Super Mario Bros. (Game & Watch): Difference between revisions

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{{italic title}}
{{italic title}}
{{More images|sprites from the Crystal Screen and New Wide Screen versions}}
{{image|more=yes|visuals from the Crystal Screen and New Wide Screen versions}}
{{distinguish|Game & Watch: Super Mario Bros.|Super Mario Bros. (Nelsonic Game Watch)|Super Mario Bros. Watch|Mario Bros. (Game & Watch)}}
{{distinguish|Game & Watch: Super Mario Bros.|Super Mario Bros. (Nelsonic Game Watch)|Super Mario Bros. Watch|Mario Bros. (Game & Watch)}}
{{game infobox
{{game infobox
|image=[[File:mariobrosgandwgame.jpg|250px]]<br>New Wide Screen<br>[[File:SMB G&W YM-901-S.jpg|250px]]<br>Special edition<br>[[File:Super Mario Bros YM-801 Game Front2.jpg|250px]]<br>Crystal Screen
|image=[[File:SMB G&W.png|250px]]<br>New Wide Screen
|developer=[[Nintendo Research & Development 1]]
|developer=[[Nintendo Research & Development 1]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{release|USA|June 25, 1986}} (Crystal Screen)<ref>[https://archive.is/QGNfd Crystal Screen ''Super Mario Bros.'' info page on In the Attic] (Archived via achive.today). Retrieved August 11, 2020</ref><br>{{release|Japan|December 1987}} (special edition)<ref>[https://famicomworld.com/workshop/articles/the-holy-grails/holy-grails-game-watch/ Holy Grails – Game & Watch] Retrieved 20 February 2021</ref><br>{{release|USA|March 8, 1988}} (New Wide Screen)<ref>[http://web.archive.org/web/20220804212506/http://www.intheattic.co.uk:80/super_mario_bros_1.htm Wide Screen ''Super Mario Bros.'' info page on In the Attic] (Internet Archive: Wayback Machine). Retrieved 13 November 2010</ref><br>{{release|Europe|August 6, 1998}} (Mini Classics)<ref>[http://web.archive.org/web/20220412132712/http://www.intheattic.co.uk/mini_classics.htm Mini Classics info page on In the Attic] (Internet Archive: Wayback Machine)</ref>
|release={{flag list|USA|June 25, 1986}} (Crystal Screen)<ref>{{cite|deadlink=y|archive=archive.is/2013.07.07-044509/http://www.intheattic.co.uk/super_mario_bros_.htm|title=Super Mario Bros.|publisher=In the Attic|language=en-gb|accessdate=August 11, 2020}}</ref><br>{{flag list|Japan|December 1987}} (special edition)<ref>{{cite|url=famicomworld.com/workshop/articles/the-holy-grails/holy-grails-game-watch/|title=Holy Grails – Game & Watch|publisher=Famicom World|accessdate=February 20, 2021|language=en}}</ref><br>{{flag list|USA|March 8, 1988}} (New Wide Screen)<ref>{{cite|deadlink=y|archive=web.archive.org/web/20220804212506/http://www.intheattic.co.uk:80/super_mario_bros_1.htm|title=Wide Screen ''Super Mario Bros.''|publisher=In the Attic|language=en-gb|accessdate=July 26, 2024}}</ref><br>{{flag list|Europe|August 6, 1998}} (Mini Classics)<ref>{{cite|deadlink=y|archive=web.archive.org/web/20220412132712/http://www.intheattic.co.uk/mini_classics.htm|title=Mini Classics|publisher=In the Attic|language=en-gb|accessdate=July 26, 2024}}</ref>
|genre=[[Genre#Platform games|Platformer]]
|genre=[[Genre#Platform games|Platformer]]
|ratings=N/A
|ratings=N/A
|modes=Single player
|modes=Single player
|platforms=[[Game & Watch]], [[Mini Classics]]
|platforms=[[Game & Watch]], [[Mini Classics]]
|media={{media|gaw=1}}
|format={{format|gaw=1}}
|input={{input|gaw=1}}
|input={{input|gaw=1}}
|serials=YM-801 (Crystal Screen)<br>YM-901-S (special edition)<br>YM-105 (New Wide Screen)
}}
}}
[[File:Mario Game & Watch.jpg|thumb|left|250px|Box art for ''Super Mario Bros.'']]
[[File:Mario Game & Watch.jpg|thumb|left|250px|New Wide Screen box art for ''Super Mario Bros.'']]
'''''Super Mario Bros.''''' is a [[Game & Watch]] version of the [[Super Mario Bros.|original NES game of the same name]]. It was released in 1986 as the first of the Crystal Screen series. This version is noted for its transparent screen, weak speakers, and simple sprites. [[Mario]], for example, resembles how he appeared in earlier titles such as ''[[Mario's Cement Factory]]''. The next release is the extremely rare version that comes with packaging that looks like [[Family Computer Disk System]]'s mascot Diskun, which was awarded to contestants of the ''[[Famicom Grand Prix: F1 Race]]'' tournament that was held from October 30 to December 15, 1987, in Japan.<ref>[https://pony.velvet.jp/fcdisk/fmcmdskw14.html Disk Fax service data] Retrieved 20 February 2021</ref><ref>[http://www.handheldmuseum.com/Nintendo/SMBPromo.htm The Handheld Games Museum: the "Special" ''Super Mario Bros.''] Retrieved 13 November 2010</ref><ref>[http://web.archive.org/web/20220804212505/http://www.intheattic.co.uk/special.htm In the Attic's page on the "Special" ''Super Mario Bros.''] (Internet Archive: Wayback Machine). Retrieved 13 November 2010</ref> This special edition, of which only 10,000 were ever produced, was the only version available in Japan as [[Nintendo]] had discontinued releasing new Game & Watch titles there after Spring 1985. As such, it lacks the Game & Watch branding and its mold differentiates it from all other Game & Watch units. The special edition updates Mario's sprites to make him more recognizable. In 1988, this game was rereleased as part of the New Wide Screen series, which is actually an older series than the Crystal Screen series. Like the special edition, this version uses the updated sprites and has better audio, but lacks the transparent screen. A [[Mini Classics]] version that is essentially the same as the special edition and the New Wide Screen version was released in 1998.
'''''Super Mario Bros.''''' is a [[Game & Watch]] adaptation of the [[Super Mario Bros.|original NES game of the same name]]. It was released in 1986 as the first of the Crystal Screen series, with a transparent screen, weak speakers, and simple character designs compared to later rereleases. [[Mario]], for example, resembles how he appeared in earlier titles such as ''[[Mario's Cement Factory]]''. The next release is the extremely rare version that comes with packaging that looks like [[Family Computer Disk System]]'s mascot Diskun, which was awarded to contestants of the ''[[Famicom Grand Prix: F1 Race]]'' tournament that was held from October 30 to December 15, 1987, in Japan.<ref>{{cite|language=ja|url=pony.velvet.jp/fcdisk/fmcmdskw14.html|title=ディスクシステム - ディスクファックスからのお知らせメッセージ|publisher=箱のすみっこげーむ資料|accessdate=February 20, 2021}}</ref><ref>{{cite|url=www.handheldmuseum.com/Nintendo/SMBPromo.htm|title=Nintendo Super Mario Bros<nowiki>[sic]</nowiki> Promo|publisher=The Handheld Games Museum|accessdate=July 26, 2024|language=en}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20220804212505/http://www.intheattic.co.uk/special.htm|title="Special" ''Super Mario Bros.''|publisher=In the Attic|language=en-gb|accessdate=July 26, 2024}}</ref> This special edition, of which only 10,000 were ever produced, was the only version available in Japan as [[Nintendo]] had discontinued releasing new Game & Watch titles there after spring 1985. Its mold differentiates it from all other Game & Watch units. The special edition updates Mario's design to make him more recognizable. In 1988, this game was rereleased as part of the New Wide Screen series, which is actually an older series than the Crystal Screen series. Like the special edition, this version uses the updated character design and has better audio, but lacks the transparent screen. A [[Mini Classics]] version that is essentially the same as the special edition and the New Wide Screen version was released in 1998.


The Crystal Screen version, special edition, and New Wide Screen version of ''Super Mario Bros.'' have the same gameplay. The overall plot is identical to that of the [[Nintendo Entertainment System|NES]] ''Super Mario Bros.'', but the game is shorter and simpler.
The Crystal Screen version, special edition, and New Wide Screen version of ''Super Mario Bros.'' all have the same gameplay. The overall plot is identical to that of the [[Nintendo Entertainment System|NES]] ''Super Mario Bros.'', but the game itself is completely original, being shorter and simpler.
{{br|left}}
{{br|left}}


==Story==
==Story==
'''Story from the instruction booklet:'''<ref>[http://www.intheattic.co.uk/images/G&W/Review/SMB/SMB_YM-105_Page8-9.jpg ''Super Mario Bros.'' manual, page 7]. Retrieved November 25, 2015.</ref>
'''Story from the instruction booklet:'''<ref>{{cite|title=''Super Mario Bros.'' manual|page=7|publisher=Nintendo|date=1986|language=en}}</ref>
<blockquote>
<blockquote>
Mario, Help!
Mario, Help!
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</blockquote>
</blockquote>


[[Bowser]] has kidnapped [[Princess Peach|Princess Toadstool]], and Mario is off to save her. The difference is that at the end of every level, Mario finds the princess without having to fight Bowser or a boss.
[[Bowser]] has kidnapped [[Princess Peach|Princess Toadstool]], and Mario is off to save her. At the end of every level, Mario finds the princess without having to fight Bowser or a boss.


==Gameplay==
==Gameplay==
Mario must go through eight auto-scrolling levels without falling and losing a life. When the levels are cleared, Mario must repeat them in the next loop. The second loops and onward have enemies. Further, [[Lakitu]]s toss a [[hammer]] instead of tossing [[Spiny|Spinies]], and [[Bullet Bill]]s appear randomly. There is a total of nine loops of increasing difficulty. There are two types of levels: scroll screen levels and timer screen levels. On the scroll screen levels, Mario must travel a given distance displayed on the screen. On the timer screen levels, Mario has to go through the world within a given time. Mario can also obtain [[1-Up Mushroom|1 Up Mushroom]]s and [[Super Star|Starmen]] by hitting [[platform]]s, just like in the NES version, at certain places during specific events within the game.<ref>[http://www.replacementdocs.com/download.php?view.2959 Replacement Docs - Super Mario Bros. (Wide Screen)]</ref>
Mario must go through eight auto-scrolling levels without falling and losing a life. When the levels are cleared, Mario must repeat them in the next loop. The second loops and onward have enemies. Further, [[Lakitu]]s toss a [[hammer]] instead of tossing [[Spiny|Spinies]], and [[Bullet Bill]]s appear randomly. There is a total of nine loops of increasing difficulty. There are two types of levels: scroll screen levels and timer screen levels. On the scroll screen levels, Mario must travel a given distance displayed on the screen. On the timer screen levels, Mario has to go through the world within a given time. Mario can also obtain [[1-Up Mushroom|1 Up Mushroom]]s and [[Super Star|Starmen]] by hitting [[platform]]s, just like in the NES game, at certain places during specific events within the game.


The Game & Watch has a 1-bit palette (only black and white). Due to the low-powered CPU, the game does not feature [[Luigi]] or multiplayer mode. This is one of the few Game & Watch games that do not have a Game B.  
This is one of the few Game & Watch games that do not have a Game B. Unlike the NES game, this game has no multiplayer, possibly due to hardware limitations.


Holding Jump and pressing the Game button starts Mario on L3-1, with 90 distance and enemies enabled.
Holding Jump and pressing the Game button starts Mario on L3-1, with 90 distance and enemies enabled.
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==Gallery==
==Gallery==
<gallery>
<gallery>
SMB Crystal Screen box.jpg|Crystal Screen version box
Super Mario Bros YM-801 Game Front2.jpg|Crystal Screen version
Super Mario Bros. (Game and Watch) - Instruction 1.png|Page 9 of the Crystal Screen version's instruction manual
Super Mario Bros. (Game and Watch) - Instruction 1.png|Page 9 of the Crystal Screen version's instruction manual
Super Mario Bros. (Game and Watch) - Instruction 6.png|Image on page 10 of the Crystal Screen version's instruction manual
Super Mario Bros. (Game and Watch) - Instruction 6.png|Image on page 10 of the Crystal Screen version's instruction manual
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Super Mario Bros. (Game and Watch) - Instruction 3.png|Image on page 17 of the Crystal Screen version's instruction manual
Super Mario Bros. (Game and Watch) - Instruction 3.png|Image on page 17 of the Crystal Screen version's instruction manual
Super Mario Bros. (Game and Watch) - Instruction 7.png|Image on page 18 of the Crystal Screen version's instruction manual
Super Mario Bros. (Game and Watch) - Instruction 7.png|Image on page 18 of the Crystal Screen version's instruction manual
SMB G&W Diskun case.jpg|Special edition with box and Diskun case
SMB G&W YM-901-S.jpg|Special edition
Keychaingame.jpg|Mini Classics version
Keychaingame.jpg|Mini Classics version
SMB G&W Mini Classics Gold Version.png|Gold variant (Mini Classics)
SMB G&W Mini Classics Gold Version.png|Mini Classics gold variant
SMB YM-105 Bell2.gif|[[Alarm Koopa]]
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=スーパーマリオブラザーズ<ref>[https://www.nintendo.co.jp/hardware/gamewatch/mario/history.html HISTORY|ゲーム&ウオッチ スーパーマリオブラザーズ|任天堂]. ''Nintendo Japan''. Retrieved June 23, 2021.</ref>
|Jpn=スーパーマリオブラザーズ<ref>{{cite|language=ja|url=www.nintendo.co.jp/hardware/gamewatch/mario/history.html|title=HISTORY|ゲーム&ウオッチ スーパーマリオブラザーズ|任天堂|author=Nintendo|publisher=www.nintendo.co.jp|accessdate=June 23, 2021}}</ref>
|JapR=Sūpā Mario Burazāzu
|JpnR=Sūpā Mario Burazāzu
|JapM=Super Mario Bros.
|JpnM=Super Mario Bros.
}}
}}


==Trivia==
==Notes==
*34 years later, [[Game & Watch: Super Mario Bros.|another Game & Watch version of ''Super Mario Bros.'']] was made. However, this one is a direct port of the NES original as opposed to the more primitive gameplay of the Game & Watch game.
*34 years later, [[Game & Watch: Super Mario Bros.|another Game & Watch version of ''Super Mario Bros.'']] was made. However, this one is a direct port of the NES original.
*Princess Peach's design in the Crystal Screen edition resembles [[Princess Shokora]]'s "young princess" form.
*Princess Peach's design in the Crystal Screen edition resembles [[Princess Shokora]]'s "young princess" form.


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{{Game & Watch}}
{{Game & Watch}}
[[Category:Super Mario Bros. (Game & Watch)|*]]
[[Category:Super Mario Bros. (Game & Watch)|*]]
[[Category:Game & Watch games]]
[[Category:Mini Classics games]]
[[Category:1986 games]]
[[Category:1986 games]]
[[Category:1987 games]]
[[Category:1987 games]]
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[[Category:Games]]
[[Category:Games]]
[[Category:Platforming games]]
[[Category:Platforming games]]
[[Category:LCD and VFD games]]
[[de:Super Mario Bros. (Game & Watch)]]
[[de:Super Mario Bros. (Game & Watch)]]
[[it:Super Mario Bros. (Game & Watch)]]
[[it:Super Mario Bros. (Game & Watch)]]

Latest revision as of 14:03, February 2, 2025

It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specifics: visuals from the Crystal Screen and New Wide Screen versions

Not to be confused with Game & Watch: Super Mario Bros., Super Mario Bros. (Nelsonic Game Watch), Super Mario Bros. Watch, or Mario Bros. (Game & Watch).
Super Mario Bros.
The Super Mario Bros. Game & Watch.
New Wide Screen
Developer Nintendo Research & Development 1
Publisher Nintendo
Platform(s) Game & Watch, Mini Classics
Release date USA June 25, 1986[?]
(Crystal Screen)[1]
Japan December 1987[?]
(special edition)[2]
USA March 8, 1988[?]
(New Wide Screen)[3]
Europe August 6, 1998[?]
(Mini Classics)[4]
Genre Platformer
Rating(s) N/A
Mode(s) Single player
Format
Game & Watch:
Built-in
Input
Game & Watch:
Serial code(s) YM-801 (Crystal Screen)
YM-901-S (special edition)
YM-105 (New Wide Screen)
Boxart for Super Mario Bros. for Game & Watch
New Wide Screen box art for Super Mario Bros.

Super Mario Bros. is a Game & Watch adaptation of the original NES game of the same name. It was released in 1986 as the first of the Crystal Screen series, with a transparent screen, weak speakers, and simple character designs compared to later rereleases. Mario, for example, resembles how he appeared in earlier titles such as Mario's Cement Factory. The next release is the extremely rare version that comes with packaging that looks like Family Computer Disk System's mascot Diskun, which was awarded to contestants of the Famicom Grand Prix: F1 Race tournament that was held from October 30 to December 15, 1987, in Japan.[5][6][7] This special edition, of which only 10,000 were ever produced, was the only version available in Japan as Nintendo had discontinued releasing new Game & Watch titles there after spring 1985. Its mold differentiates it from all other Game & Watch units. The special edition updates Mario's design to make him more recognizable. In 1988, this game was rereleased as part of the New Wide Screen series, which is actually an older series than the Crystal Screen series. Like the special edition, this version uses the updated character design and has better audio, but lacks the transparent screen. A Mini Classics version that is essentially the same as the special edition and the New Wide Screen version was released in 1998.

The Crystal Screen version, special edition, and New Wide Screen version of Super Mario Bros. all have the same gameplay. The overall plot is identical to that of the NES Super Mario Bros., but the game itself is completely original, being shorter and simpler.

Story[edit]

Story from the instruction booklet:[8]

Mario, Help!

I am Princess Toadstool of the Mushroom Kingdom. I am in the hands of the Bowser, King of the Koopa. Please rescue me and bring back the peace to the Kingdom of Mushroom. But Mario, you must pass through the dangerous 8 Worlds and face all the ferocious enemy that confronts you.

At the end of each world, an illusion of me will be there to guide you to the next world. However, there are also friends around you. On some of the floors you ride on, there are STARMAN and 1 UP MUSHROOM which I have hidden. These will appear when the floor is punched from the bottom with the JUMP button. The STARMAN makes you invincible for 10 seconds and the 1 UP MUSHROOM gives you 1 extra life. This is the utmost I can offer you Mario, and from here on you must use your own strength. Please save me as soon as you can.

Princess Toadstool

Bowser has kidnapped Princess Toadstool, and Mario is off to save her. At the end of every level, Mario finds the princess without having to fight Bowser or a boss.

Gameplay[edit]

Mario must go through eight auto-scrolling levels without falling and losing a life. When the levels are cleared, Mario must repeat them in the next loop. The second loops and onward have enemies. Further, Lakitus toss a hammer instead of tossing Spinies, and Bullet Bills appear randomly. There is a total of nine loops of increasing difficulty. There are two types of levels: scroll screen levels and timer screen levels. On the scroll screen levels, Mario must travel a given distance displayed on the screen. On the timer screen levels, Mario has to go through the world within a given time. Mario can also obtain 1 Up Mushrooms and Starmen by hitting platforms, just like in the NES game, at certain places during specific events within the game.

This is one of the few Game & Watch games that do not have a Game B. Unlike the NES game, this game has no multiplayer, possibly due to hardware limitations.

Holding Jump and pressing the Game button starts Mario on L3-1, with 90 distance and enemies enabled.

Characters[edit]

Levels[edit]

  • World No. 1 Canyon
  • World No. 2 Gym
  • World No. 3 Burning Room
  • World No. 4 Channel
  • World No. 5 Hop
  • World No. 6 Beam
  • World No. 7 Maze
    • World No. 7a 3Choice
  • World No. 8 Burning Road

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese スーパーマリオブラザーズ[9]
Sūpā Mario Burazāzu
Super Mario Bros.

Notes[edit]

References[edit]

  1. ^ Super Mario Bros.. In the Attic (British English). Archived July 7, 2013, 04:45:09 UTC from the original via archive.today. Retrieved August 11, 2020.
  2. ^ Holy Grails – Game & Watch. Famicom World (English). Retrieved February 20, 2021.
  3. ^ Wide Screen Super Mario Bros.. In the Attic (British English). Archived August 4, 2022, 21:25:06 UTC from the original via Wayback Machine. Retrieved July 26, 2024.
  4. ^ Mini Classics. In the Attic (British English). Archived April 12, 2022, 13:27:12 UTC from the original via Wayback Machine. Retrieved July 26, 2024.
  5. ^ ディスクシステム - ディスクファックスからのお知らせメッセージ. 箱のすみっこげーむ資料 (Japanese). Retrieved February 20, 2021.
  6. ^ Nintendo Super Mario Bros[sic] Promo. The Handheld Games Museum (English). Retrieved July 26, 2024.
  7. ^ "Special" Super Mario Bros.. In the Attic (British English). Archived August 4, 2022, 21:25:05 UTC from the original via Wayback Machine. Retrieved July 26, 2024.
  8. ^ 1986. Super Mario Bros. manual. Nintendo (English). Page 7.
  9. ^ Nintendo. HISTORY|ゲーム&ウオッチ スーパーマリオブラザーズ|任天堂. www.nintendo.co.jp (Japanese). Retrieved June 23, 2021.