Showdown (mode): Difference between revisions

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{{italic title|VS. Mode (''WarioWare'' series)}}
'''Showdown''' (as titled in ''[[WarioWare: Move It!]]''), previously known as '''Battle Time''' in ''[[WarioWare Gold]]'' and '''Duelius Maximus''' in ''[[WarioWare: Get It Together!]]'', is a two-player game mode that appears in the ''[[WarioWare (series)|WarioWare]]'' series since ''WarioWare Gold''. It involves two players playing [[microgame]]s against each other.
{{conjecture}}
'''VS. Mode''' refers to a two-player game mode that appears in the ''[[WarioWare (series)|WarioWare]]'' series since ''[[WarioWare Gold]]''. It involves two players playing [[microgames]] against each other. The mode is titled as '''Battle Time''' in ''Gold'', '''Duelius Maximus''' in ''[[WarioWare: Get It Together!]]'', and '''Showdown''' in ''[[WarioWare: Move It!]]''.


==Gameplay==
==Gameplay==
Before the game, each player can set their amount of lives to a maximum of four. During the game, the players play the same microgame at the same time on their own screen. The objective is to keep playing microgames until one player loses their last life. Lives are lost after losing microgames. If both players lose their last life from the same microgame, the mode will enter a tiebreaker and the next player to lose a microgame will lose the battle. After a winner is declared, the results shows the losses from both players.
Before the game, each player can set their amount of lives to a maximum of four. During the game, the players play the same microgame at the same time on their own screen. The objective is to keep playing microgames until one player loses their last life. Lives are lost after losing microgames. If both players lose their last life from the same microgame, the mode will enter a tiebreaker and the next player to lose a microgame will lose the game. After a winner is declared, the results shows the losses from both players.


Microgames become faster and more difficult as the game progresses.
Microgames become faster and more difficult as the game progresses.
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*Rounds 25-32: Speed resets in round 25; Level 3 difficulty at rapidly increasing speeds, reaching maximum speed in round 31. With the speed resetting in round 33, this process repeats after every eight rounds.
*Rounds 25-32: Speed resets in round 25; Level 3 difficulty at rapidly increasing speeds, reaching maximum speed in round 31. With the speed resetting in round 33, this process repeats after every eight rounds.


''Get It Together!'' introduces a speed-based mode known as Lightning Round, while the original is titled Standard Round. In Lightning Round, players can start with up to eight lives. If a player wins a microgame first, their opponent's screen will freeze (if they have not already lost), making it impossible to win the microgame and thus forcing them to lose a life. It is possible for both players to win at the same time, especially if the microgame is a survival-based microgame. When this happens, no player loses a life.
''WarioWare: Get It Together!'' introduces an alternate speed-based mode. In this mode, players can start with up to eight lives. If a player wins a microgame first, their opponent's screen will freeze (if they have not already lost), making it impossible to win the microgame and thus forcing them to lose a life. It is possible for both players to win at the same time, especially if the microgame is a survival-based microgame. When this happens, no player loses a life.
 
===Differences between games===
In ''Gold'', the host player can select the control scheme (Mash, Twist, Touch, and Ultra) that appears for the microgames.
 
In ''Get It Together!'', the players can select between using one, five, or all characters (sans [[Spitz]] and [[Ana]]) in Standard Round. In Lightning Round, the game uses all characters, with the players always using the same character for each microgame.
 
==Description==
===''WarioWare Gold''===
"''Hello, player. I, {{color|hotpink|Young Cricket}}, have the honor of introducing an exciting new mode. Here, you challenge your friends who also have {{color|limegreen|WarioWare Gold}}! Face-to-face competition is key to any training regimen, so don't hesitate. Let the battle begin!''"
 
===''WarioWare: Get It Together!''===
"''In this colosseum, your only hope for survival is pure gaming skill. The gauntlet of games won't stop until one combatant falls. Good luck, WarioWare warriors.''"
 
===''WarioWare: Move It!''===
"''I am {{color|hotpink|Master Mantis}}. I present to you this two-player {{color|orange|battle mode}}. Both challengers play the same game side by side. The first to lose all their stock will know defeat. Test your skill against only the worthiest of opponents.''"


==Gallery==
==Gallery==
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<gallery>
<gallery>
WWG BattleTimeIntroCard.png|Title screen
WWG BattleTimeIntroCard.png|Title screen
Battletime gold.png|Logo
</gallery>
</gallery>


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===Showdown===
===Showdown===
<gallery>
<gallery>
WWMI Showdown Title.png|Title screen
WWMI Showdown.png|Gameplay
Young Cricket & Master Mantis' extra stage.png|Gameplay
Young Cricket & Master Mantis' extra stage.png|Gameplay
</gallery>
</gallery>
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===Battle Time===
===Battle Time===
{{foreign names
{{foreign names
|Jap=たいせん
|Jpn=たいせん
|JapR=Taisen
|JpnR=Taisen
|JapM=Versus
|JpnM=Versus
|Fre=Mode duel
|Fre=Mode duel
|FreM=Duel Mode
|FreM=Duel Mode
Line 53: Line 69:
===Duelius Maximus===
===Duelius Maximus===
{{foreign names
{{foreign names
|Jap=いきのこりバトル
|Jpn=いきのこりバトル
|JapR=Ikinokori Batoru
|JpnR=Ikinokori Batoru
|JapM=Survival Battle
|JpnM=Survival Battle
|Spa=Duelius Maximus
|Spa=Duelius Maximus
|SpaM=-
|Ita=Duello tra gladiatori
|Ita=Duello tra gladiatori
|ItaM=Duel between gladiators
|ItaM=Duel between gladiators
}}
===Showdown===
{{foreign names
|Jpn=ふたりたいせん
|JpnR=Futari Taisen
|JpnM=Two-Person Battle
|ChiS=
|ChiSR=
|ChiSM=
|ChiT=
|ChiTR=
|ChiTM=
|Dut=
|DutM=
|Fre=
|FreM=
|Ger=
|GerM=
|Ita=
|ItaM=
|Kor=둘이서 대전
|KorR=Dul-iseo Daejeon
|KorM=The two of us fight together
|Spa=
|SpaM=
}}
}}



Revision as of 18:04, January 7, 2025

Showdown (as titled in WarioWare: Move It!), previously known as Battle Time in WarioWare Gold and Duelius Maximus in WarioWare: Get It Together!, is a two-player game mode that appears in the WarioWare series since WarioWare Gold. It involves two players playing microgames against each other.

Gameplay

Before the game, each player can set their amount of lives to a maximum of four. During the game, the players play the same microgame at the same time on their own screen. The objective is to keep playing microgames until one player loses their last life. Lives are lost after losing microgames. If both players lose their last life from the same microgame, the mode will enter a tiebreaker and the next player to lose a microgame will lose the game. After a winner is declared, the results shows the losses from both players.

Microgames become faster and more difficult as the game progresses.

  • Rounds 1-8: Level 1 difficulty at increasing speeds.
  • Rounds 9-16: Speed resets in round 9; Level 2 difficulty at increasing speeds.
  • Rounds 17-24: Speed resets in round 17; Level 3 difficulty at increasing speeds.
  • Rounds 25-32: Speed resets in round 25; Level 3 difficulty at rapidly increasing speeds, reaching maximum speed in round 31. With the speed resetting in round 33, this process repeats after every eight rounds.

WarioWare: Get It Together! introduces an alternate speed-based mode. In this mode, players can start with up to eight lives. If a player wins a microgame first, their opponent's screen will freeze (if they have not already lost), making it impossible to win the microgame and thus forcing them to lose a life. It is possible for both players to win at the same time, especially if the microgame is a survival-based microgame. When this happens, no player loses a life.

Differences between games

In Gold, the host player can select the control scheme (Mash, Twist, Touch, and Ultra) that appears for the microgames.

In Get It Together!, the players can select between using one, five, or all characters (sans Spitz and Ana) in Standard Round. In Lightning Round, the game uses all characters, with the players always using the same character for each microgame.

Description

WarioWare Gold

"Hello, player. I, Young Cricket, have the honor of introducing an exciting new mode. Here, you challenge your friends who also have WarioWare Gold! Face-to-face competition is key to any training regimen, so don't hesitate. Let the battle begin!"

WarioWare: Get It Together!

"In this colosseum, your only hope for survival is pure gaming skill. The gauntlet of games won't stop until one combatant falls. Good luck, WarioWare warriors."

WarioWare: Move It!

"I am Master Mantis. I present to you this two-player battle mode. Both challengers play the same game side by side. The first to lose all their stock will know defeat. Test your skill against only the worthiest of opponents."

Gallery

Battle Time

Duelius Maximus

Showdown

Names in other languages

Battle Time

Language Name Meaning Notes
Japanese たいせん[?]
Taisen
Versus
French Mode duel[?] Duel Mode
Spanish (NOA) Batalla[?] Battle
Spanish (NOE) Combate[?] Fight

Duelius Maximus

Language Name Meaning Notes
Japanese いきのこりバトル[?]
Ikinokori Batoru
Survival Battle
Italian Duello tra gladiatori[?] Duel between gladiators
Spanish Duelius Maximus[?] -

Showdown

Language Name Meaning Notes
Japanese ふたりたいせん[?]
Futari Taisen
Two-Person Battle
Korean 둘이서 대전[?]
Dul-iseo Daejeon
The two of us fight together