Laser Clay Shooting: Difference between revisions
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{{minigame infobox | {{minigame infobox | ||
|image=[[File:WWSM Laser Clay Shooting.png|250px]] | |image=[[File:WWSM Laser Clay Shooting.png|250px]] | ||
| | |appears_in=''[[WarioWare: Smooth Moves]]'' | ||
|type=[[9-Volt]] & [[18-Volt]] | |type=[[9-Volt]] & [[18-Volt]] | ||
|intro=''Shoot!'' | |intro=''Shoot!'' | ||
|info="''Hit the flying duck with the light gun! | |info="''Hit the flying duck with the light gun! 1977: Laser Clay Shooting System''" | ||
|form="The Remote Control" | |form="The Remote Control" | ||
|controls={{button|wii|A}} or {{button|wii|B}} - Shoot | |||
}} | }} | ||
'''Laser Clay Shooting''' is one of [[9-Volt]] & [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]''. Although its English name evokes the 1973 arcade game '' | '''Laser Clay Shooting''' is one of [[9-Volt]] & [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]''. Although its English name evokes the 1973 arcade game ''[[nwiki:Laser Clay Shooting System|Laser Clay Shooting System]]'', the microgame is actually based on ''Kōsenjū Duck Hunt'', an electro-mechanical toy created by [[Nintendo]] in 1976 which was the precursor to ''[[nwiki:Duck Hunt|Duck Hunt]]''. | ||
==Gameplay== | ==Gameplay== | ||
The objective is to shoot the ducks as they appear. | The objective is to shoot the ducks as they appear. | ||
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}} | }} | ||
{{9-Volt & 18-Volt's | {{9-Volt & 18-Volt's microgames}} | ||
{{WWSM | {{WWSM microgames}} | ||
[[Category:WarioWare: Smooth Moves microgames]] | [[Category:WarioWare: Smooth Moves microgames]] |
Latest revision as of 23:00, November 29, 2024
Laser Clay Shooting | |
---|---|
Appears in | WarioWare: Smooth Moves |
Type | 9-Volt & 18-Volt |
Command(s) | Shoot! |
Info | "Hit the flying duck with the light gun! 1977: Laser Clay Shooting System" |
Controls | or - Shoot |
Form(s) | "The Remote Control" |
Laser Clay Shooting is one of 9-Volt & 18-Volt's microgames in WarioWare: Smooth Moves. Although its English name evokes the 1973 arcade game Laser Clay Shooting System, the microgame is actually based on Kōsenjū Duck Hunt, an electro-mechanical toy created by Nintendo in 1976 which was the precursor to Duck Hunt.
Gameplay[edit]
The objective is to shoot the ducks as they appear.
- Level 1: One stationary duck.
- Level 2: One moving duck.
- Level 3: Two moving ducks.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | こうせんじゅう ダックハント[?] Kōsenjū Dakku Hanto |
Ray Gun Duck Hunt |