb. Both of this level's bonus areas and its [[DK Coin]] are located towards the top, so climbing upwards wherever it's possible isn't a bad idea.  To reach one of the bonus areas, Diddy or Dixie will be forced to defeat a Kruncha atop his wooden perch.  Therefore, they are required either to throw a chest at him or knock into him while invincible.
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Revision as of 17:50, November 2, 2009

Template:Level Gangplank Galley is the third level of the game Donkey Kong Country 2: Diddy's Kong Quest; it is located on the Gangplank Galleon.

At first, this level feels like a redux of Pirate Panic, although there are some significant differences. Not only does it bring back Zingers, it also introduces Kaboings and Krunchas. This level also features hooks that the Kongs can grapple onto, and tall stacks of barrels for them to climb. Both of this level's bonus areas and its DK Coin are located towards the top, so climbing upwards wherever it's possible isn't a bad idea. To reach one of the bonus areas, Diddy or Dixie will be forced to defeat a Kruncha atop his wooden perch. Therefore, they are required either to throw a chest at him or knock into him while invincible.