Level 6-6 (Mario vs. Donkey Kong): Difference between revisions
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{{about|Level 6-6 in the [[Nintendo Switch]] [[Mario vs. Donkey Kong (Nintendo Switch)|remake]] of Mario vs. Donkey Kong|Level 6-6 in the [[Game Boy Advance]] [[Mario vs. Donkey Kong|version]]|[[Level 8-6]]}} | |||
{{level infobox | {{level infobox | ||
|image = [[File:MarioVsDKSwitch6-6 1.jpg|250px]] | |image = [[File:MarioVsDKSwitch6-6 1.jpg|250px]] | ||
|code= Level 6-6 | |code= Level 6-6 | ||
|world= [[Slippery Summit]] | |world= [[Slippery Summit]] | ||
|game= ''[[Mario vs. Donkey Kong (Nintendo Switch)]]'' | |game= ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) | ||
|limit=150 | |limit=150 | ||
|before_alt= | |before_alt= | ||
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In the first area, the player must slide a carryable [[spring]] through a small, icy passageway at the bottom (which cannot be safely entered due to the presence of a [[Brickman]]), then proceed westward using the red [[Warp Box]]. The player must use the spring to jump to the upper left portion, then slide the key through another passageway. After activating the blue Warp Box, the player can warp back to the start, obtain the key quickly, and reach the locked door. | In the first area, the player must slide a carryable [[spring]] through a small, icy passageway at the bottom (which cannot be safely entered due to the presence of a [[Brickman]]), then proceed westward using the red [[Warp Box]]. The player must use the spring to jump to the upper left portion, then slide the key through another passageway. After activating the blue Warp Box, the player can warp back to the start, obtain the key quickly, and reach the locked door. | ||
In the second area, the player must slide through a | In the second area, the player must slide through a small passage, then jump off a [[Ninji]] to reach the red Warp Box. After jumping across another Ninji and an [[icicle]], the player can activate the blue [[Color Switch]], then reach the final icy passageway surrounded by two icicles. The player must quickly duck and slide through the small gap to reach the [[Mini-Mario]] without getting hit by the icicles. | ||
{{br|left}} | {{br|left}} | ||
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*[[Icicle]]s | *[[Icicle]]s | ||
==Present locations== | ==[[Present (Mario vs. Donkey Kong)|Present]] locations== | ||
{|class="wikitable" style="text-align: center" | |||
|- | |||
!Color | |||
!Location | |||
|- | |||
|[[File:MarioVsDKSwitch RedPresent.png]] | |||
|In the first area, above the red [[Warp Box]]. The player must use the key as a foothold, then jump to the ladder and collect the present. | |||
|- | |||
|[[File:MarioVsDKSwitch YellowPresent.png]] | |||
|In the second area, on the top left corner and above a one-block wide red platform. | |||
|- | |||
|[[File:MarioVsDKSwitch BluePresent.png]] | |||
|In the second area, tucked away in a small portion above the blue Color Switch, surrounded by a blue platform and blue Warp Box. The player must backtrack to the start and use the blue Warp Box there to collect the present. | |||
|} | |||
{{MVDK levels}} | {{MVDK levels}} | ||
[[Category:Mario vs. Donkey Kong levels]] | [[Category:Mario vs. Donkey Kong levels]] |
Latest revision as of 23:53, March 1, 2025
- This article is about Level 6-6 in the Nintendo Switch remake of Mario vs. Donkey Kong. For Level 6-6 in the Game Boy Advance version, see Level 8-6.
Level | |
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Level 6-6 | |
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Level code | Level 6-6 |
World | Slippery Summit |
Game | Mario vs. Donkey Kong (Nintendo Switch) |
Time limit | 150 |
<< Directory of levels >> |
Level 6-6 is the sixth level of Slippery Summit in the Nintendo Switch version of Mario vs. Donkey Kong. The target time for this level's Time Attack is 44.00.
Overview[edit]
In the first area, the player must slide a carryable spring through a small, icy passageway at the bottom (which cannot be safely entered due to the presence of a Brickman), then proceed westward using the red Warp Box. The player must use the spring to jump to the upper left portion, then slide the key through another passageway. After activating the blue Warp Box, the player can warp back to the start, obtain the key quickly, and reach the locked door.
In the second area, the player must slide through a small passage, then jump off a Ninji to reach the red Warp Box. After jumping across another Ninji and an icicle, the player can activate the blue Color Switch, then reach the final icy passageway surrounded by two icicles. The player must quickly duck and slide through the small gap to reach the Mini-Mario without getting hit by the icicles.
Enemies[edit]
Present locations[edit]
Color | Location |
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In the first area, above the red Warp Box. The player must use the key as a foothold, then jump to the ladder and collect the present. |
![]() |
In the second area, on the top left corner and above a one-block wide red platform. |
![]() |
In the second area, tucked away in a small portion above the blue Color Switch, surrounded by a blue platform and blue Warp Box. The player must backtrack to the start and use the blue Warp Box there to collect the present. |