User:Doc von Schmeltwick/Projects/SMB3 sprites: Difference between revisions

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SMB3 HUD Japanese.png|Heads-up display (Japanese releases; there is a transparent pixel over the "R" in "WORLD")
SMB3 HUD Japanese.png|Heads-up display (Japanese releases; there is a transparent pixel over the "R" in "WORLD")
SMB3 score bar.png|Heads-up display (international releases; the transparent pixel is now solid black)
SMB3 score bar.png|Heads-up display (international releases; the transparent pixel is now solid black)
SMB3 HUD inventory Japanese.png|Inventory (Japanese releases; the same difference applies)
SMB3 HUD inventory Japanese.png|Inventory (Japanese releases; the same difference applies. Note the Hammer Suit is solid rather than transparent like the other items.)
SMB3 HUD inventory international.png|Inventory (international releases; the same difference applies. Note the Hammer Suit is solid rather than transparent like the other items.)
SMB3 HUD inventory international.png|Inventory (international releases; the same difference applies)
SMB3 HUD flip map Japanese.gif|Flip animation (Japanese, map screen; the display turns pink before it actually flips)
SMB3 HUD flip map Japanese.gif|Flip animation (Japanese, map screen; the display turns pink before it actually flips)
SMB3 HUD flip map international.gif|Flip animation (international, map screen; the same detail and regional difference applies)
SMB3 HUD flip map international.gif|Flip animation (international, map screen; the same detail and regional difference applies)

Revision as of 11:58, March 16, 2025

Mario and Luigi

Overworld map sprites

Minigame lobby

Non-playable characters

Enemies

Obstacles

Bosses

Items

Power-ups

Objects

Blocks and bricks

Pipes

Platforms

Background details

Particle effects

Overworld map icons

Minigame cards

Interface

On-screen text

Credits images

Miscellaneous unused graphics